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明日方舟/干员密录/第五期

萌娘百科,万物皆可萌的百科全书!转载请标注来源页面的网页链接,并声明引自萌娘百科。内容不可商用。
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{
    "注释": [
        "在下方添加数据,格式如下:",
        {
            "游戏剧情文本内音乐文件名": "萌百共享站音乐文件名"
        },
        "注意:数据后必须有英文逗号;所有的双引号和冒号必须是英文符号。"
    ],
    "babel_intro": "M_dia_babel_intro",
    "babel_loop": "M_dia_babel_loop",
    "ekg_loop": "D_avg_ekg_loop",
    "radio": "D_avg_radio",
    "phone": "D_avg_phone",
    "slideshow": "D_avg_slideshow",
    "d_gen_walk_n": "D_gen_walk_n",
    "d_gen_explo_n": "D_gen_explo_n",
    "d_gen_thunders_amb": "D_gen_thunders_amb",
    "d_sp_chixiaobadao": "D_sp_chixiaobadao",
    "d_gen_signalbomb": "D_gen_signalbomb",
    "d_gen_surfacefrozen": "D_gen_surfacefrozen",
    "d_gen_soldiersrun": "D_gen_soldiersrun",
    "d_sp_ballista": "D_sp_ballista",
    "d_gen_dooropen": "D_gen_dooropen",
    "d_gen_doorclose": "D_gen_doorclose",
    "d_sp_amiyakilling": "D_sp_amiyakilling",
    "d_gen_transmissionget": "D_gen_transmissionget",
    "d_gen_heartbeat": "D_gen_heartbeat",
    "p_imp_arrow_h": "P_imp_arrow_h",
    "beach": "D_amb_beach",
    "doorclosequite": "D_gen_doorclosequite",
    "doorknockquite": "D_gen_doorknockquite",
    "dooropenquite": "D_gen_dooropenquite",
    "fireworks": "D_gen_fireworks",
    "leaveshake": "D_gen_leaveshake",
    "phonevibration": "D_gen_phonevibration",
    "runsand": "D_gen_runsand",
    "smallearthquake": "D_gen_smallearthquake",
    "livecrowd": "D_gen_livecrowd",
    "blizzard": "D_amb_blizzard",
    "pistol": "D_gen_pistol",
    "drift": "D_gen_drift",
    "sheildimpact": "D_gen_sheildimpact",
    "bottlebroken": "D_gen_bottlebroken",
    "sportscarstart": "D_gen_sportscarstart",
    "motorbikestart": "D_gen_motorbikestart",
    "rungeneral": "D_gen_rungeneral",
    "knifegore": "D_gen_knifegore",
    "fightgeneral": "D_gen_fightgeneral",
    "transmission": "D_gen_transmission",
    "e_imp_sword_h": "E_imp_sword_h",
    "e_skill_bslimeexplo_n": "E_skill_bslimeexplo_n",
    "e_skill_skulsrshot": "E_skill_skulsrshot",
    "e_skill_skulsrexplo": "E_skill_skulsrexplo",
    "e_skill_skulsrsword": "E_skill_skulsrsword",
    "e_skill_driftsand": "E_skill_driftsand",
    "e_skill_demonkatk": "E_skill_demonkatk",
    "p_skill_chimera": "P_skill_chimera",
    "p_skill_blacktimewand_shot": "P_skill_blacktimewand_shot",
    "p_skill_blacktimewand": "P_skill_blacktimewand",
    "p_skill_spiritexplo": "P_skill_spiritexplo",
    "b_char_defboost": "B_char_defboost",
    "tokenset": "B_char_tokenset",
    "getcast": "B_char_getcast",
    "flashback": "G_ui_stagepush",
    "flashback2": "G_ui_stagepull",
    "e_atk_magmasnail_n": "E_atk_magmasnail_n",
    "e_atk_bigaxe_d": "E_atk_bigaxe_d",
    "e_atk_bales_n": "E_atk_bales_n",
    "e_atk_arrow_h": "E_atk_arrow_h",
    "e_atk_blunt_n": "E_atk_blunt_n",
    "e_atk_magic_n": "E_atk_magic_n",
    "e_atk_saw_n_1": "E_atk_saw_n_1",
    "e_atk_saw_n_2": "E_atk_saw_n_2",
    "b_char_rockexplo": "B_char_rockexplo",
    "char_emp": "B_char_emp",
    "p_imp_axe_h": "P_imp_axe_h",
    "p_imp_grenade_n": "P_imp_grenade_n",
    "p_imp_amiyamag_h": "P_imp_amiyamag_h",
    "p_imp_whip_h": "P_imp_whip_h",
    "p_imp_blunt_h": "P_imp_blunt_h",
    "p_imp_sword_n": "P_imp_sword_n",
    "p_imp_tekken_h": "P_imp_tekken_h",
    "p_imp_naginata_elc": "P_imp_naginata_elc",
    "p_atk_smg_h": "P_atk_smg_h",
    "p_atk_elecball_n": "P_atk_elecball_n",
    "mist_loop": "M_dia_mist_loop",
    "mist_intro": "M_dia_mist_intro",
    "calamity_intro": "M_dia_calamity_intro",
    "calamity_loop": "M_dia_calamity_loop",
    "escape_intro": "M_dia_escape_intro",
    "escape_loop": "M_dia_escape_loop",
    "escapebattle_intro": "M_bat_escapebattle_intro",
    "escapebattle_loop": "M_bat_escapebattle_loop",
    "m_bat_game02_intro": "M_bat_game02_intro",
    "m_bat_game02_loop": "M_bat_game02_loop",
    "normalbattle_intro": "M_bat_normalbattle_intro",
    "normalbattle_loop": "M_bat_normalbattle_loop",
    "normal01_intro": "M_bat_normal01_intro",
    "normal01_loop": "M_bat_normal01_loop",
    "normal02_intro": "M_bat_normal02_intro",
    "normal02_loop": "M_bat_normal02_loop",
    "normal03_intro": "M_bat_normal03_intro",
    "normal03_loop": "M_bat_normal03_loop",
    "m_bat_epic_intro": "M_bat_epic_intro",
    "m_bat_epic_loop": "M_bat_epic_loop",
    "longmenbat_intro": "M_bat_longmenbat_intro",
    "longmenbat_loop": "M_bat_longmenbat_loop",
    "farce_intro": "M_dia_farce_intro",
    "farce_loop": "M_dia_farce_loop",
    "bar_intro": "M_avg_longmenbar_intro",
    "bar_loop": "M_avg_longmenbar_loop",
    "darkalley_intro": "M_avg_longmendarkalley_intro",
    "darkalley_loop": "M_avg_longmendarkalley_loop",
    "marketplace_intro": "M_avg_longmenmarketplace_intro",
    "marketplace_loop": "M_avg_longmenmarketplace_loop",
    "storyendjp_intro": "M_avg_storyendjp_intro",
    "storyendjp_loop": "M_avg_storyendjp_loop",
    "chasing_intro": "M_bat_chasing_intro",
    "chasing_loop": "M_bat_chasing_loop",
    "gorgeousdebut_intro": "M_bat_gorgeousdebut_intro",
    "gorgeousdebut_loop": "M_bat_gorgeousdebut_loop",
    "kingmouse_intro": "M_bat_kingmouse_intro",
    "kingmouse_loop": "M_bat_kingmouse_loop",
    "penguinlogistics_intro": "M_sys_penguinlogistics_intro",
    "penguinlogistics_loop": "M_sys_penguinlogistics_loop",
    "speedoflight_intro": "M_avg_speedoflight_intro",
    "speedoflight_loop": "M_avg_speedoflight_loop",
    "longmenbatimp_intro": "M_bat_longmenbatimp_intro",
    "longmenbatimp_loop": "M_bat_longmenbatimp_loop",
    "longmenoffice_intro": "M_bat_longmenoffice_intro",
    "longmenoffice_loop": "M_bat_longmenoffice_loop",
    "chernormal_intro": "M_bat_qiecheng_intro",
    "chernormal_loop": "M_bat_qiecheng_loop",
    "cherimp_intro": "M_bat_qiechengimp_intro",
    "cherimp_loop": "M_bat_qiechengimp_loop",
    "epic_intro": "M_bat_epic_intro",
    "epic_loop": "M_bat_epic_loop",
    "indust_intro": "M_bat_indust_intro",
    "indust_loop": "M_bat_indust_loop",
    "darkness01_intro": "M_dia_darkness01_intro",
    "darkness01_loop": "M_dia_darkness01_loop",
    "darkness02_intro": "M_dia_darkness02_intro",
    "darkness02_loop": "M_dia_darkness02_loop",
    "frostnova_intro": "M_bat_frostnova_intro",
    "frostnova_loop": "M_bat_frostnova_loop",
    "void_intro": "M_sys_void_intro",
    "void_loop": "M_sys_void_loop",
    "tech_intro": "M_sys_tech_intro",
    "tech_loop": "M_sys_tech_loop",
    "lab_intro": "M_sys_lab_intro",
    "lab_loop": "M_sys_lab_loop",
    "m_sys_science_intro": "M_sys_science_intro",
    "m_sys_science_loop": "M_sys_science_loop",
    "m_dia_street_intro": "M_dia_street_intro",
    "m_dia_street_loop": "M_dia_street_loop",
    "victory_intro": "M_bat_victory_intro",
    "victory_loop": "M_bat_victory_loop",
    "loading_intro": "M_sys_loading_intro",
    "loading_loop": "M_sys_loading_loop",
    "failed_intro": "M_bat_failed_intro",
    "failed_loop": "M_bat_failed_loop",
    "fesedm_intro": "M_bat_fesedm_intro",
    "fesedm_loop": "M_bat_fesedm_loop",
    "fesmetal_intro": "M_bat_fesmetal_intro",
    "fesmetal_loop": "M_bat_fesmetal_loop",
    "fesready_intro": "M_sys_fesready_intro",
    "fesready_loop": "M_sys_fesready_loop",
    "volcano_intro": "M_bat_volcano_intro",
    "volcano_loop": "M_bat_volcano_loop",
    "emperor_intro": "M_sys_emperor_intro",
    "emperor_loop": "M_sys_emperor_loop",
    "nightoflongmen_intro": "M_dia_nightoflongmen_intro",
    "nightoflongmen_loop": "M_dia_nightoflongmen_loop",
    "newhope01_intro": "M_dia_newhope01_intro",
    "newhope01_loop": "M_dia_newhope01_loop",
    "frostnovadie_intro": "M_avg_frostnovadie_intro",
    "frostnovadie_loop": "M_avg_frostnovadie_loop",
    "loneliness_intro": "M_avg_loneliness_intro",
    "loneliness_loop": "M_avg_loneliness_loop",
    "frostnovaevolution_intro": "M_bat_frostnovaevolution_intro",
    "frostnovaevolution_loop": "M_bat_frostnovaevolution_loop",
    "snowmonster_intro": "M_bat_snowmonster_intro",
    "snowmonster_loop": "M_bat_snowmonster_loop",
    "path_intro": "M_dia_path_intro",
    "path_loop": "M_dia_path_loop",
    "---请在上方添加数据---": "---请在上方添加数据---"
}
[
   "BACKGROUND",
   "BACKGROUNDTWEEN",
   "BGEFFECT",
   "BLOCKER",
   "CAMERAEFFECT",
   "CAMERASHAKE",
   "CHAA",
   "CHARACTER",
   "CHARACTERACTION",
   "CHARACTERCUTIN",
   "CHARSLOT",
   "CONSUMEGUIDEONSTORYEND",
   "CURTAIN",
   "DALAY",
   "DALEY",
   "DEALY",
   "DECISION",
   "DELAT",
   "DELAU",
   "DELAY",
   "DELAY9TI",
   "DELAYT",
   "DIALO",
   "DIALOG",
   "EFFECT",
   "FADETIME",
   "GOTOPAGE",
   "HIDEITEM",
   "IMAGE",
   "IMAGEROTATE",
   "IMAGETWEEN",
   "LARGEBG",
   "LARGEBGTWEEN",
   "MULTILINE",
   "MUSICVOLUME",
   "MUSICVOLUNE",
   "NAME",
   "PALYSOUND",
   "PLAYMUSIC",
   "PLAYSOUND",
   "POPUPDIALOG",
   "PREDICATE",
   "SHOWITEM",
   "SKIPNODE",
   "SKIPTOTHIS",
   "SOUNDVOLUME",
   "STARTBATTLE",
   "STICKER",
   "STICKERCLEAR",
   "STOPMUCIS",
   "STOPMUSIC",
   "STOPSOUND",
   "SUBTITLE",
   "THEATER",
   "TUTORIAL",
   "VIDEO"
]

明日方舟
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「明日方舟」专题!
本页面所使用游戏文本及数据,仅以介绍为目的引用,其著作权属于上海鹰角网络科技有限公司
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能天使

一封来自故乡的家书。
出门在外,哪会有人真的完全不想家?

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 来信
[stopmusic]
[Dialog]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[playMusic(intro="$longmenbat_intro", key="$longmenbat_loop", volume=0.4)]
[PlaySound(key="$p_atk_smg_h", volume=0.6)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$p_atk_smg_h", volume=0.6)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$p_atk_smg_h", volume=0.6)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$p_atk_smg_h", volume=0.6)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$p_atk_smg_h", volume=0.6)]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
砰砰砰!
啪啪!砰!
哒哒哒哒!砰啪!
[Dialog]
[delay(time=0.6)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.8, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.8, block=true)]
[PlaySound(key="$p_atk_smg_h", volume=0.6)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=60, fadeout=true, block=true)]
[PlaySound(key="$p_atk_smg_h", volume=0.6)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=60, fadeout=true, block=true)]
[PlaySound(key="$p_atk_smg_h", volume=0.6)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=60, fadeout=true, block=true)]
[Character(name="char_103_angel_1#2",fadetime=2,block=true)]
[Delay(time=1)]
[name="能天使"]  咻咻咻!砰砰!
[name="能天使"]  最后一个人,最后一颗橡皮弹,无污染无浪费,绝对节能环保,你觉得怎么样?
[name="能天使"]  追了我三条街,你们还真执着欸,都说东西不在我身上了。
[Character(name="avg_npc_002")]
[name="地痞"]  混蛋,什么环保,你是在耍我吗?!
[Character(name="char_103_angel_1#2")]
[name="能天使"]  被你发现啦?没办法,因为要解决掉你们真的简单到无聊嘛。
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[name="能天使"]  好啦,游戏结束。这位先生,如果还有什么想说的,建议你趁现在抓紧时间说哦。
[Character(name="avg_npc_002")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="地痞"]  别过来,你别过来!
[dialog]
[Character]
[Character(name="char_103_angel_1#2",fadetime=2,block=true)]
[Delay(time=1)]
[name="能天使"]  3、2、1,时间到——
[name="能天使"]  啪!你死啦!
[PlaySound(key="$pistol", volume=0.6)]
[dialog]
[Character(name="avg_npc_002")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="地痞"]  呃,啊。
[Dialog]
[Character(fadetime=1,block=true)]
[PlaySound(key="$bodyfalldown2", volume=0.9)]
[Delay(time=2)]
[Character(name="char_103_angel_1#8")]
[name="能天使"]  ——全中!
[Character(name="char_103_angel_1#5")]
[name="能天使"]  不愧是我,准头真好。嗯,奖励自己今天可以多吃一块苹果派!
[stopmusic(fadetime=1)]
[name="能天使"]  接下来......工作工作。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Character(name="char_103_angel_1#3")]
[name="能天使"]  唔,今天最后一个地址,中街12-7号,阿徐饭馆......
[Dialog]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[Character(fadetime=1,block=true)]
[Delay(time=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[delay(time=0.2)]
[Character(name="char_103_angel_1#7")]
[name="能天使"]  ......哇哦,抱歉,有没有撞到你?
[character]
[name="路人"]  没关系。
[name="路人"]  阿徐饭馆的话就在那边哦,方向反了。
[Character(name="char_103_angel_1#8")]
[name="能天使"]  啊,真的......谢谢你啊,小哥。
[Character]
[name="路人"]  不客气。难得看到同乡。
[Dialog]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[Character(fadetime=1,block=true)]
[Delay(time=1)]
[Character(name="char_103_angel_1#7")]
[name="能天使"]  ......嗯?
[name="能天使"]  (拉特兰人?看起来是信使啊......)
[Character(name="char_103_angel_1#6")]
[name="能天使"]  (信......)
[Character(name="char_103_angel_1#3")]
[name="能天使"]  (......安魂夜前写封信回家好像也不错。)
[name="能天使"]  基地应该有信纸吧,嗯......也买点特产一起送回去好了。
[Character(name="char_103_angel_1#5")]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[name="能天使"]  先工作,先工作,阿徐饭馆......
[name="能天使"]  有了,就是这里。
[Character(name="char_103_angel_1#3")]
[name="能天使"]  打扰了,有人在吗?企鹅物流送货上门——
[PlaySound(key="$doorknockquite", volume=0.6)]
[delay(time=0.5)]
[Character(name="avg_npc_033")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="一般龙门市民"]  谁啊......哇啊!这是怎么回事,地上这是......死、死人了?!
[Character(name="avg_npc_033", name2="char_103_angel_1#4", focus=2)]
[name="能天使"]  嘿嘿,没什么,别在意这种小事!
[Character(name="avg_npc_033", name2="char_103_angel_1#3", focus=2)]
[name="能天使"]  企鹅物流加急特送,街区重建出血特惠服务,现在起三天内配送费减半哦!这些都是您订购的货物没错吧?
[Character(name="avg_npc_033", name2="char_103_angel_1#3", focus=1)]
[name="一般龙门市民"]  ......快递?
[name="一般龙门市民"]  等下,这应该是送错了吧?
[Character(name="avg_npc_033", name2="char_103_angel_1#7", focus=2)]
[name="能天使"]  欸?
[Character(name="avg_npc_033", name2="char_103_angel_1#7", focus=1)]
[name="一般龙门市民"]  我是订了东西,可这才刚下单没几个小时,应该没可能送到......
[Character(name="avg_npc_033", name2="char_103_angel_1#5", focus=2)]
[name="能天使"]  这话就不对了,下单都几个小时了,物品送达也很正常吧?
[name="能天使"]  速度可是物流业的生命耶!
[Character(name="avg_npc_033", name2="char_103_angel_1#7", focus=2)]
[name="能天使"]  扩音器材、彩灯、还有花篮。哇哦,是新店开张用的吗?
[Character(name="avg_npc_033", name2="char_103_angel_1#7", focus=1)]
[name="一般龙门市民"]  嗯,嗯......
[Character(name="avg_npc_033", name2="char_103_angel_1#3", focus=2)]
[name="能天使"]  恭喜恭喜。东西都在这儿了,怎么样,没错吧?
[Character(name="avg_npc_033", name2="char_103_angel_1#3", focus=1)]
[name="一般龙门市民"]  确实,这些和我的订单内容一模一样......
[name="一般龙门市民"]  难道真的是?
[Character(name="avg_npc_033", name2="char_103_angel_1#3", focus=2)]
[name="能天使"]  不会有错的,同城速递完全是小菜一碟,要不是路上收拾了点烦人的家伙,本来还能更快一点......
[Character(name="avg_npc_033", name2="char_103_angel_1#3", focus=1)]
[name="一般龙门市民"]  啊?
[Character(name="avg_npc_033", name2="char_103_angel_1#4", focus=2)]
[name="能天使"]  咳咳,没什么没什么,别在意!没问题的话麻烦签收!
[Character(name="avg_npc_033", name2="char_103_angel_1#4", focus=1)]
[name="一般龙门市民"]  啊,哦,哦......
[Character(name="avg_npc_033", name2="char_103_angel_1#3", focus=2)]
[name="能天使"]  好嘞,委托完成!
[Character(name="avg_npc_033", name2="char_103_angel_1#8", focus=2)]
[name="能天使"]  拜拜啦,记得给好评哦!
[PlaySound(key="$rungeneral", volume=0.6)]
[characteraction(name="right", type="move", xpos=300, fadetime=1,block=false)]
[Character(name="avg_npc_033", name2="char_empty", focus=1)]
[dialog]
[delay(time=2)]
[Character(fadetime=0.6)]
[Character(name="avg_npc_033")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="一般龙门市民"]  喂,等下......
[name="一般龙门市民"]  ......
[Character(name="avg_npc_002")]
[name="地痞"]  唔,呃......
[Character(name="avg_npc_033")]
[name="一般龙门市民"]  唉,真是,现在的小姑娘真让人搞不懂。
[name="一般龙门市民"]  好歹把自己带来的这些“垃圾”收拾掉再走啊......
[stopmusic(fadetime=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[playMusic(intro="$speedoflight_intro", key="$speedoflight_loop", volume=0.4)]
[Character(name="char_103_angel_1#8")]
[name="能天使"]  嗯,最后一单,完成!
[Character(name="char_103_angel_1#3")]
[name="能天使"]  这样一来今天的活就都结束了。
[Character(name="char_empty", name2="char_103_angel_1#3", focus=2)]
[name="能天使"]  喂——德克萨斯、可颂,你们那里结束没?
[Dialog]
[Character(name="char_empty", name2="char_103_angel_1#3")]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="left", type="move", xpos=200, fadetime=1, block=false)]
[Character(name="char_102_texas_1", name2="char_103_angel_1#3",fadetime=0.7)]
[delay(time=1.5)]
[Character(name="char_102_texas_1", name2="char_103_angel_1#3", focus=1)]
[name="德克萨斯"]  没问题,东西都送到了。
[Character(name="char_103_angel_1#3", name2="char_201_moeshd#2", focus=2)]
[name="可颂"]  我这边老板要的东西也到手了!
[name="可颂"]  上门来抢的人还不少,不过我都解决了,就这么个盒子,也不知道是什么东西......
[Character(name="char_103_angel_1#7", name2="char_201_moeshd#2", focus=1)]
[name="能天使"]  搞不好是什么危险物品哦。不过,不管是什么,我们只要把来找麻烦的人都解决掉就行了。
[Character(name="char_103_angel_1#3", name2="char_201_moeshd#2", focus=1)]
[name="能天使"]  好嘞!收工了收工了。
[dialog]
[Character]
[Character(name="avg_npc_002",fadetime=2,block=true)]
[Delay(time=2)]
[name="地痞"]  站......住......
[dialog]
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]  嗯?
[Character(name="char_102_texas_1", name2="char_103_angel_1#3", focus=1)]
[name="德克萨斯"]  能天使,这一片是你负责的吧,这家伙居然还有力气开口说话?
[Character(name="char_102_texas_1", name2="char_103_angel_1#3", focus=2)]
[name="能天使"]  市区内不许用实弹嘛。
[name="能天使"]  这些家伙看起来也不像是那几伙黑帮的人......我要是不守规矩,万一被逮到会很麻烦耶!
[name="能天使"]  而且这次我们是来帮忙重建街区的,还被叮嘱了别惹事,我可是特地避开了要害哦。
[Character(name="char_102_texas_1", name2="char_103_angel_1#3", focus=1)]
[name="德克萨斯"]  也是。
[name="德克萨斯"]  留一口气,这里的居民自己也能搞定。应该没问题。
[Character(name="char_103_angel_1#3", name2="char_201_moeshd#2", focus=2)]
[name="可颂"]  上回能天使姐用实弹,还是接罗德岛的外派活那次吧?
[Character(name="char_103_angel_1#3", name2="char_201_moeshd", focus=2)]
[name="可颂"]  那次可真热闹,我看老板对罗德岛态度还不错,好像是打算长期合作来着。
[Character(name="char_103_angel_1#3", name2="char_201_moeshd", focus=1)]
[name="能天使"]  差不多吧,那群人还挺有意思的,老板会中意也不奇怪。
[Character(name="char_102_texas_1#2", name2="char_103_angel_1#3", focus=1)]
[name="德克萨斯"]  够会闹事。
[Character(name="char_102_texas_1#2", name2="char_103_angel_1#5", focus=2)]
[name="能天使"]  嘿嘿,这不就是老板最喜欢的嘛!
[Character(name="char_103_angel_1#5", name2="char_201_moeshd#2", focus=2)]
[name="可颂"]  对哦!
[name="可颂"]  不过,外派听起来怪麻烦的。
[Character(name="char_103_angel_1#3", name2="char_201_moeshd#2", focus=1)]
[name="能天使"]  多跑跑而已嘛,和我们之前干的活也差不多。
[name="能天使"]  那边给的薪水还有加班费补贴很不错哦,再加上老板这里的工资,等于是有双份薪水可以领!
[Character(name="char_103_angel_1#3", name2="char_201_moeshd#8", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="可颂"]  真的假的,双份?!那再加上这次的外快,这个月岂不是能赚到这个数?!
[name="可颂"]  我也去!能天使姐,下次带我一起去!
[Character(name="char_103_angel_1#3", name2="char_201_moeshd#8", focus=1)]
[name="能天使"]  哈哈,就知道你会这么说。
[Character(name="char_103_angel_1#3")]
[dialog]
[delay(time=0.2)]
[Character(name="char_103_angel_1#7")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="能天使"]  ......啊糟糕,怎么都这个时间了!
[Character(name="char_102_texas_1", name2="char_103_angel_1#3", focus=2)]
[name="能天使"]  快快,德克萨斯,把速度提满,我们得赶快赶回基地,不然就来不及了!
[Character(name="char_102_texas_1#2", name2="char_103_angel_1#6", focus=1)]
[name="德克萨斯"]  ......
[Character(name="char_102_texas_1", name2="char_103_angel_1#6", focus=1)]
[name="德克萨斯"]  上车,坐稳了。
[Character(name="char_102_texas_1", name2="char_201_moeshd#8", focus=2)]
[name="可颂"]  等下等下!好,我抓稳了,你踩油门吧。
[name="可颂"]  干嘛那么着急......哎,德克萨斯姐,你都不问问是什么事这么急?
[Character(name="char_102_texas_1", name2="char_201_moeshd#8", focus=1)]
[name="德克萨斯"]  反正肯定不是什么正经事。
[Character(name="char_102_texas_1", name2="char_201_moeshd#2", focus=2)]
[name="可颂"]  唔,有道理。
[Character(name="char_103_angel_1#7", name2="char_201_moeshd#2", focus=1)]
[name="能天使"]  别当面说我坏话啊,明明很正经的!
[name="能天使"]  再不赶回去,我放在烤箱里的苹果派就要烤糊了!
[Character(name="char_201_moeshd#8")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="可颂"]  这哪正经了!啊,啊啊啊,德克萨斯姐你别突然加速转弯啊——
[stopmusic(fadetime=1.5)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_pgbase_1",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[playMusic(intro="$nightoflongmen_intro", key="$nightoflongmen_loop", volume=0.4)]
[Character(name="char_105_emper", fadetime=1,block=true)]
[delay(time=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="大帝"]  太慢了!
[name="大帝"]  比我听完三整张黑胶还慢,你们是腿脚钝了还是老眼昏花,送点东西要花这么多时间?
[dialog]
[Character(name="char_103_angel_1#8")]
[name="能天使"]  啊,太好了,我的苹果派没事!
[name="能天使"]  嗯嗯,香气不错,火候正好,完美!
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="大帝"]  喂!听我说话。
[Character(name="char_105_emper", name2="char_201_moeshd#4", focus=2)]
[name="可颂"]  老板啊,我们可是一路飙车回来的欸。
[name="可颂"]  亏得一路上没碰到交警,要不然过会儿罚单就该被送到基地门口了,那估计德克萨斯姐这个月的薪水都完了。
[Character(name="char_105_emper", name2="char_103_angel_1#3", focus=2)]
[name="能天使"]  就是说啊!德克萨斯可是冒着被扣光薪水的风险赶着回来,老板别怪她啦。
[Character(name="char_102_texas_1", name2="char_105_emper", focus=1)]
[name="德克萨斯"]  ......
[Character(name="char_102_texas_1", name2="char_105_emper", focus=2)]
[name="大帝"]  德克萨斯,说说感想。
[name="大帝"]  要借你点趁手的家伙收拾这两个混蛋吗?
[Character(name="char_102_texas_1#2", name2="char_105_emper", focus=1)]
[name="德克萨斯"]  (叹气)
[name="德克萨斯"]  算了。
[Character(name="char_102_texas_1", name2="char_105_emper", focus=2)]
[name="大帝"]  嘁,没意思。
[name="大帝"]  宽宏大量的我就不计较你们的磨磨蹭蹭和慢手慢脚,我要的东西呢。
[Character(name="char_102_texas_1", name2="char_105_emper", focus=1)]
[name="德克萨斯"]  在这。
[characteraction(name="left", type="move", xpos=100, ypos=0,fadetime=1, block=true)]
[delay(time=1.1)]
[dialog]
[characteraction(name="left", type="move", xpos=-100, ypos=0,fadetime=1, block=true)]
[delay(time=1.5)]
[Character(name="char_105_emper")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="大帝"]  没错,就是这个!阿能,把我的专用座椅搬来,还有最新的那台电子护目镜!
[Character(name="char_105_emper", name2="char_103_angel_1#3", focus=2)]
[name="能天使"]  来了老板!
[Character(name="char_105_emper", name2="char_103_angel_1#7", focus=2)]
[name="能天使"]  这次又是什么?嗯......这个盒子还挺重的,是什么机械?
[Character(name="char_103_angel_1#7", name2="char_201_moeshd#8", focus=2)]
[name="可颂"]  啊!这个侧面的商标,还有这个造型的手柄,我有印象!
[name="可颂"]  难道这个就是在市面上已经完全绝迹的......上上世代的电子游戏机?我记得曾经还有阔佬出大价钱收购来着。
[Character(name="char_105_emper", name2="char_201_moeshd#8", focus=1)]
[name="大帝"]  哈,游戏。谁说生活不是一场游戏?
[Character(name="char_102_texas_1", name2="char_105_emper", focus=2)]
[name="大帝"]  德克萨斯,把线接上。
[dialog]
[Character(name="char_102_texas_1", name2="char_105_emper", focus=1)]
[delay(time=0.6)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=true)]
[delay(time=0.2)]
[name="德克萨斯"]  这根线?
[Character(name="char_105_emper", name2="char_103_angel_1#7", focus=2)]
[name="能天使"]  哦,有画面了!
[name="能天使"]  嗯,嗯?看起来像是个横版的赛车游戏......方向键,加速键......
[name="能天使"]  最后这个按键,嗯?这个是炸弹的意思?
[Character(name="char_103_angel_1#7", name2="char_201_moeshd#8", focus=2)]
[name="可颂"]  比起炸弹,这个看起来更像是......
[Character(name="char_105_emper", name2="char_201_moeshd#8", focus=1)]
[name="大帝"]  源石爆破物发射器。
[Character(name="char_105_emper", name2="char_201_moeshd#8", focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="可颂"]  果然!
[Character(name="char_105_emper", name2="char_201_moeshd#5", focus=2)]
[name="可颂"]  等等,这不是那种要躲避障碍物到达终点的赛车游戏吗,为什么会有源石爆破物发射器这种东西......
[Character(name="char_105_emper", name2="char_201_moeshd#5", focus=1)]
[name="大帝"]  笨蛋!谁说一定要闪闪躲躲才能到终点?
[Character(name="char_105_emper", name2="char_103_angel_1#3", focus=2)]
[name="能天使"]  懂了,就这么一直线冲过去,把挡路的家伙都轰飞就行了!这游戏不错嘛,规则简单好懂,我喜欢。
[name="能天使"]  操作看起来没问题,啊,好像还可以双人一起玩欸!
[name="能天使"]  老板,怎么样,要不要来一局试试?
[Character(name="char_105_emper", name2="char_201_moeshd#3", focus=1)]
[name="大帝"]  邀请我参加游戏?注定会胜利的游戏有什么乐趣?
[Character(name="char_102_texas_1", name2="char_105_emper", focus=2)]
[name="大帝"]  德克萨斯,你上。
[Character(name="char_102_texas_1#2", name2="char_105_emper", focus=1)]
[name="德克萨斯"]  (叹气)
[name="德克萨斯"]  知道了。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_pgbase_1",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Character(name="char_103_angel_1#5")]
[name="能天使"]  好,弹药补充完毕,看我这招!
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[dialog]
[delay(time=0.6)]
[Character(name="char_103_angel_1#5", name2="char_201_moeshd#8", focus=2)]
[name="可颂"]  居然把前面的建筑物都炸了,真不愧是你......
[Character(name="char_103_angel_1#8", name2="char_201_moeshd#8", focus=1)]
[name="能天使"]  哈哈哈!炸一两栋楼而已,小意思,这局我赢定了!
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]  ......
[Character(name="char_102_texas_1#3")]
[name="德克萨斯"]  ——有破绽!
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]  (朝对面车道发射爆破弹)
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[dialog]
[delay(time=0.6)]
[Character(name="char_102_texas_1", name2="char_103_angel_1#7", focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[playsound(key="$drift", volume=0.6)]
[name="能天使"]  哇啊!
[Character(name="char_102_texas_1", name2="char_201_moeshd#8", focus=2)]
[name="可颂"]  居然还能攻击对手的赛道?!
[Character(name="char_102_texas_1", name2="char_201_moeshd#8", focus=1)]
[name="德克萨斯"]  没说不行。
[Character(name="char_102_texas_1", name2="char_103_angel_1#6", focus=2)]
[name="能天使"]  ......
[name="能天使"]  确实没说!既然你用这招,那就别怪我......
[Character(name="char_102_texas_1", name2="char_103_angel_1#5", focus=2)]
[name="能天使"]  这种东西就是该以眼还眼,有来有还嘛!别想躲开,我炸!
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[dialog]
[Character(name="char_102_texas_1", name2="char_103_angel_1#5", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="德克萨斯"]  ——!
[Character(name="char_103_angel_1#5", name2="char_201_moeshd#8", focus=2)]
[name="可颂"]  哇哇哇怎么连直接攻击其他玩家都可以啊!
[Character(name="char_103_angel_1#8", name2="char_201_moeshd#8", focus=1)]
[name="能天使"]  没说不行不是吗?嘿嘿,乘胜追击!
[Character(name="char_103_angel_1#8", name2="char_201_moeshd#8", focus=-1)]
[playsound(key="$doorknockquite", volume=0.4)]
[Character(name="char_201_moeshd#2")]
[name="可颂"]  嗯?好像有人来了。
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[delay(time=1)]
[dialog]
[Character]
[playsound(key="$dooropenquite", volume=0.6)]
[Character(name="char_101_sora_1",fadetime=1,block=true)]
[delay(time=1)]
[name="空"]  下午好,大家。
[name="空"]  你们这是在玩什么?从外面就能听到喊声,吓了我一跳。
[Character(name="char_201_moeshd#2", name2="char_101_sora_1", focus=1)]
[name="可颂"]  哦,是空啊!来来,坐这边,能天使姐和德克萨斯姐打游戏呢,老板弄回来的古董游戏机,让我们先玩。
[name="可颂"]  要一起吗?
[Character(name="char_201_moeshd#2", name2="char_101_sora_1", focus=2)]
[name="空"]  游戏?我就算了,这种我不怎么擅长......
[Character(name="char_201_moeshd#2", name2="char_101_sora_1#4", focus=2)]
[name="空"]  啊,对了,门口信箱里的信我顺带拿进来了。这个月的账单又是一大叠,这样下去真的没问题吗?
[Character(name="char_201_moeshd#2", name2="char_101_sora_1", focus=2)]
[name="空"]  还有......给,这封的收件人是能天使。
[Character(name="char_103_angel_1#7", name2="char_101_sora_1", focus=1)]
[name="能天使"]  给我的信?是账单,还是挑战书?
[name="能天使"]  呃,总不会是学校给我补发的毕业证吧......
[Character(name="char_103_angel_1#7", name2="char_201_moeshd#8", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="可颂"]  啥,原来能天使姐没拿到毕业证啊?!
[Character(name="char_103_angel_1#4", name2="char_201_moeshd#8", focus=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="能天使"]  当然拿到了!
[name="能天使"]  只是,上次和黑帮打架的时候,一不小心混在老板提供的假钞和假文凭里一起烧了而已。嘿嘿。
[Character(name="char_102_texas_1#2", name2="char_103_angel_1#4", focus=1)]
[name="德克萨斯"]  ......我提醒过你。
[Character(name="char_102_texas_1#2", name2="char_103_angel_1#4", focus=2)]
[name="能天使"]  是吗?抱歉,我完全不记得了!
[Character(name="char_103_angel_1#4", name2="char_101_sora_1#5", focus=2)]
[name="空"]  听起来就像是你会做的事情。
[Character(name="char_103_angel_1#4", name2="char_101_sora_1", focus=2)]
[name="空"]  不过这个看起来好像只是普通的私人信件,应该不是能天使你说的那些吧......
[Character(name="char_103_angel_1#3", name2="char_101_sora_1", focus=1)]
[name="能天使"]  这可不好说。
[Character(name="char_103_angel_1#3", name2="char_201_moeshd#2", focus=1)]
[name="能天使"]  哎可颂,手柄给你,替我玩一会儿。
[Character(name="char_103_angel_1#3", name2="char_201_moeshd#2", focus=2)]
[name="可颂"]  没问题!
[Character(name="char_103_angel_1#6")]
[name="能天使"]  唔,我看看啊。
[PlaySound(key="$g_card_10cardsrelease", volume=0.4)]
[delay(time=0.5)]
[Dialog]
[PlaySound(key="$g_card_10cardsrelease", volume=0.4)]
[delay(time=1)]
[Character(name="char_103_angel_1#7")]
[name="能天使"]  ......咦,是老姐寄来的。
[Character(name="char_103_angel_1#6")]
[name="能天使"]  这么说来,白天的确是遇到了拉特兰来的信使来着。
[delay(time=0.6)]
[Character(name="char_103_angel_1#7")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="能天使"]  呜哇,居然写了这么厚一叠,老姐是有多不放心我啊......
[Character(name="char_103_angel_1#7", name2="char_101_sora_1#3", focus=2)]
[name="空"]  能天使你的姐姐?
[Character(name="char_103_angel_1#7", name2="char_101_sora_1#2", focus=2)]
[name="空"]  等一下,等等,我怎么记得你姐姐是出了事故......因此能天使你才追到龙门来找莫斯提马......
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#2", focus=1)]
[name="能天使"]  嗯?是这样没错啊?
[name="能天使"]  我姐姐确实是几年前任务出了点事故,在医院昏迷了好长一段时间......
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#3", focus=2)]
[name="空"]  那......
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#3", focus=1)]
[name="能天使"]  不过,在我离开拉特兰之前,她就已经清醒过来啦!
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#4", focus=2)]
[name="空"]  ......
[Character(name="char_103_angel_1#6", name2="char_101_sora_1#3", focus=1)]
[name="能天使"]  嗯?怎么了,空,怎么一副看到老板在演唱会上一边蹦迪一边唱抒情歌曲一样的表情。
[Character(name="char_103_angel_1#6", name2="char_101_sora_1#2", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="空"]  ?!
[Character(name="char_103_angel_1#6", name2="char_101_sora_1#5", focus=2)]
[name="空"]  你举的那是什么例子,也太可怕了吧!
[Character(name="char_103_angel_1#6", name2="char_101_sora_1", focus=2)]
[name="空"]  唉......没什么,别理我。只是觉得还真心担心过你的自己太傻了而已......
[Character(name="char_103_angel_1#3", name2="char_101_sora_1", focus=1)]
[name="能天使"]  啊,让我猜猜......你该不会之前误会了什么吧?
[Character(name="char_103_angel_1#3", name2="char_101_sora_1", focus=2)]
[name="空"]  呃。
[Character(name="char_103_angel_1#7", name2="char_101_sora_1", focus=1)]
[name="能天使"]  欸,真的?不会吧?
[Character(name="char_103_angel_1#3", name2="char_101_sora_1", focus=1)]
[name="能天使"]  虽然老姐她当时确实伤得很重,但现在已经在逐渐恢复了啦。不然,我怎么可能丢下她跑出来嘛!
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#5", focus=2)]
[name="空"]  ......这么一想倒也是。
[Character(name="char_103_angel_1#8", name2="char_101_sora_1#5", focus=1)]
[name="能天使"]  对吧?
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#5", focus=1)]
[name="能天使"]  嗯......不过也不怪你误会,毕竟那次真的很危险。
[name="能天使"]  我自己也从来没想过老姐会受那么重的伤,还满身是血昏迷不醒地被抱回来......
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#3", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="空"]  满身是血?!
[Character(name="char_103_angel_1#8", name2="char_101_sora_1#3", focus=1)]
[name="能天使"]  真的,比我们平时闹的动静都夸张多了!
[Character(name="char_103_angel_1#6", name2="char_101_sora_1#3", focus=1)]
[name="能天使"]  我觉得自己的胆子算大了,但当时还是被吓到流冷汗,现在想起来手都会变凉。
[name="能天使"]  不开玩笑,在还没搞清楚情况的时候,我差点就跳出去和把姐姐带回来的那家伙打架呢。
[Character(name="char_103_angel_1#6", name2="char_101_sora_1#4", focus=2)]
[name="空"]  完全能想象到......
[Character(name="char_103_angel_1#6", name2="char_101_sora_1#2", focus=2)]
[name="空"]  不过你说的那个人,该不会就是......莫斯提马?
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#2", focus=1)]
[name="能天使"]  没错,就是那家伙。在把姐姐送回来之后,她立刻就不知道消失到哪去了。
[name="能天使"]  等之后老姐恢复意识,也完全不告诉我当时到底发生了什么......
[Character(name="char_103_angel_1#6", name2="char_101_sora_1#2", focus=1)]
[name="能天使"]  ......
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#2", focus=1)]
[name="能天使"]  这样不清不楚的,让我怎么可能甘心嘛!
[Character(name="char_103_angel_1#5", name2="char_101_sora_1#2", focus=1)]
[name="能天使"]  所以咯,就是因为想问清楚当时到底发生了什么,我才会追着莫斯提马一路从拉特兰跑到龙门,然后才遇到老板。
[Character(name="char_103_angel_1#5", name2="char_101_sora_1#4", focus=2)]
[name="空"]  啊,那个,怎么说呢......
[name="空"]  因为你的那个加入理由,再加上每次提到莫斯提马,能天使你都欲言又止的,我本来还以为你们是有什么深仇大恨。
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#4", focus=1)]
[name="能天使"]  如果说莫斯提马总是周末拉着我姐加班,害我被爽约好多次也算有仇的话,那倒确实可以说是仇怨很深。
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#5", focus=2)]
[name="空"]  你们是小学生吗?!
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#2", focus=2)]
[name="空"]  嗯......不行,完全想不出能天使的姐姐会是什么样的人。
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#5", focus=2)]
[name="空"]  只要一想到像能天使你这样的人居然可能会有两个,我就头疼。
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#5", focus=1)]
[name="能天使"]  哈哈,那你可猜错咯,我和老姐好像还真不怎么像。
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#3", focus=2)]
[name="空"]  是吗?
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#3", focus=1)]
[name="能天使"]  嗯。因为我们没血缘关系嘛。
[Character(name="char_103_angel_1#3", name2="char_101_sora_1#3", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="空"]  欸?!
[Character(name="char_103_angel_1#3", name2="char_201_moeshd#8", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="可颂"]  是这样的吗?!
[Character(name="char_103_angel_1#7", name2="char_201_moeshd#8", focus=1)]
[name="能天使"]  是啊......等等,可颂你怎么也在听!
[Character(name="char_103_angel_1#7", name2="char_201_moeshd#2", focus=2)]
[name="可颂"]  因为很少听能天使姐提自己的事啊,忍不住就......
[Character(name="char_103_angel_1#3", name2="char_201_moeshd#2", focus=1)]
[name="能天使"]  欸很少吗?
[Character(name="char_103_angel_1#7", name2="char_201_moeshd#2", focus=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="能天使"]  啊,等等先别说了,快专心看屏幕,别分心!
[Character(name="char_102_texas_1", name2="char_103_angel_1#7", focus=1)]
[name="德克萨斯"]  ——太迟了。
[Character(name="char_102_texas_1#3", name2="char_103_angel_1#7", focus=1)]
[name="德克萨斯"]  我赢了。
[Character(name="char_102_texas_1", name2="char_201_moeshd#8", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="可颂"]  啊德克萨斯姐!居然趁机超车太卑鄙了!!
[Character(name="char_102_texas_1#3", name2="char_103_angel_1#3", focus=2)]
[name="能天使"]  唉......完全输掉了。
[Character(name="char_103_angel_1#3")]
[name="能天使"]  ......
[Character(name="char_103_angel_1#6")]
[name="能天使"]  (大家好奇心还真重。)
[name="能天使"]  (不过,原来我没提过姐姐的事情吗?)
[name="能天使"]  (好像也不奇怪,因为也没有人问过嘛......)
[name="能天使"]  (说起来莫斯提马那家伙,等了这么久也完全没出现,老板该不会是诓我的吧?)
[Character(name="char_103_angel_1#3")]
[name="能天使"]  (......算了,就顺其自然吧!总之先写回信......)
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[name="能天使"]  唔,不知道有没有什么能长期存放,不怕颠簸的点心......
[Character(name="char_103_angel_1#3", name2="char_101_sora_1", focus=2)]
[name="空"]  咦,能天使,你去哪里,不玩了吗?
[Character(name="char_103_angel_1#3", name2="char_101_sora_1", focus=1)]
[name="能天使"]  嗯,你们先玩,我出门买点特产,很快就回来。
[Character(name="char_102_texas_1", name2="char_103_angel_1#5", focus=2)]
[name="能天使"]  晚上回来再来一局吧,德克萨斯!刚刚那局不算数,我们重新比一场!
[Character(name="char_103_angel_1#5")]
[name="能天使"]  嘿嘿,等着吧,这次我一定会赢的!
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image]

铸铁

从没人忍心告诉铸铁她的专注会给别人带来困扰。
所以大家不约而同地想把铸铁的注意力转移到其他人身上。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 勤勉之人
[stopmusic]
[Dialog]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[playsound(key="$d_gen_transmissionget", volume=0.6)]
[Character(name="char_333_sidero_1",fadetime=1,block=true)]
[delay(time=1)]
[name="铸铁"]  喂,喂,听得见吗?
[name="铸铁"]  好久不见,会长小姐!
[name="铸铁"]  听说您来访了,就冒昧向您发起通讯,希望没打扰到您。
[name="铸铁"]  是,是的。
[name="铸铁"]  父母那边的生意多亏有您照顾,没有亏损。
[name="铸铁"]  您知道的,科林尼亚人就看重这个。
[name="铸铁"]  我吗?
[name="铸铁"]  托您的福,我在这里过得很好。
[name="铸铁"]  您看什么时候能见个面吃顿饭呢。
[name="铸铁"]  后天吗,好的。
[name="铸铁"]  我随时都有时间!好不容易能和会长小姐吃顿饭,高兴还来不及呢。
[name="铸铁"]  好的,好的。
[name="铸铁"]  普通一点吗,那就食堂吧!
[name="铸铁"]  食堂的菜不合您胃口吗?
[name="铸铁"]  包厢?会不会太昂贵了?
[name="铸铁"]  是我欠考虑了,抱歉!
[name="铸铁"]  好,好的,我会准时到的。
[name="铸铁"]  谢谢您,会长小姐。
[name="铸铁"]  再见。
[playsound(key="$transmission", volume=0.6)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Background(image="bg_bridge",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Character(name="char_333_sidero_1",fadetime=1,block=true)]
[delay(time=1)]
[name="铸铁"]  呼。
[name="铸铁"]  认识了会长小姐那么久,她还真是一点变化都没有。
[name="铸铁"]  我倒是杂七杂八的东西学了一堆。
[name="铸铁"]  嗯?
[name="铸铁"]  那边,发生什么了吗?
[Dialog]
[PlaySound(key="$rungeneral", volume=0.6)]
[Character(fadetime=1,block=true)]
[Delay(time=2)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Background(image="bg_corridor",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Character(name="char_333_sidero_1")]
[name="铸铁"]  坚雷小姐?!
[dialog]
[Character(name="char_260_durnar_1",fadetime=1,block=true)]
[delay(time=1)]
[name="坚雷"]  唉?
[name="坚雷"]  你好......
[Character(name="char_381_bubble_1", name2="char_260_durnar_1", focus=1)]
[CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="泡泡"]  放开我,放——开——我——
[Character(name="char_381_bubble_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  你不动我就放开你。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  您不是应该和杜宾小姐出任务了吗?
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  这个嘛。
[name="坚雷"]  因为一些个人原因......没能去成,嗯。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  那能请您帮助我训练一下吗,最近——
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  抱歉啊,我还有事。
[Character(name="char_381_bubble_1", name2="char_260_durnar_1", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="泡泡"]  放开放开放开放开!
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  有事的话,请带上我吧,我一定能帮上您的。在那之后——
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  是非常私人的事!嗯,很私人,就不麻烦你了。
[Character(name="char_381_bubble_1", name2="char_260_durnar_1", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="泡泡"]  哇————!
[Character(name="char_381_bubble_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  泡泡,你还想在博士那本子上多一笔吗!
[Character(name="char_381_bubble_1", name2="char_260_durnar_1", focus=1)]
[name="泡泡"]  唔......
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  有什么我能帮忙的吗?
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  你说她吗——
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="泡泡"]  丰蹄姐姐,教官欺负我唔唔唔!
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  她训练的时候跑着跑着人就跑出来了。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  训练?有训练吗?!
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  是玩游戏,对,玩游戏的时候。
[name="坚雷"]  你应该知道,泡泡一来劲就喜欢乱跑。
[name="坚雷"]  刚刚要是没拉住她,旁边这堵隔墙马上就消失。
[name="坚雷"]  嗯......
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  嗯?
[Character(name="char_381_bubble_1", name2="char_260_durnar_1", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="泡泡"]  唔唔唔唔!
[Character(name="char_381_bubble_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  ......
[Character(name="char_260_durnar_1")]
[name="坚雷"]  !
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  对了铸铁小姐,我这有个请求,不知道你能不能听听呢?
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  您说。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  你看,泡泡这么精神,正巧需要发散一下。
[name="坚雷"]  而铸铁小姐也需要陪练吧。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  话是没错......
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  如果是力量训练的话,泡泡绝对是最佳的对手。
[name="坚雷"]  单纯比力量,教官团都不是她的对手啊。
[Character(name="char_381_bubble_1", name2="char_260_durnar_1", focus=1)]
[name="泡泡"]  就是就是。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  恰好铸铁小姐身手不错,和泡泡练练吧,可以的话也教她一点技巧。
[name="坚雷"]  怎么样?
[Character(name="char_381_bubble_1", name2="char_260_durnar_1", focus=1)]
[name="泡泡"]  我才不要教。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  那就麻烦坚雷小姐安排训练室了。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  第六训练室,已经打过招呼了,直接用就行。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  好。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  那么,泡泡今天就交给你了。
[name="坚雷"]  尽情地训练去吧!
[Character(name="char_381_bubble_1", name2="char_260_durnar_1", focus=1)]
[name="泡泡"]  ......
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[name="铸铁"]  你好泡泡,我们一起去锻炼吧。
[Character(name="char_333_sidero_1",name2="char_381_bubble_1")]
[delay(time=0.1)]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=0.5, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=100, power=5, times=0.5, fadetime=0.5,block=true)]
[dialog]
[Delay(time=1)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="铸铁"]  哇!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  哇嗷——!
[PlaySound(key="$rungeneral", volume=0.6)]
[characteraction(name="right", type="move", xpos=300, fadetime=0.8,block=false)]
[Character(name="char_333_sidero_1", name2="char_empty", focus=1)]
[dialog]
[delay(time=2)]
[Character(name="char_333_sidero_1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="铸铁"]  别跑,训练室在那边!
[Character(name="char_333_sidero_1")]
[Dialog]
[delay(time=0.7)]
[PlaySound(key="$rungeneral", volume=0.7)]
[characteraction(name="middle", type="move", xpos=300, fadetime=0.7,block=false)]
[Character(fadetime=0.5)]
[delay(time=2)]
[Character(name="char_260_durnar_1",fadetime=1,block=true)]
[delay(time=1)]
[name="坚雷"]  祝你们训练愉快啊!
[name="坚雷"]  ......
[name="坚雷"]  呼,一口气处理了两个大麻烦。
[name="坚雷"]  铸铁对泡泡,效果到底怎么样呢?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_trainingcom",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[PlaySound(key="$rungeneral", volume=0.6)]
三刻钟后
第六训练室
[dialog]
[PlaySound(key="$rungeneral", volume=0.6)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  丰蹄姐姐你怎么这么能跑。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  你也不错啊,体力很充沛。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  哼哼,萨尔贡哪里我没有跑过。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  是这样吗?
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  泡泡可是超强的,怎么会跑几步就不行了呢!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  那可太好了。
[name="铸铁"]  我们来近身对抗吧!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  那是啥,听上去就不好玩。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  拿出所有的力量撞过来。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  丰蹄姐姐你会飞出去的哦。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  试试看,我应该挡得住。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  好吧。
[characteraction(name="right", type="move", xpos=50, times=1, fadetime=0.8, block=false)]
[name="泡泡"]  我来——喽——
[delay(time=0.5)]
[name="泡泡"]  咚!
[Character(name="char_333_sidero_1",name2="char_381_bubble_1")]
[characteraction(name="right", type="jump", xpos=-150, power=0, times=1, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=150, power=5, times=1, fadetime=1,block=true)]
[dialog]
[Delay(time=1)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="铸铁"]  喝!
[name="铸铁"]  不愧是,塞拉托。
[characteraction(name="left", type="move", xpos=50, times=1, fadetime=1, block=false)]
[name="铸铁"]  呵呵。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[characteraction(name="right", type="move", xpos=50, times=1, fadetime=0.8, block=false)]
[name="泡泡"]  唉?
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="泡泡"]  等等,停停停!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[characteraction(name="left", type="move", xpos=-50, times=1, fadetime=1, block=false)]
[name="铸铁"]  怎么了,受伤了吗?
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  没有。
[characteraction(name="right", type="move", xpos=-50, times=1, fadetime=0.8, block=false)]
[name="泡泡"]  这次不算!
[name="泡泡"]  我刚刚没有使出全力!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  好吧。
[name="铸铁"]  那再来一次。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  哼。
[characteraction(name="right", type="move", xpos=20, ypos=0,fadetime=1, block=true)]
[delay(time=1.1)]
[characteraction(name="right", type="move", xpos=25, ypos=0,fadetime=1, block=true)]
[delay(time=1.1)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  这里应该差不多了。
[name="泡泡"]  嗯......
[name="泡泡"]  再远一点。
[characteraction(name="right", type="move", xpos=25, ypos=0,fadetime=1, block=true)]
[delay(time=1.1)]
[name="泡泡"]  再——远一点。
[characteraction(name="right", type="move", xpos=30, ypos=0,fadetime=1, block=true)]
[delay(time=1.1)]
[name="泡泡"]  好了!
[name="泡泡"]  丰蹄姐姐一会被撞到不要哭鼻子哦!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  好。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  那我要进攻了。
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="泡泡"]  哈啊——哇啊——!
[name="泡泡"]  轰!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1")]
[delay(time=0.1)]
[characteraction(name="right", type="jump", xpos=-200, power=0, times=1, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-150, times=0.5, fadetime=0.3, block=false)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=200, power=5, times=1, fadetime=1,block=true)]
[dialog]
[Delay(time=1)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  哈!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[characteraction(name="left", type="move", xpos=150, times=1, fadetime=0.5, block=false)]
[delay(time=0.5)]
[name="铸铁"]  唔呃......
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  论力量泡泡是不会输的!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  是这样——吗!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1")]
[delay(time=0.1)]
[characteraction(name="left", type="jump", xpos=100, power=0, times=0.4, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-100, power=5, times=0.4, fadetime=0.4,block=true)]
[dialog]
[delay(time=1)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  唔!
[name="泡泡"]  呀!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1")]
[delay(time=0.1)]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=1, fadetime=0.1, block=true)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-150, times=0.5, fadetime=0.3, block=false)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=100, power=5, times=1, fadetime=1,block=true)]
[dialog]
[Delay(time=1)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  喝啊!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1")]
[delay(time=0.1)]
[characteraction(name="left", type="jump", xpos=100, power=0, times=0.6, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-100, power=5, times=0.6, fadetime=0.6,block=true)]
[dialog]
[Delay(time=0.6)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  不可能!
[name="泡泡"]  泡泡不会输的!
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[CameraShake(duration=2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1")]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=-150, power=0, times=1, fadetime=0.1,block=true)]
[characteraction(name="left", type="jump", xpos=150, power=0, times=1, fadetime=0.1,block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=false)]
[PlaySound(key="$sheildimpact", volume=1)]
[CameraShake(duration=100, xstrength=30, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$fightgeneral",volume=1)] 
[delay(time=1)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  嘿呀!
[dialog]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1")]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[CameraShake(duration=0.3, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=150, power=5, times=1, fadetime=1,block=true)]
[characteraction(name="left", type="jump", xpos=-150, power=5, times=1, fadetime=1,block=true)]
[dialog]
[delay(time=1)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[CameraShake(duration=2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1")]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=-150, power=0, times=1, fadetime=0.1,block=true)]
[characteraction(name="left", type="jump", xpos=150, power=0, times=1, fadetime=0.1,block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=false)]
[PlaySound(key="$sheildimpact", volume=1)]
[CameraShake(duration=100, xstrength=30, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$fightgeneral",volume=1)] 
[delay(time=1)]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  嘿——啊!
[dialog]
[Character(name="char_333_sidero_1", name2="char_381_bubble_1")]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[CameraShake(duration=0.3, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=150, power=5, times=1, fadetime=1,block=true)]
[characteraction(name="left", type="jump", xpos=-150, power=5, times=1, fadetime=1,block=true)]
[dialog]
[delay(time=1)]
[Character(name="char_381_bubble_1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
咚!
[Dialog]
[PlaySound(key="$bodyfalldown2", volume=0.6)]
[Character(fadetime=1,block=true)]
[Delay(time=2)]
[Character(name="char_333_sidero_1",fadetime=1,block=true)]
[delay(time=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="铸铁"]  啊,哈......哈......
[name="铸铁"]  教官说的没错,力量对抗上,泡泡的确是个可敬的对手。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  输掉了......
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="泡泡"]  丰蹄姐姐你怎么力气那么大!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  因为经常锻炼啊。
[name="铸铁"]  身体多活动,总能看到成果。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  姐姐你说谎。
[name="泡泡"]  我也一直跑来跑去,力气怎么就没有变大。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  可能是方法不对。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  嗯......
[name="泡泡"]  姐姐有没有小刻的火神大姐强?
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  火神......应该没有。
[name="铸铁"]  在米诺斯,没人会愿意和铁匠为敌。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  但姐姐也很强了。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  我还需要磨练,还要变得更强。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="泡泡"]  我也要变得更强,把小刻打翻在地!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  刻俄柏,吗?
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  小刻力气不大,但就是很能打。
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="泡泡"]  总有一天,我要把她打翻在地,哇嗷!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  呵呵,好像还挺有意思的。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  所以我要特训,特训!
[name="泡泡"]  再来丰蹄姐姐,我就不信打不过你!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  好!既然你这么有精神,我也要和你一起,坚持到最后。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="泡泡"]  特训!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[CameraShake(duration=0.65, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="铸铁"]  特训!!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_trainingcom",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[PlaySound(key="$fightgeneral")] 
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral")] 
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
两小时后
[dialog]
[PlaySound(key="$fightgeneral")] 
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_381_bubble_1",fadetime=1,block=true)]
[delay(time=1)]
[name="泡泡"]  丰蹄姐姐,我,我没有力气了......
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  你在说什么呢,越是这种时候,越能锻炼自己。
[name="铸铁"]  现在才是展现意志的时候!
[name="铸铁"]  再来!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  还要,还要再来吗......
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  伟大的战士可不会在训练场里倒下。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  那,我来了......
[name="泡泡"]  嘿......
[Character(name="char_333_sidero_1", name2="char_381_bubble_1")]
[delay(time=0.1)]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=1, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=10, ystrength=15, vibrato=20, randomness=60, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=100, power=5, times=1, fadetime=1,block=true)]
[dialog]
[Delay(time=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
啪嗒
[PlaySound(key="$bodyfalldown1",volume=0.6)] 
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  真的,动不了了。
[name="泡泡"]  呃......
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  真是遗憾,看来你在耐力上还需要更多的锻炼。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  好累,我要回宿舍睡觉......
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  不可以。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="泡泡"]  唉......为什么......
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  坚雷小姐让我看管你一整天,我有这个责任。
[name="铸铁"]  现在就睡觉的话,刚刚的练习就全白费了。
[name="铸铁"]  现在的你应该会需要些康复性运动,缓解一下酸痛。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="泡泡"]  还要动啊——
[name="泡泡"]  唉——不要——我不干了——
[name="泡泡"]  呜哇啊啊啊啊啊!
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=1)]
[name="铸铁"]  有时间哭,不如来多对抗一下吧。
[Character(name="char_333_sidero_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  呜呜......
[characteraction(name="right", type="move", xpos=20, ypos=0,fadetime=1, block=true)]
[delay(time=1.1)]
[characteraction(name="right", type="move", xpos=20, ypos=0,fadetime=1, block=true)]
[delay(time=1.1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$rungeneral", volume=0.6)]
[name="泡泡"]  我要回家睡觉!
[dialog]
[characteraction(name="right", type="move", xpos=1000, ypos=0,fadetime=0.5, block=true)]
[delay(time=0.5)]
[Character(name="char_333_sidero_1", name2="char_empty", focus=1)]
[delay(time=2)]
[Character(name="char_333_sidero_1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="铸铁"]  哦——这不是还有力气吗!
[name="铸铁"]  别再跑了,请回来把力气用在正确的地方!
[delay(time=0.7)]
[PlaySound(key="$rungeneral", volume=0.7)]
[Dialog]
[characteraction(name="middle", type="move", xpos=300, fadetime=0.7,block=false)]
[Character(fadetime=0.5)]
[delay(time=2)]
......
[dialog]
[name="监控摄像头"]  ......
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_corridor",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[PlaySound(key="$rungeneral", volume=0.6)]
[Character(name="char_333_sidero_1",fadetime=1,block=true)]
[delay(time=1)]
[characteraction(name="middle", type="move", xpos=20, ypos=0,fadetime=1, block=true)]
[delay(time=1)]
[characteraction(name="middle", type="move", xpos=-40, ypos=0,fadetime=1, block=true)]
[delay(time=1)]
[characteraction(name="middle", type="move", xpos=30, ypos=0,fadetime=1, block=true)]
[delay(time=1)]
[Character(name="char_333_sidero_1")]
[characteraction(name="middle", type="move", xpos=-10, ypos=0,fadetime=1, block=true)]
[delay(time=2)]
[name="铸铁"]  跟丢了啊......
[name="铸铁"]  从体力和耐力上来说,我应该是有优势的。
[name="铸铁"]  为什么总是会跟丢呢?
[name="铸铁"]  嗯......
[name="铸铁"]  看来三十节相关课程还是不够,要找教官们再着重训练一下追踪这方面的技术。
[Character(name="char_333_sidero_1")]
[Dialog]
[delay(time=0.7)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="middle", type="move", xpos=300, fadetime=2,block=false)]
[Character(fadetime=0.5)]
[delay(time=2)]
[Character(name="char_empty", name2="char_358_lisa_1", fadetime=1,block=true)]
[delay(time=1)]
[Dialog]
[Character(name="char_empty", name2="char_358_lisa_1")]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="left", type="move", xpos=200, fadetime=1, block=false)]
[Character(name="char_333_sidero_1", name2="char_358_lisa_1",fadetime=0.7)]
[delay(time=1.5)]
[Character(name="char_333_sidero_1", name2="char_358_lisa_1", focus=1)]
[name="铸铁"]  哦?
[name="铸铁"]  铃兰小姐,您好。
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#5", focus=2)]
[name="铃兰"]  您,您好,铸铁姐姐。
[Character(name="char_358_lisa_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  (就靠你,和你的大尾巴了,铃兰!)
[name="泡泡"]  (一定要把我遮住啊!)
[Character(name="char_358_lisa_1#3", name2="char_381_bubble_1", focus=1)]
[name="铃兰"]  (不要再抖了泡泡,会露馅的!)
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#5", focus=1)]
[name="铸铁"]  您刚刚有见到过泡泡吗?
[Character(name="char_333_sidero_1", name2="char_358_lisa_1", focus=2)]
[name="铃兰"]  没,没有呢。
[Character(name="char_333_sidero_1", name2="char_358_lisa_1", focus=1)]
[name="铸铁"]  奇怪,这里是墙角,怎么会突然消失呢......
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#5", focus=2)]
[name="铃兰"]  也许是,爬通风管道走掉了吧,哈哈......
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#5", focus=1)]
[name="铸铁"]  从体型上来说,的确有可能。
[Character(name="char_381_bubble_1")]
[name="泡泡"]  (为什么铃兰有一根尾巴一直在晃?)
[name="泡泡"]  (爸爸说有些人说谎的时候尾巴就会甩来甩去,原来是真的啊!)
[name="泡泡"]  (铃兰你真好!)
[CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="泡泡"]  (但是可不可以不要在我鼻子前面晃,好痒哦。)
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="泡泡"]  (糟糕!)
[name="泡泡"]  (啊,啊——)
[Dialog]
[Character(name="char_381_bubble_1")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
啊嚏
[dialog]
[delay(time=0.2)]
[Character(name="char_333_sidero_1", name2="char_358_lisa_1", focus=1)]
[name="铸铁"]  嗯?
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#3", focus=2)]
[CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="铃兰"]  呀啊!
[name="铃兰"]  (不要抓尾巴啊!)
[name="铃兰"]  抱歉铸铁姐姐,我有点感冒。
[CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="铃兰"]  啊嚏。
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#3", focus=1)]
[name="铸铁"]  感冒可是大问题,看医生了吗?
[Character(name="char_333_sidero_1", name2="char_358_lisa_1", focus=2)]
[name="铃兰"]  还,还没有,麻烦别人可不太好。
[name="铃兰"]  我准备再休息一会,然后自己过去。
[Character(name="char_333_sidero_1", name2="char_358_lisa_1", focus=1)]
[name="铸铁"]  那可不行,我现在就带你去见医生。
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#3", focus=2)]
[name="铃兰"]  没事的,铸铁姐姐,只是小毛病,真的只是小毛病,我自己可以的。
[name="铃兰"]  (拿出手绢擦了擦鼻子)
[Character(name="char_333_sidero_1", name2="char_358_lisa_1", focus=1)]
[name="铸铁"]  你,是想省钱吗?
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#3", focus=2)]
[name="铃兰"]  唉,唉?
[Character(name="char_333_sidero_1", name2="char_358_lisa_1", focus=2)]
[name="铃兰"]  没有的事!
[Character(name="char_333_sidero_1", name2="char_358_lisa_1", focus=1)]
[name="铸铁"]  嗯......
[name="铸铁"]  果然是这样啊。
[Character(name="char_358_lisa_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  (是什么啊,她看到我了吗!)
[Character(name="char_358_lisa_1", name2="char_381_bubble_1", focus=1)]
[name="铃兰"]  (她是不是误解了什么啊......)
[Character(name="char_333_sidero_1", name2="char_358_lisa_1", focus=1)]
[name="铸铁"]  我理解你的心情,我老家那里想给自己省一点小钱不去看医生结果病死的人实在是太多了。
[name="铸铁"]  你那么小,不应该受这种罪。
[name="铸铁"]  要是付不起,我来帮你。
[Character(name="char_358_lisa_1", name2="char_381_bubble_1", focus=2)]
[name="泡泡"]  (她在说什么?)
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#3", focus=2)]
[name="铃兰"]  真的,没有事情,而且罗德岛对干员的初步问诊是免费的......咿呀!
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#3", focus=1)]
[characteraction(name="left", type="move", xpos=180, times=1, fadetime=0.5, block=false)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[delay(time=0.5)]
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#3", focus=-1)]
[CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="泡泡"]  (呀,完了!)
[name="泡泡"]  (看不见我看不见我看不见我。)
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#3", focus=1)]
[name="铸铁"]  不用说了,我都明白的,现在就送你去医疗部。
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#3", focus=2)]
[name="铃兰"]  唉,唉?
[Character(name="char_333_sidero_1", name2="char_358_lisa_1#3", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="铃兰"]  您真的搞错了铸铁姐姐!爸爸妈妈每个月都会给我寄生活费的,还会给我写信寄照片——
[name="铃兰"]  您听,听我说呀——
[dialog]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="right", type="move", xpos=300, fadetime=2,block=false)]
[Character(fadetime=0.5)]
[delay(time=2)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="left", type="move", xpos=1000, fadetime=2,block=false)]
[Character(fadetime=0.5)]
[delay(time=2)]
[Character(name="char_381_bubble_1",fadetime=1,block=true)]
[delay(time=1)]
[name="泡泡"]  呼,呼呼。
[name="泡泡"]  差一点就被发现了,多亏了铃兰的大尾巴。
[name="泡泡"]  你受苦了铃兰,我会报答你的!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2.5, block=true)]
[Background(image="bg_trainingcom",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2.5, block=true)]
夜晚
训练中心入口
[dialog]
[Character(name="char_260_durnar_1",fadetime=1,block=true)]
[delay(time=1)]
[name="坚雷"]  所以泡泡最后,消失了?
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  是的......
[name="铸铁"]  把铃兰小姐送到医务室去以后怎么找都没找到她,只好来找您了......
[name="铸铁"]  都是我的错,是我没有看住她,抱歉,坚雷教官!
[name="铸铁"]  请您惩罚我吧!
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  不,不至于......
[name="坚雷"]  泡泡的话,现在应该在宿舍里休息吧,我和宿管确认过了。
[name="坚雷"]  宿管说难得看到这样乖巧的泡泡,这里也有你一份功劳,辛苦辛苦。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  哈......
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  谢谢你今天的付出,要是没事的话,你也赶紧回去休息吧。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  ......
[name="铸铁"]  教官,其实我还有一点疑惑的地方。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  嗯,请说。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  您觉得我的侦查和追踪课程上得如何?
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  你很优秀,非常优秀,有什么问题吗?
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  我觉得自己这一方面特别欠缺,在追踪其他人的时候总是失手。
[name="铸铁"]  我是不是,做得还不够好?
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  呃......
[name="坚雷"]  那些只是,例外。对,例外。
[name="坚雷"]  毕竟现实生活环境和战场还是有区别的,我想你在战场上的追踪能力绝——对没有问题。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  是这样啊。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  是这样,没错。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  既然教官这样说,我就安心了。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  嗯嗯。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  那我可不可以申请现实生活环境下的侦查追踪课程呢,我想,对这一方面的学习也是很重要的。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  嗯——嗯?
[name="坚雷"]  啊,关,关于这一点嘛。
[name="坚雷"]  今天时间不早了,你就回去休息吧。我这两天和教官团的其他同事们商量一下,想必能给你一个满意的答复。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  好的教官,谢谢教官,那我就先回去了!
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  嗯,一路走好!
[PlaySound(key="$rungeneral", volume=0.6)]
[characteraction(name="left", type="move", xpos=-500, fadetime=2,block=false)]
[Character(name="char_empty", name2="char_260_durnar_1", focus=1)]
[dialog]
[delay(time=2)]
[Character(name="char_260_durnar_1")]
[name="坚雷"]  ......
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[name="坚雷"]  关于这件事,你怎么看,杜宾教官?
[name="坚雷"]  她好像已经发现一点征兆了。
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex", focus=2)]
[name="杜宾"]  我们这边的案例拼凑一下应该还能应付。
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex", focus=1)]
[name="坚雷"]  下一次可就没有那么好运了。
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex#4", focus=2)]
[name="杜宾"]  相信在下一次之前我们能够找到解决方法。
[name="杜宾"]  只要不让她学到最具破坏性的追踪手法,其他都很好安排。
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex#4", focus=1)]
[name="坚雷"]  她要学到了,别说博士,我们也逃不掉了啊。
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex", focus=2)]
[name="杜宾"]  至于泡泡那块,有什么成效吗?
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex", focus=1)]
[name="坚雷"]  我看过摄像头记录了。
[name="坚雷"]  你真应该自己去看看监控。
[name="坚雷"]  宿管说,泡泡回去除了洗澡一直窝在宿舍里,连饭都是请室友带的。
[name="坚雷"]  这一段时间内想必她听到“铸铁”这两个字就要打寒颤吧。
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex", focus=2)]
[name="杜宾"]  ......
[Character(name="char_333_sidero_1")]
[name="铸铁"]  教官您是在叫我吗?
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex#3")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="坚雷/杜宾"]  ?!
[delay(time=0.1)]
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  你怎么回来了?
[Character(name="char_333_sidero_1", name2="char_130_doberm_ex", focus=1)]
[name="铸铁"]  杜宾教官您也在啊,外勤任务这么快就结束了吗。
[Character(name="char_333_sidero_1", name2="char_130_doberm_ex", focus=2)]
[name="杜宾"]  嗯......只是到主舰周边物色合适的场地。
[Character(name="char_333_sidero_1", name2="char_130_doberm_ex", focus=1)]
[name="铸铁"]  那可太好了,其实我是想询问一下,课程可不可以从明天就开始。
[Character(name="char_333_sidero_1", name2="char_130_doberm_ex#3", focus=2)]
[name="杜宾"]  关于这件事——
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  我和杜宾教官先商量一下。
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[characteraction(name="right", type="move", xpos=300, fadetime=0.8,block=false)]
[Character(name="char_333_sidero_1", name2="char_empty", focus=1)]
[dialog]
[delay(time=2)]
[Character(fadetime=0.6)]
[Dialog]
[Character(name="char_empty", name2="char_130_doberm_ex")]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="left", type="move", xpos=200, fadetime=1, block=false)]
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex",fadetime=0.7)]
[delay(time=1.5)]
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex#4", focus=2)]
[name="杜宾"]  (小声)你办法多,先想办法搪塞过去。
[name="杜宾"]  (小声)坚雷?
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex#4", focus=1)]
[name="坚雷"]  (小声)其实,我和一个深入了解铸铁的人谈了一下。
[name="坚雷"]  (小声)她虽然很惊讶铸铁现在的状态,但给了我一些建设性的建议。
[name="坚雷"]  (小声)一会听我的。
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex", focus=2)]
[name="杜宾"]  (小声)好,拜托了。
[Character(name="char_260_durnar_1")]
[name="坚雷"]  铸铁。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[PlaySound(key="$rungeneral", volume=0.6)]
[name="铸铁"]  是!
[delay(time=1)]
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  其实是这样的。
[name="坚雷"]  我呢,刚刚和杜宾教官简单商量了一下。
[name="坚雷"]  觉得训练可能不能满足你的要求了。
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex#3", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="杜宾"]  (小声)喂,你知不知道自己在说什么?!
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex#3", focus=1)]
[name="坚雷"]  (小声)就这一次,信我!
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  您的意思......是?
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  我知道你有时会担任博士的护卫,博士也时常会从你身边溜走。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  这是我护卫失职,抱歉!
[name="铸铁"]  所以我才更需——
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  所以你才更需要从其他方面为博士分忧解难,我说的对吗?
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  您是说?
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  你不觉得,博士最近身体不太好吗?睡眠不是很充足,饮食也不规律,好像还有些轻——微的慢性病症。
[name="坚雷"]  与其继续精进战斗方面的技巧,让博士健康起来,难道不是一种更好的选择吗?
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  我......
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=2)]
[name="坚雷"]  你可以好好思考一下我的建议,晚安,铸铁。
[Character(name="char_333_sidero_1", name2="char_260_durnar_1", focus=1)]
[name="铸铁"]  晚安......教官......
[Dialog]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[characteraction(name="left", type="move", xpos=-300, fadetime=0.8,block=false)]
[Character(name="char_empty", name2="char_260_durnar_1", focus=1)]
[dialog]
[delay(time=1)]
[Character(name="char_260_durnar_1")]
[delay(time=0.2)]
[Dialog]
[Character(name="char_260_durnar_1", name2="char_empty", focus=1)]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[characteraction(name="right", type="move", xpos=200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="right", type="move", xpos=-200, fadetime=1, block=false)]
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex#3",fadetime=0.7)]
[delay(time=1)]
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex#3", focus=2)]
[name="杜宾"]  (小声)你们哥伦比亚人肚子里都有那么多坏水吗?
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex#3", focus=1)]
[name="坚雷"]  (小声)只是些小聪明。
[name="坚雷"]  (小声)别愣着了,快走!
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex", focus=2)]
[name="杜宾"]  (小声)那,真的有效果吗?
[Character(name="char_260_durnar_1", name2="char_130_doberm_ex", focus=1)]
[name="坚雷"]  (小声)至少她在思考这件事了,先走吧!
[name="坚雷"]  (小声)万一她又提训练我们就没好觉睡了!
[Dialog]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[Character(fadetime=1,block=true)]
[Delay(time=2)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=true)]
[Background(image="bg_trainingcom",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.6, block=true)]
[Character(name="char_333_sidero_1")]
[name="铸铁"]  ......
[name="铸铁"]  教官说得对。
[name="铸铁"]  我......
[name="铸铁"]  我以为博士只需要一个,护卫。
[name="铸铁"]  不,是我理解错了。
[name="铸铁"]  我以为护卫只需要保证雇主的人身安全就好。
[name="铸铁"]  我能做到更多的,可我却连想都没想。
[name="铸铁"]  啊......
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="铸铁"]  会长小姐原来是这个意思吗!
[name="铸铁"]  我虽然对吃没什么要求,但吃得好一些的确会让生活质量提高许多。
[name="铸铁"]  会长小姐好不容易来罗德岛一趟,我却只想着请她吃食堂。
[name="铸铁"]  真不应该。
[name="铸铁"]  博士,也是这样想的吧。
[name="铸铁"]  只是不好意思和愚钝的我说而已。
[name="铸铁"]  ......
[name="铸铁"]  我决定了。
[name="铸铁"]  我要拯救博士。
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image]

因陀罗

为因陀罗干员量身定制。
不是为了教她更快击倒对手,而是为了让她学会在击倒对手之后把人扶起来。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 干员间切磋指南
[stopmusic]
[Dialog]
[Delay(time=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_trainingcom",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
8:27 A. M. 天气/晴
罗德岛本舰,训练场
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[dialog]
[Character(name="char_347_jaksel_1",fadetime=1,block=true)]
[delay(time=1)]
[name="杰克"]  准备好了吗?我来啦!
[PlaySound(key="$fightgeneral")]
[Dialog]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  没用!
[name="因陀罗"]  动手之前谁会打招呼?这太蠢了吧!
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  尝尝这一拳!
[Character(name="char_155_tiger_1",name2="char_347_jaksel_1")]
[delay(time=0.1)]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=1, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-150, times=0.5, fadetime=0.3, block=false)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=100, power=5, times=1, fadetime=1,block=true)]
[dialog]
[Delay(time=1)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[characteraction(name="left", type="move", xpos=150, times=1, fadetime=0.5, block=false)]
[delay(time=0.5)]
[name="因陀罗"]  嘁。
[name="因陀罗"]  你这拳头跟枕头没两样,软绵绵的,冻了两天的黑面包都比这个硬。
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="杰克"]  唔......明明移动速度没有我快!
[Character(name="char_155_tiger_1",name2="char_347_jaksel_1")]
[delay(time=0.1)]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=0.8, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-180, times=0.5, fadetime=0.3, block=false)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=100, power=5, times=0.8, fadetime=0.8,block=true)]
[dialog]
[Delay(time=1)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  ......为什么就是打不到?!
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[characteraction(name="left", type="move", xpos=180, times=1, fadetime=0.5, block=false)]
[delay(time=0.5)]
[name="因陀罗"]  没用,完全没用!
[name="因陀罗"]  谁教你这么打架的?
[Character(name="char_155_tiger_1",name2="char_347_jaksel_1")]
[delay(time=0.1)]
[characteraction(name="left", type="jump", xpos=100, power=0, times=0.4, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-100, power=5, times=0.4, fadetime=0.4,block=true)]
[dialog]
[delay(time=1)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  爸爸教我的......格斗技巧......爸爸是很厉害的警察!
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  哈?张口闭口爸爸,你还是小孩子吗?
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[CameraShake(duration=0.5, xstrength=8, ystrength=15, vibrato=20, randomness=90, fadeout=true, block=false)]
[name="杰克"]  嘿!
[name="杰克"]  不要分心哦,我会找到机会的!
[Character(name="char_155_tiger_1",name2="char_347_jaksel_1")]
[delay(time=0.1)]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=1, fadetime=0.1, block=true)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-150, times=0.5, fadetime=0.3, block=false)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=100, power=5, times=1, fadetime=1,block=true)]
[dialog]
[Delay(time=1)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[characteraction(name="left", type="move", xpos=150, times=1, fadetime=0.5, block=false)]
[delay(time=0.5)]
[name="因陀罗"]  哟,这一拳像点样子了!
[name="因陀罗"]  再来,再来再来!
[Character(name="char_155_tiger_1",name2="char_347_jaksel_1")]
[delay(time=0.1)]
[characteraction(name="left", type="jump", xpos=100, power=0, times=0.6, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-100, power=5, times=0.6, fadetime=0.6,block=true)]
[dialog]
[Delay(time=0.6)]
[characteraction(name="left", type="jump", xpos=100, power=0, times=0.3, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=50, times=0.5, fadetime=0.2, block=false)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-80, power=5, times=0.25, fadetime=0.2,block=true)]
[Delay(time=0.2)]
[characteraction(name="left", type="jump", xpos=120, power=0, times=0.3, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=70, times=0.5, fadetime=0.3, block=false)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-100, power=5, times=0.25, fadetime=0.2,block=true)]
[Delay(time=0.2)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="杰克"]  (躲、躲不开......)
[characteraction(name="right", type="move", xpos=-90, times=1, fadetime=0.5, block=false)]
[name="杰克"]  这攻击......角度好刁钻!这是什么拳法?
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[characteraction(name="left", type="move", xpos=50, times=1, fadetime=0.5, block=false)]
[name="因陀罗"]  哈?拳法?老子打架靠的就不是什么拳法!
[name="因陀罗"]  有功夫念叨,倒是拿出点真本事啊!老子还想多流点汗!
[Character(name="char_155_tiger_1",name2="char_347_jaksel_1")]
[delay(time=0.1)]
[dialog]
[characteraction(name="left", type="jump", xpos=100, power=0, times=0.3, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-80, power=5, times=0.25, fadetime=0.2,block=true)]
[Delay(time=0.2)]
[characteraction(name="left", type="jump", xpos=120, power=0, times=0.2, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-120, power=5, times=0.15, fadetime=0.1,block=true)]
[Delay(time=0.1)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="杰克"]  越来越快了——
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  太慢,还是太慢!
[name="因陀罗"]  嘿啊!
[Character(name="char_155_tiger_1",name2="char_347_jaksel_1")]
[delay(time=0.1)]
[characteraction(name="left", type="jump", xpos=100, power=0, times=0.4, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[characteraction(name="right", type="jump", xpos=110, times=0.5, fadetime=0.3, block=false)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-100, power=5, times=0.4, fadetime=0.4,block=true)]
[dialog]
[Delay(time=0.5)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[delay(time=1)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[characteraction(name="right", type="jump", xpos=-110, times=0.5, fadetime=0.3, block=false)]
[name="杰克"]  (啊,我的眼睛!差一点!好险!)
[name="杰克"]  呼......呼......哈......
[dialog]
[Character(name="char_155_tiger_1",name2="char_347_jaksel_1")]
[delay(time=0.1)]
[characteraction(name="left", type="jump", xpos=100, power=0, times=0.4, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-100, power=5, times=0.4, fadetime=0.4,block=true)]
[dialog]
[Delay(time=0.5)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="杰克"]  (根本没有还手的机会......肚子上又挨了一下......)
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[characteraction(name="left", type="move", xpos=100, times=1, fadetime=0.5, block=false)]
[name="因陀罗"]  没劲!太没劲了!
[name="因陀罗"]  喂,我说你,你是看不起老子吗?
[name="因陀罗"]  我打你,我是认真的。你,看上去把式不错,出手却老是磨磨唧唧。
[name="因陀罗"]  小子,你听好了,刚刚那一拳头,你要冲着老子的鼻子来,鼻子,在这里!看到没?砰一下,血就飙出来了!
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  我......啊哈......
[name="杰克"]  爸爸说过......我的拳头,应该只让敌人流血......
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  啊啊啊好烦啊!嗡嗡嗡的都是废话!
[name="因陀罗"]  一点都不痛快!打架,就只是打架而已,为什么要想那么多?
[Character(name="char_155_tiger_1",name2="char_347_jaksel_1")]
[delay(time=0.1)]
[characteraction(name="left", type="jump", xpos=100, power=0, times=0.4, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-100, power=5, times=0.4, fadetime=0.4,block=true)]
[dialog]
[delay(time=1)]
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="杰克"]  ......哈!
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  你这小子,倒是挺抗揍。
[name="因陀罗"]  一般人挨了我好几下,早就哭着喊着求饶了吧?
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="杰克"]  我......我不会求饶。
[name="杰克"]  你很厉害,但你也不能......小瞧我。
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  哟哟,这话不错,有点意思了。
[name="因陀罗"]  看在你没逃走的份上,我就痛痛快快地让你——
[Dialog]
[Character(name="char_155_tiger_1")]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=0.6)]
[Character]
[Character(name="char_130_doberm_ex#3",fadetime=1,block=true)]
[delay(time=1)]
[name="杜宾"]  住手!
[Dialog]
[Character(name="char_155_tiger_1", name2="char_130_doberm_ex#3", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="因陀罗"]  ......挡下了我的拳头?
[name="因陀罗"]  这是什么东西?鞭子?你,不错嘛。
[Character(name="char_130_doberm_ex#3", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  杜宾老师......
[Character(name="char_130_doberm_ex", name2="char_347_jaksel_1", focus=1)]
[name="杜宾"]  杰克,你下去,让Lancet-2临时处理下身上的伤,然后去医务室报到。
[Character(name="char_130_doberm_ex", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  可是训练......
[Character(name="char_130_doberm_ex", name2="char_347_jaksel_1", focus=1)]
[name="杜宾"]  上午的训练课程允许你缺席。特殊情况,下不为例。
[name="杜宾"]  另外,你记住,哪怕是在罗德岛,训练场就是战场,你眼前只有对手,没有朋友。在敌人面前,你的温柔全都是弱点。
[name="杜宾"]  下次再被揍成这样,我就要考虑给你加课了。
[Character(name="char_130_doberm_ex", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  记住了,老师!
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  那个......因陀罗干员,谢谢你今天陪我练习!下次我一定会表现更好!
[PlaySound(key="$rungeneral", volume=0.6)]
[dialog]
[characteraction(name="right", type="move", xpos=300, fadetime=2,block=false)]
[Character(name="char_155_tiger_1", name2="char_empty", focus=1)]
[delay(time=2)]
[Character(name="char_155_tiger_1", name2="char_empty", focus=1)]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[name="因陀罗"]  嘁,没劲。
[characteraction(name="left", type="move", xpos=50, times=1, fadetime=0.8, block=false)]
[delay(time=0.8)]
[Character(name="char_155_tiger_1", name2="char_130_doberm_ex#3", focus=2)]
[name="杜宾"]  你站住。
[Character(name="char_155_tiger_1", name2="char_130_doberm_ex#3", focus=1)]
[characteraction(name="left", type="move", xpos=-50, times=1, fadetime=0.5, block=false)]
[name="因陀罗"]  哟,你也想跟我打架吗?你的话,看起来很不错。
[Character(name="char_155_tiger_1", name2="char_130_doberm_ex", focus=2)]
[name="杜宾"]  我不会陪你过家家。
[Character(name="char_155_tiger_1", name2="char_130_doberm_ex", focus=1)]
[name="因陀罗"]  过家家?你说打架是过家家?喂,没搞错吧,你知道我是怎么过来的嘛?
[Character(name="char_155_tiger_1", name2="char_130_doberm_ex#4", focus=2)]
[name="杜宾"]  ......因陀罗干员,你现在的行为在我看来非常幼稚。
[Character(name="char_155_tiger_1", name2="char_130_doberm_ex", focus=2)]
[name="杜宾"]  你已经不是学生,不需要我来安排课程。但我还是想给你一些建议。
[Character(name="char_155_tiger_1", name2="char_130_doberm_ex#3", focus=2)]
[name="杜宾"]  首先,第一条——在你准备好之前,不要再踏入训练场一步。
[Character(name="char_155_tiger_1", name2="char_130_doberm_ex#3", focus=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="因陀罗"]  哈?凭什么?那个小兔子跟我说,想打架的话,都可以来这里。
[Character(name="char_155_tiger_1", name2="char_130_doberm_ex", focus=2)]
[name="杜宾"]  我不想把时间浪费在指出你这句话有多少错误上。
[name="杜宾"]  总之,训练场不是你发泄私人情绪的地方。干员之间的切磋也并不以给对方造成永久性损伤为目标。
[name="杜宾"]  等你想清楚了,你可以再过来。新人们很需要你的战斗经验来提供实战指导。
[Character(name="char_155_tiger_1", name2="char_130_doberm_ex#3", focus=2)]
[name="杜宾"]  但是现在,请你离开。
[stopmusic(fadetime=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_room_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[playMusic(intro="$warm_intro", key="$warm_loop", volume=0.4)]
[Character(name="char_155_tiger_1",fadetime=1,block=true)]
[delay(time=1)]
[name="因陀罗"]  哼。一帮子只会嘴上吧啦吧啦的家伙,一个比一个没意思。
[name="因陀罗"]  每天憋在这里,没有架打,实在难受。
[name="因陀罗"]  吃的都是些什么玩意儿,有肉有土豆就成了,整那么多花样和调料干什么?嚼着腻味,嘴巴都淡得长毛了!
[name="因陀罗"]  还有这房间,冷冰冰的铁板子,还这么窄,这是人待的地方吗?这是监牢吧!
[PlaySound(key="$fightgeneral")] 
[name="因陀罗"]  啊啊啊!
[delay(time=0.2)]
[dialog]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=100, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral")] 
[name="因陀罗"]  (砰——)
[delay(time=0.5)]
[Character(name="char_155_tiger_1", focus=-1)]
[name="???"]  哈哈。
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  谁?
[Character(name="char_155_tiger_1", focus=-1)]
[name="???"]  加油,你再花点力气,就能给这墙开个洞了。
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  我当是哪个无聊的家伙,原来是最无聊的那个。摩根,你有本事就别站在外面,你进来给老子打一拳,让老子爽一下啊。
[Character(name="char_154_morgan_1")]
[name="摩根"]  我不要进来,打我你是打不着,可谁知道你下回憋不住砸墙的时候拳头长不长眼。
[name="摩根"]  再说了,我不像你,我很忙的。
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  嘁,你那些事,我还真懒得搞清楚,反正就是跑来跑去的总不见人影,和过去一个样子。
[Character(name="char_154_morgan_1")]
[name="摩根"]  哎呀呀,人家再忙也不会忘了你,我的小汉娜~
[name="摩根"]  听说你在训练场大闹了一通,然后被赶出来了?
[Character(name="char_155_tiger_1")]
[PlaySound(key="$fightgeneral")] 
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="因陀罗"]  ......你就是来笑话我的吧?
[Character(name="char_154_morgan_1")]
[name="摩根"]  啧啧,你这么说,我可要伤心了。
[name="摩根"]  说我关心你你不信,那就当成我替维娜来看看,你有没有给她惹麻烦吧。
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  主子知道了?!
[Character(name="char_154_morgan_1")]
[name="摩根"]  别紧张嘛,我没去告状啊。
[name="摩根"]  但是啊,我们现在在别人船上,你做的事情,哪一件不会落到她耳朵里?你以为她是谁啊?
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  ......
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="因陀罗"]  嘁,这次是老子错了还不行吗!我自己去找主子。
[Character(name="char_154_morgan_1")]
[name="摩根"]  好啦,别着急嘛。也来了好一阵了,罗德岛的人怎么样,你我都很清楚吧?维娜处境不错,我们都用不着过得太紧张。
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  ......你说得对,我承认。
[name="因陀罗"]  这里的人还不错。不像过去遇到的那样......要么太坏,要么太弱。
[name="因陀罗"]  但不代表我非要喜欢这种生活。哼。
[Character(name="char_154_morgan_1")]
[name="摩根"]  嘴上说着不喜欢,实际上还是不习惯吧?
[Character(name="char_155_tiger_1")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=70, fadeout=true, block=false)]
[name="因陀罗"]  我......嘁,怎么可能习惯?
[name="因陀罗"]  突然之间,不用每天躲来躲去,不会好几天找不到地方睡觉,也用不着睡着了还要担心有敌人靠近。
[Character(name="char_154_morgan_1")]
[name="摩根"]  想想还真有点怀念呢,那时候你哪怕正睡着,听到些响动就要睁一下眼,还会对着空气挥好几下拳头。
[Character(name="char_155_tiger_1")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=70, fadeout=true, block=false)]
[name="因陀罗"]  ......是谁非要偷偷靠过来的?没给你揍出黑眼圈,算老子手下留情。
[Character(name="char_154_morgan_1")]
[name="摩根"]  哈哈,哈哈哈。
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  不光能好好睡觉了,这地方还总有热乎的东西可以吃,也用不上害怕吃着吃着坐在对面的人就要掏家伙来偷袭。
[name="因陀罗"]  离开伦蒂尼姆这么久,一路上哪里有过这种日子?
[name="因陀罗"]  一、二、三......我已经整整十四天没有见过血,摩根,你说说看,你让我怎么习惯?
[Character(name="char_154_morgan_1")]
[name="摩根"]  你瞧瞧,你说的这些,都说明维娜决定带着我们一起来罗德岛是对的。
[name="摩根"]  我们需要的罗德岛都能给。不光是一张床,一点吃的。你呀,你总是对我说的这些没兴趣,但你心里都是明白的吧?
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  是,我不需要知道敌人是谁,我只需要知道他们是敌人。我也能看清楚谁是真正的朋友,谁能真的帮到维娜。
[name="因陀罗"]  我还没忘,我跟着她到这里是为了什么。我想看她拔剑。为了那一天,我因陀罗什么都能做。
[name="因陀罗"]  但是......摩根,我最近好几次梦见留下的那帮臭小子。
[Character(name="char_154_morgan_1")]
[name="摩根"]  我懂了,你其实是在担心那些家伙吧?
[Character(name="char_155_tiger_1")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="因陀罗"]  谁担心她们!老子是那种瞎想的人嘛?
[Character(name="char_154_morgan_1")]
[name="摩根"]  真心话?
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  ......
[delay(time=0.4)]
[name="因陀罗"]  我不知道......
[name="因陀罗"]  关键就是,老子什么都不知道!
[name="因陀罗"]  我不知道她们过得怎么样,有没有受伤,有没有生病,有没有......别人来找她们麻烦,尤其是那些家伙。
[name="因陀罗"]  我躺在这又软又干净的床上,我就忍不住想,她们呢,她们现在怎么样?
[Character(name="char_154_morgan_1")]
[name="摩根"]  你比任何人都了解她们。这么多年了,我们熟悉彼此,如同熟悉自己的手足。
[name="摩根"]  你难道忘了,从小生活在伦蒂尼姆的我们,比谁都清楚如何在一次次争斗中活下来?
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  我是相信她们。
[name="因陀罗"]  ——就跟她们一直信我一样。摩根,你也没忘吧?她们每一个,还是小孩子的时候就跟在我们屁股后面。
[Character(name="char_154_morgan_1")]
[name="摩根"]  哈,当然记得。对了,那时候你也在我屁股后面。
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  喂,能不能别打岔?就算我在你后面,也是你跑太快,老子是为了随时踢你屁股。
[name="因陀罗"]  不管怎样,那时候......我们发过誓。不说能不能有好日子,但至少不管什么日子,每个人都有份。
[name="因陀罗"]  可现在......现在......唉。
[Character(name="char_154_morgan_1")]
[name="摩根"]  别唉声叹气的了。跟着维娜走这么远,难道你后悔了?
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  ......
[stopmusic(fadetime=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[Character(name="char_112_seige_1",fadetime=1,block=true)]
[delay(time=1)]
[name="推进之王"]  因陀罗。
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=1)]
[name="因陀罗"]  我在。
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=2)]
[name="推进之王"]  刚才我说的作战计划,你都听清楚了?
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=1)]
[name="因陀罗"]  前半部分很明白,就是最后......维娜,你没说我完事之后应该去哪里。
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=2)]
[name="推进之王"]  这一部分,我想让你自己来选择。
[name="推进之王"]  你可以来这个位置,与我会合。
[name="推进之王"]  你也可以去那个位置。到时候她们几个会等你。
[name="推进之王"]  然后你需要带着她们迅速移动,之后该干什么干什么,不要再回到这里来,也不要再找我。
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="因陀罗"]  维娜......你?
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=2)]
[name="推进之王"]  是的,我必须离开了。
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="因陀罗"]  是外面那些家伙?!
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=2)]
[name="推进之王"]  乌云越来越近,你肯定也有所察觉。
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=1)]
[name="因陀罗"]  嘁,那群跟鼻涕一样甩不脱的混球!来一个我打跑一个,来一群我打跑一群!
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=2)]
[name="推进之王"]  这已经不像打一架抢地盘那么简单。受伤的人正在变多。要不了多久,局势就会超出我们目前的力量能掌控的范畴。
[name="推进之王"]  我们不能坐以待毙,在这之前......我必须把主动权握在手里。
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=1)]
[name="因陀罗"]  行,摩根那家伙也这么说。
[name="因陀罗"]  但是——我跟她不一样。我不想那么多有的没的。我只需要你告诉我,到这一天了吗?
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=2)]
[name="推进之王"]  是的,这一天到了。
[name="推进之王"]  我留在这里,你们每个人都有危险。你们都不想当懦夫,我也一样。可是,我更厌恶无谓的牺牲。
[name="推进之王"]  而且,抗争永远不会停止,无论是在伦蒂尼姆,还是在外面。我们总有事情做。
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="因陀罗"]  那我会跟着你!你在哪里,我就在哪里,只要你需要我的拳头一天,我就跟着你一天!
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=2)]
[name="推进之王"]  因陀罗,你是我最信任的朋友。我享受和你并肩的每一场战斗。但今天,请你明白,我绝对不是在命令你跟我走。
[name="推进之王"]  因为我不确定自己什么时候才能回到这里。假如你决定跟着我,你也一样。从此往后,我们每天都可能在不同的地方流浪。
[name="推进之王"]  之后会面临的一切,不用我说,你也能够想象。
[name="推进之王"]  而且......你是我问的第一个人。毕竟在我加入格拉斯哥帮之前,你是她们的头领。我想你或许会更愿意为了她们而留下来。
[Character(name="char_155_tiger_1", name2="char_112_seige_1", focus=1)]
[name="因陀罗"]  ......
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="因陀罗"]  我说过了,这根本不是什么需要想的事情。
[name="因陀罗"]  在我认你当主子的那一天,我就已经决定好了之后的每一天。
[name="因陀罗"]  你要去的地方,就是我要去的地方。我的双手,会为你扫除你的敌人,也会为你拥抱你的朋友。
[name="因陀罗"]  今天,要是你希望我留下来,我根本不会说一句话,我一定会为你留下来。
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  可如果你问我——你就不需要问我第二次。
[name="因陀罗"]  我的答案只有一个。
[CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="因陀罗"]  我相信你,维娜,你是我的王!
[stopmusic(fadetime=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_room_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[playMusic(intro="$warm_intro", key="$warm_loop", volume=0.4)]
[Character(name="char_155_tiger_1",fadetime=1,block=true)]
[delay(time=1)]
[name="因陀罗"]  后悔......不可能。永远都不可能。
[CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="因陀罗"]  跟着主子,就是我这辈子做的最正确的决定!
[Character(name="char_154_morgan_1")]
[name="摩根"]  哎呀呀,你这突然嗓门这么大,我看走廊另一头的维娜都要给你吵醒咯。
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  喂,你别乱说话,昨天晚上她又想事情想到那么晚,现在肯定睡得正香。
[Character(name="char_154_morgan_1")]
[name="摩根"]  行了行了,看你这么有精神,我也不用陪你聊天了。
[name="摩根"]  你接着用拳头给墙开洞去吧。等有了洞,想跑就跑不是吗?
[name="摩根"]  哈哈。
[Character(name="char_155_tiger_1")]
[PlaySound(key="$rungeneral", volume=0.6)]
[name="因陀罗"]  老子......我......
[Character(name="char_155_tiger_1")]
[delay(time=1)]
[Character(name="char_155_tiger_1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="因陀罗"]  混球摩根,老子的字典里就没有逃跑两个字!
[Character(name="char_155_tiger_1")]
[delay(time=0.6)]
[name="因陀罗"]  算了。啧。
[name="因陀罗"]  罗德岛。我的王选择了罗德岛。
[name="因陀罗"]  那我也一样。
[characteraction(name="middle", type="move", xpos=70, ypos=0,fadetime=1, block=true)]
[delay(time=2)]
[CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=45, fadeout=true, block=false)]
[delay(time=0.5)]
[characteraction(name="middle", type="move", xpos=-140, ypos=0,fadetime=1, block=true)]
[delay(time=1.1)]
[CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=45, fadeout=true, block=false)]
[delay(time=0.5)]
[characteraction(name="middle", type="move", xpos=70, ypos=0,fadetime=1, block=true)]
[delay(time=1.1)]
[CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=45, fadeout=true, block=false)]
[delay(time=0.5)]
[Character(name="char_155_tiger_1")]
[CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="因陀罗"]  ......憋在房间里的话,还是看哪哪都不顺眼!
[name="因陀罗"]  好烦,好烦啊!
[dialog]
[Character(name="char_155_tiger_1", focus=-1)]
[PlaySound(key="$doorknockquite", volume=0.6)]
[delay(time=1)]
[Character(name="char_155_tiger_1")]
[name="因陀罗"]  喂,谁啊?肯定不是摩根,那笨蛋学不会敲门。
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[delay(time=0.5)]
[dialog]
[PlaySound(key="$dooropenquite", volume=0.6)]
[delay(time=0.5)]
[Character(name="char_347_jaksel_1",fadetime=1,block=true)]
[delay(time=1)]
[name="杰克"]  是、是我,因陀罗干员。
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  ......嗯?
[name="因陀罗"]  被揍成那样了居然还能站起来,你小子不错嘛。
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  啊,是说这些伤吗?哈哈,没关系的啦,医生姐姐们都帮我处理过了。过去爸爸带我训练,偶尔我也会把自己搞得鼻青脸肿。
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  那你不是来报仇的咯?
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  咦,报仇?没有的事啊,这些伤是因陀罗干员留下的,可是你不是在帮我训练吗?
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  ......
[name="因陀罗"]  你这小子,有点意思。
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  嘿嘿,因陀罗干员是在夸奖我吗?那我可不可以请你下次再陪我训练?
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  还想挨揍?
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  刚才在医务室,我就在想,因陀罗干员的拳法——呃,不说拳法啦,打架,说打架吧!因陀罗干员打架真的好厉害!
[name="杰克"]  我感受到了很多以前没学过的东西,我想向你好好学习!拜托啦!
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  ......你要向我学习?
[delay(time=1)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="因陀罗"]  喂,你确定吗?刚刚才被揍成那样,你还敢找我?
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  被揍也是我自己实力不够,怪不了因陀罗干员啦。
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  ......
[name="因陀罗"]  哈,这里的人,果然和外面的不一样。
[name="因陀罗"]  那个拿鞭子的佩洛......
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[name="杰克"]  嗯嗯,那是杜宾老师!她是我们的教官。
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  叫啥都无所谓!......啧,你那是什么表情,行了,我知道了,杜宾是吧。
[name="因陀罗"]  那个杜宾,她说我要是准备好的话,还能回去。
[name="因陀罗"]  ......那就去试试看吧。
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="杰克"]  哇,因陀罗干员答应我了?太棒啦!
[Character(name="char_155_tiger_1", name2="char_347_jaksel_1", focus=1)]
[name="因陀罗"]  哈,别高兴得太早,老子动起手来不会客气。
[name="因陀罗"]  不过......哼,切磋是吧,不就是控制分寸嘛,简单得很。
[name="因陀罗"]  指点你这样的小家伙而已,才难不倒老子!
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image]

黑角

早些下班,放松一下。
在酒吧,或许可以打开一些平时注意不到的视角。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 甲板另一侧
[stopmusic]
[Dialog]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
19:46 P. M. 天气/晴
罗德岛本舰,干员休息区,酒吧
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Background(image="bg_bar_1",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Character(name="avg_npc_090",fadetime=1,block=true)]
[delay(time=1)]
[name="干员巴蒂"]  各位,都要几张牌?
[Character(name="avg_npc_012", name2="avg_npc_009", focus=1)]
[name="干员迪伦"]  来两张吧。
[Character(name="avg_npc_090", name2="avg_npc_089", focus=2)]
[name="干员查德"]  我看看......要一张。
[Character(name="avg_npc_090")]
[name="干员巴蒂"]  黑角呢?
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  俺出局了。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  黑角大哥今天手气不怎么样嘛。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  哎哎,看来一定是出门的时候戴错了面具啊!可恶!
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=1)]
[name="干员巴蒂"]  最近你忙得够呛吧?我听说你不光出了挺多外勤任务,还经常陪其他干员模拟训练。
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  这个啊,偶尔加个班,不算啥。
[name="黑角"]  再说,俺还挺喜欢跟那帮新来的年轻人一起训练的。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  黑角大哥向来挺受欢迎的吧?
[name="干员迪伦"]  我刚来的时候,看你戴着面具,还以为是个严肃的老前辈,话都不敢多说一句,谁能想到,训练完你就拉我来喝酒了......
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  老前辈?俺真有那么老了?你这么说,这顿酒俺可不请了!
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="干员迪伦"]  大哥!我是说大哥。
[Character(name="avg_npc_012", name2="avg_npc_090", focus=1)]
[name="干员迪伦"]  好大哥,我还要一张牌。
[Character(name="avg_npc_012", name2="avg_npc_090", focus=2)]
[name="干员巴蒂"]  我说迪伦,要是你多出来走动走动,而不是老憋在驾驶舱里,你也会更受欢迎。
[Character(name="avg_npc_012", name2="avg_npc_090", focus=1)]
[name="干员迪伦"]  算了吧,还是偷懒比较适合我。要不是黑角大哥喊我,我才不想出来。
[Character(name="avg_npc_090", name2="avg_npc_089", focus=2)]
[name="干员查德"]  ......换我也想躲着。
[name="干员查德"]  上次看到黑角和博士一块出来,我一下条件反射,都躲墙后面去了。
[Character(name="avg_npc_090", name2="avg_npc_089", focus=1)]
[name="干员巴蒂"]  哈哈,你这也太反应过激了吧?
[Character(name="avg_npc_090", name2="avg_npc_089", focus=2)]
[name="干员查德"]  没办法,上次从龙门回来,我连着做了好几个晚上噩梦。
[name="干员查德"]  好不容易鼓起勇气才能继续在凯尔希医生面前工作,结果看到博士还有当时队里的其他人,眼前一下又冒出了牧群......
[name="干员查德"]  那个场景......太可怕了。
[Character(name="avg_npc_012", name2="avg_npc_089", focus=1)]
[name="干员迪伦"]  哎,你是真的惨。黑角大哥呢?你也去了吧?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  俺还好。
[name="黑角"]  不过那场仗打得是挺激烈,不怪查德,就算是俺,也有点后怕。
[Character(name="avg_npc_089")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="干员查德"]  ......我要来一杯,说到这些,我身上又出汗了。
[Character(name="avg_npc_012")]
[name="干员迪伦"]  我也要,来那个......生命之水兑香草沙士!
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  黑角大哥不喝吗?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  俺不用。
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=1)]
[name="干员巴蒂"]  哟,是怕夜刀小姐说你吧?以前可没见你少喝。
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  嘿嘿。俺年纪比你们大,是该少来几顿。
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=2)]
[delay(time=0.6)]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=0.3, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="黑角"]  ——看俺双鬼绝杀!
[delay(time=0.4)]
[characteraction(name="right", type="move", xpos=100, times=1, fadetime=0.5, block=false)]
[delay(time=0.5)]
[dialog]
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  什么嘛,黑角大哥又在唬人。你每次唬人的时候,都假得不得了啊!
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="黑角"]  (挠面具)是这样吗?
[name="黑角"]  哎哎,不是说戴着面具让人看不清表情,会更容易唬住人的吗?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  还有语气啊,黑角大哥一想唬人,语气就会变得特别夸张!就跟告诉所有人你要上了一样,这不是谁都知道你在演戏了吗?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  哦?看来俺的演技,还需要精进啊。
[name="黑角"]  没办法了,这一轮算俺的,你们随便喝。
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=2)]
[name="干员查德"]  ......那我不客气了,再来一杯。
[Character(name="avg_npc_090", name2="avg_npc_089", focus=1)]
[name="干员巴蒂"]  少喝些,查德。我可不想再看你抱着马桶边哭边吐嘴里不停喊女儿和前妻名字了。
[name="干员巴蒂"]  上回庆功宴上,要不是黑角把你扛回家,你能在博士和凯尔希医生面前丢人丢一晚上。
[Character(name="avg_npc_090", name2="avg_npc_089", focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="干员查德"]  (呻吟)
[Character(name="avg_npc_012", name2="avg_npc_090", focus=1)]
[name="干员迪伦"]  可别再说了,再说查德就恨不得马上抱着酒瓶晕过去了吧哈哈。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  查德是心里难受,干了一场硬仗,活着回来了,却没办法跟重要的人说。这滋味俺懂,你们别笑话他了。
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=2)]
[name="干员查德"]  谢谢......我,我也是真的怕......我好佩服你啊,黑角,什么场面都不见你紧张......
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=1)]
[name="黑角"]  俺也就是多见了几次,慢慢地大家都会习惯的。
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=2)]
[name="干员查德"]  回来以后,我还是忍不住想那个场面。那种情况,那种地方......如果仅仅只凭我个人意志的话,我既没办法往前走,也不敢往后退。
[name="干员查德"]  凯尔希医生让我想想我的女儿。她说,要是能打赢的话,我还有机会见到她。
[name="干员查德"]  唉......我心里知道的,医生,无论我有没有死在那个地方,能不能见到她都不是我能说了算的。
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=1)]
[name="黑角"]  俺明白的。
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=2)]
[name="干员查德"]  我之所以......之所以能走下去,是因为她说我们可以赢。我选择了......呃,听她的。
[name="干员查德"]  等回来以后,我再看到她和博士,我就觉得特别丢人。有那么一瞬间,我竟然怀疑我们赢不了!
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=1)]
[name="黑角"]  不是俺安慰你,查德,你这种想法,俺也有过。
[name="黑角"]  俺过去打过很多仗。那时候,俺只是一场接着一场战斗下去,打到最后谁输谁赢都不关俺这种小角色的事。
[name="黑角"]  觉得赢不了是常有的事。打不过了就逃,活命要紧。日子能马马虎虎过下去就成。
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=1)]
[name="干员巴蒂"]  这很正常,挺多佣兵都是这个想法。
[name="干员巴蒂"]  我过去在外面开安保公司,也是拿多少钱干多少活,旁的一概不问。
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  可换成俺们罗德岛,一样是东家,俺在这里,想法有点变了。
[name="黑角"]  跟着博士他们出了不少任务,俺渐渐会想,要是能赢,而且还能一直赢下去的话,真的不赖嘛!
[name="黑角"]  这么想着,日子一天天过下去,战场上不偷懒了,就连训练都有劲,简直跟那些年轻人一样。
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=2)]
[name="干员查德"]  那我也想赢。我从来相信医生他们在做的事情。
[name="干员查德"]  我想见我女儿,虽然理智点想,那可能性真的很低。但我也不会放弃这种可能性。
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=1)]
[name="黑角"]  嘿嘿,这不是挺有干劲的嘛!
[name="黑角"]  罗德岛总归需要俺们这样的人的。没那么厉害,会犹豫,会害怕,难道是俺们的错吗?
[name="黑角"]  博士跟俺说,“守住自己的位置”,俺做到了。俺对得起这份工钱,也对得起博士的信任。
[name="黑角"]  你也跟着凯尔希医生走到了最后。回来以后,她难道说你了吗?
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=2)]
[name="干员查德"]  没有。她......她还表扬了我。
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=1)]
[name="黑角"]  你看,俺说的没错吧?
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=2)]
[name="干员查德"]  哎,听你这么说,我也想开了点。
[name="干员查德"]  可我还是没有你那种好心态。顶多下回看到博士不躲到柱子后面去,主动打个招呼吧。再怎么说,那也是好多老干员嘴里的厉害人物。
[name="干员查德"]  虽说上次一起出任务......嗝,到最后也没能说上几句话。
[name="干员查德"]  这么想想的话,博士肯定已经不记得我了......唔呃......
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[delay(time=0.1)]
[Character(name="avg_npc_090", name2="avg_npc_089", focus=1)]
[name="干员巴蒂"]  哎,查德,你果然又喝多了。
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=1)]
[name="黑角"]  俺来给你顺顺气。
[characteraction(name="left", type="move", xpos=80, times=1, fadetime=0.5, block=false)]
[Dialog]
[delay(time=0.6)]
[name="黑角"]  好一点没?
[delay(time=0.6)]
[dialog]
[characteraction(name="left", type="move", xpos=-80, times=1, fadetime=0.5, block=false)]
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=2)]
[name="干员查德"]  呼......好些了......
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=1)]
[name="黑角"]  俺要说啊,遮着脸的人未必不好相处,你们看俺不就知道了?
[name="黑角"]  现在的博士,下了战场以后的样子,你可以去多见见。
[name="黑角"]  等熟了以后,你就知道,博士跟俺们都差不多,两个眼睛一张嘴,会偷懒,会犯错误,还天天为了船上各个部门的排班表发愁。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  哎,说起来,过一阵我出外勤,博士可能会一起去!
[name="干员迪伦"]  真是个好机会啊,在这一瞬间,我对博士的好奇,居然超过了对黑角大哥面具底下有什么的好奇!
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  哈哈......那挺好。
[Character(name="avg_npc_090", name2="avg_npc_089", focus=1)]
[name="干员巴蒂"]  查德还好吗?我们要不要继续?
[Character(name="avg_npc_090", name2="avg_npc_089", focus=2)]
[name="干员查德"]  咳......继续吧,我好多啦。
[stopmusic(fadetime=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_bar_1",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[playMusic(intro="$warm_intro", key="$warm_loop", volume=0.4)]
[Character(name="avg_npc_012", name2="avg_npc_090", focus=2)]
[name="干员巴蒂"]  你什么牌?
[Character(name="avg_npc_012", name2="avg_npc_090", focus=1)]
[name="干员迪伦"]  大蕉同花顺!
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  黑角大哥,你可又输啦!
[Character(name="avg_npc_012", name2="avg_npc_090", focus=2)]
[name="干员巴蒂"]  再喝下去的话,我们得把酒柜喝空了。得换点别的赌注。
[Character(name="avg_npc_012", name2="avg_npc_090", focus=1)]
[name="干员迪伦"]  那......再输的话,黑角大哥把面具摘了吧!
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  嘿嘿,这可不好。不是俺不乐意,是你们会失望的。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  哎,越是这么说,我就越好奇啊!好奇得不得了,甚至做噩梦都会梦到......
[Character(name="avg_npc_012", name2="avg_npc_089", focus=2)]
[name="干员查德"]  梦到啥了?
[Character(name="avg_npc_012", name2="avg_npc_089", focus=1)]
[name="干员迪伦"]  ......梦到黑角大哥终于摘下了面具,面具底下还是另一个面具。一层层的,没完没了。
[Character(name="avg_npc_012", name2="avg_npc_089", focus=2)]
[name="干员查德"]  还真是个噩梦,我鸡皮疙瘩都起来了。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  哎呦,这梦真不错,俺喜欢。
[name="黑角"]  要是真能一口气戴上好几个面具,俺每回出门都不用发愁挑哪个咯。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  可别这样,求你了,好大哥......我不想天天梦到你啊!
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=1)]
[name="干员巴蒂"]  啧啧,都让迪伦梦里天天见了,看来秘密有时候也是魅力的来源啊。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  俺没唬你们,俺真没什么秘密,你们要是真想看的话,俺也可以——
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="干员迪伦"]  呃,算啦!
[name="干员迪伦"]  黑角大哥还是维持老样子比较好,真要摘了面具,恐怕我都不习惯。
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=1)]
[name="干员巴蒂"]  那,还是老规矩?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  你们啊,又要叫俺讲故事?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  快来快来,黑角大哥的小故事,最佳打牌助兴节目。
[Character(name="char_500_noirc_1")]
[name="黑角"]  嗯,俺想想,上回说到哪啦......
[delay(time=0.4)]
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=2)]
[name="干员查德"]  说到下雨天的晚上,一对母女躲在一间......破庙里?然后遇到了一只鬼。
[Character(name="avg_npc_012", name2="avg_npc_089", focus=1)]
[name="干员迪伦"]  哇,查德,你记性真好!就是这里,很像恐怖电影。然后呢?
[Character(name="char_500_noirc_1")]
[name="黑角"]  ——那只鬼,是去杀人的。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  去杀人的?我还以为那鬼是个好人。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  那会儿,鬼只是鬼,有人叫他杀人,他就去了。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  听起来还挺惨的......
[Character(name="char_500_noirc_1")]
[name="黑角"]  鬼打晕了那母亲,一把抓起那女娃娃,发现她还只有七八岁,已经怕得喊不出来话。
[name="黑角"]  为了任务,没办法,鬼一边这么想,一边准备对女娃痛下杀手。
[name="黑角"]  这时候,他发现自己的攻击被一把刀挡了下来。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="干员迪伦"]  好帅!
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  是的,很帅,俺也这么觉得。呃,俺是说,故事里的鬼也这么觉得。
[Character(name="char_500_noirc_1")]
[name="黑角"]  那个刀光,在晚上看起来特别亮。鬼不得不退开了一点。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="干员迪伦"]  我知道了,这是来救那对母女的英雄吧?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  哈,鬼本来也这么以为。
[Character(name="char_500_noirc_1")]
[name="黑角"]  鬼心想,打不过就算了,鬼对杀人本身也没兴趣。装作受点伤,就当任务失败,回去也不会被找麻烦。
[name="黑角"]  然后鬼才发现......挡下鬼的攻击的,是另一只鬼。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  啊?那只鬼为什么要保护那对母女?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  当时鬼也不懂。尤其是另一只鬼看起来,是另一个家族的手下。她家主上和鬼的主上一样,都想要那个女娃的命。
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=2)]
[name="干员查德"]  什么啊?拦下来只是为了自己杀吗?
[Character(name="char_500_noirc_1", name2="avg_npc_089", focus=1)]
[name="黑角"]  鬼也这么猜。鬼和另一只鬼交手了一番,却发现对方是真的想救人。
[Character(name="char_500_noirc_1")]
[name="黑角"]  鬼就问她,你到底在做什么?!
[name="黑角"]  另一只鬼告诉他,她什么都不想做。她只是不想再伤害无辜的人了。
[name="黑角"]  鬼惊呆了。鬼没想过,他们还能做这种选择。
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=1)]
[name="干员巴蒂"]  哎,听起来是个温柔的好人......呃,好鬼。
[Character(name="char_500_noirc_1")]
[name="黑角"]  是啊。当时鬼就决定,放过那个女娃娃。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  因为鬼被另一只鬼打动了吗?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  哈......也可能是因为鬼打不过她。
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=1)]
[name="干员巴蒂"]  主动放弃任务,可相当于叛逃了。双方势力都不会轻易放过叛徒的吧?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  对,所以鬼发现,只能和另一个鬼一起逃了。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  啊,一起亡命天涯!从恐怖故事变成浪漫故事了。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  也没那么浪漫吧?想要逃走,很不容易......一起受伤,一起得病。好几次差点就死了。
[name="黑角"]  还有,另一只鬼见不得日光。老是戴着面具的话,走到哪里都不容易得到信任。
[name="黑角"]  鬼琢磨着,戴面具明明不错啊,就费了老大劲,也搞来了一堆面具。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  一堆面具?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  是啊,那可真是不容易。每一款面具,都在不同的家族里传承千年,有着不为人知的神秘力量......
[Character(name="avg_npc_090", name2="char_500_noirc_1", focus=1)]
[name="干员巴蒂"]  这越说越玄乎了啊。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  面具都有啥神秘力量啊?
[Character(name="char_500_noirc_1")]
[name="黑角"]  比方说,戴上就能让人不老不死,力气大增什么的。
[name="黑角"]  就说那一天,鬼拿到了最厉害的一个面具,为此付出了很大代价,差点死了。
[name="黑角"]  另一只鬼很心疼他,背后追兵也不少,鬼急中生智,立刻把那面具戴上了!
[name="黑角"]  那一瞬间,飞沙走石,敌人纷纷变色——
[Character(name="char_500_noirc_1")]
[CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="黑角"]  鬼大喝一声,“俺超越了极限!”
[delay(time=0.3)]
[name="黑角"]  ......然后就大发神威,把敌人都打退了。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="干员迪伦"]  啊?什么嘛?这结局也太草率了吧!每次故事讲到最后,都感觉黑角大哥越说越离谱......
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  哎呦,俺是不是赢了?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="干员迪伦"]  诶诶?!我听故事听得太入迷了......
[Character(name="avg_npc_012", name2="avg_npc_089", focus=2)]
[name="干员查德"]  我也是......
[Character(name="avg_npc_090", name2="avg_npc_089", focus=1)]
[name="干员巴蒂"]  谁不是呢。
[Character(name="avg_npc_012", name2="avg_npc_090", focus=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="干员迪伦"]  我明白了!这就是黑角大哥的独门技巧吧?
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  嘿嘿,比演戏唬人有效率多了。
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=1)]
[name="干员迪伦"]  唉,好想继续听两只鬼的故事啊......
[name="干员迪伦"]  上次那个风雪夜一只鬼连挑十大将也很精彩!
[Character(name="avg_npc_012", name2="char_500_noirc_1", focus=2)]
[name="黑角"]  得下回了,俺瞧着,查德的眼皮都快黏一块咯。
[name="黑角"]  等你结束外勤任务,俺们就又能喝一顿。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_bar_1",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Character(name="char_empty")]
[characteraction(name="middle", type="move", xpos=200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="middle", type="move", xpos=-200, fadetime=1, block=false)]
[Character(name="char_500_noirc_1",fadetime=0.7)]
[delay(time=2)]
[name="黑角"]  哎,那是博士吧?
[Character(name="avg_npc_012")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="干员迪伦"]  什么?我光顾着打牌了,竟然没注意!
[name="干员迪伦"]  刚刚我们说的那些话,岂不是都......
[Character(name="avg_npc_012", name2="avg_npc_089", focus=2)]
[name="干员查德"]  我......咳咳咳......我头好晕......
[Character(name="avg_npc_090", name2="avg_npc_089", focus=1)]
[name="干员巴蒂"]  装醉也晚了,查德。
[Character(name="char_500_noirc_1")]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[delay(time=0.6)]
[name="黑角"]  博士,真没想到你也会来酒吧啊。
[Decision(options="阿米娅推荐我过来放松一下。;......;我的迷彩模块失效了吗?", values="1;2;3")]
[Predicate(references="1;2;3")]
[Character(name="avg_npc_089")]
[name="干员查德"]  干嘛捅我你们......
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="干员查德"]  咳......博士,好久不......呃,晚上好!
[name="干员查德"]  呼......
[Decision(options="晚上好,干员查德、干员迪伦、干员巴蒂、干员黑角。", values="1")]
[Predicate(references="1")]
[Character(name="avg_npc_089")]
[name="干员查德"]  博士你......你居然记得我们全部人的名字?!
[Character(name="char_500_noirc_1")]
[name="黑角"]  博士的记性还是这么好啊。
[name="黑角"]  要熟悉山一样高的文件,还要一下子记住俺们这么多人的名字,可不大容易。博士,您别累着。
[Decision(options="这是应该的。;......;PRTS会帮我。", values="1;2;3")]
[Predicate(references="1;2;3")]
[Character(name="avg_npc_090")]
[name="干员巴蒂"]  博士,我们正准备收摊了,就不打扰您了。
[Character(name="avg_npc_012")]
[name="干员迪伦"]  嗯,博士,外勤任务见!
[Character(name="avg_npc_012", name2="avg_npc_089", focus=1)]
[name="干员迪伦"]  溜了溜了,查德,你还杵着干什么?
[Character(name="avg_npc_089")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="干员查德"]  啊?好......咳,博士,再见。
[Dialog]
[PlaySound(key="$rungeneral", volume=0.6)]
[Character(fadetime=1,block=true)]
[Delay(time=2)]
[Character(name="char_500_noirc_1")]
[name="黑角"]  博士,不介意俺坐在这里吧?
[name="黑角"]  刚才啊,俺们下班聚聚,一边喝酒一边胡说八道呢,让您看笑话了。
[name="黑角"]  他们对博士还不算了解。但俺心里明白得很,博士是个很有意思的大好人。
[name="黑角"]  是您的指挥,让俺这样的人,也能在乱糟糟的场面上找到正确的位置。
[name="黑角"]  俺的位置,就在这里。
[Decision(options="吃炭烤沙虫腿吗?;来点仙人掌干拌辣椒老妈?", values="1;2")]
[Predicate(references="1;2")]
[name="黑角"]  都行,都是美味。
[name="黑角"]  要不要跟俺喝一杯啊,博士?偶尔来一杯,不打紧的。
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image]