2023年政策修订增补工作正在进行中,欢迎参与!
  • Moegirl.ICU:萌娘百科流亡社群 581077156(QQ),欢迎对萌娘百科运营感到失望的编辑者加入
  • Moegirl.ICU:账号认领正在试运行,有意者请参照账号认领流程

明日方舟/干员密录/第三十三期

萌娘百科,万物皆可萌的百科全书!转载请标注来源页面的网页链接,并声明引自萌娘百科。内容不可商用。
跳转到导航 跳转到搜索
{
    "注释": [
        "在下方添加数据,格式如下:",
        {
            "游戏剧情文本内音乐文件名": "萌百共享站音乐文件名"
        },
        "注意:数据后必须有英文逗号;所有的双引号和冒号必须是英文符号。"
    ],
    "babel_intro": "M_dia_babel_intro",
    "babel_loop": "M_dia_babel_loop",
    "ekg_loop": "D_avg_ekg_loop",
    "radio": "D_avg_radio",
    "phone": "D_avg_phone",
    "slideshow": "D_avg_slideshow",
    "d_gen_walk_n": "D_gen_walk_n",
    "d_gen_explo_n": "D_gen_explo_n",
    "d_gen_thunders_amb": "D_gen_thunders_amb",
    "d_sp_chixiaobadao": "D_sp_chixiaobadao",
    "d_gen_signalbomb": "D_gen_signalbomb",
    "d_gen_surfacefrozen": "D_gen_surfacefrozen",
    "d_gen_soldiersrun": "D_gen_soldiersrun",
    "d_sp_ballista": "D_sp_ballista",
    "d_gen_dooropen": "D_gen_dooropen",
    "d_gen_doorclose": "D_gen_doorclose",
    "d_sp_amiyakilling": "D_sp_amiyakilling",
    "d_gen_transmissionget": "D_gen_transmissionget",
    "d_gen_heartbeat": "D_gen_heartbeat",
    "p_imp_arrow_h": "P_imp_arrow_h",
    "beach": "D_amb_beach",
    "doorclosequite": "D_gen_doorclosequite",
    "doorknockquite": "D_gen_doorknockquite",
    "dooropenquite": "D_gen_dooropenquite",
    "fireworks": "D_gen_fireworks",
    "leaveshake": "D_gen_leaveshake",
    "phonevibration": "D_gen_phonevibration",
    "runsand": "D_gen_runsand",
    "smallearthquake": "D_gen_smallearthquake",
    "livecrowd": "D_gen_livecrowd",
    "blizzard": "D_amb_blizzard",
    "pistol": "D_gen_pistol",
    "drift": "D_gen_drift",
    "sheildimpact": "D_gen_sheildimpact",
    "bottlebroken": "D_gen_bottlebroken",
    "sportscarstart": "D_gen_sportscarstart",
    "motorbikestart": "D_gen_motorbikestart",
    "rungeneral": "D_gen_rungeneral",
    "knifegore": "D_gen_knifegore",
    "fightgeneral": "D_gen_fightgeneral",
    "transmission": "D_gen_transmission",
    "e_imp_sword_h": "E_imp_sword_h",
    "e_skill_bslimeexplo_n": "E_skill_bslimeexplo_n",
    "e_skill_skulsrshot": "E_skill_skulsrshot",
    "e_skill_skulsrexplo": "E_skill_skulsrexplo",
    "e_skill_skulsrsword": "E_skill_skulsrsword",
    "e_skill_driftsand": "E_skill_driftsand",
    "e_skill_demonkatk": "E_skill_demonkatk",
    "p_skill_chimera": "P_skill_chimera",
    "p_skill_blacktimewand_shot": "P_skill_blacktimewand_shot",
    "p_skill_blacktimewand": "P_skill_blacktimewand",
    "p_skill_spiritexplo": "P_skill_spiritexplo",
    "b_char_defboost": "B_char_defboost",
    "tokenset": "B_char_tokenset",
    "getcast": "B_char_getcast",
    "flashback": "G_ui_stagepush",
    "flashback2": "G_ui_stagepull",
    "e_atk_magmasnail_n": "E_atk_magmasnail_n",
    "e_atk_bigaxe_d": "E_atk_bigaxe_d",
    "e_atk_bales_n": "E_atk_bales_n",
    "e_atk_arrow_h": "E_atk_arrow_h",
    "e_atk_blunt_n": "E_atk_blunt_n",
    "e_atk_magic_n": "E_atk_magic_n",
    "e_atk_saw_n_1": "E_atk_saw_n_1",
    "e_atk_saw_n_2": "E_atk_saw_n_2",
    "b_char_rockexplo": "B_char_rockexplo",
    "char_emp": "B_char_emp",
    "p_imp_axe_h": "P_imp_axe_h",
    "p_imp_grenade_n": "P_imp_grenade_n",
    "p_imp_amiyamag_h": "P_imp_amiyamag_h",
    "p_imp_whip_h": "P_imp_whip_h",
    "p_imp_blunt_h": "P_imp_blunt_h",
    "p_imp_sword_n": "P_imp_sword_n",
    "p_imp_tekken_h": "P_imp_tekken_h",
    "p_imp_naginata_elc": "P_imp_naginata_elc",
    "p_atk_smg_h": "P_atk_smg_h",
    "p_atk_elecball_n": "P_atk_elecball_n",
    "mist_loop": "M_dia_mist_loop",
    "mist_intro": "M_dia_mist_intro",
    "calamity_intro": "M_dia_calamity_intro",
    "calamity_loop": "M_dia_calamity_loop",
    "escape_intro": "M_dia_escape_intro",
    "escape_loop": "M_dia_escape_loop",
    "escapebattle_intro": "M_bat_escapebattle_intro",
    "escapebattle_loop": "M_bat_escapebattle_loop",
    "m_bat_game02_intro": "M_bat_game02_intro",
    "m_bat_game02_loop": "M_bat_game02_loop",
    "normalbattle_intro": "M_bat_normalbattle_intro",
    "normalbattle_loop": "M_bat_normalbattle_loop",
    "normal01_intro": "M_bat_normal01_intro",
    "normal01_loop": "M_bat_normal01_loop",
    "normal02_intro": "M_bat_normal02_intro",
    "normal02_loop": "M_bat_normal02_loop",
    "normal03_intro": "M_bat_normal03_intro",
    "normal03_loop": "M_bat_normal03_loop",
    "m_bat_epic_intro": "M_bat_epic_intro",
    "m_bat_epic_loop": "M_bat_epic_loop",
    "longmenbat_intro": "M_bat_longmenbat_intro",
    "longmenbat_loop": "M_bat_longmenbat_loop",
    "farce_intro": "M_dia_farce_intro",
    "farce_loop": "M_dia_farce_loop",
    "bar_intro": "M_avg_longmenbar_intro",
    "bar_loop": "M_avg_longmenbar_loop",
    "darkalley_intro": "M_avg_longmendarkalley_intro",
    "darkalley_loop": "M_avg_longmendarkalley_loop",
    "marketplace_intro": "M_avg_longmenmarketplace_intro",
    "marketplace_loop": "M_avg_longmenmarketplace_loop",
    "storyendjp_intro": "M_avg_storyendjp_intro",
    "storyendjp_loop": "M_avg_storyendjp_loop",
    "chasing_intro": "M_bat_chasing_intro",
    "chasing_loop": "M_bat_chasing_loop",
    "gorgeousdebut_intro": "M_bat_gorgeousdebut_intro",
    "gorgeousdebut_loop": "M_bat_gorgeousdebut_loop",
    "kingmouse_intro": "M_bat_kingmouse_intro",
    "kingmouse_loop": "M_bat_kingmouse_loop",
    "penguinlogistics_intro": "M_sys_penguinlogistics_intro",
    "penguinlogistics_loop": "M_sys_penguinlogistics_loop",
    "speedoflight_intro": "M_avg_speedoflight_intro",
    "speedoflight_loop": "M_avg_speedoflight_loop",
    "longmenbatimp_intro": "M_bat_longmenbatimp_intro",
    "longmenbatimp_loop": "M_bat_longmenbatimp_loop",
    "longmenoffice_intro": "M_bat_longmenoffice_intro",
    "longmenoffice_loop": "M_bat_longmenoffice_loop",
    "chernormal_intro": "M_bat_qiecheng_intro",
    "chernormal_loop": "M_bat_qiecheng_loop",
    "cherimp_intro": "M_bat_qiechengimp_intro",
    "cherimp_loop": "M_bat_qiechengimp_loop",
    "epic_intro": "M_bat_epic_intro",
    "epic_loop": "M_bat_epic_loop",
    "indust_intro": "M_bat_indust_intro",
    "indust_loop": "M_bat_indust_loop",
    "darkness01_intro": "M_dia_darkness01_intro",
    "darkness01_loop": "M_dia_darkness01_loop",
    "darkness02_intro": "M_dia_darkness02_intro",
    "darkness02_loop": "M_dia_darkness02_loop",
    "frostnova_intro": "M_bat_frostnova_intro",
    "frostnova_loop": "M_bat_frostnova_loop",
    "void_intro": "M_sys_void_intro",
    "void_loop": "M_sys_void_loop",
    "tech_intro": "M_sys_tech_intro",
    "tech_loop": "M_sys_tech_loop",
    "lab_intro": "M_sys_lab_intro",
    "lab_loop": "M_sys_lab_loop",
    "m_sys_science_intro": "M_sys_science_intro",
    "m_sys_science_loop": "M_sys_science_loop",
    "m_dia_street_intro": "M_dia_street_intro",
    "m_dia_street_loop": "M_dia_street_loop",
    "victory_intro": "M_bat_victory_intro",
    "victory_loop": "M_bat_victory_loop",
    "loading_intro": "M_sys_loading_intro",
    "loading_loop": "M_sys_loading_loop",
    "failed_intro": "M_bat_failed_intro",
    "failed_loop": "M_bat_failed_loop",
    "fesedm_intro": "M_bat_fesedm_intro",
    "fesedm_loop": "M_bat_fesedm_loop",
    "fesmetal_intro": "M_bat_fesmetal_intro",
    "fesmetal_loop": "M_bat_fesmetal_loop",
    "fesready_intro": "M_sys_fesready_intro",
    "fesready_loop": "M_sys_fesready_loop",
    "volcano_intro": "M_bat_volcano_intro",
    "volcano_loop": "M_bat_volcano_loop",
    "emperor_intro": "M_sys_emperor_intro",
    "emperor_loop": "M_sys_emperor_loop",
    "nightoflongmen_intro": "M_dia_nightoflongmen_intro",
    "nightoflongmen_loop": "M_dia_nightoflongmen_loop",
    "newhope01_intro": "M_dia_newhope01_intro",
    "newhope01_loop": "M_dia_newhope01_loop",
    "frostnovadie_intro": "M_avg_frostnovadie_intro",
    "frostnovadie_loop": "M_avg_frostnovadie_loop",
    "loneliness_intro": "M_avg_loneliness_intro",
    "loneliness_loop": "M_avg_loneliness_loop",
    "frostnovaevolution_intro": "M_bat_frostnovaevolution_intro",
    "frostnovaevolution_loop": "M_bat_frostnovaevolution_loop",
    "snowmonster_intro": "M_bat_snowmonster_intro",
    "snowmonster_loop": "M_bat_snowmonster_loop",
    "path_intro": "M_dia_path_intro",
    "path_loop": "M_dia_path_loop",
    "---请在上方添加数据---": "---请在上方添加数据---"
}
[
   "BACKGROUND",
   "BACKGROUNDTWEEN",
   "BGEFFECT",
   "BLOCKER",
   "CAMERAEFFECT",
   "CAMERASHAKE",
   "CHAA",
   "CHARACTER",
   "CHARACTERACTION",
   "CHARACTERCUTIN",
   "CHARSLOT",
   "CONSUMEGUIDEONSTORYEND",
   "CURTAIN",
   "DALAY",
   "DALEY",
   "DEALY",
   "DECISION",
   "DELAT",
   "DELAU",
   "DELAY",
   "DELAY9TI",
   "DELAYT",
   "DIALO",
   "DIALOG",
   "EFFECT",
   "FADETIME",
   "GOTOPAGE",
   "HIDEITEM",
   "IMAGE",
   "IMAGEROTATE",
   "IMAGETWEEN",
   "LARGEBG",
   "LARGEBGTWEEN",
   "MULTILINE",
   "MUSICVOLUME",
   "MUSICVOLUNE",
   "NAME",
   "PALYSOUND",
   "PLAYMUSIC",
   "PLAYSOUND",
   "POPUPDIALOG",
   "PREDICATE",
   "SHOWITEM",
   "SKIPNODE",
   "SKIPTOTHIS",
   "SOUNDVOLUME",
   "STARTBATTLE",
   "STICKER",
   "STICKERCLEAR",
   "STOPMUCIS",
   "STOPMUSIC",
   "STOPSOUND",
   "SUBTITLE",
   "THEATER",
   "TUTORIAL",
   "VIDEO"
]

明日方舟
 欢迎来到萌娘百科
「明日方舟」专题!
本页面所使用游戏文本及数据,仅以介绍为目的引用,其著作权属于上海鹰角网络科技有限公司
希望您能一同参与建设明日方舟」系列专题(编辑导航页面)

[ 显示全部 ]

萌百鹰角组
萌娘百科鹰角网络编辑组正在重建中,欢迎有意愿作出贡献的人加入我们。查看本专题的「编辑指南
编辑组(重建中)QQ群:720401271。入群请注明萌百ID并务必严格遵守编辑指南和群公告。


明日方舟/干员密录 > 第三十三期

伺夜

莱昂图索希望接受审判。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 未来将至
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="33_g3_srccourt",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$mist_intro",key="$mist_loop", volume=0.4)]
[PlaySound(key="$d_avg_crwddiscuss_inside", channel="a",loop=true,volume=0.3)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=2)]
[name="敏锐的家族陪审员"]啧啧,今天的法庭可真热闹。
[name="沉着的家族陪审员"]今天的审判对一般市民开放,还会同步现场直播,凑热闹的人可太多了。
[name="敏锐的家族陪审员"]呵,我还是头一次看到那些代表不同家族的陪审员到得如此整齐。这与其说是一场审判,不如说是一场新闻发布会。
[name="沉着的家族陪审员"]毕竟,今天站上法庭的,可是莱昂图索·贝洛内。
[name="沉着的家族陪审员"]西西里夫人下达了“家族不得介入新城市”的命令,却没有说她打算怎么办,所有人正摸不着头脑呢。
[name="沉着的家族陪审员"]如今,代表西西里夫人的法院终于有所动作了,当然万众瞩目。
[name="敏锐的家族陪审员"]不过,审判他的可是那个拉维妮娅,她和贝洛内的关系可是众所周知的。
[name="沉着的家族陪审员"]贝洛内都已经被除名了,她还能和贝洛内有什么关系。
[name="沉着的家族陪审员"]倒不如说,她现在主动站出来审判莱昂图索,就是急着想要和贝洛内撇清关系吧。
[name="敏锐的家族陪审员"]加上西西里夫人明确出现在了这座城市,她这样也是给自己名义上的主子作个秀。
[name="敏锐的家族陪审员"]倒是打得好算盘。
[name="沉着的家族陪审员"]谁知道呢。
[name="沉着的家族陪审员"]无论如何,既然贝纳尔多是那场混乱的主谋,他的儿子当然脱不了干系,今天的审判,应当会给我们一个答案。
[name="敏锐的家族陪审员"]说得也是。
[name="沉着的家族陪审员"]看,法官来了。
[Dialog]
[Delay(time=1)]
[PlaySound(key="$d_gen_walk_n",volume=0.7)]
[Character(name="avg_4065_judge_1#1$1",fadetime=1)]
[Delay(time=2)]
[CameraShake(duration=0.3, xstrength=15, ystrength=8, vibrato=30,fadeout=true,  randomness=20, block=false)]
[PlaySound(key="$gavel2",volume=1)]
[name="拉维妮娅"]安静。
[Dialog]
[StopSound(channel="a", fadetime=2)]
[Delay(time=2)]
[Character(name="avg_4065_judge_1#1$1")]
[name="拉维妮娅"]想必有许多人对今天的审判感到不解。
[name="拉维妮娅"]这也是理所当然的事情,因为许多人只知道今天要审判的人,却不知道今天要审理的案件内容。
[name="拉维妮娅"]请各位少安毋躁。
[name="拉维妮娅"]......
[Character(name="avg_4065_judge_1#2$1")]
[name="拉维妮娅"]想必没有人会忘记,一周前的那一天。
[Character(name="avg_4065_judge_1#8$1")]
[name="拉维妮娅"]那一天发生了太多的事情,食品安全部部长卢比奥的广播,以及随之而来的,席卷全城的混乱。
[name="拉维妮娅"]有许多人在那场混乱中丧命,也有许多人对那场混乱感到恐慌。
[Character(name="avg_4065_judge_1#1$1")]
[name="拉维妮娅"]所幸,这场混乱最后得到了平息。
[name="拉维妮娅"]现在,许多人已经知道,引起这场混乱的,正是同样在这场混乱中殒命的贝纳尔多·贝洛内本人。
[name="拉维妮娅"]然而,他的目的,他的动机,却始终是一个谜。
[name="拉维妮娅"]而在那次事件中,有另外一个人也扮演了重要的角色。那个人,正是贝纳尔多·贝洛内之子,莱昂图索·贝洛内。
[name="拉维妮娅"]把人带上来。
[character]
[Dialog]
[PlaySound(key="$d_gen_walk_n",volume=0.7)]
[PlaySound(key="$d_avg_crwddiscuss_inside", channel="a",loop=true,volume=0.4)]
[Character(name="avg_427_vigil_1#1$1",name2="avg_npc_698_1#1$1",fadetime=1)]
[Delay(time=2)]
[PlaySound(key="$gavel1",volume=1)]
[Character(name="avg_4065_judge_1#1$1")]
[name="拉维妮娅"]安静。
[Character(fadetime=0.5)]
[Dialog]
[StopSound(channel="a", fadetime=1)]
[Delay(time=1.5)]
[Character(name="avg_427_vigil_1#7$1",fadetime=1)]
[Delay(time=2)]
[name="莱昂图索"]在场的各位,有的可能第一次见到我,有的可能早就知道我了。
[name="莱昂图索"]还是做一个自我介绍吧,我叫莱昂图索·贝洛内,现在只是一个普通人。
[Character(name="avg_427_vigil_1#7$1",focus=-1)]
[name="陪审员"]普通人?你不是贝洛内家族的少爷吗?
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]我曾经是,而现在,我已经不再属于任何家族。
[name="莱昂图索"]我知道你们有很多疑问,我会一一解释,不过,首先应当让各位了解,父亲到底做了什么,事情又为何会走到今天这一步。
[Character(name="avg_427_vigil_1#6$1")]
[name="莱昂图索"]这一切,恐怕要从建设部部长卡拉奇之死说起......
[Character]
站在法庭中央,众目睽睽之下,莱昂图索却没有丝毫紧张。
他有条不紊地从那场刺杀开始叙述,将这次事情的全貌向所有人展现。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)]
[Background(image="33_g11_mansionhall",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#1$1",fadetime=0.5)]
[Delay(time=0.5)]
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#1$1",focus=2)]
[name="拉维妮娅"]关于新城市的归属,各个家族那边,看起来已经收到了消息。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#1$1",focus=1)]
[name="莱昂图索"]我知道。“新的移动城市不允许任何家族介入。”
[name="莱昂图索"]她愿意压制住其他家族,足以证明,在那场对话中,她并没有欺骗我们。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#5$1",focus=2)]
[name="拉维妮娅"]但是,从我了解的情况来看,她既没有说新的移动城市将交给谁管理,也没有说明理由。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#5$1",focus=1)]
[name="莱昂图索"]灰厅的运转向来如此。
[name="莱昂图索"]西西里夫人不需要解释一切,她的命令总是绝对的。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#8$1",focus=2)]
[name="拉维妮娅"]但我们需要。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#7$1",focus=2)]
[name="拉维妮娅"]现在,关于新城市的一切正闹得满城风雨,我们必须给所有人一个交代。
[Character(name="avg_427_vigil_1#7$1",name2="avg_4065_judge_1#7$1",focus=1)]
[name="莱昂图索"]是啊,这也是我们眼前的第一个难题。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#7$1",focus=1)]
[name="莱昂图索"]这一切来得太突然了,难道我要做个演讲,告诉他们,“我们将要打造一座没有家族的城市”?
[name="莱昂图索"]那样只会把所有人都吓跑。
[name="莱昂图索"]新的城市中,如果只有你,我,切利尼娜,还有那些相信卢比奥的官员们存在,那我们在第一步就失败了。
[Character(name="avg_427_vigil_1#7$1",name2="avg_4065_judge_1#5$1",focus=1)]
[name="莱昂图索"]我猜,西西里夫人也想看看,我们会怎么解决这个问题吧。
[Character(name="avg_427_vigil_1#7$1",name2="avg_4065_judge_1#5$1",focus=2)]
[name="拉维妮娅"]......你看起来已经有想法了。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#5$1",focus=1)]
[name="莱昂图索"]对。
[name="莱昂图索"]我想请你逮捕我,拉维妮娅。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#4$1",focus=2)]
[name="拉维妮娅"]你说什么?
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#4$1",focus=1)]
[name="莱昂图索"]父亲的所作所为,无论其中蕴含着他怎样的思绪,终究是引起了如此大的混乱。
[name="莱昂图索"]需要有人给所有人一个交代。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#6$1",focus=2)]
[name="拉维妮娅"]但是......
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#6$1",focus=1)]
[name="莱昂图索"]而且,我的所作所为也是一样的,不是吗?
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#6$1",focus=2)]
[name="拉维妮娅"]......
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="33_g3_srccourt",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
刺杀卡拉奇的自导自演,与萨卢佐的联手,对罗塞蒂领袖的刺杀,以及最后启动次级核心区的分离程序。
每一件事都不是秘密,但是,当人们得知这背后的推手竟是贝纳尔多时,还是引得法庭内部惊呼连连。
莱昂图索尽可能客观地,以他所掌握的信息,将父亲的计划和盘托出。
最后,在经过了长达一个小时的叙述后,故事终于抵达了尾声。
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]我知道你们之中有不少人代表各个家族而来,我猜,你们也已经听到了一些风声。
[name="莱昂图索"]那个传言是对的。
[name="莱昂图索"]这一切都是我父亲的手笔,而他之所以要这么做,为的正是——
[Dialog]
[StopMusic(fadetime=1)]
[Delay(time=1)]
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]“一个没有家族的叙拉古”。
[Dialog]
[Character(name="avg_427_vigil_1#7$1",focus=-1)]
[PlaySound(key="$d_avg_crwddiscuss_inside", channel="a",loop=true,volume=0.4)]
[Delay(time=2)]
[StopSound(channel="a", fadetime=2)]
[PlayMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="疑惑的旁听官员"]一个家族的领袖,却是那个想要毁灭所有家族的人,这怎么可能!
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]是啊,就算是我这个做儿子的,在了解到这一切的时候,也是震惊的。
[name="莱昂图索"]这个想法,在父亲的心中扎根了数十年,直到现在,终于开花结果。
[Character(name="avg_427_vigil_1#1$1",focus=-1)]
[name="敏锐的家族陪审员"]莱昂图索,别装了。你的父亲已经死了,而你还活着,所以你才想用这种鬼话来为自己脱罪吧。
[name="沉着的家族陪审员"]毕竟,新城市的归属,我们一清二楚。
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]......我并不介意被代表家族的人这样指责,只要这样能够让你们满意。
[Character(name="avg_427_vigil_1#7$1",focus=-1)]
[name="沉着的家族陪审员"]......
[name="疑惑的市民"]如果这一切的幕后黑手是他,为什么他也死了?
[Character(name="avg_427_vigil_1#2$1")]
[name="莱昂图索"]......
[Character]
狼之主。
莱昂图索几乎要脱口而出,最终却还是压回心中。
因为,与狼之主有关的一切都是那么荒谬可笑。
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]父亲认为,如果家族不应存在,那么,自己也是应该被清除的对象。
[name="莱昂图索"]所以,他在做完一切之后,选择了自尽。
[Character(name="avg_427_vigil_1#7$1",focus=-1)]
[name="易怒的家族陪审员"]这真是我听过的最可笑的笑话!
[name="易怒的家族陪审员"]你难道想说,他是一个无私的人?他做这一切,是为了所有叙拉古的普通人?
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]......恰恰相反。
[Character(name="avg_427_vigil_1#2$1")]
[name="莱昂图索"]我认为父亲是自私的,他的所作所为,皆是为了他记忆中一幅名为叙拉古的画卷。
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]所以,父亲失败了。
[Character(name="avg_427_vigil_1#1$1",focus=-1)]
[name="易怒的家族陪审员"]......原来如此,我明白了。
[name="易怒的家族陪审员"]哈,我就说,为什么贝纳尔多死了,你却还活着。
[name="易怒的家族陪审员"]虽然不知道你用了什么方法,但你恐怕阻止了你的父亲,然后拿这件事向西西里夫人邀功。
[name="易怒的家族陪审员"]所以你才能够从西西里夫人那里获得新城市的管理权,然后站在这里堂而皇之地讲着故事,试图为自己博取一些同情。
[name="易怒的家族陪审员"]我说的没错吧,弑父者?
[Character(name="avg_4065_judge_1#5$1")]
[name="拉维妮娅"]......
[Character(name="avg_427_vigil_1#2$1")]
[name="莱昂图索"]......
[Character]
莱昂图索深吸了一口气,最终却只是挪开视线,没有反驳。
在内心深处,他无法否认这一点。
[Character(name="avg_427_vigil_1#2$1",focus=-1)]
[name="易怒的家族陪审员"]瞧啊,他心虚了!
[Character(name="avg_4065_judge_1#1$1",focus=-1)]
[name="冷静的市民陪审员"]我有一个疑问。
[name="冷静的市民陪审员"]即使我们相信这样的无稽之谈,但是,拉维妮娅法官,这和今天的审判有什么关系?
[name="冷静的市民陪审员"]难道我们要对一个死人的作为下达判决,还要为他的罪行进行量刑?
[Character(name="avg_4065_judge_1#1$1")]
[name="拉维妮娅"]因为莱昂图索并不是作为一个证人,为了给各位讲一些与他父亲有关的事情,并讨论其所作所为而站在这里。
[name="拉维妮娅"]今天要审理的案件,事实上是关于新城市的归属。
[name="拉维妮娅"]莱昂图索擅自决定了这座新城市,以及叙拉古未来的事情。
[name="拉维妮娅"]莱昂图索,就请你讲述一下,西西里夫人为什么会选择你吧。
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]......
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]我在这件事情中,是父亲的协助者,却又是阻止父亲的人。
[name="莱昂图索"]在我了解了这一切之后,我选择了阻止我的父亲。
[name="莱昂图索"]我认为父亲是错误的,他的作为是无法为叙拉古开辟新时代的。
[name="莱昂图索"]将所有家族都拖入斗争,即使家族最后真的不复存在,也不意味着,人们会选择新的生活。
[name="莱昂图索"]但是,在那之上,我认为这确实是一个机会。
[name="莱昂图索"]于是,在事件的最后,我来到了西西里夫人面前并向她提出,我要向叙拉古借一座城市。
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]“一座没有家族存在的城市”。
[Dialog]
[Character(name="avg_427_vigil_1#1$1",focus=-1)]
[PlaySound(key="$d_avg_crwddiscuss_inside", channel="a",loop=true,volume=0.4)]
[Delay(time=1)]
[StopSound(channel="a", fadetime=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="易怒的家族陪审员"]开什么玩笑,西西里夫人怎么可能会同意你的请求!
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]因为这并不是一次请求,而是我对叙拉古发起的一次挑战。
[name="莱昂图索"]父亲选择的方法对西西里夫人来说是在破坏规则,这是她不能容忍的。
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]而我选择的方法......虽然我并不想这么说,但它却是西西里夫人可以允许的,否则,我连站在这里发言的机会都不会有。
[Character]
莱昂图索看向一个方向,那里,站着一名萨科塔神父。
神父戴着眼罩,似乎并没有关注正在进行的庭审。
[Character(name="avg_427_vigil_1#7$1",focus=-1)]
[name="敏锐的家族陪审员"]确实,如果是这样的话,西西里夫人下达的命令,是说得通的......
[name="敏锐的家族陪审员"]不,甚至应该说,只有这种说法才能解释,为什么西西里夫人会做出那样的决定。
[name="沉着的家族陪审员"]......如果这是真的,莱昂图索,你今天的所作所为,无疑只是一场作秀。
[name="沉着的家族陪审员"]审判?你站在这里,不过只是在向我们宣告,你将是这座新城市的所有者而已,不是吗?
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]不,这座城市并不属于我。
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]新的城市将会正常地引入它应有的一切,除了一样东西——“家族”。
[Character(name="avg_427_vigil_1#7$1",focus=-1)]
[name="沉着的家族陪审员"]你真的以为你阻止得了?
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]这是个愚蠢的问题,就好像我问你,家族与普通人的边界真的被尊重过吗?
[name="莱昂图索"]家族愿意遵守西西里夫人定下的规矩,只是因为西西里夫人足够强大。
[name="莱昂图索"]而所谓家族之间的心照不宣,也只是因为没有足够的力量吞掉对方。
[name="莱昂图索"]你们当然会来的,我知道。
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]但是,这一次你们会知道,你们曾经小看了什么东西。
[Character(name="avg_427_vigil_1#8$1")]
[name="莱昂图索"]当然,我也欢迎想要做出改变的家族与新城市合作。
[Character(name="avg_427_vigil_1#8$1",focus=-1)]
[name="冷静的市民陪审员"]“没有家族的城市”,和“没有家族的叙拉古”,我觉得没有什么区别,都是妄想罢了。
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]你说它们是妄想,是因为不切实际,还是说难以实现?
[Character(name="avg_427_vigil_1#1$1",focus=-1)]
[name="冷静的市民陪审员"]......当然是不切实际。
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]父亲的做法无疑是错误的,但我并不认为这两者是不切实际的想法。
[name="莱昂图索"]只是眼下的一切让我们觉得理所当然,所以你才会觉得不切实际。
[Character(name="avg_427_vigil_1#7$1",focus=-1)]
[name="冷静的市民陪审员"]家族在这片土地上根深蒂固,你是不可能把它们连根拔起的,没有人做得到。
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]但家族可以被改变,他们同样可以变得更文明。
[name="莱昂图索"]如果家族无法被消灭,那么本就应当让它们变成别的东西,只要它们变成的东西,是我们想要的,那就是好的。
[Character(name="avg_427_vigil_1#1$1",focus=-1)]
[name="冷静的市民陪审员"]......你真的觉得,你能成功?
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]我或许会失败,但是,难道你不觉得,这其中有尝试的价值吗?
[Character(name="avg_427_vigil_1#7$1",focus=-1)]
[name="冷静的市民陪审员"]......
[name="认真的旁听官员"]你所争取到的,无非是一种西西里夫人的施舍。
[name="认真的旁听官员"]家族依然存在,一切看似摇摇欲坠,却绝没有那么容易倾塌。
[name="认真的旁听官员"]今天你的所作所为是作秀也好,认真的也好,都是因为西西里夫人允许,才能够进行。
[name="认真的旁听官员"]这一切,真的存在意义吗?
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]......悲哀的是,如果这一切不这么发生,那么,恐怕我们只会如同桌布一样被换掉。
[name="莱昂图索"]我并不认为自己的成功是必然的,说实话,那天,我甚至做好了死在那里的准备。
[name="莱昂图索"]但这并不意味着,当机会出现在我面前时,我不会去把握,哪怕那确实是一种施舍。
[name="莱昂图索"]或许在任何其他地方,发生同样的事,当事人都可以以更为高洁的态度,对这种施舍作出否定并拒绝。
[name="莱昂图索"]但在叙拉古,在叙拉古的此时此刻,事情如果只能这样发生,那我愿意接受。
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]如果不到万不得已,卢比奥部长又岂会选择使用那种方法,不是吗?
[Character(name="avg_4065_judge_1#2$1")]
[name="拉维妮娅"]......
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)]
[Background(image="33_g11_mansionhall",screenadapt="coverall")]
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#1$1")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_427_vigil_1#7$1",name2="avg_4065_judge_1#5$1",focus=2)]
[name="拉维妮娅"]你知道这会引起什么后果吗?
[Character(name="avg_427_vigil_1#7$1",name2="avg_4065_judge_1#5$1",focus=1)]
[name="莱昂图索"]我不知道。
[name="莱昂图索"]我们在做的,是前所未有的事,我又怎么能判断会有怎样的后果?
[name="莱昂图索"]但我是这么想的。
[name="莱昂图索"]拉维妮娅,我不仅欠整个沃尔西尼一个交代,我也欠你,以及你身边的人一个交代,不是吗?
[Character(name="avg_427_vigil_1#7$1",name2="avg_4065_judge_1#5$1",focus=2)]
[name="拉维妮娅"]......
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#5$1",focus=1)]
[name="莱昂图索"]在那天之后,我们并没有仔细聊过,只是隐约知道彼此的想法。
[name="莱昂图索"]我们真的走在同一条道路上吗?
[name="莱昂图索"]我想要的新城市,真的与你想要的一致吗?
[name="莱昂图索"]我们彼此之间其实并不知道对方的想法,不是吗?
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#6$1",focus=2)]
[name="拉维妮娅"]......我相信你。
[Character(name="avg_427_vigil_1#7$1",name2="avg_4065_judge_1#6$1",focus=1)]
[name="莱昂图索"]如果你相信我,那就更应该审判我。
[name="莱昂图索"]不仅是为了你,也是为了那些因为卢比奥而聚集在你身边的官员们。
[name="莱昂图索"]否则,他们凭什么要相信我,一个前家族少爷?
[Character(name="avg_427_vigil_1#7$1",name2="avg_4065_judge_1#6$1",focus=2)]
[name="拉维妮娅"]......你没必要一个人承担这么多的。
[name="拉维妮娅"]我应该和你站在一起。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#6$1",focus=1)]
[name="莱昂图索"]......不,我现在深刻理解了你说的那些话,拉维妮娅。
[name="莱昂图索"]我们的立场是不同的。
[name="莱昂图索"]我没有办法以一个家族少爷的身份,对你的遭遇和处境感同身受。
[name="莱昂图索"]现在我要忍受的,只是卸下这个身份所必须承受的东西罢了。
[name="莱昂图索"]而且,我们从功利的角度来说,市民们信任你,这也是一个绝好的,为你树立形象的机会。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#5$1",focus=2)]
[name="拉维妮娅"]......如果你要这么说,那恐怕也有许多人会把这场审判当做一种作秀吧。
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#5$1",focus=1)]
[name="莱昂图索"]即使被这么认为也没有关系。
[name="莱昂图索"]哪怕被认为是一场作秀,有的时候,愿意作秀同样是一种姿态,不是吗?
[Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#5$1",focus=2)]
[name="拉维妮娅"]......
[Character(name="avg_427_vigil_1#7$1",name2="avg_4065_judge_1#5$1",focus=1)]
[name="莱昂图索"]我是这么想的,拉维妮娅。
[name="莱昂图索"]我们并没有在做一件多么伟大的事。
[name="莱昂图索"]有一天,我们之间也会互相猜忌。
[name="莱昂图索"]有一天,等我们回过神来,或许会发现,把一切搞砸的反而是我们。
[name="莱昂图索"]但是——
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="33_g3_srccourt",screenadapt="coverall")]
[PlayMusic(intro="$newhope01_intro", key="$newhope01_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_4065_judge_1#1$1",fadetime=0.5)]
[Delay(time=1)]
[name="拉维妮娅"]莱昂图索·贝洛内,是什么让你如此坚定地站在这里?
[name="拉维妮娅"]身为一个出身家族的人,你却在此时此刻,成为了最为反对家族的人,为什么?
[Character(name="avg_427_vigil_1#6$1")]
[name="莱昂图索"]为什么呢......我也时常在问自己这个问题。
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]是我追求效率的想法?
[name="莱昂图索"]是被某个追求正义的人的理想所影响?
[name="莱昂图索"]是耳濡目染了某个值得敬佩的长官的所作所为?
[name="莱昂图索"]是从家族变迁的一点观察中得出的结论?
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]或许这些都是原因。
[name="莱昂图索"]而把这些原因全都归结到一起,我们或许可以得出一个结论——
[Dialog]
[Delay(time=1)]
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]时候到了。
[name="莱昂图索"]或许卡拉奇部长躲过了那场刺杀,顺利当上建设部部长,他会为相似的目标而努力。
[name="莱昂图索"]或许卢比奥部长选择了继续隐忍,稳坐建设部部长的位置,他也会暗中笼络有志之士,为了改变叙拉古而奋斗。
[name="莱昂图索"]我并没有蓄谋已久,我甚至只是在某时某刻突然醒悟,然后侥幸走到了这一步。
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]如果我死了,也还会有下一个,下下个人出现。
[name="莱昂图索"]而这一切从来都不意味着我有多么努力或者多么独特,而只是意味着——
[name="莱昂图索"]叙拉古到了改变的时候。
[Character]
一个又一个的问题不断地抛向莱昂图索,对他的质疑声和谩骂声充斥着整个法庭。
他站在法庭中央,认真地,不厌其烦地回答着每一个在他看来有价值的问题。
逐渐地,越来越多的人感受到,这个青年想了很多,并且——
他是认真的。
最后,整个法院里的气势,竟似乎被他一个人压了过去。
[Character(name="avg_427_vigil_1#7$1")]
[name="莱昂图索"]各位到场的陪审员,旁听的市民,以及通过各种媒体观看的市民们。
[name="莱昂图索"]直到现在,我的心中依然是忐忑的。
[name="莱昂图索"]我向西西里夫人借来了这座城市,但我却从没有认为这座城市属于我。
[name="莱昂图索"]我是为了将来共同建造这座新城市的你们,为了让家族这一存在真正从叙拉古被淘汰而努力的你们,向西西里夫人借了这座城市。
[name="莱昂图索"]所以,我认为我是需要被你们审判的,因为我替你们做出了决定。
[name="莱昂图索"]但是,就让我在这里说一句大话吧——
[Character(name="avg_427_vigil_1#1$1")]
[name="莱昂图索"]现在的叙拉古,无权审判我。
[name="莱昂图索"]因为,能够审判我的,同样只有你们。
[name="莱昂图索"]你们将获得这个权力,就好像,你们将获得打造新城市的权力一样。
[Character(name="avg_427_vigil_1#8$1")]
[name="莱昂图索"]说不定,未来的某一刻,决定叙拉古未来的权力,也会在你们的手上呢。
[name="莱昂图索"]新的城市,欢迎所有对家族抱有不满,抱有疑问,或者对我有所质疑的人加入。
[name="莱昂图索"]我想说的,就这些。
[Dialog]
[Character(fadetime=1)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=2, block=true)]
[Subtitle(text="这场审判,被认为是莱昂图索作为新沃尔西尼市长候补的第一次公开演讲,引起了广泛的讨论以及一些家族的强烈反抗。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="但毫无疑问,这场近乎个人秀的审判,最终为新沃尔西尼的真正运转,奠定了诸多基础。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="一切才刚刚开始。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)]
[stopmusic(fadetime=2)]
[Character]
[Image]

山即将踏上复仇的道路,但他的心中蓄满了苦楚。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 赴罪
[stopmusic]
[Dialog]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_ltroom",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_gen_thunders_amb", volume=0.5)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)]
[PlaySound(key="$blooddrop", volume=0.7)]
[Delay(time=1)]
滴答、滴答。
下雨了吗?他心想。
可转头看向窗外,他只看到闪电从天幕劈下,玻璃上还未沾染水痕。
[Dialog]
[PlaySound(key="$blooddrop", volume=0.5, loop=false, channel="bld")]
[Delay(time=2)]
嘀嗒、嘀嗒。
是钟在响。他猜测。
可抬头望向挂钟,他发现表针早已停止走动,只有一具残破的木偶吊在下面晃荡。
怎么回事?
他感觉手心一片湿润,似乎有液体正从他攥紧的拳头间滴落,一滴一滴落在地板上,最后在脚边汇聚成一滩黏腻的积水。
摊开手掌,他看到掌心的毛发沾满血污。
[name="???"]罪人。
[Dialog]
[Character(name="avg_264_f12yin_1#11$1",fadetime=0.7,block=true)]
[delay(time=1)]
[name="安东尼"]谁?!
[Dialog]
[Character(name="avg_264_f12yin_1#11$1",focus=-1)]
[name="???"]桀桀,摘不掉的镣铐早已挂在你手脚上了,安东尼。
[Dialog]
[Character]
[delay(time=1)]
[PlaySound(key="$d_gen_thunders_amb", volume=0.5)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)]
闪电再次落下,照亮了昏暗房间的尽头,一颗毫无血色的头颅躺在血泊中冲他发话,断裂的脖颈处仍在汨汨地流淌血液。
他记得那张脸,无比熟悉。
[Dialog]
[Character(name="avg_264_f12yin_1#4$1")]
[name="安东尼"]瓦尔·海德......你的兄弟在哪里?
[Character(name="avg_264_f12yin_1#4$1",focus=-1)]
[name="地上的头颅"]他在哪里?安东尼,他就在你的脚边啊。
[Dialog]
[Character(fadetime=0.5)]
[delay(time=1)]
他低下头,一具尸体背对他伏在地板上,而脑袋却不自然地面对着他,被扭断的颈椎隔着皮肤也清晰可见。
[name="扭曲的尸体"]为什么在颤抖呢,安东尼?你不应该为此感到愉悦吗?
[name="扭曲的尸体"]这一天你一定期待了很久吧,手刃自己的仇敌,让鲜血浸满这里的每一寸土地。
[Character(name="avg_264_f12yin_1#4$1")]
[name="安东尼"]这......这都是我做的......?
[Character(name="avg_264_f12yin_1#4$1",focus=-1)]
[name="扭曲的尸体"]是啊,为什么不笑一笑呢?这是多么美好的一天啊,安东尼。
[name="地上的头颅"]你大仇得报了,安东尼,别哭丧着脸啊,桀桀桀。
[Character(name="avg_264_f12yin_1#2$1")]
[name="安东尼"]不......这一切都太迟了。
[Character(name="avg_264_f12yin_1#2$1",focus=-1)]
[name="地上的头颅"]哦,我的孩子,你来得太晚了,呜呜呜,我和你妈妈等不到你出狱了。
[name="扭曲的尸体"]一切都已经来不及了,妈妈的宝贝安东尼,呜呜呜。
[Character(name="avg_264_f12yin_1#8$1")]
[name="安东尼"]住口!住口!
[name="安东尼"]刽子手,你们也敢学我父母的口吻!
[Character(name="avg_264_f12yin_1#8$1",focus=-1)]
[name="扭曲的尸体"]刽子手,他在说我们吗?
[name="地上的头颅"]是啊,哥哥,他说的就是我们。
[name="扭曲的尸体"]可是安东尼,你得睁大眼睛看清楚,这个房间里的凶手只有一个人,只有一个人的手上沾满鲜血。
[name="地上的头颅"]那个人就是你,你才是刽子手。
[Character(name="avg_264_f12yin_1#8$1")]
[name="安东尼"]可你们该死,你们活该死在我的手上。
[Character(name="avg_264_f12yin_1#8$1",focus=-1)]
[name="扭曲的尸体"]多么坚定的语气啊,多么正义的言辞啊,一切都已如你所愿,那你为何不愿笑一笑呢,安东尼?
[name="地上的头颅"]为何要抿紧嘴唇,你应该像我一样咧开嘴角,开怀大笑。
[Character(name="avg_264_f12yin_1#3$1")]
[name="安东尼"]闭上你们的嘴,够了!
[Character(name="avg_264_f12yin_1#3$1",focus=-1)]
[name="地上的头颅"]多么可怕阴鸷的眼睛啊,哥哥,里面的满满杀意都要溢出来了。
[name="扭曲的尸体"]那正是杀人犯的双眼!那正是罪恶之人的双眼!
[Character(name="avg_264_f12yin_1#3$1")]
[CameraShake(duration=0.5, xstrength=8, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="安东尼"]住嘴!!!
[Character(name="avg_264_f12yin_1#3$1",focus=-1)]
[name="扭曲的尸体"]哈哈哈哈哈哈哈,安东尼,我们恭候你的到来,最终我们将与你在同一片烈火中重逢。
[Character(name="avg_264_f12yin_1#5$1")]
[name="安东尼"]呵,是吗?
[name="安东尼"]反正我早已高悬在火刑架上,日复一日,被复仇的火焰灼烤至面目全非。
[name="安东尼"]如果能够将你们碎尸万段,那我情愿被火焰吞噬。如果身负罪恶就是我的宿命,那我甘愿领受责罚。
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]我已然是焦尸一具,又怎会惧怕烈火的焚烧?
[Character(name="avg_264_f12yin_1#1$1",focus=-1)]
[name="地上的头颅"]那便来找我们吧,安东尼,哈哈哈哈。
[Dialog]
[Character(fadetime=1)]
[delay(time=1.5)]
[name="安东尼"]我会的,我终将步入那片火海。
[PlaySound(key="$burningloop1", volume=1, loop=true, channel="burn")]
他的眼中,烈火正熊熊燃烧。
[Dialog]
[delay(time=2)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=2)]
[Character]
[StopSound(channel="burn", fadetime=1)]
[Background(image="bg_room_2",screenadapt="showall")]
[Delay(time=1)]
[PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Character(name="avg_264_f12yin_1#8$1")]
[name="安东尼"]呃——!
[Character(name="avg_264_f12yin_1#7$1")]
[name="安东尼"]呼......
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]......那个梦又出现了......头好痛。
[name="安东尼"](捂脸)现在几点了......
[Dialog]
[Character(name="avg_264_f12yin_1#1$1",focus=-1)]
[PlaySound(key="$d_gen_transmissionget",volume=0.6)]
[delay(time=1)]
[name="通讯终端"]干员山,晚上好,现在是凌晨四时二十四分,天气阴,室温二十六度。
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]四点多了......才睡了三个小时。
[name="安东尼"]......睡不着了,起来吧。
[Dialog]
[Character]
[PlaySound(key="$d_avg_clothmovement", volume=0.7)]
[delay(time=1.5)]
[Character(name="avg_264_f12yin_1#1$1",fadetime=0.7,block=true)]
[delay(time=1)]
[name="安东尼"]出了这么多汗吗......连床单都浸湿了。
[name="安东尼"]我得换条干净的床单,还有一只干净的枕头......
[Dialog]
[Character(name="avg_264_f12yin_1#1$1",focus=-1)]
[PlaySound(key="$d_gen_transmissionget",volume=0.6)]
[delay(time=1)]
[name="通讯终端"]干员山,您有一条短讯已经抵达终端,请注意查收。
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]......
[Dialog]
[character]
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[name="通讯终端"]安东尼,你提到的那笔积蓄,伯父在堡垒山城为你留下的,我们已经找到了,足够我们东山再起。
[name="通讯终端"]唉......你还在为伯父伯母的事而伤怀吗?
[name="通讯终端"]那不是你的错,你还在曼斯菲尔德的时候,海德兄弟就已经暗下杀手了。等我们得到消息,一切为时已晚。
[name="通讯终端"]海德兄弟的行事风格向来是斩草除根,你能逃过一劫已经是万幸。
[name="通讯终端"]为了获得你的消息,我们经历了重重困难,他们的耳目简直无处不在,该死!
[name="通讯终端"]无论如何,你得迅速振作。安东尼,我们会拿回原本属于我们的一切。
[Dialog]
[PlaySound(key="$transmission",volume=0.6)]
[delay(time=1.5)]
[Character(name="avg_264_f12yin_1#8$1")]
[name="安东尼"]克制......绝不能被暴力控制......冷静,安东尼。
[characteraction(name="middle", type="shake", power=5, times=100, fadetime=0.5, block=false)]
[name="安东尼"](战栗不停)
[Dialog]
[delay(time=1)]
[Character(name="avg_264_f12yin_1#8$1")]
[name="安东尼"]......可恶。
[Character(name="avg_264_f12yin_1#3$1")]
[playsound(key="$sheildimpact",volume=0.7)]
[playsound(key="$glass",volume=0.7,delay=0.4)]
[CameraShake(duration=1.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="安东尼"]可恶——!
[Dialog]
[character]
他抓起手边的椅子狠狠砸向墙壁,墙上那面巨大的穿衣镜应声而裂,零散的碎片溅射出来,散落在地板上。
从那些破碎的镜片中,他看到了自己的面容因狂怒变得扭曲狰狞。
一瞬间,所有碎片中的脸同时敛起表情。
[Dialog]
[Character(name="avg_264_f12yin_1#5$1")]
[name="安东尼"]你得冷静下来,安东尼。
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]悲伤和愤怒都不能解决任何问题。
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_trainingcom",screenadapt="showall")]
[Delay(time=1)]
[PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.5)]
训练室
[Dialog]
[PlaySound(key="$d_avg_punch", volume=1)]
[CameraShake(duration=0.5, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=false, block=true)]
[Delay(time=0.2)]
[PlaySound(key="$fightgeneral", volume=0.6)]
[CameraShake(duration=0.5, xstrength=15, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=1)]
[Character(name="avg_264_f12yin_1#6$1",name2="avg_137_brownb_1#6$1",fadetime=0.7,block=true)]
[Delay(time=1)]
[Character(name="avg_264_f12yin_1#6$1",name2="avg_137_brownb_1#6$1",focus=1)]
[name="安东尼"](若有所思)
[Character(name="avg_264_f12yin_1#6$1",name2="avg_137_brownb_1#1$1",focus=2)]
[name="猎蜂"](今天这家伙很明显不在状态啊......哼哼。)
[Dialog]
[Character(name="avg_264_f12yin_1#6$1",name2="avg_137_brownb_1#1$1",focus=2)]
[name="猎蜂"]大个子,给我专心点啊!
[Dialog]
[Character(name="avg_264_f12yin_1#6$1",name2="avg_137_brownb_1#1$1")]
[delay(time=0.2)]
[PlaySound(key="$d_avg_runstop", volume=1)]
[characteraction(name="right", type="move", xpos=-60, fadetime=0.1, block=true)]
[delay(time=0.3)]
[Character(name="avg_264_f12yin_1#4$1",name2="avg_137_brownb_1#1$1",focus=1)]
[name="安东尼"]什么?!
[name="安东尼"](好快的速度,霎时间就能突袭至眼前......算了,硬碰硬说不定会伤到她,还是防住头部吧。)
[Character(name="avg_264_f12yin_1#4$1",name2="avg_137_brownb_1#1$1",focus=2)]
[name="猎蜂"]嘿,这么大意可不行啊,大个子。
[Dialog]
[Character(name="avg_264_f12yin_1#6$1",name2="avg_137_brownb_1#1$1")]
[delay(time=0.2)]
[PlaySound(key="$d_avg_kneelsnow_s")]
[characteraction(name="right", type="move", xpos=-20,ypos=-30, fadetime=0.3, block=true)]
[delay(time=0.5)]
[Character(name="avg_264_f12yin_1#4$1",name2="avg_137_brownb_1#1$1",focus=1)]
[name="安东尼"](居然一转攻势冲着腹部来了!)
[Character(name="avg_264_f12yin_1#4$1",name2="avg_137_brownb_1#1$1",focus=2)]
[name="猎蜂"]太晚了,一切都已经来不及了。
[Character(name="avg_264_f12yin_1#4$1",name2="avg_137_brownb_1#1$1",focus=1)]
[name="安东尼"]呃......?
[Dialog]
[musicvolume(volume=0.2, fadetime=1)]
[Character(name="avg_264_f12yin_1#4$1",name2="avg_137_brownb_1#1$1",focus=-1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="一切都已经来不及了......呜呜呜。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[musicvolume(volume=0.4, fadetime=1.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=0.5)]
[Character(name="avg_264_f12yin_1#3$1",name2="avg_137_brownb_1#1$1",focus=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="安东尼"]不——住口!
[Dialog]
[Character(name="avg_264_f12yin_1#3$1",name2="avg_137_brownb_1#1$1")]
[delay(time=0.2)]
[characteraction(name="left", type="jump", xpos=70, power=0, times=1, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$d_avg_punch",volume=1)] 
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-30, power=5, times=1, fadetime=0.3,block=true)]
[characteraction(name="right", type="jump", xpos=180, ypos=-35,power=10, times=1, fadetime=1,block=false)]
[PlaySound(key="$bodyfalldown2",volume=1,delay=0.5)]
[Character(name="avg_264_f12yin_1#3$1",name2="char_empty",fadetime=0.7)]
[dialog]
[Delay(time=1.5)]
[Character]
[name="猎蜂"]啊!好痛!
[Character(name="avg_264_f12yin_1#2$1")]
[name="安东尼"]糟了......对不起,是我出拳太重了,舒拉小姐,你还好吗?!
[Character(name="avg_264_f12yin_1#2$1",focus=-1)]
[name="猎蜂"]大个子,我可算看出来了,原来你以前和我对练的时候根本就没出全力啊。
[Character(name="avg_264_f12yin_1#2$1")]
[name="安东尼"]你身形比我小太多,真要使出全力,我怕你难以招架。
[Character(name="avg_264_f12yin_1#2$1",focus=-1)]
[name="猎蜂"]哼,也没有很厉害嘛,出全力也就一般般,看我马上起来再和你过两招。
[CameraShake(duration=0.3, xstrength=8, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="猎蜂"]哎呦——啊,痛痛痛!
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]来,我扶你去医务室,真的抱歉,是我刚刚走神,没有控制好力道。
[Character(name="avg_264_f12yin_1#1$1",focus=-1)]
[name="猎蜂"]......嗨,这有什么,训练嘛,难免受点小伤。
[Dialog]
[Character]
[Delay(time=0.5)]
[Character(name="avg_264_f12yin_1#1$1",name2="char_empty")]
[delay(time=0.2)]
[characteraction(name="right", type="move", ypos=-50, fadetime=0.3, block=true)]
[delay(time=0.5)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_avg_clothmovement", volume=0.7)]
[characteraction(name="right", type="move", ypos=50, fadetime=1, block=false)]
[Character(name="avg_264_f12yin_1#1$1", name2="avg_137_brownb_1#1$1",fadetime=0.7)]
[delay(time=1.5)]
[Character(name="avg_264_f12yin_1#1$1", name2="avg_137_brownb_1#1$1",focus=2)]
[name="猎蜂"]大个子,刚开始我就发现你的心思没在训练上。怎么,昨天晚上没睡好?
[Character(name="avg_264_f12yin_1#9$1", name2="avg_137_brownb_1#1$1",focus=1)]
[name="安东尼"]舒拉小姐,谢谢你的关心,大概是昨天看书看得太着迷了,心情激动没有睡着。
[Character(name="avg_264_f12yin_1#9$1", name2="avg_137_brownb_1#10$1",focus=2)]
[name="猎蜂"]睡不着,那有什么好担心的?改天我带你喝两瓶好酒,一瓶喝完保准你碰到枕头就睡着。
[Character(name="avg_264_f12yin_1#9$1", name2="avg_137_brownb_1#10$1",focus=1)]
[name="安东尼"]舒拉小姐,在医务室没有给你明确的诊断前,喝酒这件事,我们两个还是都不要想了吧。
[Dialog]
[stopmusic(fadetime=1.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_infirmary",screenadapt="showall")]
[Delay(time=1)]
[PlayMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#4",fadetime=0.7,block=true)]
[Delay(time=1)]
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"]杜玛,她怎么样?
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#4",focus=2)]
[name="杜玛"]我已经给她敷好伤药了,现在正迷迷糊糊睡着呢。先让她住在医疗部观察两天,应该不会有什么大问题,你不必太过担心。
[name="杜玛"]她是怎么受伤的?
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"]是我今天不慎失手伤了她。
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#2",focus=2)]
[name="杜玛"]什么?
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#2",focus=1)]
[name="安东尼"]别这样看我,杜玛。
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#4",focus=2)]
[name="杜玛"]安东尼,你从来不是不知轻重的人啊......
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"]......杜玛,你在监狱里见过我那种样子的,我以为你不会这么诧异。
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#4",focus=2)]
[name="杜玛"]正是因为见识过,我才清楚,你不会随意向他人展露你的那一面。
[name="杜玛"]你知道自己看起来很糟吗,安东尼?
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"]我睡得很差,每天晚上都在做同一个噩梦。
[name="安东尼"]梦到自己站在一片血泊中,双手沾满鲜血,脚边就是海德兄弟的尸体。
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#4",focus=2)]
[name="杜玛"]你以前不会做这样的梦,最近发生什么事了吗?
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"]从堡垒山城......传来了些坏消息。
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#1",focus=2)]
[name="杜玛"]是你的父母......
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#1",focus=1)]
[name="安东尼"]你猜到了?
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#1",focus=2)]
[name="杜玛"]嗯,上次把书还给你的时候,我瞥见了你书桌上的信件。虽然压在一堆书下面,但还是可以看出上面的泪痕。
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#1",focus=1)]
[name="安东尼"]我已经向人事部递交了辞呈,应该几天后就会离开,我在这里停留了太久,是时候回去直面一切了。
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#1",focus=2)]
[name="杜玛"]从来到这里的第一天起,我就知道,迟早有那么一天,你会离开。
[name="杜玛"]但偶尔,我还是会忍不住想,如果你能放下一切,就这么留下来......那该有多好。
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#1",focus=1)]
[name="安东尼"]杜玛,我想过。
[name="安东尼"]我曾经痴心妄想过,在解救出我的父母后,就放弃向海德兄弟讨回一切,一家人在一起就够了。
[Character(name="avg_264_f12yin_1#5$1", name2="char_441_lotus_1#1",focus=1)]
[name="安东尼"]但现在,留在我脑子里的唯一想法,只有血债血偿。
[Character(name="avg_264_f12yin_1#5$1", name2="char_441_lotus_1#4",focus=2)]
[name="杜玛"]可你从未杀过人,安东尼。
[Character(name="avg_264_f12yin_1#11$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"]所以,那是什么滋味?亲手夺取一个人的性命是什么样的滋味?
[name="安东尼"]杜玛,你能告诉我吗?当你将药剂注射进死刑犯的血管,当你将尸体送进焚化炉炉膛燃烧,那到底是什么样的滋味?
[Character(name="avg_264_f12yin_1#11$1", name2="char_441_lotus_1#1",focus=2)]
[name="杜玛"]......刚开始会很痛苦,每次回想起那个场景,你都会呕吐、失眠,甚至出现幻觉。
[name="杜玛"]后来你会为自己辩解,一遍遍地告诉自己,是他们罪有应得,你夺走他们的性命是理所当然。
[name="杜玛"]但到了某一天,当在你手下停止呼吸的人变得足够多时,你的内心会充满平静,你已经见惯死亡。
[Character(name="avg_264_f12yin_1#11$1", name2="char_441_lotus_1#4",focus=2)]
[name="杜玛"]对那时的你来说,他们生前所犯下的种种罪行都失去了意义,死亡也变得无足轻重。
[Character(name="avg_264_f12yin_1#11$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"]这会是个漫长的过程吗?
[Character(name="avg_264_f12yin_1#11$1", name2="char_441_lotus_1#1",focus=2)]
[name="杜玛"]是的,会很难熬......在这漫长的过程中,我会反复提醒自己这只是工作,可你呢,安东尼?
[name="杜玛"]你要怎么做才能度过这些煎熬的日子?
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#1",focus=1)]
[name="安东尼"]......
[Character(name="avg_264_f12yin_1#2$1", name2="char_441_lotus_1#4",focus=2)]
[name="杜玛"]看来你还没想好如何面对,就已经决定面对。
[name="杜玛"]安东尼,让我和你一起离开吧,我会帮助你。
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"]不,这是我一个人的事情,杜玛,我不希望将你也牵扯进来。
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#4",focus=2)]
[name="杜玛"]从我帮助你离开曼斯菲尔德的那一刻,我就已经涉身其中了。
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"]好了,杜玛,别再说了。
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#4",focus=2)]
[name="杜玛"]安东尼——
[Dialog]
[character(fadetime=0)]
[Character(name="avg_137_brownb_1#10$1",fadetime=0.7,block=true)]
[Delay(time=1)]
[name="猎蜂"]安、安东尼!
[Character(name="avg_264_f12yin_1#9$1", name2="char_441_lotus_1#4")]
[name="杜玛&安东尼"]......
[Character(name="avg_264_f12yin_1#9$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"]舒拉小姐,你醒了?
[Character(name="avg_137_brownb_1#11$1")]
[name="猎蜂"]我......一直听说你有一瓶上好的威士忌。嘿嘿嘿,什么时候带来尝尝啊?
[Character(name="avg_137_brownb_1#10$1")]
[name="猎蜂"]下周三怎么样?你、你没有任务,我、我也没有任务。
[Character(name="avg_264_f12yin_1#1$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"]呃?但是舒拉小姐,你现在受伤了,按理说短期内应该是不可以饮酒的。
[Character(name="avg_137_brownb_1#6$1")]
[name="猎蜂"]伤,伤......呜呜呜,对哦,我受伤了,不能喝酒了。
[Character(name="avg_137_brownb_1#7$1")]
[name="猎蜂"]呜呜呜,怎么会这样......?我好难过。
[Character(name="avg_264_f12yin_1#11$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"](她......真的还好吗?)
[Character(name="avg_264_f12yin_1#11$1", name2="char_441_lotus_1#4",focus=2)]
[name="杜玛"](唉,应该是麻醉剂的效果。)
[Character(name="avg_264_f12yin_1#7$1", name2="char_441_lotus_1#4",focus=1)]
[name="安东尼"](无奈地捏捏额头)
[Character(name="avg_264_f12yin_1#7$1", name2="char_441_lotus_1#1",focus=2)]
[name="杜玛"]安东尼......
[Character(name="avg_264_f12yin_1#11$1", name2="char_441_lotus_1#1",focus=1)]
[name="安东尼"]嗯?
[Character(name="avg_264_f12yin_1#11$1", name2="char_441_lotus_1#1",focus=2)]
[name="杜玛"]答应我,无论如何,千万不要不辞而别。
[Character(name="avg_264_f12yin_1#9$1", name2="char_441_lotus_1#1",focus=1)]
[name="安东尼"]......好。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_room_2",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.5)]
[character(name="avg_npc_088")]
[name="人事干员"]安东尼先生,你的离职手续我们已经办理好了,看你最近工作交接比较忙,我就给你送过来了。
[Character(name="avg_264_f12yin_1#9$1")]
[name="安东尼"]麻烦你了,本来应该是我自己去拿的。
[character(name="avg_npc_088")]
[name="人事干员"]没事没事,我也是顺路。安东尼先生,我还有事,就先走啦。
[Character(name="avg_264_f12yin_1#9$1")]
[name="安东尼"]好,回见。
[Dialog]
[character(fadetime=0)]
[character(name="avg_npc_088")]
[Delay(time=0.5)]
[PlaySound(key="$d_gen_walk_n")]
[Character(fadetime=1)]
[Delay(time=2)]
[PlaySound(key="$doorclosequite")]
[Delay(time=1)]
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]离职的流程比想象的要短啊。
[Dialog]
[character]
[Delay(time=0.2)]
[BackgroundTween(xScaleFrom=1, yScaleFrom=1, xScaleTo=1.1, yScaleTo=1.1, duration=0.6,block=true)]
[delay(time=0.7)]
[BackgroundTween(xFrom=0, xTo=-40, duration=0.8, block=true)]
[delay(time=0.6)]
[BackgroundTween(xFrom=-40, xTo=40, duration=1.2,block=true)]
[delay(time=0.6)]
[BackgroundTween(xFrom=40, xTo=0, duration=0.8,block=true)]
[delay(time=1)]
[BackgroundTween(xScaleFrom=1.1, yScaleFrom=1.1,xScaleTo=1, yScaleTo=1,duration=0.6, block=true)]
[Delay(time=1)]
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"](环视房间)
[name="安东尼"]走之前得把房间腾空,还好东西不多,打扫起来也不麻烦。
[Dialog]
[playsound(key="$book_close")]
[delay(time=1)]
[PlaySound(key="$d_avg_paper1", volume=1)]
[PlaySound(key="$d_avg_paper2", volume=1,delay=1)]
[delay(time=1)]
[Character(name="avg_264_f12yin_1#2$1")]
[name="安东尼"]这些书......都留在图书室吧。
[Dialog]
[PlaySound(key="$clink",volume=0.6)]
[PlaySound(key="$clink", volume=1, loop=false, channel="bottle",delay=0.1)]
[delay(time=1)]
[Character(name="avg_264_f12yin_1#2$1")]
[name="安东尼"]这几瓶酒......到时候放在酒窖好了。
[Dialog]
[PlaySound(key="$d_avg_open_box", volume=0.6)]
[PlaySound(key="$d_avg_cardboard", volume=1,delay=0.3)]
[delay(time=1)]
[Character(name="avg_264_f12yin_1#9$1")]
[name="安东尼"]......哈,差点都忘了,罗宾小姐借给我的动作电影合集,离开前得还给她才好。
[name="安东尼"]还有卡夫卡送的树叶书签,这个小玩偶......应该是松果的圣诞节礼物吧。
[name="安东尼"]怎么这抽屉里有这么多乱七八糟的小玩意?不打扫还真不知道。明天去见杜玛的时候送给医疗部的小病患好了。
[Dialog]
[delay(time=1)]
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]屋子清理得差不多了,正好连行李一起收拾吧。衣服......带几件换洗的应该够了。
[Dialog]
[PlaySound(key="$dooropenquite", volume=1)]
[Delay(time=1)]
[Character(name="avg_264_f12yin_1#4$1")]
[name="安东尼"]......
[Dialog]
[character]
他愣住了。
那件西服就挂在衣柜的正中央,一打开柜门就能看见。他记得关于它的每一刻,从最初选料,到量体试衣,再到最后交付。
所有人都看到了他的喜爱,所有人都以为他会抓住一切机会把它穿在身上。
但其实,他没穿过几次。
他舍不得。
[Dialog]
[PlaySound(key="$d_gen_transmissionget",volume=0.6)]
[delay(time=1)]
[name="通讯终端"]干员山,您有一条短讯已经抵达终端,请注意查收。
[Dialog]
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[name="通讯终端"]安东尼,一得到你决定出发的消息,我们便迅速为你安排好了前往堡垒山城的路线,接应的人会在提卡伦多等你。
[name="通讯终端"]快回来吧,安东尼,你的父母,我的兄长......我们有好多笔帐要和海德兄弟算呢。
[Dialog]
[Character(name="avg_264_f12yin_1#2$1")]
[name="安东尼"]......
[Dialog]
[character]
[PlaySound(key="$d_avg_cloakmovement", volume=0.7)]
[Delay(time=1.5)]
他抬手蹭抚过衣襟,最后手指停在衣领的位置,有一块小小的刺绣轻轻刮擦着他的指肚。
那里绣着一座高塔。
抚摸良久,他的手臂最终还是垂了下来。
[Dialog]
[Character(name="avg_264_f12yin_1#7$1")]
[name="安东尼"]真是糊涂......早知道要离开,还置办它干什么。
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]糊涂透顶。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Background(image="bg_infirmary",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#2$1",fadetime=0.7,block=true)]
[Delay(time=1)]
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#2$1",focus=1)]
[name="安东尼"]赫默医生,等等,请问杜玛在吗?
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#2$1",focus=2)]
[name="赫默"]安东尼,你可能需要等等,下午推来了一位急症病人,杜玛正在处理。
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#2$1",focus=1)]
[name="安东尼"]如果不打扰的话,我可以在这里等她出来吗?
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#2$1",focus=2)]
[name="赫默"]当然可以,来杯水吗?
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#2$1",focus=1)]
[name="安东尼"]没关系,您忙您的吧。
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#2$1",focus=2)]
[name="赫默"]嗯,那我先去查房了。
[Dialog]
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#2$1")]
[delay(time=0.2)]
[PlaySound(key="$d_gen_walk_n")]
[characteraction(name="right", type="move", xpos=200, fadetime=1.5,block=false)]
[character(name="avg_264_f12yin_1#9$1",name2="char_empty",fadetime=1)]
[delay(time=2)]
[Dialog]
[character(fadetime=0)]
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"](看表)
[name="安东尼"]不知道来不来得及......
[Dialog]
[character(fadetime=0)]
[Character(name="avg_npc_093",fadetime=0.7,block=true)]
[Delay(time=1)]
[name="老妇人"]小伙子,哎,小伙子!
[Character(name="avg_264_f12yin_1#11$1")]
[name="安东尼"]夫人,您是在喊我吗?
[Character(name="avg_npc_093")]
[name="老妇人"]对啊,我喊了你好几声,你都没听到。
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]不好意思,夫人,我刚刚在看时间,没有注意到。您是需要帮助吗?
[Character(name="avg_npc_093")]
[name="老妇人"]没有,我就是看到你衣服后面破了个口子,想问问你要不要坐过来,我给你补一补。
[Character(name="avg_264_f12yin_1#9$1")]
[name="安东尼"]谢谢您,应该是刚刚出门走得急,没有注意到。
[name="安东尼"]不过还是算了吧,我恐怕没有时间,一会儿就得离开了。
[Character(name="avg_npc_093")]
[name="老妇人"]坐下吧,别看我一把年纪,但手脚很麻利的,几分钟就好了。
[Character(name="avg_264_f12yin_1#9$1")]
[name="安东尼"]......好吧,那就麻烦您了,夫人。
[Character(name="avg_npc_093")]
[name="老妇人"]你是杜玛医生的朋友,对吧?
[Character(name="avg_264_f12yin_1#9$1")]
[name="安东尼"]嗯。
[Character(name="avg_npc_093")]
[name="老妇人"]就是说嘛,我记得你总是来这里找杜玛医生。
[Character(name="avg_264_f12yin_1#11$1")]
[name="安东尼"]您是她的病人?
[Character(name="avg_npc_093")]
[name="老妇人"]是啊,杜玛医生人很好,我腿脚不好,这几个月里辛苦她跑上跑下地为我操劳了。
[Character(name="avg_264_f12yin_1#9$1")]
[name="安东尼"]杜玛她一直是这样,从来没有变过。
[Character(name="avg_npc_093#5")]
[name="老妇人"]你是杜玛医生的朋友,你应该知道吧?杜玛医生可能要离开了。昨天她告诉我,我的主治医生要换成赫默医生了。
[Character(name="avg_264_f12yin_1#2$1")]
[name="安东尼"]......是吗?太遗憾了。
[Character(name="avg_npc_093#5")]
[name="老妇人"]唉,肯定是那些不长眼的病人背后说她古怪,才让她伤心了。要我说,杜玛医生耐心又细致,是位不可多得的好医生。
[Character(name="avg_264_f12yin_1#9$1")]
[name="安东尼"]我和您的看法一致。
[Character(name="avg_npc_093#5")]
[name="老妇人"]可那又能怎么办呢?赫默医生说自己挽留过杜玛医生很多次,但都没用,她还是执意要走。
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]她看着温和,但骨子里很固执,只要打定主意,谁都无法改变。
[Character(name="avg_npc_093")]
[name="老妇人"]我躺在病床上,也不能为她做什么......帮她的朋友补补衣服,也算是报答了些她对我的照顾之情。
[Dialog]
[delay(time=1)]
[Character(name="avg_npc_093")]
[name="老妇人"]喏,补好啦,你看看怎么样?
[Character(name="avg_264_f12yin_1#9$1")]
[name="安东尼"]很好,谢谢您。
[Character(name="avg_npc_093")]
[name="老妇人"]这有什么好谢的,一点小事而已。
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"](看表)
[Character(name="avg_npc_093")]
[name="老妇人"]你要离开了吗?
[Character(name="avg_264_f12yin_1#1$1")]
[name="安东尼"]嗯,我得走了,再不走就来不及了。
[Dialog]
[character]
[delay(time=0.2)]
[Character(name="avg_264_f12yin_1#1$1",name2="char_empty")]
[delay(time=0.2)]
[characteraction(name="right", type="move", xpos=200, fadetime=0.3, block=true)]
[delay(time=0.5)]
[PlaySound(key="$d_gen_walk_n")]
[characteraction(name="right", type="move", xpos=-200, fadetime=1, block=false)]
[Character(name="avg_264_f12yin_1#1$1", name2="avg_108_silent_1#1$1",fadetime=0.7)]
[delay(time=1.5)]
[Character(name="avg_264_f12yin_1#1$1", name2="avg_108_silent_1#1$1",focus=2)]
[name="赫默"]哎,安东尼,你不等她了吗,她一会儿就出来了。
[Character(name="avg_264_f12yin_1#1$1", name2="avg_108_silent_1#1$1",focus=1)]
[name="安东尼"]不等了。
[Character(name="avg_264_f12yin_1#1$1", name2="avg_108_silent_1#10$1",focus=2)]
[name="赫默"]呃,你要一个人走吗?她不是说要和你一起......
[Character(name="avg_264_f12yin_1#1$1", name2="avg_108_silent_1#10$1",focus=1)]
[name="安东尼"]不,我今天来是向她告别的,要离开的从始至终只有我一个人。
[Character(name="avg_264_f12yin_1#1$1", name2="avg_108_silent_1#1$1",focus=2)]
[name="赫默"]我误会了,还以为是你要带她走......
[Character(name="avg_264_f12yin_1#1$1", name2="avg_108_silent_1#1$1",focus=1)]
[name="安东尼"]不,她留在罗德岛就很好。况且,复仇是我自己的事,我绝不允许旁人被卷进来。
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#1$1",focus=1)]
[name="安东尼"]赫默医生,不好意思,临走前我可以麻烦你一件事吗?
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#2$1",focus=2)]
[name="赫默"]嗯,你说就是。
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#2$1",focus=1)]
[name="安东尼"]这本书可以替我带给杜玛吗?
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#1$1",focus=2)]
[name="赫默"]只有一本书吗?
[Character(name="avg_264_f12yin_1#9$1", name2="avg_108_silent_1#1$1",focus=1)]
[name="安东尼"]......再加一句话吧,就说......
[Character(name="avg_264_f12yin_1#1$1", name2="avg_108_silent_1#1$1",focus=1)]
[name="安东尼"]就说,这本书我还没有看完,请她代为保管。
[Character(name="avg_264_f12yin_1#1$1", name2="avg_108_silent_1#1$1",focus=2)]
[name="赫默"]那你什么时候来取?要告诉她吗?
[Character(name="avg_264_f12yin_1#2$1", name2="avg_108_silent_1#1$1",focus=1)]
[name="安东尼"]......
[Character(name="avg_264_f12yin_1#2$1", name2="avg_108_silent_1#6$1",focus=2)]
[name="赫默"]你知道沉默是一种更残酷的回答吗?
[Character(name="avg_264_f12yin_1#1$1", name2="avg_108_silent_1#6$1",focus=1)]
[name="安东尼"]赫默医生......珍重身体,我先走了。
[Dialog]
[Character(name="avg_264_f12yin_1#1$1", name2="avg_108_silent_1#6$1")]
[delay(time=0.2)]
[PlaySound(key="$d_gen_walk_n")]
[characteraction(name="left", type="move", xpos=-200, fadetime=1,block=false)]
[character(name="char_empty",name2="avg_108_silent_1#6$1",fadetime=0.7)]
[delay(time=2)]
[Dialog]
[character(name="char_empty",name2="avg_108_silent_1#6$1")]
[name="赫默"]安东尼!
[character(name="char_empty",name2="avg_108_silent_1#5$1")]
[name="赫默"]喂!安东尼......
[character(name="char_empty",name2="avg_108_silent_1#6$1")]
[name="赫默"]......唉。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Background(image="bg_black",screenadapt="showall")]
[Delay(time=0.5)]
[PlaySound(key="$d_avg_paper1", volume=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=0.5)]
低下眼,赫默看到那本紧阖的书似乎在某一页折起了一角,翻开来,书页上的插图映入她眼底。
低矮的囚室中,一个男人背光而立,铁栏杆遮住了他的大半面容,一截枯瘦的手指从里面伸出,指向画外。
插图下面附着一行字:
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="我有罪,杀人的罪,我不求谅解,不求赦免,不求得救,我只求受苦,受无尽的折磨。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image]

野鬃

艾沃娜在困境中得到了一位征战骑士的帮助,但没想到,对方却跟自己预想的有些差距。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 憧憬
[stopmusic]
[Dialog]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
“艾沃娜,你的理想是什么呀?”
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="“理想?", x=300, y=370, alignment="center", size=24, delay=0.04, width=730)]
[Subtitle(text="“我要当一名光荣的征战骑士,锄强扶弱,建功立业!”", x=300, y=370, alignment="center", size=24, delay=0.04, width=730)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
听闻艾沃娜的回答,父母满意地笑了起来。来做客的叔叔高兴地摸了摸小艾沃娜的头。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Background(image="bg_kxstreet",screenadapt="showall")]
[delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_empty",name2="avg_496_wdmane_1",fadetime=0.7,block=true)]
[delay(time=1)]
[PlaySound(key="$d_gen_transmissionget",volume=1)]
[CharacterCutin(widgetID="1", name="avg_npc_122", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)]
[Character(name="char_empty",name2="avg_496_wdmane_1",focus=-1)]
[name="索娜"]名单上的感染者就差最后一个没联系了?这么快?
[Character(name="char_empty",name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]那当然,我的速度你还不知道?
[Character(name="char_empty",name2="avg_496_wdmane_1",focus=-1)]
[name="索娜"]太好了。
[Character(name="char_empty",name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]还有其他要联系的人吗?都包在我身上好了。
[Character(name="char_empty",name2="avg_496_wdmane_1",focus=-1)]
[multiline(name="索娜")]让我看看......
[multiline(name="索娜",end=true)]今天没有了。
[name="索娜"]联系上这位卡利什先生之后,你就可以放一下午的假啦。
[Character(name="char_empty",name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]放假?我不需要放假。
[Character(name="char_empty",name2="avg_496_wdmane_1#10",focus=-1)]
[name="索娜"]艾沃娜,你应该好好休息一下了!
[Dialog]
[Character(name="char_empty",name2="avg_496_wdmane_1#5",focus=2)]
[Delay(time=0.5)]
[PlaySound(key="$d_avg_runstop", volume=1)]
[Delay(time=1)]
[name="艾沃娜"](等等,那是......征战骑士?)
[dialog]
[CharacterCutin(widgetID="1",fadetime=0,block=false)]
[character]
[delay(time=1)]
不远处的书报亭前站着一位征战骑士,看见他的艾沃娜自然而然地停下脚步。
[name="书报亭老板"]......这一款......
[name="征战骑士"]......不是......哪个......
[dialog]
[delay(time=0.5)]
看着征战骑士似乎陷入了什么麻烦,艾沃娜并未多想,快步走上前去。
她没能在停电那一夜目睹银枪天马进城的场景,但在那之后铺天盖地的新闻和照片,仍然让她心潮澎湃。
对她而言,那无疑是一道划破卡西米尔霓虹色夜空的闪电。
[dialog]
[Character(name="char_empty",name2="avg_496_wdmane_1",focus=2)]
[CharacterCutin(widgetID="2", name="avg_npc_122#7", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)]
[name="艾沃娜"]索娜,我有点事先挂了!
[Character(name="char_empty",name2="avg_496_wdmane_1",focus=-1)]
[name="索娜"]可你的假期——
[Character(name="char_empty",name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]我知道了,等联系上卡利什先生之后,我下午会好好休个假的!
[name="艾沃娜"]回见!
[Dialog]
[playsound(key="$transmission", volume=0.4)]
[CharacterCutin(widgetID="2",fadetime=0.5,block=true)]
[delay(time=1.5)]
[Dialog]
[character(fadetime=0)]
[Character(name="avg_npc_624_1#1$1",name2="char_empty",fadetime=0.7,block=true)]
[delay(time=1)]
[characteraction(name="right", type="move", xpos=200, fadetime=0.3, block=true)]
[delay(time=0.5)]
[PlaySound(key="$d_gen_walk_n")]
[characteraction(name="right", type="move", xpos=-200, fadetime=1.5, block=false)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#6",fadetime=1)]
[delay(time=2)]
[Character(name="avg_npc_624_1#1$1",name2="avg_496_wdmane_1#6",focus=2)]
[name="艾沃娜"](冷静,艾沃娜,冷静。)
[Character(name="avg_npc_624_1#1$1",name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]你好,需要什么帮助吗?
[Character(name="avg_npc_624_1#1$1",name2="avg_496_wdmane_1#10",focus=1)]
[name="征战骑士"]你是?
[Character(name="avg_npc_624_1#1$1",name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]我是——
[Dialog]
[character]
艾沃娜看见,征战骑士对着犹豫不决的东西,是两张彩票。
征战骑士,彩票。
这样的组合她永远都想不到。
[Dialog]
[Character(name="avg_npc_624_1#1$1",name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]......艾沃娜·克鲁科夫斯卡,感染者竞技骑士。
[name="艾沃娜"]抱歉打扰,如果没什么要紧事我先走了。
[Character(name="avg_npc_624_1#1$1",name2="avg_496_wdmane_1#7",focus=1)]
[name="征战骑士"]请等一等,你知道这两种彩票——
[Character(name="avg_npc_624_1#1$1",name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]我对这些不熟......再见。
[Character(name="avg_npc_624_1#1$1",name2="avg_496_wdmane_1#7",focus=1)]
[name="征战骑士"]好吧。
[Dialog]
[Character(name="avg_npc_624_1#1$1",name2="avg_496_wdmane_1#7")]
[delay(time=0.5)]
[PlaySound(key="$d_gen_walk_n")]
[characteraction(name="right", type="move", xpos=200, fadetime=2,block=false)]
[character(name="avg_npc_624_1#1$1",name2="char_empty",fadetime=0.5)]
[delay(time=2)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[character]
[Background(image="bg_kxstreet",screenadapt="showall")]
[delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_496_wdmane_1#2")]
[name="艾沃娜"]为什么堂堂征战骑士会去买彩票?为什么会对这种乌烟瘴气的东西感兴趣?
[name="艾沃娜"]......
[Character(name="avg_496_wdmane_1#10")]
[name="艾沃娜"]算了,不想了。
[name="艾沃娜"]他大概只是好奇,因为没见过,一定是这么回事。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_23_G10",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Character(name="avg_496_wdmane_1")]
[name="艾沃娜"]让我看看......卡利什先生的家是在这里没错......
[Dialog]
[Delay(time=1)]
[playMusic(intro="$escape_intro", key="$escape_loop", volume=0.4)]
[Character(name="avg_496_wdmane_1#6")]
[CameraShake(duration=0.5,xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="艾沃娜"]卡利什先生?!
[Dialog]
[character]
[name="卡利什"]......艾、艾沃娜......
[Dialog]
她要找的卡利什躺在自家门口,捂着腿上的伤口呻吟,血从他的指缝间涌出来。
周围空无一人,没人敢上前来帮助这位受伤的感染者,原因显而易见。
[Dialog]
[Character(name="avg_496_wdmane_1#9")]
[name="艾沃娜"]是无胄盟?
[Character(name="avg_496_wdmane_1#9",focus=-1)]
[name="卡利什"](痛苦地点头)
[Character(name="avg_496_wdmane_1#9")]
[name="艾沃娜"]他们去哪儿了?
[Character(name="avg_496_wdmane_1#9",focus=-1)]
[name="卡利什"](指向巷子深处)
[Character(name="avg_496_wdmane_1#8")]
[name="艾沃娜"]该死!
[Dialog]
[character]
艾沃娜替卡利什紧急包扎了伤口,随即握紧了自己的骑枪。
[Dialog]
[Character(name="avg_496_wdmane_1#8")]
[name="艾沃娜"]我去找他们算总账——
[Dialog]
[character]
话刚说出口,她突然想到,把一个刚刚受过袭击的感染者扔在这里,这样真的好吗?
以前的野鬃骑士不考虑这些,她只想握紧骑枪冲锋,可现在不一样。她是红松骑士团的野鬃。
但是,放任那些杀手溜走,会不会把自己和卡利什共同拖进危险——
正在这时,她看到一个人正好从巷口经过。
[Dialog]
[Character(name="char_empty",name2="avg_496_wdmane_1#9",focus=2)]
[name="艾沃娜"]喂——听得到吗?喂!
[Dialog]
[Character(name="char_empty",name2="avg_496_wdmane_1#9")]
[delay(time=0.5)]
[characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)]
[delay(time=0.5)]
[PlaySound(key="$rungeneral", volume=0.6)]
[characteraction(name="left", type="move", xpos=200, fadetime=1, block=false)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#9",fadetime=0.7)]
[delay(time=1.5)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#9",focus=1)]
[name="征战骑士"]艾沃娜·克鲁......克鲁科夫斯卡小姐?你有什么事——
[name="征战骑士"]这个人......是谁把他伤成这样?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#9",focus=2)]
[name="艾沃娜"]是无胄盟,我正要去给他们一个教训。这位卡利什先生拜托给你可以吗?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#9",focus=1)]
[name="征战骑士"]没问题——等等,他和你一样是个感染者?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]是又怎样——
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#7",focus=1)]
[name="征战骑士"]那我得注意点,不能碰他的血,对吧?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#6",focus=2)]
[name="艾沃娜"]......
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#6",focus=1)]
[name="征战骑士"]去吧,给那群阴沟里的虫子一个教训!卡利什就交给我!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]多谢!
[name="艾沃娜"]麻烦你送卡利什先生去红松骑士团的安全屋,他认得路!
[name="艾沃娜"]这张卡片上是红松骑士团的徽记,到了那里就把卡片给那里的人看,他们会知道出了什么事的!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_23_G10",screenadapt="showall")]
[Delay(time=1)]
[playMusic(intro="$tense_intro", key="$tense_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_496_wdmane_1#8")]
[CameraShake(duration=0.5,xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="艾沃娜"]站住!
[name="艾沃娜"]你无路可逃了!
[Dialog]
[character(fadetime=0)]
[Character(name="avg_npc_216",fadetime=0.7,block=true)]
[Delay(time=1)]
[name="无胄盟成员"]......很能跑啊,小姑娘。
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=2)]
[name="艾沃娜"]你们为什么要对卡利什下手?
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=1)]
[name="无胄盟成员"]第一,我也不知道。
[name="无胄盟成员"]第二,我认出你来了,野鬃。
[name="无胄盟成员"]你和我同事之前好像闹得挺大,不过那不是我的事,跟我无关。
[name="无胄盟成员"]但你应该改改这个暴脾气,真的。我们又没要那家伙的命,你何苦来蹚浑水呢?
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=2)]
[name="艾沃娜"]少废话,看招!
[Dialog]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8")]
[delay(time=0.2)]
[PlaySound(key="$d_avg_runstop")]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=1, fadetime=0.1, block=true)]
[delay(time=0.1)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.2, block=false)]
[characteraction(name="left", type="jump", xpos=-100, power=15, times=2, fadetime=0.5,block=true)]
[Delay(time=1)]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=1)]
[name="无胄盟成员"]我承认我打不过你,但你本来也不在我的目标名单上。
[name="无胄盟成员"]都要走了,少给自己找点麻烦,不好吗?
[Dialog]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8")]
[delay(time=0.2)]
[PlaySound(key="$e_atk_arrow_h", volume=1)]
[PlaySound(key="$d_avg_arrowshot", volume=1,delay=0.1)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=false)]
[characteraction(name="right", type="jump", xpos=200, power=5, times=1, fadetime=0.5,block=true)]
[Delay(time=0.5)]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=2)]
[name="艾沃娜"]你知道我们要离开?!
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=1)]
[name="无胄盟成员"]你们可是公众人物。
[name="无胄盟成员"]很久以前,我还押过你几次,结果赔得稀里哗啦——
[Dialog]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8")]
[delay(time=0.2)]
[PlaySound(key="$d_avg_runstop", volume=1)]
[characteraction(name="right", type="jump", xpos=-200, power=0, times=1, fadetime=0.2, block=false)]
[characteraction(name="left", type="jump", xpos=100, power=0, times=1, fadetime=0.2, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[PlaySound(key="$swordtsing1", volume=1,delay=0.2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-40, power=10, times=2, fadetime=0.3,block=false)]
[characteraction(name="right", type="jump", xpos=0, power=5, times=1, fadetime=0.6,block=true)]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=2)]
[name="艾沃娜"]我现在跟你算的是卡利什的账!
[name="艾沃娜"]就算是上面的命令,你们滥杀无辜的时候,扣扳机的手指就不会抖吗?
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=1)]
[name="无胄盟成员"]我手指抖了,我好怕啊,小姐,所以能留我一命吗?
[Dialog]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8")]
[Delay(time=0.5)]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=1, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[PlaySound(key="$swordtsing3", volume=1,delay=0.2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-50, power=15, times=2, fadetime=0.3,block=false)]
[characteraction(name="right", type="jump", xpos=100, power=5, times=1, fadetime=0.5,block=true)]
[Delay(time=1)]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=2)]
[name="艾沃娜"]我不要你的命,我要你——
[Dialog]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8")]
[Delay(time=0.5)]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=1, fadetime=0.3, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[PlaySound(key="$swordtsing4", volume=1,delay=0.2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="left", type="jump", xpos=-60, power=15, times=2, fadetime=0.3,block=false)]
[characteraction(name="right", type="jump", xpos=100, power=5, times=1, fadetime=0.5,block=true)]
[Delay(time=1)]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=2)]
[name="艾沃娜"]给卡利什——
[Dialog]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8")]
[Delay(time=0.5)]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=1, fadetime=0.1, block=true)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[PlaySound(key="$swordtsing6", volume=1,delay=0.2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=false)]
[characteraction(name="left", type="jump", xpos=-90, power=15, times=2, fadetime=0.3,block=false)]
[characteraction(name="right", type="jump", xpos=100, power=5, times=1, fadetime=0.5,block=true)]
[Delay(time=1)]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=2)]
[name="艾沃娜"]道歉!
[Dialog]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8")]
[Delay(time=0.2)]
[characteraction(name="right", type="jump", xpos=-100, power=0, times=1, fadetime=0.2, block=false)]
[characteraction(name="left", type="jump", xpos=270, power=0, times=1, fadetime=0.2, block=true)]
[CameraShake(duration=1.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[PlaySound(key="$swordtsing6", volume=0.9,delay=0.2)]
[Blocker(a=0, fadetime=0.5, block=false)]
[CameraShake(duration=0.7, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[PlaySound(key="$d_avg_drawsword", volume=1)]
[PlaySound(key="$p_skill_swordrain", volume=0.5,delay=0.2)]
[PlaySound(key="$d_avg_runstop", volume=1,delay=0.4)]
[CameraShake(duration=1, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[characteraction(name="left", type="jump", xpos=-80, power=5, times=1, fadetime=0.3,block=false)]
[characteraction(name="right", type="jump", xpos=-100, power=7, times=1, fadetime=0.3,block=true)]
[Delay(time=1)]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=1)]
[name="无胄盟成员"]唉,那我也无话可说了。
[name="无胄盟成员"]我只能说,能遇到焰尾那一群人,你真的很幸运,小姐。
[name="无胄盟成员"]要是和她们一起出来,你或许还能捡回一条命。
[Dialog]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8")]
[Delay(time=0.2)]
[characteraction(name="left", type="jump", xpos=-30, power=0, times=1, fadetime=0.2, block=false)]
无胄盟成员的力道稍减。
艾沃娜在无数次搏杀中磨练出来的直觉告诉她——
[Dialog]
[PlaySound(key="$e_atk_arrow_h", volume=1)]
[PlaySound(key="$d_avg_arrowshot", volume=1,delay=0.1)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=false)]
[characteraction(name="right", type="jump", xpos=300, power=15, times=2, fadetime=0.3,block=true)]
[Delay(time=0.5)]
[Character(name="avg_npc_216", name2="avg_496_wdmane_1#8",focus=2)]
[name="艾沃娜"]放冷箭的家伙?!
[name="艾沃娜"]躲在哪里?看我揪你出来——
[Dialog]
[character]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)]
[PlaySound(key="$d_avg_arrow_rain")]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.3, block=true)]
[delay(time=1)]
隐藏的无胄盟成员箭箭指向艾沃娜的要害,艾沃娜只能不断地闪避。
然后,她看到,刚刚被她逼到墙角的人也掏出了弓,瞄准了她的眼睛——
[Dialog]
[PlaySound(key="$rungeneral", volume=0.9)]
[Character(name="avg_npc_624_1#1$1", fadetime=1,block=true)]
[delay(time=1)]
[PlaySound(key="$d_avg_unsheathe", volume=1)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="征战骑士"]躲在阴影里的虫豸,滚出来!
[Character(name="avg_496_wdmane_1#5")]
[name="艾沃娜"]征战骑士......先生?!
[Character(name="avg_npc_624_1#1$1")]
[name="征战骑士"]我们保卫卡西米尔,不是为了给你们提供腐败的温床!
[Character(name="avg_npc_216")]
[name="无胄盟成员"]征战骑士?
[Dialog]
[PlaySound(key="$rungeneral", volume=0.9)]
[character(fadetime=0.5)]
[delay(time=1.5)]
[Character(name="avg_npc_624_1#1$1")]
[name="征战骑士"]艾沃娜,小心他们偷袭。
[name="征战骑士"]注意四周的动静,我们赶紧离开这里。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[stopmusic(fadetime=2)]
[Character]
[Background(image="bg_kxstreet",screenadapt="showall")]
[Delay(time=1)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_gen_transmissionget",volume=1)]
[CharacterCutin(widgetID="3", name="avg_npc_122", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=0, width=200, block=true)]
[name="索娜"]嗯!征战骑士先生把卡利什先生送来了,罗德岛的医生也在,不用担心!
[name="索娜"]你最近也累坏了,好好享受这个下午吧!
[Dialog]
[playsound(key="$transmission", volume=0.4)]
[CharacterCutin(widgetID="3",fadetime=0.5,block=true)]
[delay(time=1.5)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]呼。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]请问我该怎么称呼你?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=1)]
[name="征战骑士"]你可以叫我马索夫。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]马索夫先生,真的,太谢谢你了!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=1)]
[name="马索夫"]没必要这么客气,我也只是休假时碰巧路过,就搭把手罢了。
[name="马索夫"]谁会喜欢无胄盟这种脏东西呢?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]哈哈,说得好!没人喜欢无胄盟这种脏东西!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]说起来,正好我今天下午也休假,我们找个地方喝一杯怎么样?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=1)]
[name="马索夫"]喝一杯?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]是啊!我请客!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=1)]
[name="马索夫"]呃,这......好、好啊。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]走,喝酒去,喝酒去!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[character]
[Background(image="bg_sportsbar",screenadapt="showall")]
[delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]奇怪,酒吧难道不是越热闹越好吗?你怎么拉着我进了这么家没什么人的?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#7",focus=1)]
[name="马索夫"]这......我喜欢清静一点的地方。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]唔,好吧。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]不过这家的酒也不错。干杯!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=1)]
[name="马索夫"]干杯。
[Dialog]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10")]
[delay(time=0.5)]
[PlaySound(key="$clink")]
[Delay(time=1)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=1)]
[name="马索夫"]这酒确实不错。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]马索夫老兄,你们征战骑士进入大骑士领那一晚,我因为和无胄盟打架,没在现场看到你们的身影。
[name="艾沃娜"]但是那之后的新闻报道,我一期不落地看了!真是太酷了!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=1)]
[name="马索夫"]哈哈......
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]大骑士领就需要你们这样的人,把那些两面三刀的家伙脸上的面具扔到地上,再狠狠踩上两脚!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#9",focus=2)]
[name="艾沃娜"]你知道商业联合会那些人把我们感染者骑士看成什么吗?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#9",focus=1)]
[name="马索夫"]看成什么?难道不就是感染了矿石病的竞技骑士吗?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#9",focus=2)]
[name="艾沃娜"]哼,竞技骑士对他们来说是提线木偶,而我们感染者骑士连木偶都算不上,完全就是一块破抹布!
[name="艾沃娜"]每次骑士竞技出了什么乱子,他们永远都能找到一个完全无关的感染者骑士,把责任一股脑推给他!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#8",focus=2)]
[name="艾沃娜"]等到他们想吹嘘自己对感染者不错,我们就又被推到台前,当成“优待”的证明展览给其他人......一想到这些,我肺都要气炸了!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#8",focus=1)]
[name="马索夫"]他们怎么能这样?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#9",focus=2)]
[name="艾沃娜"]就说刚才那些无胄盟吧。自从我们红松骑士团有了一些名声,他们就没少找上门来,就因为我们不愿意被商业联合会当成破抹布!
[name="艾沃娜"]停电那晚,我差点被他们杀了,我的同伴也因为他们遭遇了生命危险!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#9",focus=1)]
[name="马索夫"]我也听说过不少无胄盟的传闻,但他们敢在大骑士领这么肆无忌惮,我今天也是头一次见......
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#9",focus=2)]
[name="艾沃娜"]就因为我们要帮助感染者,和他们对着干,他们早就想把我们除掉了。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]但我们才不可能放弃。只要我还有一口气,就不可能坐视大骑士领把感染者嚼碎吞掉!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=1)]
[name="马索夫"]呃......也没这么严重吧?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]啊?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#7",focus=1)]
[name="马索夫"]无胄盟和商业联合会确实可恨,但你说整个大骑士领的话,至少卡西米尔的中枢还是愿意保护感染者的吧。
[name="马索夫"]要不然,他们也不会同意设立感染者骑士这种制度了。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#2",focus=2)]
[name="艾沃娜"]你这么说,好像也......
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]唉,先不聊这个了,喝酒喝酒!
[Dialog]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1")]
[delay(time=0.5)]
[PlaySound(key="$clink")]
[Delay(time=1)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=1)]
[name="马索夫"]老板,再来一杯威士忌。
[Character(name="avg_npc_006")]
[name="酒吧老板"]要加冰?还是苏打水?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=1)]
[name="马索夫"]纯饮。
[Character(name="avg_npc_006")]
[name="酒吧老板"]好。
[Dialog]
[Character(name="avg_npc_006")]
[PlaySound(key="$pourwater", volume=1)]
[delay(time=3)]
[name="酒吧老板"]给,你的威士忌。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=1)]
[name="马索夫"]......
[Dialog]
[delay(time=1)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=1)]
[name="马索夫"]好酒。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]那......给我也来一杯一样的。
[Character(name="avg_npc_006")]
[name="酒吧老板"]要加什么?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]纯饮。
[Character(name="avg_npc_006")]
[name="酒吧老板"]小姑娘,这东西纯饮劲很大的。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]没关系。
[Character(name="avg_npc_006")]
[name="酒吧老板"]好嘞......稍等。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[character]
[Background(image="bg_sportsbar",screenadapt="showall")]
[delay(time=0.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=0.5)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]......
[Dialog]
[delay(time=1)]
[CameraShake(duration=0.5, xstrength=5, ystrength=8, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="艾沃娜"]咳、咳。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]好酒!
[name="艾沃娜"]马索夫老兄,说起来,我刚刚在街上见到你的时候,你好像在看彩票?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=1)]
[name="马索夫"]是啊。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]听我一句,那东西就是个无底洞。
[name="艾沃娜"]索娜跟我说过,彩票都是设计好的。
[name="艾沃娜"]容易中奖的都只能中些小钱,号称有大奖的几乎没人能中!还有那些押骑士竞技胜负的,几乎全都有人在背后操纵——
[Dialog]
[stopmusic(fadetime=1)]
[character(fadetime=0)]
[Character(name="avg_npc_001", fadetime=0.5,block=true)]
[delay(time=1)]
[name="醉汉"]胡......胡说八道!
[playMusic(intro="$mist_intro", key="$mist_loop", volume=0.4)]
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]啊?
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#7",focus=1)]
[name="醉汉"]我表哥,上个月买、买了彩票,中了一大笔!
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]可这些都是少数。
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#7",focus=1)]
[name="醉汉"]我......也经常押骑士竞技的胜负,我也、也没少赢钱!
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]但是索娜说过,彩票的发行商早都算好了,你们赢到手里的钱是不可能比花出去买彩票的钱多的。
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#7",focus=1)]
[name="醉汉"]胡扯,完全是胡扯!
[name="醉汉"]我表哥本来病得很重了,他是靠那笔奖金才活下来的!
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#2",focus=2)]
[name="艾沃娜"]那也只是特殊情况——
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#2",focus=1)]
[name="醉汉"]什么特殊情况,我看你是找揍!
[name="醉汉"]对了,你刚才说过吧,自己是感染者?
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]......那又怎样?
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#7",focus=1)]
[name="醉汉"]感染者就该、就该扔到大骑士领外面去,省得污染街道......
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#9",focus=2)]
[name="艾沃娜"]你再说一遍试试?
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#9",focus=1)]
[name="醉汉"]怎么,感染者还敢来撒野——
[Dialog]
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#9")]
[delay(time=0.5)]
[characteraction(name="right", type="move", xpos=-200, fadetime=0.5, block=true)]
[delay(time=0.5)]
[CameraShake(duration=0.5, xstrength=15, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_avg_clothmovement", volume=0.7)]
[delay(time=1.5)]
艾沃娜一把抓起了醉汉的领子。
[Dialog]
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#9",focus=2)]
[name="艾沃娜"]你再说一遍?!
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#9",focus=1)]
[name="醉汉"]......
[Dialog]
[Character(name="avg_npc_001", name2="avg_496_wdmane_1#9")]
[delay(time=0.5)]
[dialog]
[PlaySound(key="$bodyfalldown1", volume=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[characteraction(name="left", type="move", ypos=-50, fadetime=2,block=false)]
[Character(name="char_empty",name2="avg_496_wdmane_1#9",fadetime=0.5)]
[Delay(time=1)]
[Dialog]
[Character(fadetime=0.5)]
[Delay(time=1.5)]
[Character(name="avg_npc_001")]
[name="醉汉"]哼,得意什么......
[name="醉汉"]现在的骑士真是越来越差劲了,先是同意感染者当竞技骑士,现在连征战骑士也和感染者混在——
[Dialog]
[Character(fadetime=0)]
[PlaySound(key="$d_avg_kneelsnow_s", volume=0.9)]
[Character(name="avg_npc_624_1#1$1", fadetime=0.7,block=true)]
[Delay(time=1)]
一直坐着的马索夫腾地站了起来。
[name="马索夫"]先生,你得为自己对征战骑士的污蔑负责。
[Character(name="avg_npc_001")]
[name="醉汉"]你——
[name="醉汉"]算了。
[Dialog]
[stopmusic(fadetime=1)]
[PlaySound(key="$d_gen_walk_n")]
[Character(fadetime=1)]
[delay(time=2)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]“先生,你得为自己对征战骑士的污蔑负责”——
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]这句话太帅了!
[name="艾沃娜"]马索夫老兄,对付这种败兴的家伙,还是你有经验啊。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=1)]
[name="马索夫"]这种人不识好歹,等他酒醒就知道怕了。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]不过就算被那家伙搅了一通我也得说,彩票这东西最好别碰。那就是商业联合会搞出来敛财的。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=1)]
[name="马索夫"]感谢你的劝告,我不会再想着买什么彩票了。
[name="马索夫"]但彩票也不全是坏东西吧。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]那你说说,彩票好在哪里?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=1)]
[name="马索夫"]像那种可悲的家伙,至少能在里面得到一点点希望。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#2",focus=2)]
[name="艾沃娜"]呃......你说的有点......深奥。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#2",focus=1)]
[name="马索夫"]没什么,没什么。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#2",focus=2)]
[name="艾沃娜"]就因为彩票之类的东西,自从我成为感染者骑士之后,总是有人想让我打假赛。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#2",focus=1)]
[name="马索夫"]压力肯定很大吧。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]确实不小,但我从来就没听过他们的,啊哈!
[name="艾沃娜"]赢就是赢,输就是输,我可不愿意为了区区几个钱就放弃胜利的荣耀!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=1)]
[name="马索夫"]说得好。为了胜利的荣耀!
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]为了胜利的荣耀!
[Dialog]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1")]
[delay(time=0.5)]
[PlaySound(key="$clink")]
[Delay(time=1)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1",focus=1)]
[name="马索夫"]对了,艾沃娜,你姓什么来着?
[name="马索夫"]我隐约有点印象,似乎有其他队伍里的骑士和你的姓氏差不多。
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]克鲁科夫斯卡。
[name="艾沃娜"]我家里确实有征战——
[Dialog]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10")]
[PlaySound(key="$phonevibration")]
[Delay(time=1)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=1)]
[name="马索夫"]抱歉,接个电话。
[Dialog]
[character(fadetime=0)]
[PlaySound(key="$d_avg_devicebeep")]
[Delay(time=1)]
[Character(name="avg_npc_624_1#1$1",focus=-1)]
[name="电话那头的声音"]马索夫,不是说了在梅什科工业大楼下面集合吗,你跑哪去了?
[Character(name="avg_npc_624_1#1$1")]
[name="马索夫"]我......我处理点事情。
[Character(name="avg_npc_624_1#1$1",focus=-1)]
[name="电话那头的声音"]什么事情?
[Character(name="avg_npc_624_1#1$1")]
[name="马索夫"]这......
[Character(name="avg_npc_624_1#1$1",focus=-1)]
[name="电话那头的声音"]别支支吾吾了,我们都看见了,你进了一家酒吧,身边还有一个人,看起来像个竞技骑士!
[name="电话那头的声音"]看不出来,你小子也学坏了?
[Character(name="avg_npc_624_1#1$1")]
[name="马索夫"]哪有的事!
[name="马索夫"]我现在就去找你们——
[Character(name="avg_npc_624_1#1$1",focus=-1)]
[name="电话那头的声音"]哈哈哈,不用劳动你,我们已经在酒馆门外啦!
[Dialog]
[PlaySound(key="$d_avg_phonestop",volume=0.6)]
[Character]
[Delay(time=2.5)]
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=2)]
[name="艾沃娜"]你的同伴?
[Character(name="avg_npc_624_1#1$1", name2="avg_496_wdmane_1#10",focus=1)]
[name="马索夫"]嗯......嗯。
[Dialog]
[Character(name="avg_npc_624_1#1$1",name2="avg_496_wdmane_1#10")]
[delay(time=0.3)]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[characteraction(name="left", type="move", xpos=-200, fadetime=2,block=false)]
[character(name="char_empty",name2="avg_496_wdmane_1#10",fadetime=0.5)]
[delay(time=2)]
[Dialog]
[character]
[stopmusic(fadetime=1.5)]
马索夫有些僵硬地站起来,朝门外走去。
逆着阳光,艾沃娜看见,那里站着三个征战骑士,正等着马索夫出去。
[name="征战骑士A"]马索夫,你小子能耐不小啊。为了骗口酒喝,你都和竞技骑士混到一起了?
[Character(name="avg_npc_624_1#1$1")]
[name="马索夫"]什么骗酒喝,你们就喜欢瞎说。
[Character(name="avg_npc_624_1#1$1",focus=-1)]
[name="征战骑士B"]快出来吧,这种下等人扎堆的地方你也真进得去。那个竞技骑士的酒没让你喝坏肚子就不错了。
[name="征战骑士B"]还是说,你看上人家了,打算和她......?
[Character(name="avg_npc_624_1#1$1")]
[name="马索夫"]胡说!
[Character(name="avg_npc_624_1#1$1",focus=-1)]
[name="征战骑士C"]得了,你们少打趣他两句吧。他肯定也是迫不得已,这才跟这种顶着骑士头衔的渣滓混在一起的。你说呢,马索夫?
[Dialog]
[character]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
马索夫窘迫地转头和艾沃娜对视了一眼。
艾沃娜尚且震惊于那几名征战骑士的言论,无暇回应马索夫求助的眼神。
马索夫于是回过头去。
[Character(name="avg_npc_624_1#1$1")]
[CameraShake(duration=0.5,xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="马索夫"]少——少——少开这种没轻没重的玩笑!
[Character(name="avg_npc_624_1#1$1",focus=-1)]
[name="征战骑士A"]哦,马索夫来劲了。
[Character(name="avg_npc_624_1#1$1")]
[name="马索夫"]谁认识这家伙啊,我是被她强拉来喝酒的!
[name="马索夫"]一个崇拜征战骑士的小姑娘罢了,连正经骑士的边都摸不到,谁和她混在一起了?
[name="马索夫"]要不是你们仨出来得晚,谁愿意在这种破地方喝酒啊!
[Character(name="avg_npc_624_1#1$1",focus=-1)]
[name="征战骑士B"]瞎说,我刚才还看见你和她有说有笑呢。
[Character(name="avg_npc_624_1#1$1")]
[name="马索夫"]我就和她逗逗闷子。竞技骑士不就是用来给人解闷的家伙吗?
[Character(name="avg_npc_624_1#1$1",focus=-1)]
[name="征战骑士C"]好了好了,出来再说。
[Character(name="avg_496_wdmane_1#9")]
[name="艾沃娜"]马索夫,你?!
[Dialog]
[Character]
[playsound(key="$g_card_10cardsrelease")]
[delay(time=1)]
[name="征战骑士A"]哦哟,这是什么?小卡片?
[name="征战骑士A"]哈哈,没想到你这个看起来最老实的家伙还有这一手。
[name="征战骑士A"]该不会这就是你们两个的秘密联络方式吧,放在火上一烤就能有字的那种?
[Character(name="avg_npc_624_1#1$1")]
[name="马索夫"]胡扯!
[Dialog]
[Character]
[delay(time=1)]
艾沃娜看见,马索夫把印着红松骑士团标志的卡片扔在地上,狠狠踏了上去,甚至还踩了好几脚。
[Character(name="avg_npc_624_1#1$1")]
[name="马索夫"]跟你们说过了,就是逗逗闷子,你们还不信。
[name="马索夫"]这种竞技骑士,还是个感染者,我看上她?要不是她死缠烂打,我才不会来这种鬼地方!
[Character(name="avg_npc_624_1#1$1",focus=-1)]
[name="征战骑士A"]嗬,居然还是个感染者。
[name="征战骑士B"]啧啧啧。
[Character(name="avg_npc_624_1#1$1")]
[name="马索夫"]走,我们喝好酒去!这家店的酒难喝死了,没有哪个体面人受得了......
[Dialog]
[PlaySound(key="$d_gen_walk_n")]
[Character(fadetime=1)]
[delay(time=2)]
征战骑士们闹哄哄地走远了。
艾沃娜在原地怔了一会儿。她此刻唯一能做的是把地上的卡片捡起来。
卡片上,灰色的鞋印重重叠叠。
[Character(name="avg_496_wdmane_1#7")]
[name="艾沃娜"]......这就是......征战骑士?
[Dialog]
[Character]
艾沃娜回想着这位征战骑士从头到尾的表现。
到底哪一面才是真正的马索夫?
他愿意为了感染者的安危挺身而出,愿意和只有一面之缘的感染者竞技骑士一同喝酒。
他把象征红松骑士团的卡片踩在脚下,他撒谎说自己死缠烂打,他说竞技骑士就是用来给人解闷的家伙。
他......
[Character(name="avg_npc_006", name2="avg_496_wdmane_1#7",focus=1)]
[name="酒吧老板"]给,小姑娘。
[Character(name="avg_npc_006", name2="avg_496_wdmane_1#5",focus=2)]
[name="艾沃娜"]......牧草伏特加?超大杯?
[Character(name="avg_npc_006", name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]我没点这种酒。
[Character(name="avg_npc_006", name2="avg_496_wdmane_1#7",focus=1)]
[name="酒吧老板"]这是我这儿最好的酒,送你的。
[name="酒吧老板"]刚才那家伙的事,你别往心里去。骑士老爷嘛,都是这样的。
[Character(name="avg_npc_006", name2="avg_496_wdmane_1#7",focus=2)]
[name="艾沃娜"]骑士......老爷?
[Character(name="avg_npc_006", name2="avg_496_wdmane_1#7",focus=1)]
[name="酒吧老板"]要不然呢?
[name="酒吧老板"]看你这样子......算啦,你们这顿酒我请了。
[Character(name="avg_npc_006", name2="avg_496_wdmane_1#5",focus=2)]
[name="艾沃娜"]欸?
[Character(name="avg_npc_006", name2="avg_496_wdmane_1#5",focus=1)]
[name="酒吧老板"]你刚刚不是还帮我赶走了一个耍酒疯的吗?就当是报酬了。
[name="酒吧老板"]敞开喝吧,这间酒吧不就是为了你我这样的人开起来的吗?
[Character(name="avg_npc_006", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]......好!
[Dialog]
[Character]
[delay(time=1)]
[Character(name="avg_npc_006", name2="avg_496_wdmane_1",focus=1)]
[name="酒吧老板"]嗬,一口气喝光了一整杯酒?
[Character(name="avg_npc_006", name2="avg_496_wdmane_1",focus=2)]
[name="艾沃娜"]这么好的酒,不一口喝光怎么行!
[name="艾沃娜"]今天下午可是我难得的假期!
[name="艾沃娜"]虽然不知道该怎么度过,但我可不能把假期给浪费了......
[Character(name="avg_npc_006", name2="avg_496_wdmane_1#4",focus=2)]
[name="艾沃娜"]嗝。
[Dialog]
[stopmusic(fadetime=1.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_snowconutryinside",screenadapt="showall")]
[Delay(time=1)]
[playMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_122#5", name2="avg_496_wdmane_1#4",focus=1)]
[name="索娜"]艾沃娜?
[Character(name="avg_npc_122#7", name2="avg_496_wdmane_1#4",focus=1)]
[name="索娜"]说好了下午放假的,你怎么这么早就回来了?
[Character(name="avg_npc_122#7", name2="avg_496_wdmane_1#4",focus=2)]
[name="艾沃娜"](含混的嘟囔声)
[Character(name="avg_npc_122", name2="avg_496_wdmane_1#4",focus=1)]
[name="索娜"]唔,原来是喝多了。
[name="索娜"]和那位征战骑士先生一起喝的?
[Character(name="avg_npc_122", name2="avg_496_wdmane_1#4",focus=2)]
[name="艾沃娜"](点头)
[Character(name="avg_npc_122#2", name2="avg_496_wdmane_1#4",focus=1)]
[name="索娜"]唉,那你睡吧。
[Dialog]
[Character(name="avg_npc_122#2",name2="avg_496_wdmane_1#4")]
[delay(time=0.3)]
[PlaySound(key="$d_gen_walk_n", volume=0.6)]
[characteraction(name="right", type="move", xpos=200, fadetime=2,block=false)]
[character(name="avg_npc_122#2",name2="char_empty",fadetime=0.5)]
[delay(time=2)]
[character(fadetime=0.5)]
[delay(time=1.5)]
[Character(name="avg_npc_122#5")]
[name="索娜"]哇,这么快就睡着了......
[Character(name="avg_npc_122#7")]
[name="索娜"]艾沃娜酒量一直不错的,只有心情不好的时候才容易醉。这次醉得这么厉害,难道是闹了什么不愉快?
[Character(name="avg_npc_122#7",focus=-1)]
[name="艾沃娜"]咿——呀!
[Character(name="avg_npc_122#5")]
[name="索娜"]艾沃娜,怎么了?
[Character(name="avg_npc_122#5",focus=-1)]
[name="艾沃娜"]正......正......正义骑士号!集合!
[name="正义骑士号"]嘀嘀!
[Character(name="avg_npc_122#3")]
[name="索娜"](原来是梦话啊......)
[Dialog]
[character]
[name="艾沃娜"]我......前几天......想把你,漆成,纯银的!
[name="正义骑士号"]嘀?
[name="艾沃娜"]然后改名叫、叫、叫,银枪、天马、正义、征战——骑士号!
[name="正义骑士号"]嘀嘀嘀?!
[name="艾沃娜"]但我改主意了!你以后就......还是叫、正义骑士号、好了!漆也不用、不用刷了!
[name="正义骑士号"]嘀......
[name="艾沃娜"]解散!
[name="正义骑士号"]嘀嘀。
[Dialog]
[playsound(key="$g_card_10cardsrelease")]
[delay(time=1)]
一张小小的卡片从艾沃娜口袋里掉了出来,上面是红松骑士团的标志,还有一串鞋印。
进来给艾沃娜盖毛毯的索娜没有遗漏这张卡片。
看着卡片上重叠的陌生鞋印,再联系上刚刚的梦话,她大概能想象出艾沃娜为何会醉成这个样子。
[name="艾沃娜"]理想?
[Character(name="avg_npc_122#7")]
[name="索娜"](小声)艾沃娜?
[Dialog]
[character]
[name="艾沃娜"]我要......
[name="艾沃娜"]我要成为光荣的......
[name="艾沃娜"]嗯......
[name="艾沃娜"]好酒!
[name="艾沃娜"]呼......呼......
[Dialog]
[PlaySound(key="$d_avg_clothmovement", volume=0.7)]
[delay(time=1.5)]
艾沃娜翻了个身,不再讲梦话,呼呼大睡起来。
索娜叹了口气,收起脏污的卡片,把一张干净的卡片塞回艾沃娜的口袋。
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image]

极境

极境停留在一个小镇上为成为一名信使而努力,危机却在此时悄然而至。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 漫长旅途
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_snowconutryinside",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$warm_intro",key="$warm_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=2)]
[Character(name="char_401_elysm_na_1#5",fadetime=0.5)]
[Delay(time=1)]
[playsound(key="$d_avg_paper1")]
[name="极境"]老板,你的信我放在这了!
[name="极境"]下午我要去城里一趟,如果有什么要代购的东西,可以在我出发前写在这张购物单上,过期不候,大家注意啊。
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]哎呀,这么快回信就到了!多谢你了,极境小哥!
[Character(name="avg_npc_001")]
[name="强壮的镇民"]你又要去城里了?还是为了你那台什么发......发信器?
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]正式名称是信号发射接收一体器!
[Character(name="char_401_elysm_na_1#1")]
[name="极境"]虽然是二手的,发信范围不算很大,但你看这机箱,这涂装配色,不觉得和我的穿搭配起来刚刚好吗?
[Character(name="avg_npc_001")]
[name="强壮的镇民"]我可搞不懂你那什么时尚品味......
[Character(name="avg_npc_005")]
[name="年长的镇民"]小伙子,也帮我带点城里的烟草,就和上次的一样就行。
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]我还想要一个城里最近流行的卷发棒,能拜托你吗?
[Character(name="char_401_elysm_na_1#5")]
[playsound(key="$d_avg_penrustle")]
[name="极境"]好说好说,是要最新款的那个卷发棒对吧,我记下了。
[Character(name="avg_npc_005")]
[name="年长的镇民"]喂小伙子,还有我的——
[Character(name="char_401_elysm_na_1#10")]
[name="极境"]嗯?上次是谁让我带烟草,结果转头就被家人发现,零用钱都被没收了?我可是都记着呢。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]按我的记忆力来看,再过个大约四五十年,应该就能把上次的事情忘掉了吧。
[Character(name="avg_npc_005")]
[name="年长的镇民"]......你这也记太久了吧!
[name="年长的镇民"]啧,现在的年轻人真是管得宽又啰嗦。
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]你别理他!医生都说他不能再这么抽烟了,还是不听劝。
[playsound(key="$d_avg_coin")]
[name="小店老板"]来,这是买卷发棒的钱,那就拜托你了。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]放心,保证给你挑个款式最好看的。
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]那我就出发了。
[Dialog]
[playsound(key="$d_avg_slbellbtl")]
[playsound(key="$dooropenquite",delay=0.3)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[character(fadetime=0)]
[Background(image="bg_ltstreet1",screenadapt="coverall")]
[Delay(time=1)]
这已经是离开家乡的第几个年头?
第三年?不对,第三年他身在哥伦比亚,之后又继续向北边走,到了萨米。
要再往北时,被那些居住在冰天雪地中的雪祀拦下了,于是他只好转变方向,继续旅途。
一个健康的成年人,还会点源石技艺,不太挑剔的话,日子就不会很难过。
如果旅费告罄,就在当地找份工作,攒够了钱再出发。一路走走停停,极境如愿看过种种风景。
有些地方富庶繁华,也有地方贫瘠蛮荒。
在这座小镇停下,倒也不是因为这里有什么特别之处。
只是走了这么久,想要找个地方歇歇脚而已。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[playsound(key="$d_gen_walk_n",volume=0.7)]
[Character(name="char_401_elysm_na_1#5",fadetime=0.5)]
[Delay(time=1)]
[name="极境"]最新款的卷发棒,还有......嗯,这么一小包烟草应该还不至于影响健康,没问题。
[name="极境"]发信器还差最后一个配件,这种增幅器真有点不太好找。
[Dialog]
[Character(name="char_401_elysm_na_1#8")]
[Delay(time=1)]
[Character(name="char_401_elysm_na_1#9")]
[name="极境"]......是错觉吗?
[name="极境"]总觉得这天有点不太对劲。
[Dialog]
[Character]
[Delay(time=1)]
[Character(name="avg_npc_012",fadetime=1)]
[Delay(time=2)]
[name="蒙面怪人"]这天气......看起来有点不对劲。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]哦,兄弟你也这么觉得?这就叫英雄所见略同吧,我也觉得有点怪怪的。
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]看你这打扮,应该不是寻常人士吧?说你刚打劫这家店还没来得及逃跑估计都有人信,不管你卖的是什么,我猜今天都没卖出去多少。
[Character(name="avg_npc_012")]
[name="蒙面怪人"]......不劳你操心。我们本来也不是单纯的店铺。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]咦,但你们这不是有商品吗?
[Character(name="avg_npc_012")]
[name="蒙面怪人"]那是——
[Character]
[name="“沉默的女士”"]那是准备要推广的预防药剂。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]预防药剂?真有这么厉害,该不会是预防矿石病的吧!
[Character(name="char_401_elysm_na_1#10")]
[name="极境"]据说真正有效果的预防药贵得吓人,除了那些有钱人,真正需要用的人基本上都用不起,市面上的那些药大多都没什么效果。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]哎,但我看人还蛮准的,我觉得你们不像是卖假货的,难不成是真的?
[Character(name="char_401_elysm_na_1#5",focus=-1)]
[name="“沉默的女士”"]......
[name="“沉默的女士”"]你能听见?
[name="“沉默的女士”"]你话真多。
[Character(name="char_401_elysm_na_1#2")]
[name="极境"]请称这为热情。热情可是与人友好相处的良方。
[name="极境"]特别是和两位这样看起来就挺危险的人物交流,万一我现在其实看到了什么不该看的,比如来历不明的预防药什么的——
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]至少一会你们决定揍我的时候下手会轻一点吧,至少那边那个蒙着脸的小哥应该会心软的,我能确定。
[Character(name="avg_npc_012")]
[name="蒙面怪人"]......不我不会。我会对着你的脸揍。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]诚实点,别害羞。
[name="极境"]不过现在,我觉得你们不太像什么假药团伙或者走私团伙了。
[Character(name="char_401_elysm_na_1#5",focus=-1)]
[name="“沉默的女士”"]本来就不是。
[name="“沉默的女士”"]我们是......制药公司。负责解决感染者问题。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]是解决感染者,还是解决问题?——换个人我可能就这么问了,不过我觉得你们应该可信。
[Character(name="avg_npc_012")]
[name="蒙面怪人"]你真的最好小心点,你长嘴就是为了被揍的吗?
[Character(name="char_401_elysm_na_1#10")]
[name="极境"]暴力可不好......
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]好了,耽搁了这么久,我也该走了。
[name="极境"]兄弟,我看你和这边这位都不适合当前台,记得换个人啊!
[Character(name="avg_npc_012")]
[name="蒙面怪人"]快走吧你,要你多管闲事!
[Character(name="char_401_elysm_na_1#5",focus=-1)]
[name="“沉默的女士”"]......
[name="“沉默的女士”"]接着。
[CameraShake(duration=0.3, xstrength=10, ystrength=20, vibrato=10, randomness=90, fadeout=true, block=false)]
[playsound(key="$bodyfalldown2",volume=0.5)]
[Character(name="char_401_elysm_na_1#10")]
[name="极境"]哇哇哇!怎么忽然暗器伤人......嗯?这是,预防药?
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]是要送给我?这多不好意思。
[Character(name="char_401_elysm_na_1#5",focus=-1)]
[name="“沉默的女士”"]三塔勒。
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]结果还是要收钱?!虽然是不贵啦......
[Dialog]
[playsound(key="$d_gen_walk_n", volume=0.7)]
[Character(fadetime=1)]
[Delay(time=2)]
[Character(name="avg_npc_012",fadetime=0.5)]
[Delay(time=1)]
[name="蒙面怪人"]队长......
[name="蒙面怪人"]刚刚那个人,应该不是在自言自语吧?难道他是在和队长您说话?
[Character]
[name="沉默的女士"]......
[Character(name="avg_npc_012")]
[name="蒙面怪人"]但是队长您......这不可能啊?
[Character]
[name="沉默的女士"]......
[name="沉默的女士"]............
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_warehouse",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_498_1#1$1",fadetime=0.5)]
[Delay(time=0.5)]
[name="商店老板"]不好意思啊,这位客人,你要的这款增幅器我们这没货了。
[Character(name="char_401_elysm_na_1#10")]
[name="极境"]不是吧老板,你这是我最后的希望了!
[name="极境"]真的没有了?在仓库的角落里放太久一时没找到什么的......有没有这种可能性?
[Character(name="avg_npc_498_1#1$1")]
[name="商店老板"]能找的地方我都替你找过了,而且我们进货卖货都是有记录的,白纸黑字,错不了。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]我知道,我知道。
[name="极境"]唉。
[Character(name="avg_npc_498_1#1$1")]
[name="商店老板"]我看你这也不是第一次来了,这次还是为了上回说想要修的那台机器?
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]没错!看我的信号发射接收一体器!这些改装都是我亲手完成的。
[Character(name="char_401_elysm_na_1#2")]
[name="极境"]虽然之前都没怎么接触过这方面的知识,但是一边自学一边改装意外的顺利,哎呀,就连我本人也有点被自己的学习能力吓到了呢!
[Character(name="char_401_elysm_na_1#4")]
[name="极境"]只要能找到合适的增幅器,它的性能就能够再拔高一个档次。
[name="极境"]老板,你看我去做个信使怎么样?正好我的源石技艺也挺合适的,我这样的人才浪费了可惜啊。
[Character(name="avg_npc_498_1#1$1")]
[name="商店老板"]哈哈,信使可不是拼台发信器就能当的吧。
[Character(name="char_401_elysm_na_1#2")]
[name="极境"]还要考试对吧?不瞒你说,老板,我以前在家乡的时候可是人称学界突击四天王之一......
[Character(name="avg_npc_498_1#1$1")]
[name="商店老板"]等会,这什么意思?
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]就是特别擅长应付考试的意思。
[Character(name="avg_npc_498_1#1$1")]
[name="商店老板"]......
[name="商店老板"]行了,别贫了,说正经的。
[name="商店老板"]你要的这型号平时用的不多,不过你要是能再等一阵子,我可以帮你试试看能不能搞到货。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]完全没问题,我最近一段时间都会留在附近的镇子里。
[name="极境"]那就这么说定了,隔段时间我再来——
[Dialog]
[Character]
[playsound(key="$transmission", volume=0.7)]
[Delay(time=1)]
[name="电台广播"]——紧急通知,紧急通知。
[name="电台广播"]下面为广大市民插播一条实时速报。
[Character(name="char_401_elysm_na_1#9")]
[name="极境"]......嗯?
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_snowconutryinside",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_499_1#1$1")]
[playsound(key="$d_avg_paper2", volume=0.7)]
[Delay(time=1)]
[name="小店老板"]......
[Character(name="avg_npc_001")]
[name="强壮的镇民"]看得这么认真,老板,是谁的信?
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]别吵,别打扰我......
[name="小店老板"]......
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="小店老板"]太好了!成了!
[Character(name="avg_npc_001")]
[name="强壮的镇民"]啊?什么成了?
[Character(name="avg_npc_005")]
[name="年长的镇民"]哼,八成是和极境那个小伙子有关,我看信封上的署名,像是之前那个调去大城市的什么信使老爷。
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]是天灾信使老爷!
[name="小店老板"]极境小哥来我们镇上时间也不短了,我想着也不能让他总是租我们的小房间住,租房的开销也不小。
[name="小店老板"]所以我就写信去问了问,天灾信使老爷回信说,同意让极境小哥搬进他那栋房子里住了!
[Character(name="avg_npc_005")]
[name="年长的镇民"]......他能有这么好心?
[Character(name="avg_npc_001")]
[name="强壮的镇民"]你们在说什么,什么天灾信使老爷?
[name="强壮的镇民"]我们镇不是一直没有信使来着?我记得极境他上次还说,搞不好他会成为小镇的常驻信使啥的。
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]这个......其实,之前我们还是有过一位天灾信使老爷的。
[name="小店老板"]镇上当初希望能把人留下,还特地分了房子给天灾信使老爷。
[Character(name="avg_npc_005")]
[name="年长的镇民"]但那些老爷们哪会愿意在咱们这种小地方待着,没留多久,人就走了。
[name="年长的镇民"]想起来就满肚子气,不说了,我先走了。
[Dialog]
[Character(fadetime=0.5)]
[PlaySound(key="$d_avg_slbellbtl")]
[playsound(key="$dooropenquite",delay=0.3)]
[Delay(time=1)]
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]......唉。
[name="小店老板"]也怪不了别人,大城市能开出来的酬金,比我们这种偏远小镇要高得多,人家要走,谁都拦不住。
[Character(name="avg_npc_001")]
[name="强壮的镇民"]没事,要走就走吧,我们还不稀罕呢!而且,现在不是有极境那小子嘛。
[name="强壮的镇民"]他都提前给自己起什么工作代号了,还非说专业信使的第一步就是从起一个帅气的代号开始,应该不是开玩笑的吧?
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]哈哈,但愿是这样。
[Dialog]
[StopMusic(fadetime=2)]
[playsound(key="$d_avg_rockfall", volume=0.3)]
[CameraShake(duration=0.5, xstrength=10, ystrength=8, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=1)]
[name="小店老板"]......
[name="小店老板"]等一下,你有没有感觉,好像有点不对劲......
[Dialog]
[Character]
[PlaySound(key="$rungeneral",volume=0.5, channel="a", loop=true)]
[Delay(time=0.5)]
[stopsound(channel="a", fadetime=1)]
[PlaySound(key="$d_avg_slbellbtl")]
[playsound(key="$dooropenquite",delay=0.3)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="avg_npc_005",fadetime=0.3)]
[name="年长的镇民"]喂!不好了!快出来!
[name="年长的镇民"]外面、外面的天变了!
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[character(fadetime=0)]
[PlayMusic(intro="$escape_intro", key="$escape_loop", volume=0.4)]
[Background(image="bg_warehouse",screenadapt="coverall")]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[playsound(key="$transmission", volume=0.7)]
[Subtitle(text="经由本市天灾信使观测,接下来数小时内,我市西南方向有天灾云生成,属地域突发性天灾,将会在局部范围内造成影响。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="本次突发性天灾不会威胁本市安全,现紧急通知各位市民,请在接下来几日之内谨慎出行,注意保护自己的人身安全。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="尤其是将要前往西南方向的市民,为了自身安全,请务必重新规划行程。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="重复播报一遍——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Character(name="char_401_elysm_na_1#9")]
[name="极境"]......
[Character(name="avg_npc_498_1#1$1")]
[name="商店老板"]西南方向不是我进货要走的地区,应该不用太在意。
[name="商店老板"]不会影响小哥你要的货......
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]老板,我先把买增幅器要用的钱放这了!一定要记得帮我进货,我会来取的!
[Dialog]
[playsound(key="$rungeneral", volume=0.7)]
[Character(fadetime=0.5)]
[Delay(time=2)]
[Character(name="avg_npc_498_1#1$1")]
[name="商店老板"]喂等等?!小哥,你跑什么啊!
[Character]
[name="极境"]不跑不行,这次可是名副其实的和天灾赛跑!
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[character(fadetime=0)]
[Background(image="bg_wild_a",screenadapt="coverall")]
[CameraShake(duration=4,xstrength=26,ystrength=16,vibrato=15,randomness=90,fadeout=true,block=false)]
[playsound(key="$runsand")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
现在返回,意味着巨大的风险。
极境忍不住问自己:他和那座小镇的感情有深厚到这种地步吗?
难说。他心想,其实还不至于,哪就到愿意冒生命危险这么夸张的地步了,只是个住了几个月的小镇罢了。
只是他同时也清楚,要就这么站在旁边看着,等一切风平浪静之后再采取行动,这事自己绝对做不到。
既然如此,那就干脆别想那些做不到的事了。
现在更应该集中精神,好好想想有哪些是他能做的。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_thundercloud", xScale=1.1, yScale=1.1,screenadapt="coverall")]
[BackgroundTween(xTo=-50, duration=30, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.1, block=true)]
[PlaySound(key="$d_gen_thunders_amb", volume=0.5)]
[CameraShake(duration=1,xstrength=10,ystrength=6,vibrato=26,randomness=90,fadeout=true,block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.1, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[CameraShake(duration=0.3, xstrength=30, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.1, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[Delay(time=1)]
[name="害怕的孩童"]妈妈,天上怎么有那么大一片云,我害怕......
[PlaySound(key="$smallearthquake", volume=0.7)]
[name="无措的母亲"]别、别怕,我们现在就去找你爸爸,别怕!
[name="慌乱的女性"]刚刚那是地震?!我们现在该怎么办?
[CameraShake(duration=0.3, xstrength=30, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_avg_doorbreak", volume=0.4)]
[name="受伤的男性"]谁能帮我把这块板子移开,这东西忽然砸下来,我的腿,我的腿动不了了!
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_ltstrongpoint",screenadapt="coverall")]
[Blocker(a=0.1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_001")]
[name="强壮的镇民"]等着!我这就来帮忙!
[name="强壮的镇民"]怎么回事,这到底是......
[Character(name="avg_npc_005")]
[name="年长的镇民"]天灾,是天灾!
[name="年长的镇民"]上一回也是这样!快逃,必须得立刻离开,走得越远越好!
[PlaySound(key="$b_char_rockexplo", volume=0.7)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]呀!
[Character(name="avg_npc_001")]
[name="强壮的镇民"]小心!
[Dialog]
[Character]
[Character(name="avg_npc_499_1#1$1",name2="char_empty")]
[Delay(time=0.3)]
[Character(name="avg_npc_499_1#1$1",name2="char_401_elysm_na_1#8",fadetime=0.2)]
[characteraction(name="right", type="move", xpos=200, fadetime=0, block=false)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[characteraction(name="right", type="move", xpos=-300, fadetime=0.3, block=false)]
[Delay(time=0.2)]
[characteraction(name="left", type="move", xpos=-50, fadetime=0.1, block=false)]
[PlaySound(key="$bodyfalldown2", volume=0.7)]
[Character(fadetime=0.2)]
[Delay(time=1.5)]
[Character(name="char_401_elysm_na_1#8",fadetime=1)]
[characteraction(name="middle", type="move", ypos=-70, fadetime=0, block=false)]
[characteraction(name="middle", type="move", ypos=70, fadetime=0.5, block=false)]
[Delay(time=1)]
[name="极境"]嘶......
[Character(name="char_401_elysm_na_1#2")]
[name="极境"]真是一场完美的英雄救美,如果我做评委,刚刚那个转身的动作我一定会给十分满分,你们觉得呢?
[CameraShake(duration=0.3, xstrength=20, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]极境小哥......!你、你受伤了!
[Character(name="avg_npc_001")]
[name="强壮的镇民"]你怎么在这,你不是去城里了吗?!
[Character(name="char_401_elysm_na_1#10")]
[name="极境"]别担心,小伤而已,没事。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]冥冥之中,我察觉到有人需要我的帮助——好吧,我收到这边可能被天灾波及的消息,就赶回来了。
[name="极境"]怎么样,是不是很够义气?
[Character(fadetime=0)]
[Dialog]
[Character(name="avg_npc_001")]
[Delay(time=0.1)]
[Characteraction(name="middle", type="jump", power=20,times=1, fadetime=0.25, block=false)]
[name="强壮的镇民"]你、你、你这个傻货!呆鸟!谁要你这种时候回来了!
[Character(name="char_401_elysm_na_1#10")]
[name="极境"]等会,怎么还骂起人来了?
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]玩笑到此为止,现在不是说这些的时候。
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]麻烦几位尽量通知镇上的所有人,现在立刻准备转移......这样的突发性天灾势头太猛,再不避难就真的来不及了!
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]可是我们要去哪里避难?
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]如果各位相信我的话,就交给我!
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]我可是野外生存专家。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="27_g26_dusk_wild",screenadapt="coverall")]
[playsound(key="$d_avg_snowstormlp", volume=0.7,loop=true, channel="bgs")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Blocker(a=0.2, r=215, g=215, b=135, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_401_elysm_na_1#8",fadetime=0.5)]
[Delay(time=0.5)]
[name="极境"]大家跟紧我!注意不要走散了!
[name="极境"]天灾环境下空气中的源石浓度会急剧升高,强风中也可能带有一些活性颗粒,大家注意尽量不要裸露皮肤,不要让身上有任何伤口!
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]那,刚刚你的伤......
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]别担心,我有秘密武器。
[Character(name="char_401_elysm_na_1#9")]
[name="极境"](之前那支药剂居然真的要派上用场了,这谁想得到啊。)
[name="极境"](但愿他们卖的真的不是假药。)
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]大家再坚持一下!
[name="极境"]目的地......就在这前面!
[StopMusic(fadetime=2)]
[dialog]
[StopSound(channel="bgs", fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[character(fadetime=0)]
[Background(image="bg_undergroud_u_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[playMusic(intro="$ponder_intro",key="$ponder_loop", volume=0.4)]
[Delay(time=1)]
[Character(name="char_401_elysm_na_1#8",fadetime=0.5)]
[Delay(time=1)]
[CameraShake(duration=0.3, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_avg_axehitscrape")]
[name="极境"]把上面的这扇门封紧......好了,这样应该暂时安全了。
[Character(name="avg_npc_005")]
[name="年长的镇民"]这里是地下避难所?
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]没错,是已经被废弃了的避难设施。
[Character(name="avg_npc_005")]
[name="年长的镇民"]我从来没听说过还有这么个地方,你居然能找到这里......
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]不是我自夸,论认路没多少人能比得上我,为了绘制这附近的地图,我可是把周边的荒野全都用脚丈量了一遍。
[name="极境"]可以说,这里没有我不认识的地方,就算是寻找多年前已废弃的避难所也不在话下。
[Character(name="char_401_elysm_na_1#2")]
[name="极境"]我的意思是,你们现在可以多夸夸我。
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]啊?呃......太帅了,极境小哥!
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]对对,就是这种大实话就可以了!
[Character(name="avg_npc_005")]
[name="年长的镇民"]......
[Character(name="avg_npc_001")]
[name="强壮的镇民"]咳咳,确、确实要多谢你。
[name="强壮的镇民"]那现在我们就在这里等着就行了?大家走得急,都没带什么东西......我们要在这里待多久?
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]至少要等天灾过去,外面的环境恢复正常。
[name="极境"]放心,一般来说这种突发性的天灾来得快去得也快,不会持续太久。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_001")]
[name="强壮的镇民"]......如果不是你回来了,真难想象我们现在会是什么状况。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]小事,别客气。
[name="极境"]不过这次之后,镇上还是得想点办法应对之后可能有的危险情况才行,这座避难设施各处都老化了,老实说安全系数不高。
[name="极境"]如果这次天灾伴有从地层向上生长的晶簇现象,我怎么也不会选择这里,好在没有。
[Character(name="avg_npc_001")]
[name="强壮的镇民"]哈......看起来我们拿天灾毫无办法。
[name="强壮的镇民"]如果能提前得知消息的话,至少还有时间准备......
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]别太悲观了,兄弟。
[name="极境"]我不就是在为了解决这个问题做准备?
[Character(name="avg_npc_001")]
[name="强壮的镇民"]这真是个好消息。对了,你从刚刚起就在捣鼓什么?
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]只是调试一些机器而已,你可以想象成我在试着对方圆几公里之内大喊“这里有人,需要支援”。
[name="极境"]虽然现在用不上,但是有备无患嘛。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[CameraShake(duration=-1, xstrength=8, ystrength=6, vibrato=20, randomness=90, fadeout=false, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]地面在晃,好可怕,到底还要持续多久?
[Dialog]
[Character]
[CameraShake(duration=0.5, xstrength=20, ystrength=15, vibrato=40, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_avg_land_impact",volume=0.5)]
[Delay(time=1)]
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]噫!刚刚那是什么声音?
[name="小店老板"]好像有什么东西砸下来了......
[StopMusic(fadetime=2)]
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]我去看看。
[dialog]
[PlaySound(key="$d_gen_walk_n",volume=0.7)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[playMusic(intro="$loneliness_intro",key="$loneliness_loop", volume=0.4)]
黎博利穿过人群,在这间缺少照明的避难所中,挤满了小镇的镇民。
孩子歪着头,被六神无主的母亲紧紧搂在怀中,老人们坐在角落,蜷背躬身,像是一尊尊布满褶皱的雕塑。
时不时响起一两声压抑的抽泣,在这里的人数似乎比他记忆中的要少,极境不敢去想这件事。
他看向巨响传来的方向,上方是他们进入避难所的那扇门,陈旧的灰土随着震动不断窸窸窣窣地落下,落在极境的脸上。
这让他忽然生出一种不好的预感。
黎博利伸出手,片刻之后,他忽然愣在原地。
随着检查,极境忽然意识到一件事——
那扇通向外界的门,被坍塌的岩石封死,怎么也推不开了。
[dialog]
[character(fadetime=0)]
[Background(image="bg_undergroud_u_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[Character(name="avg_npc_001")]
[name="强壮的镇民"]出不去了?!怎么会......
[Character(name="avg_npc_005")]
[name="年长的镇民"]慌什么!不就是被塌下来的东西压住了吗,到时候我们一起挖出去!
[Character(name="char_401_elysm_na_1#9")]
[name="极境"]......
[Dialog]
[PlaySound(key="$transmission",volume=0.5)]
[Delay(time=1)]
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]大家先别急,别忘了我还有这台发信器,刚刚我已经成功把求救信号发送出去了,现在我们只要等待就好。
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]真的吗?太好了!
[Character(name="char_401_elysm_na_1#9")]
[name="极境"](话是这么说,但没有增幅器,能够发信的范围相当有限......)
[name="极境"](得想点办法。)
[Character(name="char_401_elysm_na_1#8")]
[name="极境"](还没来得及用药,刚刚受伤的胳膊,有点失去知觉了。)
[name="极境"](刚才一直在源石粉尘环境里活动,虽然裹上了衣物,但是这种隔离的效果太差了。)
[Character(name="char_401_elysm_na_1#10")]
[name="极境"](不会这么倒霉吧?)
[Character(name="char_401_elysm_na_1#9")]
[name="极境"](......)
[name="极境"](不过,如果是在这个情况下,搞不好也算是一种幸运......)
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]外面好像安静下来了。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]好消息,看来天灾已经过去了。
[Character(name="avg_npc_005")]
[name="年长的镇民"]还没有消息吗?
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]暂时还没有,不过有个好消息,经过本人的努力,我们的发信范围有所突破!再加上天灾已经结束,或许很快就会有救援了。
[Character(name="avg_npc_005")]
[name="年长的镇民"]但愿如此......
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]极境小哥,你的伤看起来变严重了,你说的秘密武器呢?
[Character(name="char_401_elysm_na_1#10")]
[name="极境"]呃......这个嘛,现在还不是用的时候啦。
[Character(name="char_401_elysm_na_1#1")]
[name="极境"]放心放心,有必要的话我会用的,有必要的话。
[Character(name="avg_npc_005")]
[name="年长的镇民"]......
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[playsound(key="$d_avg_shovel",volume=0.5)]
[CameraShake(duration=0.3, xstrength=7, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=1)]
[Character(name="avg_npc_001")]
[name="强壮的镇民"]见鬼了,这上面是压了多少层沙土,根本挖不穿!
[name="强壮的镇民"]吃的喝的都没有,不能再这么下去了!外面还没有消息吗?!
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]你先别急,既然这条路走不通,那还是多保存体力吧。
[Character(name="avg_npc_001")]
[name="强壮的镇民"]我没法不着急!你的信号都发了多久了?根本没有任何回音吧?
[CameraShake(duration=0.3, xstrength=30, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="强壮的镇民"]没人会来救我们!这样下去,我们所有人都会在这里饿死,闷死!
[Character(name="char_401_elysm_na_1#9")]
[name="极境"]......
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]我有个办法,如果能联系上邻近的移动城市,可能会有人来救援。
[Character(name="avg_npc_001")]
[name="强壮的镇民"]但这破机器的发信范围根本不可能有那么远!
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]是啊,所以这里就要用上本帅哥的独家秘法了。
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]但是有一件事一定要注意。
[name="极境"]从现在开始,让大家都离我远点。
[Character(name="avg_npc_001")]
[name="强壮的镇民"]离你远点?你这是什么意思?
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]就是......嗯,字面意思。
[Character(name="char_401_elysm_na_1#9")]
[name="极境"]给我一块单独的空间。不要靠得太近。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_499_1#1$1",blackstart=0.15,blackend=0.2,fadetime=0.5)]
[Delay(time=1)]
[name="小店老板"]这是......第几天了?
[name="小店老板"]我、不行......我有点撑不住了......
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]再等等!
[Character(name="avg_npc_001",blackstart=0.1,blackend=0.2)]
[name="强壮的镇民"]还要等到什么时候......
[Character(name="char_401_elysm_na_1#7")]
[name="极境"]发信范围正在扩大,撑住,我已经有把握了!
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_005",blackstart=0.15,blackend=0.25)]
[name="年长的镇民"]没救了,大家都没救了......
[name="年长的镇民"]留在上面的,和下来的,大家都完了......
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]别说,咳,这种丧气话。
[Character(name="char_401_elysm_na_1#7")]
[name="极境"](再快点,事到如今了......再快点!)
[name="极境"](负责解决感染者问题的制药公司,你们可千万不能让我看走眼啊!)
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[CameraShake(duration=0.5, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="char_401_elysm_na_1#11")]
[name="极境"]咳、咳咳......
[name="极境"](伤口肿胀,应该还有些溃烂。全身都有同感,很像上次被雷姆必拓的车床从身上碾过去的感觉......不对,还是上次更痛。)
[name="极境"](源石技艺在不断增强......虽然使用的同时会引发阵痛。)
[name="极境"](这就是感染矿石病的感觉?)
[Character(name="char_401_elysm_na_1#10")]
[name="极境"](难得拿到的预防药,可惜用不上了。)
[Dialog]
[StopMusic(fadetime=2)]
[PlaySound(key="$d_avg_devicebeep")]
[Delay(time=1)]
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]......
[character]
[name="小店老板"]什么............声音............
[Dialog]
[PlaySound(key="$d_gen_transmissionget",volume=0.4)]
[Delay(time=2)]
[Character(name="char_401_elysm_na_1#6")]
[name="极境"]......等等!
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="极境"]有回音了!
[Character]
[name="强壮的镇民"]......回音......
[playMusic(intro="$newhope01_intro",key="$newhope01_loop", volume=0.4)]
[Character(name="char_401_elysm_na_1#8")]
[name="极境"]对!回音!有一个基站,捕捉到了我的信号......并且给了回复!
[Character(name="char_401_elysm_na_1#7")]
[name="极境"]大家都听到了吗?再撑一撑,有人来救援了!
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[character(fadetime=0)]
[Background(image="27_g26_dusk_wild",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.5)]
[CameraShake(duration=0.8, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_avg_explosion_stone")]
[PlaySound(key="$rockhit",delay=0.5)]
[Delay(time=2)]
[Character(name="avg_npc_012",fadetime=0.5)]
[Delay(time=1)]
[name="蒙面怪人"]是这里没错吧?
[name="蒙面怪人"]真不知道那个信号是怎么这么准确地找上我们的......
[name="蒙面怪人"]罗德岛竟然这么有名了吗?我们这才活动多久啊。
[Character]
[name="沉默的女士"]......
[Character(name="avg_npc_012")]
[name="罗德岛干员"]队长,确认下方有大量生命反应。
[name="罗德岛干员"]准备完毕,随时可以进行救援!
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Delay(time=1)]
[Background(image="bg_snowconutryinside",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[playMusic(intro="$tech_intro",key="$tech_loop", volume=0.4)]
[PlaySound(key="$d_avg_slbellbtl")]
[PlaySound(key="$dooropenquite",delay=0.3)]
[Delay(time=1)]
[Character(name="avg_npc_499_1#1$1",fadetime=0.5)]
[Delay(time=0.5)]
[name="小店老板"]欢迎......啊,是你啊,极境小哥。
[Character(name="char_401_elysm_na_1#5",name2="avg_npc_499_1#1$1",focus=1)]
[name="极境"]早上好啊各位,有一段时间没见了吧,这里看起来已经重建好了,真不错!
[Dialog]
[Character(name="char_401_elysm_na_1#5",name2="avg_npc_499_1#1$1",focus=2)]
[characteraction(name="right", type="move", xpos=30, fadetime=0.5, block=false)]
[name="小店老板"]嗯,嗯......托你的福,我们都没事。
[Character]
[Character(name="char_401_elysm_na_1#9")]
[name="极境"]......
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]那太好了,不枉我这么努力!
[Character(name="avg_npc_001")]
[name="强壮的镇民"]只是简单先搭个能遮风避雨的屋子,这点活不算难。
[name="强壮的镇民"]......你这段时间去哪了?
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]我?我被一群看起来不太像好人的好人拉去治病去了,这次被骂惨了呢,我从来不知道医生能这么凶,吓死人了。
[Character(name="avg_npc_001")]
[name="强壮的镇民"]你的病......
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]总之你先坐,我、我去给你倒杯饮料。
[Character(name="char_401_elysm_na_1#1")]
[name="极境"]哎等一下,不用这么麻烦了,我就说两句话就走。
[name="极境"]我打算要离开了,这次是来和各位辞行的。
[Character(name="avg_npc_001")]
[name="强壮的镇民"]你、你要走了?但你不是说......
[Character(name="char_401_elysm_na_1#4")]
[name="极境"]啊,如果是说留下来当信使那事,不好意思了,就当我毁约吧。
[Character(name="char_401_elysm_na_1#1")]
[name="极境"]抱歉啊,看来我还是更想出去看看不一样的风景,自由的羽翼不该被束缚......怎么样,我从你藏着的那本诗集上看来的,是不是很帅气?
[Character(name="avg_npc_001")]
[name="强壮的镇民"]......
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]......
[name="小店老板"]不行,极境小哥,我、我们还没感谢你救了我们!
[Character(name="avg_npc_001")]
[name="强壮的镇民"]确实。不就是得病,这也......也没什么大不了的。
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]如果你是因为感染,所以才要走的话——
[Character(name="char_401_elysm_na_1#1")]
[name="极境"]嘘,好了,大家的心意我收到了。
[name="极境"]但是镇上要是住了一个感染者,大家会吓得不敢说话的。
[Character(name="avg_npc_001")]
[name="强壮的镇民"]我们不会怕你!
[Character(name="char_401_elysm_na_1#1")]
[name="极境"]我知道,我知道,但这事总归是有风险的。
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]可是......
[Character(name="char_401_elysm_na_1#4")]
[name="极境"]别这副表情嘛,其实这也是件好事。
[name="极境"]罗德岛,你们还记得吗?就是来救援我们的那个公司,我这次就是和他们一起走。
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]他们还说能给我提供长期治疗,这么好的事到哪找!
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]他们能治得好你的病吗?
[Character(name="char_401_elysm_na_1#1")]
[name="极境"]这个......不好说。
[Character(name="avg_npc_499_1#1$1")]
[name="小店老板"]那、那你还会再回来吗?
[Character(name="char_401_elysm_na_1#3")]
[name="极境"]放心,有空我一定回来探望各位!
[Character(name="avg_npc_001")]
[name="强壮的镇民"]你接下来,准备去哪?
[Character(name="char_401_elysm_na_1#5")]
[name="极境"]这个嘛,其实我也还不确定。
[name="极境"]暂且跟着罗德岛的人走一段路吧,感觉好像会是很不错的旅途。
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=2)]
[Character]
[Image]

陨星

陨星在战火中跟一位萨卡兹教师学习语言,却因为自身经历,遇到了意想不到的困难。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 一星萤火
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_rhodesroom",screenadapt="showall")]
[Delay(time=1)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=2)]
[name="萨卡兹孩童"]桦树、椴树、杉树、松树......
[name="萨卡兹孩童"]车前草、地团花、接骨木、悬钩子......
[name="萨卡兹孩童"]夕阳、暮色、傍晚、黑夜......
[Dialog]
[character(name="avg_219_meteo_1#9$1",fadetime=1)]
[Delay(time=1.5)]
[name="陨星"]怎么样,这些生词都念熟了吗?接下来,我们试着朗读一整篇文章吧。
[Character]
[Dialog]
[name="萨卡兹孩童"]嗯,好的。
[name="萨卡兹孩童"]“......花园里新栽的两排接骨木开花了,甜美的香气让人晕晕乎乎。”
[name="萨卡兹孩童"]“在我模糊的双眼中,悬挂在天幕上的夕阳好像变成了两个......”
[name="萨卡兹孩童"]“这真是、真是一个......”
[character(name="avg_219_meteo_1#7$1")]
[name="陨星"]怎么停下了?是遇到什么问题了吗?
[Character]
[Dialog]
[name="萨卡兹孩童"]陨星老师,这里有一个生词我不会念。
[character(name="avg_219_meteo_1#7$1")]
[multiline(name="陨星")]来让我看看......
[Delay(time=0.8)]
[character(name="avg_219_meteo_1#11$1")]
[multiline(name="陨星",end=true)]不好意思,是我的错,应该是昨天准备的时候看漏了,没有标记它。
[character(name="avg_219_meteo_1#9$1")]
[name="陨星"]来,先和我一起念。
[name="陨星"](萨卡兹语)
[Character]
[Dialog]
[name="萨卡兹孩童"](复述陨星的话)
[character(name="avg_219_meteo_1#10$1")]
[name="陨星"]很好,你念得很标准。
[Character]
[Dialog]
[name="萨卡兹孩童"]陨星老师,这个词它是什么意思啊?
[character(name="avg_219_meteo_1#2$1")]
[name="陨星"]这是一个时间名词,也可以用作副词,它对使用情景有特殊的要求,只能是......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_battlefield",screenadapt="showall")]
[Delay(time=2)]
[playMusic(intro="$loading_intro", key="$loading_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[PlaySound(key="$d_gen_walk_n", volume=1)]
[CameraShake(duration=0.3, xstrength=50, ystrength=0, vibrato=30, randomness=70, fadeout=true, block=false)]
[Delay(time=0.5)]
[character(name="avg_219_meteo_1#1$1",name2="avg_npc_054",fadetime=1)]
[Delay(time=2)]
[character(name="avg_219_meteo_1#1$1",name2="avg_npc_054",focus=1)]
[name="钝镝"]哎,前面的,快走啊,堵在路中央干什么?
[character(name="avg_219_meteo_1#1$1",name2="avg_npc_054",focus=2)]
[name="萨卡兹雇佣兵A"]他妈的,又一个要饭的过来了。
[character(name="avg_219_meteo_1#8$1",name2="avg_npc_054",focus=1)]
[characteraction(name="left", type="move", xpos=-10, fadetime=0.3,isblock=false)]
[name="钝镝"]要饭的?在前边?
[character(name="avg_219_meteo_1#8$1",name2="avg_npc_054",focus=2)]
[name="萨卡兹雇佣兵A"]你这丫头,怎么还伸出脑袋往外看,小心他看到你就缠过来。
[Dialog]
[Character]
[Delay(time=0.3)]
[character(name="avg_npc_053",fadetime=1)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[Delay(time=2)]
[character(name="avg_219_meteo_1#8$1",name2="avg_npc_054",focus=2)]
[name="萨卡兹雇佣兵A"]妈的,他还真的过来了。
[character(name="avg_219_meteo_1#1$1",name2="avg_npc_054",focus=1)]
[name="钝镝"]那有什么?不理他继续朝前走就是了。
[character(name="avg_npc_053")]
[name="萨卡兹过路人"]先生女士,有人需要代写书信吗,价格不高,几个铜子儿就够,或者给些吃食也可以。
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵A"]喂,小萨利,要不要老子让这要饭的给你搞封信!
[Dialog]
[Character]
[CameraShake(duration=0.3, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="萨卡兹雇佣兵B"]放你妈的屁,老子根本不识字!
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵A"]哈哈哈,这不是更好吗,他还可以给你念信,那么这个要饭的就有两份活干了。
[Dialog]
[Character]
[name="萨卡兹雇佣兵B"]滚蛋吧。
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵A"]看到了吧,要饭的?快滚开,我们没有闲钱,也没有写信的必要,那些我认识的人,还活着的,都在这个队伍里了。
[Dialog]
[stopmusic(fadetime=1)]
[Character(fadetime=1.5)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[Delay(time=2)]
[character(name="avg_npc_053")]
[name="萨卡兹过路人"]先生,别走,等等!
[name="萨卡兹过路人"]喂!先生,别走啊!哪怕给口水喝也行!
[character(name="avg_219_meteo_1#1$1")]
[name="钝镝"]唉,真是的......喂,你过来!
[playMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹过路人"]小姑娘,你需要写信吗?
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]我没有兴趣,我这里有块饼,你拿了快走吧,这里是战场,用不到你那些玩意儿。
[Dialog]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[Characteraction(name="right",type="move",xpos=-5,fadetime=0.3,isblock=true)]
[Characteraction(name="right",type="move",xpos=5,fadetime=0.3,isblock=true)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[Delay(time=1)]
[name="萨卡兹过路人"](肚子咕噜作响)
[name="萨卡兹过路人"]我不是乞丐,小姑娘,我不能白拿你的东西。
[name="萨卡兹过路人"]你要学读写认字吗?那些大头兵年纪大了,顽固得不行,意识不到字词的价值。你还年轻,以后会有大用处的。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]我不能停下,我得赶路,我没时间听你讲课。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=1)]
[name="萨卡兹过路人"]我可以跟着你的队伍一起走,如果你决定做我的学生,在教会你之前我不会离开。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]......
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹过路人"]唉,这块饼还给你吧,小姑娘。
[character(name="avg_npc_053",name2="avg_219_meteo_1#8$1",focus=2)]
[name="钝镝"]收着吧,劝你赶紧吃掉,到我们要去的地方还需要走很久,你可以一边走一边讲。
[character(name="avg_npc_053",name2="avg_219_meteo_1#8$1",focus=1)]
[name="萨卡兹过路人"]哎,好。
[name="萨卡兹过路人"]你会写自己的名字吗?我可以先教你写这个。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]我们没有名字,只有代号。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=1)]
[name="萨卡兹过路人"]那你的代号是什么?
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]钝镝,是之前的一位团长给我起的。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹过路人"]这是个很好的代号。
[character(name="avg_npc_053",name2="avg_219_meteo_1#8$1",focus=2)]
[name="钝镝"]我没看出哪里好,那位团长告诉我这个词的意思是没用的箭头。
[character(name="avg_npc_053",name2="avg_219_meteo_1#8$1",focus=1)]
[name="萨卡兹过路人"]哈哈,萨卡兹有一句俗语“锈蚀箭头蹭破皮,小命立刻就归西”。破伤风可不是闹着玩的。
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=2)]
[name="钝镝"]噗嗤......你在战争开始前到底是做什么的?
[Dialog]
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1")]
[stopmusic(fadetime=1)]
[Delay(time=2.5)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=1)]
[name="萨卡兹过路人"]教书,那时候我在教书。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_wild_m",screenadapt="showall")]
[Delay(time=2)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
两个月后
[Dialog]
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]唉,这场仗不知道打到什么时候是个头啊。
[Dialog]
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"](包扎自己的伤口)
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[Characteraction(name="right", type="move",ypos=-5,fadetime=0.3,isblock=true)]
[Characteraction(name="right", type="move",ypos=5,fadetime=0.3,isblock=true)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]你的伤口怎么样了?
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]没有大碍,我已经消过毒了,拿绷带缠几圈很快就能恢复。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=1)]
[name="萨卡兹教师"]没事就好啊,这太阳晒得真舒服。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]你上次借给我的书我就要看完了,你还有其他书吗?
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]剩下的书都是诗和散文,你又不感兴趣。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]那还是算了,你自己收着吧。
[Dialog]
[character]
[name="萨卡兹雇佣兵"]喂,钝镝,你伤口包半天了,好了没?
[character(name="avg_npc_053",name2="avg_219_meteo_1#8$1",focus=2)]
[name="钝镝"]没有大碍,已经处理过了。
[Dialog]
[Character]
[character(name="avg_npc_054",fadetime=1)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[Delay(time=2)]
[name="萨卡兹雇佣兵"]大碍?这啥意思?啧,听不懂的话少说,赶紧来分钱了。
[name="萨卡兹雇佣兵"]二、四、六、八、十......一共十四颗人头,哼,收获蛮多嘛!妈的,要不是跑了几个,大家伙儿能赚更多。
[character(name="avg_219_meteo_1#5$1")]
[name="钝镝"](皱起眉头)
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵"]喏,这是你该得的报酬和干粮,我先走了。
[character(name="avg_219_meteo_1#5$1")]
[name="钝镝"]等等,先别走,东西少了。
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵"]你在胡说些什么?
[character(name="avg_219_meteo_1#1$1")]
[name="钝镝"]我这次击杀的目标中有两个狙击手和一个装甲掷弹兵。
[character(name="avg_219_meteo_1#5$1")]
[name="钝镝"]按照当初的约定,他们的价格分别比普通目标高百分之三十和百分之五十,所以你还欠我十二个金币。
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵"]你什么时候能把账算得这么清楚了?
[character(name="avg_219_meteo_1#5$1")]
[name="钝镝"](伸出手)十二个金币,不信的话,可以和我一起去找团长,算我酬劳的同时也好好清点下你的小金库。
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵"]钝镝,你什么意思?
[character(name="avg_219_meteo_1#6$1")]
[name="钝镝"]都是同行腥风血雨里赚的钱,自己昧下也就算了,装糊涂没必要吧。
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵"]......拿了就把嘴闭紧,钝镝。
[Dialog]
[Characteraction(name="middle", type="move",xpos=-10,fadetime=0.3,isblock=true)]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[Characteraction(name="middle", type="move",xpos=10,fadetime=0.3,isblock=true)]
[character(name="avg_219_meteo_1#3$1")]
[name="钝镝"](耸肩)
[Dialog]
[character(name="avg_npc_054")]
[Delay(time=0.5)]
[Character(fadetime=1)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[Delay(time=2)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=1)]
[name="萨卡兹教师"]哈哈,你学得很快嘛,这才短短两个月,基本的算数你就掌握了。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]是你教的东西太简单了......
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]是啊,你该学的已经都学会了,我也该离开了。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]给你。
[Dialog]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[Characteraction(name="right", type="move",xpos=-10,fadetime=0.5,isblock=true)]
[Characteraction(name="right", type="move",xpos=10,fadetime=0.5,isblock=true)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]半袋金币都给我吗?
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]是这两个月的学费。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=1)]
[name="萨卡兹教师"]哈,那我就不客气了。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]离开后你要去哪里?
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]东面吧,听说那里的战事不是很频繁,或许还可以找到一两所残存的学校。
[character(name="avg_npc_053",name2="avg_219_meteo_1#8$1",focus=2)]
[name="钝镝"]你有武器,身手也不差,加入佣兵团完全可以填饱肚子,为什么非得选择用更艰难的方法活下去?
[character(name="avg_npc_053",name2="avg_219_meteo_1#8$1",focus=1)]
[name="萨卡兹教师"]哈哈,卡兹戴尔有那么多靠武力吃饭的人,也不差我一个。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]啧......你们这些文化人最麻烦了。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=1)]
[name="萨卡兹教师"]那本书你什么时候能看完?我离开前记得还我。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]明天吧,就差一个结尾了。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_wild_a",screenadapt="showall")]
[Delay(time=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[character(name="avg_219_meteo_1#11$1")]
[name="钝镝"]“马黛拉觉得窗子透过来的月光过于明亮,于是她揉揉眼睛,拉上窗帘,在......中她沉沉睡去。”
[character(name="avg_219_meteo_1#7$1")]
[name="钝镝"]嗯,这个词是什么意思?以前没有见过......算了,继续读下去吧。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_wild_m",screenadapt="showall")]
[Delay(time=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[character(name="avg_219_meteo_1#11$1")]
[name="钝镝"]“与同伴们围坐在篝火旁,马黛拉拨弄着火中的栗子,它甜蜜的气味是这......的馈赠。”
[character(name="avg_219_meteo_1#5$1")]
[name="钝镝"]呃,怎么又是这个词,烦死了。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_wild_a",screenadapt="showall")]
[Delay(time=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[character(name="avg_219_meteo_1#11$1")]
[name="钝镝"]“马黛拉合上门,拿起脚边的行李准备上车,临行前她再次回想起自己在这里度过的无数个......”
[character(name="avg_219_meteo_1#5$1")]
[name="钝镝"]无数个什么啊?
[character(name="avg_219_meteo_1#11$1")]
[name="钝镝"]“别了,那些......”
[character(name="avg_219_meteo_1#6$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="钝镝"]马黛拉你到底在和谁告别啊?!
[character(name="avg_219_meteo_1#11$1")]
[name="钝镝"]“或许在以后的日子里,她还会再遇到......但不会有......像这里的......一样,令她如此难忘。”
[character(name="avg_219_meteo_1#6$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="钝镝"]啊啊啊——为什么这句里面有这么多这个词!
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="钝镝"]这个破词到底是什么意思啊啊啊!!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_wild_m",screenadapt="showall")]
[Delay(time=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]哈哈,你看完的时间比预计的久啊,怎么样?要是喜欢我可以送给你,就当作离别赠礼。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]不了,比起小女孩在农庄里过家家,我还是更喜欢冒险小说,而且读它的时候我一直很烦躁。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=1)]
[name="萨卡兹教师"]遇到问题了吗?
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]是的,那本书出现了一个词,我从来没有见过,我试着跳过它继续读,但是它出现的频率实在是太高了。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=1)]
[name="萨卡兹教师"]给我看看......啊,原来是它,这个词是个时间名词,有特指的情景。
[name="萨卡兹教师"]它指的是一个令人心生欢喜,悠闲宁静的夜晚。
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=2)]
[name="钝镝"]什......么?
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=1)]
[name="萨卡兹教师"]一个快乐的夜晚,也可以这么理解。
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=2)]
[name="钝镝"]那是什么意思?夜晚不可能快乐,也不可能宁静。
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=1)]
[name="萨卡兹教师"]怎么不可能?
[character(name="avg_npc_053",name2="avg_219_meteo_1#8$1",focus=2)]
[name="钝镝"]夜晚都是漫长的、黑暗的、寒冷的,它还是危机四伏的、让人提心吊胆的......总之,我讨厌夜晚。
[name="钝镝"]之前有很多次我都觉得自己会死在某一个深夜,变成一具被野兽啃食的尸体,再也没法见到第二天的太阳。
[character(name="avg_npc_053",name2="avg_219_meteo_1#8$1",focus=1)]
[name="萨卡兹教师"]你能理解“一具被野兽啃食过的尸体”这种复杂的名词,却没法理解“一个悠闲宁静,让人愉悦的夜晚”?!
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]那些尸体我们这一路上见过很多啊,你一解释给我听,我立刻就能联想到那些场景。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]唉......既然你提到了联想,那不妨让我们靠进行联想来理解这个词,你先闭上眼睛。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]好的。
[stopmusic]
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=1)]
[playMusic(intro="$warm_intro", key="$warm_loop", volume=0.4)]
[name="萨卡兹教师"]那时你还小,一个晚上,你依偎在母亲的身边......
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]停,我从没见过她,想象不出来。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]那在你的成长过程中有没有其他......比较有分量的人?
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]我之前的团长,是她从战场上捡到我并抚养我长大。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]对,你依偎在她身旁,联想一下这个场景,是不是有了一些感觉?
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]我靠向她,然后她会......
[name="钝镝"]她一把推开我,告诉我佣兵团中不需要柔弱的孩子,随即递给我两桶水,让我绕着营地跑十圈,还不许洒出一滴。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]我感觉肩膀酸了起来。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]行行行,我们换一个场景去想吧。要不这样,夜晚你和伙伴们团团围坐在森林中,支起了篝火,一只汤锅架在火上,发出浓郁的香味。
[name="萨卡兹教师"]你联想下,是不是感觉到了什么?
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]我探出头,想要靠近汤锅去细细品味那香气......
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=1)]
[name="萨卡兹教师"]对,就是这样!
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]然后我回过头,发现一只手不老实地伸向我的背包,试图从里面拽出钱袋。该死,为什么当时团长要招一个惯偷进来。
[character(name="avg_npc_053",name2="avg_219_meteo_1#5$1",focus=2)]
[name="钝镝"]我现在感觉非常气愤,想要痛打他一顿。
[character(name="avg_npc_053",name2="avg_219_meteo_1#5$1",focus=1)]
[name="萨卡兹教师"]......算了算了,重新来过。
[name="萨卡兹教师"]那么,一个夜晚,温柔的月光铺在地面,你把被子裹在身上,眼皮耷拉着,马上就沉入梦乡。
[name="萨卡兹教师"]你感觉到......嗯?
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]我感觉到恐惧。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]会有炮火......炮火随时会降下来,发出震耳欲聋的爆炸声......我捂着耳朵,躲进行军床底。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]......
[name="萨卡兹教师"]唉......看看战争都对你们这些孩子做了什么。
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=2)]
[name="钝镝"]抱歉,你说了这么多我都不能理解。
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=1)]
[name="萨卡兹教师"]没关系,不着急,我再想想办法,你肯定能明白的。
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=2)]
[name="钝镝"]就是一个词而已,你根本没必要这么费尽心思来教我。
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=1)]
[name="萨卡兹教师"]小姑娘,你知道吗?每年都会有很多新的事物出现在我们的生活中,同时也会有很多用来描述它们的词汇不停涌现。
[name="萨卡兹教师"]其中的大部分词汇会随着事物的消失一同被人们遗忘,不再被提到,不再被使用。
[name="萨卡兹教师"]但是有些词汇,它们是特殊的,在口口相传的过程中,它们会被一直铭记。
[name="萨卡兹教师"]那是因为,它们所描述的东西是永恒不变的,它们也代表着这个民族最核心,也最有价值的精神。
[name="萨卡兹教师"]它们值得你的理解,值得你将它们保存在心里。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]万一......我就是不能理解呢?
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]哈哈哈,耐心,给它点时间,它会在你心里扎根的。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_coldforest",screenadapt="showall")]
[Delay(time=3)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[PlaySound(key="$d_gen_walk_n", volume=1)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",fadetime=1.5)]
[Delay(time=2)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]小心脚底下的枯树干,刚下过雨上面长了青苔,很容易滑倒。
[character(name="avg_npc_053",name2="avg_219_meteo_1#5$1",focus=2)]
[name="钝镝"]知道了,你话太多了。
[Dialog]
[Character(fadetime=1.5)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[Delay(time=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",fadetime=1.5)]
[Delay(time=2)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]走了这么久,你现在可以告诉我,半夜把我叫起来是为了什么吗?
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]你起床气真的很大。
[character(name="avg_npc_053",name2="avg_219_meteo_1#5$1",focus=2)]
[name="钝镝"]不好意思,请告诉我,您带我来到此地有何贵干?
[Dialog]
[character(name="avg_npc_053",name2="avg_219_meteo_1#5$1")]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[Characteraction(name="left", type="move",xpos=-5,fadetime=0.5,isblock=true)]
[Characteraction(name="left", type="move",xpos=5,fadetime=0.5,isblock=true)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#5$1",focus=1)]
[name="萨卡兹教师"](抖开一块布铺在地上)
[name="萨卡兹教师"]请坐。
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=2)]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[Characteraction(name="right", type="move",ypos=-5,fadetime=0.5,isblock=true)]
[Characteraction(name="right", type="move",ypos=5,fadetime=0.5,isblock=true)]
[name="钝镝"](一脸疑惑地坐下)
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=1)]
[name="萨卡兹教师"]请用。
[character(name="avg_npc_053",name2="avg_219_meteo_1#7$1",focus=2)]
[name="钝镝"]这是......桃子罐头?!
[character(name="avg_npc_053",name2="avg_219_meteo_1#7$1",focus=1)]
[name="萨卡兹教师"]我就猜到你会喜欢这个,前几天你看你们团长吃,看得眼睛都直了。
[Dialog]
[Characteraction(name="left", type="move",ypos=-5,fadetime=0.5,isblock=true)]
[Characteraction(name="left", type="move",ypos=5,fadetime=0.5,isblock=true)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#8$1",focus=2)]
[name="钝镝"]哼,也没有那么好吃嘛,你从哪里搞来的?
[character(name="avg_npc_053",name2="avg_219_meteo_1#8$1",focus=1)]
[name="萨卡兹教师"]我用一本书和你们团长换了两罐。
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=2)]
[name="钝镝"]什么书那么贵重?
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=1)]
[name="萨卡兹教师"]没什么,一个古老的手抄本,挺破的,没啥用。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]别骗我,团长一直在收集珍贵的古董书,然后倒卖给哥伦比亚人。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]我没骗你。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]......这还有半罐,你要吃吗?
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]哈哈哈,你吃吧,那是给你的。
[character(name="avg_npc_053",name2="avg_219_meteo_1#7$1",focus=2)]
[name="钝镝"]谢谢......
[character(name="avg_npc_053",name2="avg_219_meteo_1#7$1",focus=1)]
[name="萨卡兹教师"]看这周围的一切,你有感觉到什么吗?
[Dialog]
[Character(fadetime=0.8)]
[Delay(time=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
啪——
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"](嫌弃地看着自己的手心)
[name="钝镝"]这里虫子有点多。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]事实上,你可以不用拍死它们,它们不咬人......算了,不提这个。
[name="萨卡兹教师"]寻找这些飞舞的小家伙花了我好几个晚上,我带你来看是因为它们很特殊......
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]我看到了,它们的屁股在发光。
[name="钝镝"]我之前在水潭旁边见过这些飞虫,我当时并不知道它们是虫子,我以为......
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]以为什么?
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=2)]
[name="钝镝"]以为它们是鬼魂,就是那些在战场上死去的人留下的。
[character(name="avg_npc_053",name2="avg_219_meteo_1#3$1",focus=1)]
[name="萨卡兹教师"]的确,很多地方会把这些小虫子和坟墓周围的鬼火联系在一起,但是二者的发光原理并不相同。
[name="萨卡兹教师"]鬼火是因为尸体腐烂分解后会生出一种气体,燃点很低,常温下和空气接触就能燃烧。
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=2)]
[name="钝镝"]那这些虫子呢?
[character(name="avg_npc_053",name2="avg_219_meteo_1#1$1",focus=1)]
[name="萨卡兹教师"]这些虫子它们自身就能分泌出一种独特的化学物质用来发光,它们还可以通过呼吸来控制体内的生化反应,从而调节萤光的明暗程度。
[name="萨卡兹教师"]你来看,这是它们的臀部,尖尖的,里面储存着大量的荧光色素和发光细胞......
[Dialog]
[Character(fadetime=0.8)]
[Delay(time=1)]
钝镝看向男人的手心,一只飞虫敛起翅膀,停在上面,尾部闪烁着蓝莹莹的光芒。
它吸引了更多飞虫的靠近,直到将男人的整只手都包围在萤光中。
关于这些小虫子,男人似乎有讲不完的话,里面夹杂着一堆复杂拗口的单词,钝镝一个也不懂。
可钝镝并不苦恼,她的内心溢出了陌生的感觉,说不清道不明。
就像一只小虫在她心里微微振动翅膀,盘旋着向上飞舞,它尾部的萤光渺小、微弱,但极富生机。
[character(name="avg_npc_053",name2="avg_219_meteo_1#7$1",focus=2)]
[name="钝镝"]我似乎感觉到了什么。
[character(name="avg_npc_053",name2="avg_219_meteo_1#7$1",focus=1)]
[name="萨卡兹教师"]这些小家伙喜欢把卵产在水......什么,你感觉到了什么?!快说说!
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=2)]
[name="钝镝"]我觉得——
[Dialog]
[Character]
[stopmusic]
[CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_gen_explo_n")]
[delay(time=1.5)]
突然,女孩正欲吐露的剩下半句话被响彻夜空的爆炸声无情打断。
那些聚集在两人周围的小虫也被传来的响动惊起,四散逃开,萤光几次闪烁,最终没入昏暗的树林。
远处滚滚浓烟升起,将夜空中仅有的几颗稀疏星子遮蔽。
[Dialog]
[character(name="avg_npc_053",name2="avg_219_meteo_1#6$1",focus=2)]
[name="钝镝"]糟了,是营地的方向!
[character(name="avg_npc_053",name2="avg_219_meteo_1#6$1",focus=1)]
[name="萨卡兹教师"]钝镝,等等!你还没有说完,告诉我,你感觉到的是什么?
[character(name="avg_npc_053",name2="avg_219_meteo_1#6$1",focus=2)]
[name="钝镝"]别问了,我们得赶紧回去,现在不是说这些的时候。
[character(name="avg_npc_053",name2="avg_219_meteo_1#6$1",focus=1)]
[name="萨卡兹教师"]这对我很重要,告诉我,求你了,我必须知道。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]我......
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]说点什么,求你了。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]什么都没有。
[name="钝镝"]我什么都没能感觉到。
[name="钝镝"]对不起,它们飞走得太快,我没能抓住。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]不,你感觉到了,对吗?我知道,我能从你的表情看出来!
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"](慌乱地摇头)
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]如果你什么都没有感觉到,那为什么、为什么你落泪了呢?!
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"](胡乱擦去眼泪)
[name="钝镝"]我想,或许在我的心里,找不到可以让它扎根的土地。
[Dialog]
[PlaySound(key="$rungeneral")]
[character(name="avg_npc_053",name2="char_empty",fadetime=1)]
[Delay(time=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_battlefield",screenadapt="showall")]
[Delay(time=1)]
[playMusic(intro="$tense_intro", key="$tense_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[PlaySound(key="$rungeneral")]
[character(name="avg_219_meteo_1#5$1",fadetime=1)]
[Delay(time=2)]	
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵"]钝镝,你刚刚去哪里了?团长到处问你为什么不在场。
[character(name="avg_219_meteo_1#1$1")]
[name="钝镝"]我去林子里了。
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵"]大晚上你跑那么远干什么?
[character(name="avg_219_meteo_1#11$1")]
[name="钝镝"]我......
[Dialog]
[Character]
[PlaySound(key="$d_gen_walk_n")]
[character(name="avg_npc_053",fadetime=1)]
[Delay(time=2)]	
[name="萨卡兹教师"]她在巡逻,她一直不是很放心前几天那些逃跑的目标。
[character(name="avg_219_meteo_1#7$1")]
[name="钝镝"]是、是的,我觉得他们有可能回到这里实行报复。
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵"]你还真没猜错,就是那些家伙偷袭了营地,守夜的家伙因为睡着了没发现,被抹了脖子。
[character(name="avg_219_meteo_1#7$1")]
[name="钝镝"]今天守夜的是小萨利?
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵"]没错,他死了。
[name="萨卡兹雇佣兵"]这一把大火烧得,估计物资也剩不了几样了,忙活几个月,还得继续饿肚子,他妈的。
[character(name="avg_219_meteo_1#1$1")]
[name="钝镝"]有受伤的人吗?伤情如何?
[character(name="avg_npc_054")]
[name="萨卡兹雇佣兵"]好几个人烧伤了,但药品损失也很严重,看他们自己能不能撑过去吧。
[name="萨卡兹雇佣兵"]我先走了,建议你赶紧去找团长,不然他肯定会冲你发脾气。
[character(name="avg_219_meteo_1#2$1")]
[name="钝镝"]好的......
[character(name="avg_npc_053")]
[name="萨卡兹教师"]你该动身前去找你的团长了,钝镝。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]你......还好吗?
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]明明遭受不幸的人是你,为什么反而要询问我的感受?
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]你看起来很痛苦......
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]别担心,那不是因为你。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]那是为了什么?
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]为了一片焦土,一片再无生机的焦土。
[name="萨卡兹教师"]夜深了,我先离开了。
[Dialog]
[stopmusic(fadetime=1)]
[PlaySound(key="$d_gen_walk_n")]
[character(name="char_empty",name2="avg_219_meteo_1#2$1",fadetime=1)]
[Delay(time=2)]	
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_wild_m",screenadapt="showall")]
[Delay(time=2)]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[PlaySound(key="$d_gen_walk_n", volume=1)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",fadetime=1.5)]
[Delay(time=2)]
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]好了,就送我到这里吧,接下来的路我自己一个人走就好。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]再一起走一段吧,以后就没什么再见的机会了。
[name="钝镝"]这些天,我一直很想找个机会谢谢你,你教给我的很多东西,都令我受益匪浅。至于那个词......
[name="钝镝"]虽然我始终不能理解,但我相信有人可以。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]好了,这些不必再提了。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]......抱歉。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]别道歉,这不是你的错,从来都不是。
[name="萨卡兹教师"]在遇到你之前,我见过很多孩子,就像你一样,颠沛流离,见惯鲜血与屠戮,从一处战场奔赴下一处,永不停歇。
[name="萨卡兹教师"]但只有你,只有你放缓了脚步,为了我兜售的那些......知识。
[name="萨卡兹教师"]许多年来,我一直坚信,靠传授知识与文化可以改变糟糕的现状,抵御野蛮的侵袭。
[name="萨卡兹教师"]现在看来,是战火胜利了,它将我所学的变成了滑稽无用的东西。
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=2)]
[name="钝镝"]你要放弃了吗?如果你都不再坚持了,还有谁会去教授那些词汇的真正含义?
[name="钝镝"]如果没人能理解,没人会保存,它们会从我们的生活中彻底消失啊,不是吗?
[character(name="avg_npc_053",name2="avg_219_meteo_1#11$1",focus=1)]
[name="萨卡兹教师"]那些词汇代表的美好转瞬即逝,这片土地唯有苦难永存。
[name="萨卡兹教师"]钝镝,我无力对抗。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]可是、可是......
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]好了,别哭。
[name="萨卡兹教师"]我把这本书给你,这些年我走遍卡兹戴尔,收集各地语料,一直想要完成它。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]萨卡兹语词典?
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]那个词我还没有收录进去,如果未来某一天有人让你理解了它,就代我把它写上去吧。
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=2)]
[name="钝镝"]好......
[character(name="avg_npc_053",name2="avg_219_meteo_1#2$1",focus=1)]
[name="萨卡兹教师"]把眼泪擦干,小姑娘,我们就此别过吧。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[character(name="avg_219_meteo_1#2$1")]
[Background(image="bg_rhodesroom",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2.5, block=true)]
[Delay(time=2.5)]	
[Character]
[name="萨卡兹孩童"]老师?老师?
[character(name="avg_219_meteo_1#7$1")]
[name="陨星"]啊?!
[character(name="avg_219_meteo_1#9$1")]
[name="陨星"]哦,对,它指的是一个令人心生欢喜,悠闲宁静的夜晚。
[Dialog]
[Character]
[name="萨卡兹孩童"]啊,原来是这样,我明白了!谢谢你,陨星老师!
[character(name="avg_219_meteo_1#10$1")]
[name="陨星"](摸摸孩子的脑袋)
[Dialog]
[Character]
[name="萨卡兹孩童"]不过......
[character(name="avg_219_meteo_1#7$1")]
[name="陨星"]怎么了?
[Dialog]
[Character]
[name="萨卡兹孩童"]不过陨星老师,你为什么在哭?
[character(name="avg_219_meteo_1#10$1")]
[name="陨星"]因为你很聪明。
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Image]

斑点

泡普卡碰巧翻到了一本手绘漫画,不小心触及了斑点的往事。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 谁是英雄
[stopmusic]
[Dialog]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_room_2",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[PlaySound(key="$doorknockquite", volume=1)]
[delay(time=1)]
[name="泡普卡"]斑点哥哥。
[Dialog]
[PlaySound(key="$doorknockquite", volume=1)]
[delay(time=1)]
[name="泡普卡"]斑点哥哥,我来还漫画啦。
[Dialog]
[PlaySound(key="$doorknockquite", volume=1)]
[delay(time=1)]
[PlaySound(key="$dooropenquite", volume=1)]
[delay(time=1)]
[Character(name="char_281_popka_1#7",fadetime=1,block=true)]
[Delay(time=1)]
[name="泡普卡"]唔,门没有锁......斑点哥哥,不在?
[Character(name="char_281_popka_1#6")]
[name="泡普卡"]泡普卡自己把漫画放回去!
[Dialog]
[PlaySound(key="$d_avg_woodenladder", volume=1)]
[Delay(time=0.7)]
[PlaySound(key="$d_avg_smashtable", volume=1)]
[Delay(time=0.5)]
[PlaySound(key="$d_avg_sundries", volume=0.6)]
[PlaySound(key="$bodyfalldown3", volume=1)]
[CameraShake(duration=2, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[characteraction(name="middle", type="move", ypos=-50, fadetime=1.5,block=false)]
[character(fadetime=0.5)]
[Delay(time=2.5)]
[Character(name="char_281_popka_1#2",fadetime=1,block=true)]
[CameraShake(duration=0.7, xstrength=10, ystrength=8, vibrato=30, randomness=90, fadeout=true, block=false)]
[characteraction(name="middle", type="move", ypos=-50, fadetime=0,block=false)]
[characteraction(name="middle", type="move", ypos=50, fadetime=0.5,block=true)]
[Delay(time=1)]
[name="泡普卡"]呜......
[Character(name="char_281_popka_1#5")]
[name="泡普卡"]糟、糟了,泡普卡把书架撞倒了?!
[name="泡普卡"]得把书架立起来......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Background(image="bg_room_2",screenadapt="showall")]
[Delay(time=0.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.5)]
[Character(name="char_281_popka_1#6")]
[name="泡普卡"]好了!
[Character(name="char_281_popka_1#1")]
[name="泡普卡"]可是这么多漫画都掉在地上......不知道哪本该放在什么地方......斑点哥哥,会生气吗?
[name="泡普卡"]先把标题一样的漫画堆到一起,等斑点哥哥回来吧。
[Character(name="char_281_popka_1#7")]
[name="泡普卡"]咦?为什么这本漫画没有标题?
[Dialog]
[PlaySound(key="$book_close", volume=1)]
[Delay(time=1)]
泡普卡从书堆中拣出一个格格不入的皮面本子。纯色的封面上,除了灰尘什么都没有,没有标题,没有插画,甚至连一个字都没有。
[Dialog]
[Character(name="char_281_popka_1#7")]
[name="泡普卡"]这本漫画该放哪一堆呢?
[name="泡普卡"]......
[Dialog]
[character]
[Delay(time=0.5)]
[PlaySound(key="$d_avg_paper2", volume=1)]
泡普卡打开本子,纸张有点泛黄。上面倒也有漫画,只不过那些线条显然不是印刷的产物,而是某个人自己用笔画下来的。
虽然看起来不甚专业,漫画的内容却不是随意涂鸦。
[Dialog]
[stopmusic(fadetime=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[cameraEffect(effect="Grayscale", keep=true, amount=0.8, fadetime=0)]
[Background(image="bg_desert_1",screenadapt="showall")]
[Delay(time=0.5)]
[PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_164",name2="char_284_spot_1",fadetime=0.7,block=true)]
[Delay(time=1)]
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=1)]
[name="士兵"]我的膝盖,我的腿......
[name="士兵"]博尔努,你就不能跟你爸说两句好话,给我们换个事儿少的长官吗?跟我们一起在这练一个小时匍匐前进,好玩吗?
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=2)]
[name="青年"]试过,没用。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)]
[Background(image="bg_room_2",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_281_popka_1#6")]
[name="泡普卡"]这个博尔努,长得和斑点哥哥好像!
[Character(name="char_281_popka_1")]
[name="泡普卡"]泡普卡记得斑点哥哥的名字是叫......伯、博......?
[Character(name="char_281_popka_1#6")]
[name="泡普卡"]对了,伯克依·博尔努!
[Character(name="char_281_popka_1")]
[name="泡普卡"]啊,这里,线条画到框外去了......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[cameraEffect(effect="Grayscale", keep=true, amount=0.8, fadetime=0)]
[Background(image="bg_jungleentrance",screenadapt="showall")]
[Delay(time=0.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[name="长官"]稍息——立正!
[name="长官"]看看你们成什么样子?松松垮垮,站没站相!前线的兄弟们每天流汗流血,你们呢?
[name="长官"]居然还有人敢看什么漫画书——
[Dialog]
[PlaySound(key="$d_gen_walk_n",volume=0.6)]
[delay(time=1.5)]
[name="长官"]——博尔努准将!
[name="父亲"]稍息。
[name="父亲"]谁看漫画了?
[name="长官"]报告,是伯克依·博尔努!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)]
[Background(image="bg_room_2",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_avg_paper1", volume=1)]
[Delay(time=1)]
泡普卡翻到下一页,一个拉远的镜头占了整整一页:
士兵博尔努在宿舍里偷藏的漫画被搜了出来,堆在军营中央。
在本子上画漫画的人细细地画出了那些漫画的封面、标题、册数,笔触很重,几乎把纸划破了。
而周围的人被他几笔带过,甚至显得有些虚幻。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[cameraEffect(effect="Grayscale", keep=true, amount=0.8, fadetime=0)]
[Background(image="bg_jungleentrance",screenadapt="showall")]
[Delay(time=0.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[name="父亲"]全体都有——蹲下!
[name="父亲"]博尔努,你不用蹲。
[name="父亲"]你来把这些漫画里的台词一句不落地读一遍。你什么时候读完,他们什么时候站起来。
[Dialog]
[Character(name="char_284_spot_1")]
[name="青年"]报告,博尔努准将,漫画是我自己的,我可以自己蹲着读......
[Dialog]
[character]
[name="父亲"]你不干,他们就在这蹲到明天。
[name="父亲"]就连这些胡编乱造的漫画都知道,一个人至少应该对自己造出来的烂摊子负责。
[name="父亲"]连这一点都做不到,你还好意思看什么英雄漫画?你想当英雄?你也配?
[Dialog]
[Delay(time=1)]
青年把所有漫画读完,已经过了两个小时。
士兵们原本还有些同情他,但蹲了两个小时之后,他们看青年的眼神里只剩下怨怼。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)]
[Background(image="bg_room_2",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_281_popka_1#7")]
[name="泡普卡"]看漫画,是这么坏的事情吗?
[Character(name="char_281_popka_1")]
[name="泡普卡"]不,一定是博尔努的父亲——一定是斑点哥哥的父亲误会了!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[stopmusic(fadetime=1.5)]
[Character]
[cameraEffect(effect="Grayscale", keep=true, amount=0.8, fadetime=0)]
[Background(image="bg_desert_1",screenadapt="showall")]
[Delay(time=0.5)]
[PlayMusic(intro="$escape_intro", key="$escape_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
那件事之后,整支队伍被送上前线。
士兵们普遍觉得这是博尔努准将被儿子惹怒后的决定,士兵博尔努的处境越发难堪。
终于,士兵博尔努选择逃跑。
他尚未逃出军营就被巡逻兵抓住,敌人却恰好在此时袭来。
敌人的攻势迅猛,本就士气不振的军队瞬间被冲垮。
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=1)]
[name="士兵"]现在这里没人,我们俩分头跑吧。
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=2)]
[name="青年"]......
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=1)]
[name="士兵"]你那是什么表情?难道你事到如今才想起来你有个将军父亲?
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=2)]
[name="青年"]我恨他。他侮辱我,贬低我,说我永远成不了英雄。
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=1)]
[name="士兵"]那你还犹豫什么?
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=2)]
[name="青年"]可我不想事事顺他的意。
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=1)]
[name="士兵"]你发烧了?脑子被震坏了?
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=2)]
[name="青年"]假如我真的在战场上开溜,我的名字就会顺理成章地变成逃兵的名字,被他挂在嘴边,成为永远的耻辱!
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=1)]
[name="士兵"]是啊,然后呢?难道你还真想当什么英雄不成?先保住你自己那条小命吧!
[Character(name="avg_npc_164",name2="char_284_spot_1",focus=2)]
[name="青年"]我也知道自己成不了英雄。
[name="青年"]但我要是死了,那个老东西说不定会后悔,就算不后悔也无话可说;要是我活下来了,我要把他这些年嘲讽我的每一句话都原样还回去!
[name="青年"]你要是想跑就跑吧。这是我自己的事,我自己的家庭问题。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)]
[Background(image="bg_black",screenadapt="showall")]
[Delay(time=0.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.5)]
[Subtitle(text="青年知道,自己没有和敌人正面对抗的任何资本。他能做的,只有四处收拢残兵,让他们不至于溃散。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="这伙残兵最终聚拢成一支几十人的队伍。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="敌人理所当然地盯上了他们,但青年选择坚持下去。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="看着他手中的盾,更多人聚集在他身边。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="最后,当他撤退到最近的己方军营时,将近两百个残兵簇拥着他。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Delay(time=0.5)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[stopmusic(fadetime=1)]
[Character]
[cameraEffect(effect="Grayscale", keep=true, amount=0.8, fadetime=0)]
[Background(image="bg_barracks",screenadapt="showall")]
[Delay(time=0.5)]
[PlayMusic(intro="$warm_intro", key="$warm_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.5)]
[name="长官"]博尔努,出列!
[Dialog]
[PlaySound(key="$d_avg_applause", volume=1)]
[Delay(time=1)]
[PlaySound(key="$d_avg_runstop", volume=1,delay=0.4)]
[Character(name="char_284_spot_1",fadetime=1,block=true)]
[Delay(time=2)]
[Character(name="char_284_spot_1",focus=-1)]
[name="长官"]为了表彰博尔努在上次战斗中做出的贡献,特授予其二级英雄士兵奖章!
[Character(name="char_284_spot_1")]
[name="青年"]......
[Dialog]
[character]
[name="长官"]请博尔努自己朗读嘉奖令内容!
沉甸甸的奖章挂在胸前,嘉奖令拿在手中。
青年压抑着汹涌的情感,在开始朗读之前扫视下面的人群,其中没有父亲的身影。
带着半分遗憾和半分释然,他读了起来。
[Dialog]
[delay(time=1.5)]
[Character(name="char_284_spot_1",fadetime=0.5)]
[name="青年"]......特予嘉奖,此令。
[name="青年"]准将,博尔努。
[CameraShake(duration=0.3, xstrength=5, ystrength=8, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="青年"]博尔努......?!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)]
[Background(image="bg_room_2",screenadapt="coverall")]
[delay(time=1)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Character(name="char_281_popka_1#2")]
[name="泡普卡"]呜呜......
[name="泡普卡"]泡普卡就知道,斑点哥哥的父亲一定会和他和好的!
[Dialog]
[Character(name="char_281_popka_1")]
[Delay(time=1)]
[PlaySound(key="$d_avg_paper1", volume=1)]
[Delay(time=1)]
泡普卡擦了擦眼睛,翻到下一页,却只看到一片空白。
[Character(name="char_281_popka_1#7")]
[name="泡普卡"]后面没有了?
[Dialog]
[Character(fadetime=0)]
[Character(name="char_284_spot_1",fadetime=1,block=true)]
[Delay(time=1)]
[name="斑点"]泡普卡,你在看什么?
[Dialog]
[Character(name="char_281_popka_1#5")]
[characteraction(name="middle", type="shake", power=10, times=50, fadetime=0.5, block=false)]
[name="泡普卡"]哇!
[Character(name="char_281_popka_1")]
[name="泡普卡"]对不起,斑点哥哥,我不是故意把书架弄倒的......
[Character(name="char_284_spot_1")]
[name="斑点"]唉,你当然不是故意的。
[Dialog]
[Delay(time=1)]
[name="斑点"]等等,你在看的是......
[Character(name="char_281_popka_1#6")]
[name="泡普卡"]泡普卡好喜欢这本漫画!
[name="泡普卡"]这本漫画是斑点哥哥画的自己的故事,对不对?泡普卡从来都不知道,原来斑点哥哥这么厉害!
[Character(name="char_284_spot_1")]
[name="斑点"]那个不是——
[Dialog]
[character]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="“那个不是我画的,里面的主角也不是我。”", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
不知为何,这句话到了嘴边,斑点却说不出口。
[Dialog]
[Character(name="char_284_spot_1")]
[name="斑点"]泡普卡,快到睡觉时间了,去找梓兰吧。
[Character(name="char_281_popka_1#6")]
[name="泡普卡"]嗯!明天还有例行训练,梓兰姐姐还在训练之后安排了聚餐!
[Character(name="char_284_spot_1")]
[name="斑点"]你不说我都忘了。
[Character(name="char_281_popka_1")]
[name="泡普卡"]......斑点哥哥,生气了?
[Character(name="char_284_spot_1")]
[name="斑点"]哪有。跟月见夜我都没生过气。
[name="斑点"]快回去吧。 
[Dialog]
[Character(name="char_281_popka_1#6")]
[delay(time=0.5)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="middle", type="move", xpos=200, fadetime=2,block=false)]
[Character(fadetime=1)]
[delay(time=2)]
[PlaySound(key="$book_close", volume=1)]
斑点拿起本子,迟疑了片刻,转头整理起掉了满地的漫画。
这些漫画他了如指掌,他看一眼背面的插图就知道这是哪个作者的哪一部漫画的第几册。整理这些东西要不了多长时间。
所有漫画都归位之后,斑点再次看向那个皮面本子。
[Dialog]
[stopmusic(fadetime=4)]
[Character(name="char_284_spot_1")]
[name="斑点"]不行,我得去跟泡普卡说一声,让她别把刚刚看的东西告诉别人。
[name="斑点"]什么英雄啊,我早都死心了。
[Dialog]
[delay(time=1)]
[name="斑点"]但是......
[name="斑点"]假如,至少在泡普卡他们面前,我能像个英雄一样......
[name="斑点"]——不可能。我根本不是那块料。
[Dialog]
[delay(time=1)]
[name="斑点"]可......
[name="斑点"]......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_corridor",screenadapt="coverall")]
[delay(time=1)]
[playMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Character(name="char_278_orchid_1#4",fadetime=0.7,block=true)]
[Delay(time=1.7)]
[character(fadetime=0)]
[Character(name="char_282_catap_1",fadetime=0.7,block=true)]
[Delay(time=1.7)]
[character(fadetime=0)]
[Character(name="char_283_midn_1",fadetime=0.7,block=true)]
[Delay(time=1.7)]
[character(fadetime=0)]
[Character(name="char_281_popka_1#4",fadetime=0.7,block=true)]
[Delay(time=1.7)]
[character(fadetime=0)]
[Character(name="char_284_spot_1",fadetime=0.7,block=true)]
[Delay(time=2)]
[Dialog]
[Character(fadetime=0)]
[Character(name="char_281_popka_1#4")]
[name="泡普卡"]聚餐,聚餐!
[Character(name="char_278_orchid_1#4")]
[name="梓兰"]是啊,聚餐。
[Character(name="char_278_orchid_1")]
[name="梓兰"](叹气声)
[name="梓兰"]多亏大家第二次实战训练的时候表现不错,要不然聚餐可就泡汤了。
[Character(name="char_282_catap_1")]
[name="空爆"]哼哼,为了不被杜宾教官留下加训,我可是使出了浑身解数!
[Character(name="char_278_orchid_1")]
[name="梓兰"]有吗?
[Character(name="char_282_catap_1")]
[name="空爆"]呃......七八成总是有的吧。
[Character(name="char_283_midn_1")]
[name="月见夜"]恕我直言,今天的例行训练,大家的表现都堪称完美。
[Character(name="char_283_midn_1#2")]
[name="月见夜"]不过,如果要评选今天训练中表现最好的一位,我只能当仁不让、勉为其难,推荐我自己了!
[Character(name="char_283_midn_1#2",focus=-1)]
[name="A6组员们"]......
[Character(name="char_283_midn_1#2")]
[name="月见夜"]啧啧,如此冷淡的反应,真是令人痛心。
[name="月见夜"]尤其是你,斑点老兄,不打算对我完美的战斗发表一些意见吗?
[Character(name="char_284_spot_1")]
[name="斑点"]啊?
[name="斑点"]刚刚在想事情,没听。
[Character(name="char_283_midn_1#2")]
[name="月见夜"]多么冷淡的——
[Character(name="char_278_orchid_1")]
[name="梓兰"]好了,月见夜,闭嘴。
[Character(name="char_283_midn_1")]
[name="月见夜"](优雅地耸肩)
[Character(name="char_282_catap_1")]
[name="空爆"]不过我说实话,今天表现最好的其实是斑点。
[Character(name="char_281_popka_1")]
[name="泡普卡"]没错!
[name="泡普卡"]今天第一次实战时,斑点哥哥的动作怪怪的,好像要跟杜宾教官一对一战斗一样,泡普卡有点担心......
[Character(name="char_281_popka_1#6")]
[name="泡普卡"]但第二次实战就不一样了!斑点哥哥的治疗很及时,还帮泡普卡挡下了杜宾教官的攻击!
[Character(name="char_282_catap_1")]
[name="空爆"]那一挡很关键的。
[name="空爆"]我看到杜宾教官攻击的角度就知道要糟,没想到斑点像瞬间移动一样顶上了那个位置。
[name="空爆"]要不是斑点补位及时,杜宾教官肯定会在泡普卡被命中之后冲着我来,要是那样,我们就崩盘了。
[Character(name="char_283_midn_1")]
[name="月见夜"]确有其事!
[name="月见夜"]斑点老兄在第一次实战中的英雄气概,在第二次实战中的机智灵活,都差一点就让我甘拜下风——
[Character(name="char_278_orchid_1")]
[name="梓兰"]月见夜,少说两句。
[Character(name="char_278_orchid_1#4")]
[name="梓兰"]斑点他......心情不太好。
[Character(name="char_284_spot_1")]
[name="斑点"]......
[name="斑点"]所以泡普卡还是告诉你了?
[Character(name="char_278_orchid_1")]
[name="梓兰"](点头)
[Character(name="char_281_popka_1#7")]
[name="泡普卡"]为什么......为什么大家突然不高兴了?
[Character(name="char_281_popka_1")]
[name="泡普卡"]斑点哥哥,是泡普卡不该把漫画的事告诉——
[Character(name="char_278_orchid_1")]
[name="梓兰"]泡普卡,现在先不要说这个,好吗?
[Character(name="char_282_catap_1")]
[name="空爆"]呃——
[name="空爆"]所以说——
[name="空爆"]对了,聚餐!梓兰姐,今天食堂人会不会很多啊?
[Character(name="char_283_midn_1")]
[name="月见夜"]别担心,有我们心思缜密的梓兰小姐在,就算再怎么拥挤,我们也能在食堂占据一席之地,我说得没错吧?
[Character(name="char_278_orchid_1#5")]
[name="梓兰"]......嗯。
[Character(name="char_281_popka_1",name2="char_284_spot_1",focus=1)]
[name="泡普卡"]斑点哥哥,不要生气......泡普卡错了......
[Character(name="char_281_popka_1",name2="char_284_spot_1",focus=2)]
[name="斑点"]昨天说过了,我没生气。
[name="斑点"]我只是......有些话,不知道该不该说,没想好该怎么说。
[Character(name="char_281_popka_1#7",name2="char_284_spot_1",focus=1)]
[name="泡普卡"]不知道该怎么说?
[Character(name="char_281_popka_1#7",name2="char_284_spot_1",focus=2)]
[name="斑点"]就像——嗯......
[name="斑点"]月见夜,随便讲点什么。
[Character(name="char_283_midn_1#2")]
[name="月见夜"]哦?终于,斑点你也需要从我头脑的深井中汲取灵感了。
[Character(name="char_281_popka_1#7",name2="char_284_spot_1",focus=2)]
[name="斑点"]呃......
[name="斑点"]不好意思,我头一次听人说自己的脑袋里全是水。
[name="斑点"]泡普卡,所谓“没想好该怎么说”,就相当于只想到了“呃”,还没想到“脑袋里全是水”。明白了吗?
[Character(name="char_281_popka_1#7",name2="char_284_spot_1",focus=1)]
[name="泡普卡"]......?
[Character(name="char_281_popka_1#7",name2="char_284_spot_1",focus=2)]
[name="斑点"]总之,等到了食堂,我会讲清楚的。
[Character(name="char_281_popka_1",name2="char_284_spot_1",focus=1)]
[name="泡普卡"]所以,泡普卡没做错?
[Character(name="char_281_popka_1",name2="char_284_spot_1",focus=2)]
[name="斑点"]嗯。
[Character(name="char_281_popka_1",name2="char_284_spot_1",focus=1)]
[name="泡普卡"]那泡普卡可以把斑点哥哥的事迹告诉大家吗?
[Character(name="char_278_orchid_1")]
[name="梓兰"]泡普卡......
[Character(name="char_281_popka_1",name2="char_284_spot_1",focus=2)]
[name="斑点"]没事,说吧,泡普卡。你替我说了,我正好少说两句。
[Dialog]
[stopmusic(fadetime=1.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_canteen",screenadapt="coverall")]
[delay(time=1)]
[playMusic(intro="$warm_intro", key="$warm_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Character(name="char_282_catap_1")]
[name="空爆"]欸?
[name="空爆"]斑点,看不出来,你以前竟然这么厉害?
[Character(name="char_283_midn_1")]
[name="月见夜"]在败军之际收拢残兵,让二百人重新归队?
[name="月见夜"]虽然很不甘心,但我不得不说,这可是实打实让我甘拜下风的战绩。
[Character(name="char_283_midn_1#2")]
[name="月见夜"]被别人知道这种事,有什么好不高兴的?如果是我,我一定会将那枚勋章一直挂在胸前,向所有人展示我的英雄事迹。
[Character(name="char_284_spot_1")]
[name="斑点"]我没得到勋章。
[Character(name="char_283_midn_1#4")]
[name="月见夜"]他们没给你授勋?多么严重的失察行为——
[Character(name="char_284_spot_1")]
[name="斑点"]因为......
[Dialog]
[character(fadetime=0.7)]
[Delay(time=1)]
斑点抓起面包咬了一口。
他以为自己会狠狠咬下去,然后在发力这一行为中得到一点勇气。
但他没有。
他下颚用力的方式与平时别无二致,从咀嚼到吞咽都顺滑无比,连他自己都没想到。
[Dialog]
[Character(name="char_284_spot_1")]
[name="斑点"]因为我根本就没收拢什么残兵。
[name="斑点"]那个晚上,敌人攻来之后,我身边很快就一个人也不剩了。
[name="斑点"]我抓住机会从包围中逃了出去,然后......
[Dialog]
[character(fadetime=0.7)]
[Delay(time=1)]
斑点几乎是刻意地停了下来,喝了口果汁。
他怕自己哽住,但他又多虑了。
他曾经决定把这段经历永远隐藏下去。
而此时此刻,他猛然发现,在这些朝夕相处的伙伴面前,瞒住不说才是更加困难的选择。
[Dialog]
[Character(name="char_284_spot_1",fadetime=0.7,block=true)]
[Delay(time=1)]
[name="斑点"]没有什么逆反心理,也没有什么收拢残兵,更没有什么授勋仪式。
[name="斑点"]我逃了,就这么简单。
[name="斑点"]对于一个被全军讨厌的兵来说,逃走既符合大家的期待,又适合自己的性格。这叫适才适所,物尽其用。
[name="斑点"]要是真跑上去假装英雄,那才是不解风情。
[Character(name="char_278_orchid_1")]
[name="梓兰"]斑点,你也不必这么说自己......
[Character(name="char_284_spot_1")]
[name="斑点"]没关系。
[name="斑点"]梓兰,你也是,你一定是觉得那样的英雄事迹和我对不上号,这才不想让泡普卡告诉大家的,没错吧?
[Character(name="char_278_orchid_1#5")]
[name="梓兰"]......没错。
[Dialog]
[character]
[Delay(time=1.5)]
一阵沉默。
对A6组来说,这样的沉默颇为罕见。
斑点环顾四周。
泡普卡有些沮丧,月见夜则是一脸轻浮;梓兰稍微有点紧张,不停用勺子搅咖啡,空爆还是一贯的坐没坐相。
这些人唯一的共同点是,斑点能从他们身上感受到丝毫不掺假的关切。
[Character(name="char_278_orchid_1")]
[name="梓兰"]然后你......画了泡普卡说的那个漫画?
[Character(name="char_284_spot_1")]
[name="斑点"]是啊。
[name="斑点"]那支部队其实蠢透了,当年我乖乖听老头子安排去那里受罪,其实脑子里的水不比现在的月见夜少。
[name="斑点"]军官从来不把士兵当人看,每个月都有士兵因为过量训练倒下,最后还要为了王酋之间毫无意义的摩擦流血......
[name="斑点"]要说那段经历有什么好处,大概只有炎热的天气吧。高温把我脑子里的水蒸干了,让我终于想到了逃。
[multiline(name="斑点")]但是......
[multiline(name="斑点",end=true)]假如我不逃,会怎么样?
[name="斑点"]很长一段时间,我摆脱不了这个念头,最终就有了那本自我美化的涂鸦。
[name="斑点"]画的时候,我一度傻乎乎地幻想,要是当时没跑,说不定老头子会对我刮目相看的。
[Character(name="char_283_midn_1")]
[name="月见夜"]......斑点老兄,恕我直言,以我对你这个人精准的认识,我可以断言,这不可能。
[Character(name="char_278_orchid_1")]
[name="梓兰"]月见夜!
[Character(name="char_284_spot_1")]
[name="斑点"]没关系,让他说。
[Character(name="char_283_midn_1#4")]
[name="月见夜"]很久很久以前,当我仍旧以东夜魔王的名号纵横业界的时候,我曾有一位努力的同事,他以犀利的言辞闻名——
[Character(name="char_284_spot_1")]
[name="斑点"]虽然只听了个开头,但我有种不祥的预感。
[name="斑点"]如果你这位同事因为什么理由进了东国的军队,结果无论如何也适应不了,那可真是太令人扼腕叹息了。
[Character(name="char_283_midn_1#3")]
[name="月见夜"](讪笑)
[Character(name="char_284_spot_1")]
[name="斑点"]唉。
[name="斑点"]虽然你这个故事编得让人一眼望到底,但至少中心思想没错。
[name="斑点"]如果你月见夜哪天成了公认的英雄,我大概会对人类的理性彻底失望。
[name="斑点"]但要是哪天我成了公认的英雄,我怕是要被人类的愚蠢吓疯。
[name="斑点"]说到底,我只是在家庭中耳濡目染,被灌输了一个根本不适合自己的梦想。
[name="斑点"]所以,那本涂鸦画到授勋就结束了,因为我贫瘠的想象力最多只能想到那一步。
[name="斑点"]再往后,一个真成了英雄的博尔努该怎么继续他的英雄事迹,我想破了头也想不出来,因为那根本就是自相矛盾的产物。
[Character(name="char_281_popka_1")]
[name="泡普卡"]泡普卡,开始听不懂了......
[Character(name="char_278_orchid_1#6")]
[name="梓兰"]听不懂也没关系,等泡普卡长大了就会明白的。
[Character(name="char_281_popka_1")]
[name="泡普卡"]可泡普卡,是不是做了坏事,让斑点哥哥不得不说了不想说的话?
[Character(name="char_284_spot_1")]
[name="斑点"]完全没有。
[Character(name="char_281_popka_1#5")]
[name="泡普卡"]欸?
[Character(name="char_284_spot_1")]
[name="斑点"]其实,多亏了泡普卡......
[name="斑点"]......
[name="斑点"](挠头)
[name="斑点"](眼神游移)
[name="斑点"](尴尬地清嗓子)
[Character(name="char_281_popka_1#7")]
[name="泡普卡"]斑点哥哥,生病了?
[Character(name="char_283_midn_1#2")]
[name="月见夜"]这可不是生病哦,泡普卡。
[Character(name="char_281_popka_1#7")]
[name="泡普卡"]可斑点哥哥,看起来不太舒服......
[Character(name="char_283_midn_1")]
[name="月见夜"]他在酝酿一些从出生开始从来没说过的肉麻——
[Character(name="char_278_orchid_1")]
[name="梓兰"]——月见夜,你想好了。
[Character(name="char_283_midn_1#2")]
[name="月见夜"]——不,赞美的话,第一次跟别人说这种话总是很尴尬的。
[name="月见夜"]就算玲珑剔透如我,在接待自己的首位客人时,也是手忙脚乱啊。
[Character(name="char_283_midn_1")]
[name="月见夜"]你说是吧,斑点老兄?
[Character(name="char_284_spot_1")]
[name="斑点"]......
[name="斑点"]月见夜,明天要不要约个一对一训练?
[Character(name="char_283_midn_1#2")]
[name="月见夜"]哈哈,我很乐意。
[Character(name="char_284_spot_1")]
[name="斑点"]好,那我把刚才的话说完——
[name="斑点"]——多亏了泡普卡,我才发现......
[Dialog]
[Delay(time=1)]
[name="斑点"](小声)......向最信任的人吐露这段可笑的“英雄事迹”,似乎比一直藏着要更舒服一些。
[Character(name="char_283_midn_1#2")]
[name="月见夜"]明白了,斑点老兄的意思是,我们已经是他最信任的人了。
[Character(name="char_278_orchid_1#6")]
[name="梓兰"]斑点,你现在要是想揍他,我没有任何意见。
[Character(name="char_283_midn_1")]
[name="月见夜"]梓兰小姐——
[Character(name="char_284_spot_1")]
[name="斑点"]算了。
[name="斑点"]虽然这句话被他一复述还是一如既往地恶心,但是,看在内容没错的份上......算了。
[Character(name="char_282_catap_1")]
[name="空爆"]这就对了嘛。
[name="空爆"]我提议,为了斑点今天给我们讲的故事,干杯!
[Dialog]
[character(fadetime=0.5)]
[Delay(time=1)]
[name="A6组组员们"]干杯!
[Dialog]
[PlaySound(key="$clink")]
[PlaySound(key="$clink", loop=false, channel="1",delay=0.04)]
[PlaySound(key="$clink", loop=false, channel="2",delay=0.06)]
[PlaySound(key="$clink", loop=false, channel="3",delay=0.08)]
[Delay(time=1.5)]
[Character(name="char_284_spot_1")]
[name="斑点"]好了,假英雄的煽情故事到此为止——
[Character(name="char_281_popka_1")]
[name="泡普卡"]可斑点哥哥就是英雄嘛!
[Character(name="char_284_spot_1")]
[name="斑点"]啊?
[Character(name="char_281_popka_1#6")]
[name="泡普卡"]斑点哥哥帮泡普卡挡住了攻击,保护了大家,帮大家赶上了聚餐,斑点哥哥就是英雄!
[name="泡普卡"]泡普卡要给斑点哥哥举办授勋仪式!
[Character(name="char_281_popka_1#6",focus=-1)]
[CameraShake(duration=0.5, xstrength=10, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="A6组组员们"]啊?!
[Character(name="char_281_popka_1#4")]
[name="泡普卡"]授勋仪式上要有泡普卡,有梓兰姐姐、空爆姐姐、月见夜哥哥......
[Character(name="char_281_popka_1")]
[name="泡普卡"]嗯,不行......人不够!
[Character(name="char_281_popka_1#6")]
[name="泡普卡"]泡普卡再想想——对了,还有泡泡!
[Character(name="char_278_orchid_1#6")]
[name="梓兰"]那个,泡普卡?
[Character(name="char_281_popka_1#6")]
[name="泡普卡"]还有巫恋姐姐、铃兰姐姐......
[Character(name="char_284_spot_1")]
[name="斑点"]梓兰、空爆,搭把手,我有预感,今天我们要有一场苦战了。
[Character(name="char_283_midn_1")]
[name="月见夜"]那我呢?
[Character(name="char_284_spot_1")]
[name="斑点"]我打算跟食堂管理员说是你惹泡普卡闹起来的。
[name="斑点"]我觉得你有权回宿舍,为自己的工资哀悼了。
[Dialog]
[stopmusic(fadetime=1.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_room_2",screenadapt="showall")]
[Delay(time=1)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[PlaySound(key="$doorknockquite", volume=1)]
[delay(time=1)]
[Character(name="char_284_spot_1")]
[name="斑点"]是谁?
[Dialog]
[character]
[name="月见夜"]是我,斑点老兄,我来给你送件东西。
[Dialog]
[PlaySound(key="$dooropenquite", volume=1)]
[delay(time=1)]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="char_283_midn_1#2",fadetime=1,block=true)]
[delay(time=1.5)]
[playsound(key="$d_avg_scroll")]
[delay(time=1)]
[name="月见夜"]给,这是泡普卡送你的“英雄证书”。
[Dialog]
[character(fadetime=0)]
[Character(name="char_283_midn_1#2",name2="char_284_spot_1",focus=2)]
[name="斑点"]英雄证书??
[name="斑点"]我们不是磨破嘴皮,说服泡普卡放弃授勋仪式的傻念头了吗?
[Character(name="char_283_midn_1",name2="char_284_spot_1",focus=1)]
[name="月见夜"]回宿舍之后,泡普卡又有了新想法,这次谁也劝不住她了。
[name="月见夜"]总之,这是她手绘的英雄证书,给你了。
[name="月见夜"]她还要求我们在上面签上自己的名字。
[Character(name="char_283_midn_1",name2="char_284_spot_1",focus=2)]
[name="斑点"]你们签了?
[Character(name="char_283_midn_1",name2="char_284_spot_1",focus=1)]
[name="月见夜"]当然。
[Character(name="char_283_midn_1#2",name2="char_284_spot_1",focus=1)]
[name="月见夜"]现在就差你的啦。只要你把自己的名字签上去,你就是A6组全员一致通过的英雄了。
[Dialog]
[Character]
斑点没有接话。
他用两手捧着那张“英雄证书”,上面写着泡普卡能想出的最正式的“颁奖词”,四周还画着稚拙的装饰画和花边。
斑点把“颁奖词”细细读了一遍,然后,在手感厚实的纸张最下方,看到了四个人的签名。
他心里一热。
[Dialog]
[Character(name="char_283_midn_1#2",name2="char_284_spot_1",focus=1)]
[name="月见夜"]怎么样,需不需要我借你一支高级钢笔,好让你的名字在其中显得与众不同?
[Character(name="char_283_midn_1#2",name2="char_284_spot_1",focus=2)]
[name="斑点"]那倒不用。
[Dialog]
[Character(name="char_283_midn_1#2",name2="char_284_spot_1")]
[delay(time=0.5)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="right", type="move", xpos=200, fadetime=2,block=false)]
[character(name="char_283_midn_1#2",name2="char_empty",fadetime=0.5)]
[delay(time=2)]
[Character]
斑点并未签字,而是从储物柜里拿出了一个精美的相框,将“英雄证书”装饰在其中。
他把相框放在床头最显眼的地方。
[Dialog]
[character(name="char_283_midn_1#2",name2="char_empty")]
[delay(time=0.5)]
[characteraction(name="right", type="move", xpos=200, fadetime=0.3, block=true)]
[delay(time=0.5)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="right", type="move", xpos=-200, fadetime=2, block=false)]
[Character(name="char_283_midn_1#2", name2="char_284_spot_1",fadetime=0.7)]
[delay(time=1.5)]
[Character(name="char_283_midn_1",name2="char_284_spot_1",focus=1)]
[name="月见夜"]这可不行,斑点老兄,你就这么放弃签字,泡普卡可是会闹的。
[Character(name="char_283_midn_1",name2="char_284_spot_1",focus=2)]
[name="斑点"]你不是怕泡普卡闹,你是怕泡普卡一闹起来,梓兰就会找你麻烦。
[Character(name="char_283_midn_1#2",name2="char_284_spot_1",focus=1)]
[name="月见夜"]精准的判断!
[Character(name="char_283_midn_1#2",name2="char_284_spot_1",focus=2)]
[name="斑点"]夸我也没用,我是不会签的。
[name="斑点"]和当英雄相比,还是现在的生活更适合我。
[Character(name="char_283_midn_1",name2="char_284_spot_1",focus=1)]
[name="月见夜"]......
[Character(name="char_283_midn_1",name2="char_284_spot_1",focus=2)]
[name="斑点"]怎么,不说点什么?
[Character(name="char_283_midn_1#2",name2="char_284_spot_1",focus=1)]
[name="月见夜"]我只是太感动,我终于用自己的真情融化了斑点老兄如同坚冰一般的心——
[Character(name="char_283_midn_1#2",name2="char_284_spot_1",focus=2)]
[name="斑点"]......月见夜,我突然改主意了。英雄好像也不是特别难做。
[Character(name="char_283_midn_1#4",name2="char_284_spot_1",focus=1)]
[name="月见夜"]嗯?
[Character(name="char_283_midn_1#4",name2="char_284_spot_1",focus=2)]
[name="斑点"]下次再和你出任务的时候,我给你偷偷安排一个暴脾气的姑娘让你去搭讪。
[name="斑点"]等到你被揍得去医务室躺上个十天半个月,到时候我就是整个A6组的英雄了。
[Dialog]
[character(fadetime=1)]
[delay(time=1.5)]
二人相对大笑。
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image]