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Module:Psk/SMT3
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这里是《真·女神转生》大系数据编纂和样式设计统一模块 “模块:Psk” 数据库。
技能信息 数据库关键字说明 | |
---|---|
skills | |
技能 索引英文名称 | |
id
|
(自动化工具添加的排序序号) |
name
|
技能 标准英文名称 |
namezh
|
技能 标准中文(繁体)名称 |
namezhsc
|
技能 标准中文(简体)名称 |
namejp
|
技能 标准日文名称 |
spell
|
技能类型 关键字 |
cost
|
技能 消耗(x SP 或 x% HP 或 Passive )
|
effect
|
技能 效果(官方标准说明优先) |
inherit
|
可继承该技能的仲魔/人格面具 |
method
|
可获得该技能卡的方法 |
note
|
注释 |
aliases(英文名称消歧义) | |
表头 | 技能的英文名称变体 |
表项 | 对应标准英文名称(skills中罗列的) |
colours | |
表头 | 技能类型 关键字 |
bg
|
技能名称 渲染样式 背景色 |
fg
|
技能名称 渲染样式 前景色 |
pic
|
技能类型 图示 |
附表 - 技能类型 关键字對照 | |
---|---|
技能类型 关键字 | 说明 |
物理 | |
phys
|
物理(统合) |
strike / bash
|
打击(统合) |
fist
|
拳擊 |
tech
|
技術 |
rush / havoc
|
衝擊 |
武器 | |
sword / slash
|
斩击(统合) |
1h
|
單手劍 |
2h
|
雙手劍 |
spear
|
长矛 |
axe
|
斧子 |
whip
|
鞭子 |
throw / thrown
|
投擲 |
arrow / bow
|
弓箭 |
枪械 | |
pierce / stab
|
贯通(统合) |
gun / ranged
|
枪械(统合) |
handgun
|
手槍 |
machinegun
|
機槍 |
shotgun
|
霰彈槍 |
rifle
|
步槍 |
元素 | |
fire
|
火炎 |
ice
|
冰冻 |
wind
|
疾风 |
elec
|
雷电 |
water
|
水流 |
earth
|
地動 |
psy
|
念动 |
nuke
|
核热 |
blast
|
爆炸 |
gravity
|
重力 |
光明 | |
expel / light
|
光照(统合) |
miracle
|
奇跡 |
heal / bless
|
治愈/祝福 |
bless
|
祝福(P5) |
sup / prayer
|
辅助/天啓 |
黑暗 | |
dark
|
黑暗(统合) |
death
|
死亡 |
curse
|
咒怨 |
occult
|
覚醒 |
nerve
|
精神 |
万能 | |
alm
|
万能(统合) |
mind
|
理智 |
ail
|
异常状态(统合) |
hiero
|
Hieroglyphein(P1) |
其他 | |
pas
|
被动/自动 |
fusion
|
组合技能 |
aoa
|
总攻击 |
extra
|
附加技能 |
misc / navi
|
杂项/导航 |
other
|
其他技能 |
-- 此技能数据库同时适用于《真·女神转生III—夜曲》各版本。
-- 此技能数据库由自动化工具生成。如需要大量补充,可借助自动化工具而不必手动输入。详情联系编辑者群。
local skills = {
["Agi"] = {
id = 1,
spell = 'fire',
name = "Agi",
namezhsc = '亚基',
namezh = '亞基',
namejp = 'アギ',
cost = '3 MP',
effect = "对敌方单体造成少量的火焰属性伤害。",
},
["Agilao"] = {
id = 2,
spell = 'fire',
name = "Agilao",
namezhsc = '亚基拉欧',
namezh = '亞基拉歐',
namejp = 'アギラオ',
cost = '6 MP',
effect = "对敌方单体造成中量的火焰属性伤害。",
},
["Agidyne"] = {
id = 3,
spell = 'fire',
name = "Agidyne",
namezhsc = '亚基达因',
namezh = '亞基達因',
namejp = 'アギダイン',
cost = '10 MP',
effect = "对敌方单体造成大量的火焰属性伤害。",
},
["Maragi"] = {
id = 4,
spell = 'fire',
name = "Maragi",
namezhsc = '玛哈拉基',
namezh = '瑪哈拉基',
namejp = 'マハラギ',
cost = '8 MP',
effect = "对敌方全体造成少量的火焰属性伤害。",
},
["Maragion"] = {
id = 5,
spell = 'fire',
name = "Maragion",
namezhsc = '玛哈拉基翁',
namezh = '瑪哈拉基翁',
namejp = 'マハラギオン',
cost = '15 MP',
effect = "对敌方全体造成中量的火焰属性伤害。",
},
["Maragidyne"] = {
id = 6,
spell = 'fire',
name = "Maragidyne",
namezhsc = '玛哈拉基达因',
namezh = '瑪哈拉基達因',
namejp = 'マハラギダイン',
cost = '25 MP',
effect = "对敌方全体造成大量的火焰属性伤害。",
},
["Fire Breath"] = {
id = 7,
spell = 'fire',
name = "Fire Breath",
namezhsc = '火炎吐息',
namezh = '火炎吐息',
namejp = 'ファイアブレス',
cost = '9 MP',
effect = "对敌方随机单体造成1~5次少量的火焰属性伤害。",
},
["Hellfire"] = {
id = 8,
spell = 'fire',
name = "Hellfire",
namezhsc = '地狱之业火',
namezh = '地獄之業火',
namejp = '地獄の業火',
cost = '20 MP',
effect = "对敌方随机单体造成1~4次中量的火焰属性伤害。",
},
["Prominence"] = {
id = 9,
spell = 'fire',
name = "Prominence",
namezhsc = '日珥',
namezh = '日珥',
namejp = 'プロミネンス',
cost = '30 MP',
effect = "对敌方随机单体造成1~4次大量的火焰属性伤害。",
},
["Ragnarok"] = {
id = 10,
spell = 'fire',
name = "Ragnarok",
namezhsc = '诸神之黄昏',
namezh = '諸神之黃昏',
namejp = 'ラグナロク',
cost = '30 MP',
effect = "对敌方单体造成特大量的火焰属性伤害。",
note = "斯尔特专属技能",
},
["Hell Burner"] = {
id = 11,
spell = 'fire',
name = "Hell Burner",
namezhsc = '地狱烈火',
namezh = '地獄烈火',
namejp = 'ヘルバーナー',
cost = '8 MP',
effect = "对敌方全体造成大量的火焰属性伤害。",
note = "地狱天使专属技能",
},
["Magma Axis"] = {
id = 12,
spell = 'fire',
name = "Magma Axis",
namezhsc = '熔岩之雨',
namezh = '熔岩之雨',
namejp = 'マグマ・アクシス',
cost = '30% HP',
effect = "对敌方单体造成大量的火焰属性伤害。",
note = "人修罗专属技能",
},
["Bufu"] = {
id = 13,
spell = 'ice',
name = "Bufu",
namezhsc = '布芙',
namezh = '布芙',
namejp = 'ブフ',
cost = '3 MP',
effect = "对敌方单体造成少量的冰冻属性伤害+20%几率附加冻结状态。",
},
["Bufula"] = {
id = 14,
spell = 'ice',
name = "Bufula",
namezhsc = '布芙拉',
namezh = '布芙拉',
namejp = 'ブフーラ',
cost = '6 MP',
effect = "对敌方单体造成中量的冰冻属性伤害+25%几率附加冻结状态。",
},
["Bufudyne"] = {
id = 15,
spell = 'ice',
name = "Bufudyne",
namezhsc = '布芙达因',
namezh = '布芙達因',
namejp = 'ブフダイン',
cost = '10 MP',
effect = "对敌方单体造成大量的冰冻属性伤害+30%几率附加冻结状态。",
},
["Mabufu"] = {
id = 16,
spell = 'ice',
name = "Mabufu",
namezhsc = '玛哈布芙',
namezh = '瑪哈布芙',
namejp = 'マハブフラ',
cost = '8 MP',
effect = "对敌方全体造成少量的冰冻属性伤害+10%几率附加冻结状态。",
},
["Mabufula"] = {
id = 17,
spell = 'ice',
name = "Mabufula",
namezhsc = '玛哈布芙拉',
namezh = '瑪哈布芙拉',
namejp = 'ブフダイン',
cost = '15 MP',
effect = "对敌方全体造成中量的冰冻属性伤害+13%几率附加冻结状态。",
},
["Mabufudyne"] = {
id = 18,
spell = 'ice',
name = "Mabufudyne",
namezhsc = '玛哈布芙达因',
namezh = '瑪哈布芙達因',
namejp = 'マハブフダイン',
cost = '25 MP',
effect = "对敌方全体造成大量的冰冻属性伤害+15%几率附加冻结状态。",
},
["Ice Breath"] = {
id = 19,
spell = 'ice',
name = "Ice Breath",
namezhsc = '冰霜吐息',
namezh = '冰霜吐息',
namejp = 'アイスブレス',
cost = '9 MP',
effect = "对敌方随机单体造成1~4次少量的冰冻属性伤害+17%几率附加冻结状态。",
},
["Glacial Blast"] = {
id = 20,
spell = 'ice',
name = "Glacial Blast",
namezhsc = '绝対零度',
namezh = '絕対零度',
namejp = '絶対零度',
cost = '25 MP',
effect = "对敌方随机单体造成1~4次大量的冰冻属性伤害+15%几率附加冻结状态。",
},
["Zan"] = {
id = 21,
spell = 'force',
name = "Zan",
namezhsc = '加恩',
namezh = '加恩',
namejp = 'ザン',
cost = '3 MP',
effect = "对敌方单体造成少量的冲击属性伤害+目标为石化状态时高几率即死。",
},
["Zanma"] = {
id = 22,
spell = 'force',
name = "Zanma",
namezhsc = '加恩玛',
namezh = '加恩瑪',
namejp = 'ザンマ',
cost = '6 MP',
effect = "对敌方单体造成中量的冲击属性伤害+目标为石化状态时高几率即死。",
},
["Zandyne"] = {
id = 23,
spell = 'force',
name = "Zandyne",
namezhsc = '加恩达因',
namezh = '加恩達因',
namejp = 'ザンダイン',
cost = '10 MP',
effect = "对敌方单体造成大量的冲击属性伤害+目标为石化状态时高几率即死。",
},
["Mazan"] = {
id = 24,
spell = 'force',
name = "Mazan",
namezhsc = '玛哈加恩',
namezh = '瑪哈加恩',
namejp = 'マハザン',
cost = '8 MP',
effect = "对敌方全体造成少量的冲击属性伤害+目标为石化状态时高几率即死。",
},
["Mazanma"] = {
id = 25,
spell = 'force',
name = "Mazanma",
namezhsc = '玛哈加恩玛',
namezh = '瑪哈加恩瑪',
namejp = 'マハザンマ',
cost = '15 MP',
effect = "对敌方全体造成中量的冲击属性伤害+目标为石化状态时高几率即死。",
},
["Mazandyne"] = {
id = 26,
spell = 'force',
name = "Mazandyne",
namezhsc = '玛哈加恩达因',
namezh = '瑪哈加恩達因',
namejp = 'マハザンダイン',
cost = '25 MP',
effect = "对敌方全体造成大量的冲击属性伤害+目标为石化状态时高几率即死。",
},
["Wing Buffet"] = {
id = 27,
spell = 'force',
name = "Wing Buffet",
namezhsc = '振翅',
namezh = '振翅',
namejp = '羽ばたき',
cost = '9 MP',
effect = "对敌方随机单体造成1~5次少量的冲击属性伤害+目标为石化状态时高几率即死。",
},
["Tornado"] = {
id = 28,
spell = 'force',
name = "Tornado",
namezhsc = '龙卷',
namezh = '龍卷',
namejp = '竜巻',
cost = '25 MP',
effect = "对敌方随机单体造成1~4次大量的冲击属性伤害+目标为石化状态时高几率即死。",
},
["Wind Cutter"] = {
id = 29,
spell = 'force',
name = "Wind Cutter",
namezhsc = '真空刃',
namezh = '真空刃',
namejp = '真空刃',
cost = '13 MP',
effect = "对敌方单体造成特大量的冲击属性伤害+目标为石化状态时高几率即死。",
},
["Hell Exhaust"] = {
id = 30,
spell = 'force',
name = "Hell Exhaust",
namezhsc = '地狱气旋',
namezh = '地獄氣旋',
namejp = 'ヘルエギゾースト',
cost = '15 MP',
effect = "对敌方全体造成中量的冲击属性伤害+移除所有增益+目标为石化状态时高几率即死。",
note = "地狱天使专属技能",
},
["Wet Wind"] = {
id = 31,
spell = 'force',
name = "Wet Wind",
namezhsc = '湿风',
namezh = '濕風',
namejp = '湿った風',
cost = '25 MP',
effect = "对敌方全体造成冲击属性伤害+20%几率附加麻痹状态+目标为石化状态时高几率即死。",
note = "帕祖祖专属技能",
},
["Whirlwind"] = {
id = 32,
spell = 'force',
name = "Whirlwind",
namezhsc = '旋风',
namezh = '旋風',
namejp = 'ワールウインド',
cost = '25 MP',
effect = "对敌方全体造成大量的冲击属性伤害+目标为石化状态时高几率即死。",
note = "但丁专属技能",
},
["Zio"] = {
id = 33,
spell = 'elec',
name = "Zio",
namezhsc = '吉欧',
namezh = '吉歐',
namejp = 'ジオ',
cost = '3 MP',
effect = "对敌方单体造成少量的电击属性伤害+20%几率附加触电状态。",
},
["Zionga"] = {
id = 34,
spell = 'elec',
name = "Zionga",
namezhsc = '吉欧加',
namezh = '吉歐加',
namejp = 'ジオンガ',
cost = '6 MP',
effect = "对敌方单体造成中量的电击属性伤害+25%几率附加触电状态。",
},
["Ziodyne"] = {
id = 35,
spell = 'elec',
name = "Ziodyne",
namezhsc = '吉欧达因',
namezh = '吉歐達因',
namejp = 'ジオダイン',
cost = '10 MP',
effect = "对敌方单体造成大量的电击属性伤害+30%几率附加触电状态。",
},
["Mazio"] = {
id = 36,
spell = 'elec',
name = "Mazio",
namezhsc = '玛哈吉欧',
namezh = '瑪哈吉歐',
namejp = 'マハジオ',
cost = '8 MP',
effect = "对敌方全体造成少量的电击属性伤害+10%几率附加触电状态。",
},
["Mazionga"] = {
id = 37,
spell = 'elec',
name = "Mazionga",
namezhsc = '玛哈吉欧加',
namezh = '瑪哈吉歐加',
namejp = 'マハジオンガ',
cost = '15 MP',
effect = "对敌方全体造成中量的电击属性伤害+13%几率附加触电状态。",
},
["Maziodyne"] = {
id = 38,
spell = 'elec',
name = "Maziodyne",
namezhsc = '玛哈吉欧达因',
namezh = '瑪哈吉歐達因',
namejp = 'マハジオダイン',
cost = '25 MP',
effect = "对敌方全体造成大量的电击属性伤害+15%几率附加触电状态。",
},
["Shock"] = {
id = 39,
spell = 'elec',
name = "Shock",
namezhsc = '放电',
namezh = '放電',
namejp = '放電',
cost = '9 MP',
effect = "对敌方随机单体造成1~5次少量的电击属性伤害+17%几率附加触电状态。",
},
["Bolt Storm"] = {
id = 40,
spell = 'elec',
name = "Bolt Storm",
namezhsc = '冲击波',
namezh = '衝擊波',
namejp = 'ショックウェーブ',
cost = '25 MP',
effect = "对敌方随机单体造成1~4次大量的电击属性伤害+15%几率附加触电状态。",
},
["Roundtrip"] = {
id = 41,
spell = 'elec',
name = "Roundtrip",
namezhsc = '回旋飞剑',
namezh = '回旋飛劍',
namejp = 'ラウンドトリップ',
cost = '25 MP',
effect = "对敌方全体造成大量的电击属性伤害+15%几率附加触电状态。",
note = "但丁专属技能",
},
["Hama"] = {
id = 42,
spell = 'expel',
name = "Hama",
namezhsc = '哈玛',
namezh = '哈瑪',
namejp = 'マハジオダイン',
cost = '6 MP',
effect = "敌方单体40%几率即死,破魔属性。",
},
["Hamaon"] = {
id = 43,
spell = 'expel',
name = "Hamaon",
namezhsc = '哈玛翁',
namezh = '哈瑪翁',
namejp = 'ハマオン',
cost = '10 MP',
effect = "敌方单体60%几率即死,破魔属性。",
},
["Mahama"] = {
id = 44,
spell = 'expel',
name = "Mahama",
namezhsc = '玛翰玛',
namezh = '瑪翰瑪',
namejp = 'マハンマ',
cost = '10 MP',
effect = "敌方全体20%几率即死,破魔属性。",
},
["Mahamaon"] = {
id = 45,
spell = 'expel',
name = "Mahamaon",
namezhsc = '玛翰玛翁',
namezh = '瑪翰瑪翁',
namejp = 'マハンマオン',
cost = '25 MP',
effect = "敌方全体30%几率即死,破魔属性。",
},
["God's Bow"] = {
id = 46,
spell = 'expel',
name = "God's Bow",
namezhsc = '神之箭',
namezh = '神之箭',
namejp = 'ゴッドアロー',
cost = '20 MP',
effect = "敌方单体100%几率即死,破魔属性。",
note = "白骑士专属技能",
},
["Violet Flash"] = {
id = 47,
spell = 'expel',
name = "Violet Flash",
namezhsc = '破魔之雷光',
namezh = '破魔之雷光',
namejp = '破魔の雷光',
cost = '10 MP',
effect = "对敌方单体造成中量的破魔属性伤害。",
},
["Starlight"] = {
id = 48,
spell = 'expel',
name = "Starlight",
namezhsc = '无垢威光',
namezh = '無垢威光',
namejp = '汚れ無き威光',
cost = '30 MP',
effect = "对敌方全体造成中量的破魔属性伤害。",
},
["Radiance"] = {
id = 49,
spell = 'expel',
name = "Radiance",
namezhsc = '明星光',
namezh = '明星光',
namejp = '明星光',
cost = '30 MP',
effect = "对敌方全体造成大量的破魔属性伤害。",
note = "天照(待修正)",
},
["Thunderclap"] = {
id = 50,
spell = 'expel',
name = "Thunderclap",
namezhsc = '制裁之雷火',
namezh = '制裁之雷火',
namejp = '裁きの雷火',
cost = '12 MP',
effect = "对敌方单体造成其HP50%的破魔属性伤害。",
},
["Holy Wrath"] = {
id = 51,
spell = 'expel',
name = "Holy Wrath",
namezhsc = '天罚',
namezh = '天罰',
namejp = '天罰',
cost = '36 MP',
effect = "对敌方全体造成其HP50%的破魔属性伤害。",
},
["Godly Light"] = {
id = 52,
spell = 'expel',
name = "Godly Light",
namezhsc = '神光破',
namezh = '神光破',
namejp = '神光破',
cost = '10 MP',
effect = "对敌方全体造成其HP80%的破魔属性伤害。",
note = "天照大神专属技能",
},
["Mudo"] = {
id = 53,
spell = 'death',
name = "Mudo",
namezhsc = '姆多',
namezh = '姆多',
namejp = 'ムド',
cost = '6 MP',
effect = "敌方单体40%几率即死,咒杀属性。",
},
["Mudoon"] = {
id = 54,
spell = 'death',
name = "Mudoon",
namezhsc = '姆多翁',
namezh = '姆多翁',
namejp = 'ムドオン',
cost = '10 MP',
effect = "敌方单体60%几率即死,咒杀属性。",
},
["Mamudo"] = {
id = 55,
spell = 'death',
name = "Mamudo",
namezhsc = '玛哈姆多',
namezh = '瑪哈姆多',
namejp = 'マハムド',
cost = '15 MP',
effect = "敌方全体20%几率即死,咒杀属性。",
},
["Mamudoon"] = {
id = 56,
spell = 'death',
name = "Mamudoon",
namezhsc = '玛哈姆多翁',
namezh = '瑪哈姆多翁',
namejp = 'マハムドオン',
cost = '25 MP',
effect = "敌方全体30%几率即死,咒杀属性。",
},
["Hell Gaze"] = {
id = 57,
spell = 'death',
name = "Hell Gaze",
namezhsc = '地狱之眼',
namezh = '地獄之眼',
namejp = 'ヘルズアイ',
cost = '10 MP',
effect = "敌方单体70%几率即死,咒杀属性。",
},
["Evil Gaze"] = {
id = 58,
spell = 'death',
name = "Evil Gaze",
namezhsc = '邪眼',
namezh = '邪眼',
namejp = 'イービルアイ',
cost = '8 MP',
effect = "敌方单体的HP变为1,咒杀属性。",
},
["Stone Gaze"] = {
id = 59,
spell = 'death',
name = "Stone Gaze",
namezhsc = '佩特拉眼',
namezh = '佩特拉眼',
namejp = 'ペトラアイ',
cost = '6 MP',
effect = "敌方单体50%几率附加石化状态,魔力属性。",
},
["Toxic Cloud"] = {
id = 60,
spell = 'curse',
name = "Toxic Cloud",
namezhsc = '毒气吐息',
namezh = '毒氣吐息',
namejp = '毒ガスブレス',
cost = '8 MP',
effect = "对敌方随机单体造成1~4次少量的魔力属性伤害+20%几率附加中毒状态。",
},
["Mute Gaze"] = {
id = 61,
spell = 'curse',
name = "Mute Gaze",
namezhsc = '交错之眼',
namezh = '交錯之眼',
namejp = 'クロスアイ',
cost = '5 MP',
effect = "敌方单体40%几率附加魔封状态,魔力属性。",
},
["Makajam"] = {
id = 62,
spell = 'curse',
name = "Makajam",
namezhsc = '玛卡加玛',
namezh = '瑪卡加瑪',
namejp = 'マカジャマ',
cost = '4 MP',
effect = "敌方单体40%几率附加魔封状态,魔力属性。",
},
["Makajamon"] = {
id = 63,
spell = 'curse',
name = "Makajamon",
namezhsc = '玛卡加玛翁',
namezh = '瑪卡加瑪翁',
namejp = 'マカジャマオン',
cost = '11 MP',
effect = "敌方单体20%几率附加魔封状态,魔力属性。",
},
["Dismal Tune"] = {
id = 64,
spell = 'curse',
name = "Dismal Tune",
namezhsc = '魔界之音',
namezh = '魔界之音',
namejp = '魔界のしらべ',
cost = '30 MP',
effect = "对敌方全体造成中量的魔力属性伤害+15%几率附加魔封状态。",
},
["Soul Divide"] = {
id = 65,
spell = 'curse',
name = "Soul Divide",
namezhsc = '灵魂天秤',
namezh = '靈魂天秤',
namejp = 'ソウルバランス',
cost = '30 MP',
effect = "对敌方全体造成其HP50%的咒杀属性伤害+附加魔封状态。",
note = "黑骑士专属技能",
},
["Stun Gaze"] = {
id = 66,
spell = 'nerve',
name = "Stun Gaze",
namezhsc = '帕拉拉之眼',
namezh = '帕拉拉之眼',
namejp = 'パララアイ',
cost = '5 MP',
effect = "敌方单体40%几率附加麻痹状态,神经属性。",
},
["Shibaboo"] = {
id = 67,
spell = 'nerve',
name = "Shibaboo",
namezhsc = '麻痹之术',
namezh = '麻痹之術',
namejp = 'シバブー',
cost = '5 MP',
effect = "敌方单体65%几率附加束缚状态,神经属性。",
},
["Binding Cry"] = {
id = 68,
spell = 'nerve',
name = "Binding Cry",
namezhsc = '束缚之音',
namezh = '束縛之音',
namejp = 'バインドボイス',
cost = '14 MP',
effect = "敌方全体20%几率附加束缚状态,神经属性。",
},
["Lullaby"] = {
id = 69,
spell = 'mind',
name = "Lullaby",
namezhsc = '摇篮曲',
namezh = '搖籃曲',
namejp = '子守り歌',
cost = '6 MP',
effect = "敌方单体70%几率附加睡眠状态,精神属性。",
},
["Dormina"] = {
id = 70,
spell = 'mind',
name = "Dormina",
namezhsc = '幻眠之术',
namezh = '幻眠之術',
namejp = 'ドルミナー',
cost = '9 MP',
effect = "敌方单体30%几率附加睡眠状态,精神属性。",
},
["Eternal Rest"] = {
id = 71,
spell = 'mind',
name = "Eternal Rest",
namezhsc = '永眠之诱惑',
namezh = '永眠之誘惑',
namejp = '永眠の誘い',
cost = '16 MP',
effect = "睡眠状态的敌人全部即死,精神属性。",
},
["Sexy Gaze"] = {
id = 72,
spell = 'mind',
name = "Sexy Gaze",
namezhsc = '性感之眼',
namezh = '性感之眼',
namejp = 'セクシーアイ',
cost = '5 MP',
effect = "敌方单体55%几率附加魅惑状态,精神属性。",
},
["Marin Karin"] = {
id = 73,
spell = 'mind',
name = "Marin Karin",
namezhsc = '魅惑之术',
namezh = '魅惑之術',
namejp = 'マリンカリン',
cost = '5 MP',
effect = "敌方单体55%几率附加魅惑状态,精神属性。",
},
["Allure"] = {
id = 74,
spell = 'mind',
name = "Allure",
namezhsc = '肉体之解放',
namezh = '肉體之解放',
namejp = '肉体の解放',
cost = '13 MP',
effect = "敌方全体45%几率附加魅惑状态,精神属性。",
},
["Death Lust"] = {
id = 75,
spell = 'mind',
name = "Death Lust",
namezhsc = '女帝之欲',
namezh = '女帝之欲',
namejp = '女帝のリビドー',
cost = '15 MP',
effect = "对敌方全体造成中量的精神属性伤害+20%几率附加魅惑状态。",
note = "巴比伦大淫妇专属技能",
},
["Pulinpa"] = {
id = 76,
spell = 'mind',
name = "Pulinpa",
namezhsc = '普林帕',
namezh = '普林帕',
namejp = 'プリンパ',
cost = '5 MP',
effect = "敌方单体60%几率附加混乱状态,精神属性。",
},
["Panic Voice"] = {
id = 77,
spell = 'mind',
name = "Panic Voice",
namezhsc = '混乱之音',
namezh = '混亂之音',
namejp = 'パニックボイス',
cost = '8 MP',
effect = "敌方全体30%几率附加混乱状态,精神属性。",
},
["Sonic Wave"] = {
id = 78,
spell = 'mind',
name = "Sonic Wave",
namezhsc = '怪音波',
namezh = '怪音波',
namejp = '怪音波',
cost = '9 MP',
effect = "敌方全体20%几率附加混乱状态,精神属性。",
},
["Tentarafoo"] = {
id = 79,
spell = 'mind',
name = "Tentarafoo",
namezhsc = '天塔拉夫',
namezh = '天塔拉夫',
namejp = 'テンタラフー',
cost = '15 MP',
effect = "对敌方全体造成中量的精神属性伤害+20%几率附加混乱状态。",
},
["Intoxicate"] = {
id = 80,
spell = 'mind',
name = "Intoxicate",
namezhsc = '酩酊大醉',
namezh = '酩酊大醉',
namejp = '大いなる酩酊',
cost = '15 MP',
effect = "敌方全体60%几率附加混乱状态,精神属性。",
note = "摩陀专属技能",
},
["Wild Dance"] = {
id = 81,
spell = 'mind',
name = "Wild Dance",
namezhsc = '原色之舞蹈',
namezh = '原色之舞蹈',
namejp = '原色の舞踏',
cost = '18 MP',
effect = "敌方全体65%几率附加混乱状态,精神属性。",
note = "人修罗专属技能",
},
["Preach"] = {
id = 82,
spell = 'mind',
name = "Preach",
namezhsc = '烦恼即菩提',
namezh = '煩惱即菩提',
namejp = '煩悩即菩堤',
cost = '15 MP',
effect = "敌方全体40%几率附加魅惑·混乱·睡眠状态,精神属性。",
note = "大僧正专属技能",
},
["Analyze"] = {
id = 83,
spell = 'alm',
name = "Analyze",
namezhsc = '解析',
namezh = '解析',
namejp = 'アナライズ',
cost = '2 MP',
effect = "显示敌方单体的HP·MP·抗性·技能等信息,对BOSS无效。",
},
["Estoma"] = {
id = 84,
spell = 'alm',
name = "Estoma",
namezhsc = '艾斯托玛',
namezh = '艾斯托瑪',
namejp = 'エストマ',
cost = '10 MP',
effect = "在下次静天之前,降低遇到等级比人修罗低的敌人的几率。",
},
["Riberama"] = {
id = 85,
spell = 'alm',
name = "Riberama",
namezhsc = '利悖拉玛',
namezh = '利悖拉瑪',
namejp = 'リベラマ',
cost = '8 MP',
effect = "在下次静天之前,敌人的出现率提高,连续战斗的发生率提高,战斗中出现的敌人数量增加。",
},
["Lightoma"] = {
id = 86,
spell = 'alm',
name = "Lightoma",
namezhsc = '莱托玛',
namezh = '萊托瑪',
namejp = 'ライトマ',
cost = '10 MP',
effect = "在下次静天之前,黑暗区域的可见度提高,并显示小地图。不能在已经有光亮的区域使用。",
},
["Liftoma"] = {
id = 87,
spell = 'alm',
name = "Liftoma",
namezhsc = '浮空术',
namezh = '浮空術',
namejp = 'リフトマ',
cost = '12 MP',
effect = "在下次静天之前,不会受地形伤害。",
},
["Makatora"] = {
id = 88,
spell = 'alm',
name = "Makatora",
namezhsc = '玛卡特拉',
namezh = '瑪卡特拉',
namejp = 'マカトラ',
cost = '10 MP',
effect = "转移10MP给我方单体。",
},
["Trafuri"] = {
id = 89,
spell = 'alm',
name = "Trafuri",
namezhsc = '特拉芙里',
namezh = '特拉芙裡',
namejp = 'トラフーリ',
cost = '25 MP',
effect = "必定从非强制战斗中逃脱。",
},
["Beckon Call"] = {
id = 90,
spell = 'alm',
name = "Beckon Call",
namezhsc = '召唤',
namezh = '召喚',
namejp = '召し寄せ',
cost = '20 MP',
effect = "有空位的场合,随机召唤一个比使用者低级的恶魔。",
},
["Megido"] = {
id = 91,
spell = 'alm',
name = "Megido",
namezhsc = '米吉多',
namezh = '米吉多',
namejp = 'メギド',
cost = '30 MP',
effect = "对敌方单体造成中量的万能属性伤害。",
},
["Megidola"] = {
id = 92,
spell = 'alm',
name = "Megidola",
namezhsc = '米吉多拉',
namezh = '米吉多拉',
namejp = 'メギドラ',
cost = '37 MP',
effect = "对敌方单体造成大量的万能属性伤害。",
},
["Megidolaon"] = {
id = 93,
spell = 'alm',
name = "Megidolaon",
namezhsc = '米吉多拉翁',
namezh = '米吉多拉翁',
namejp = 'メギドラオン',
cost = '50 MP',
effect = "对敌方单体造成特大量的万能属性伤害。",
},
["Deathtouch"] = {
id = 94,
spell = 'alm',
name = "Deathtouch",
namezhsc = '反抗触摸',
namezh = '反抗觸摸',
namejp = 'デスタッチ',
cost = '5 MP',
effect = "吸取敌方单体少量的HP,万能属性。",
},
["Mana Drain"] = {
id = 95,
spell = 'alm',
name = "Mana Drain",
namezhsc = '吸魔',
namezh = '吸魔',
namejp = '吸魔',
cost = '2 MP',
effect = "吸取敌方单体少量的MP,万能属性。",
},
["Life Drain"] = {
id = 96,
spell = 'alm',
name = "Life Drain",
namezhsc = '吸血',
namezh = '吸血',
namejp = '吸血',
cost = '10 MP',
effect = "吸取敌方单体少量的HP和MP,万能属性。",
},
["Meditation"] = {
id = 97,
spell = 'alm',
name = "Meditation",
namezhsc = '冥想',
namezh = '冥想',
namejp = '瞑想',
cost = '10 MP',
effect = "吸取敌方单体中量的HP和MP,万能属性。",
note = "大僧正专属技能",
},
["Beast Roar"] = {
id = 98,
spell = 'alm',
name = "Beast Roar",
namezhsc = '邪神蛮声',
namezh = '邪神蠻聲',
namejp = '邪神の蛮声',
cost = '37 MP',
effect = "对敌方全体造成大量的万能属性伤害+自身恢复最大HP的10%。",
note = "巴比伦大淫妇专属技能",
},
["Death Flies"] = {
id = 99,
spell = 'alm',
name = "Death Flies",
namezhsc = '死蝿的送葬',
namezh = '死蝿的送葬',
namejp = '死蝿の葬列',
cost = '50 MP',
effect = "对敌方全体造成特大量的万能属性伤害+100%几率即死,咒杀属性。",
note = "别西卜专属技能",
},
["Fire of Sinai"] = {
id = 100,
spell = 'alm',
name = "Fire of Sinai",
namezhsc = '西奈神火',
namezh = '西奈神火',
namejp = 'シナイの神火',
cost = '50 MP',
effect = "对敌方随机单体造成特大量的万能属性伤害。",
note = "梅塔特隆专属技能",
},
["Pestilence"] = {
id = 101,
spell = 'alm',
name = "Pestilence",
namezhsc = '黑死之镰',
namezh = '黑死之鐮',
namejp = 'ぺストクロップ',
cost = '16 MP',
effect = "对敌方全体造成中量的万能属性伤害+中毒状态的敌人全部即死。",
note = "苍白骑士专属技能",
},
["Evil Melody"] = {
id = 102,
spell = 'alm',
name = "Evil Melody",
namezhsc = '魔缘号角',
namezh = '魔緣號角',
namejp = '魔縁のラッパ',
cost = '1 MP',
effect = "场上HP最低的敌人/同伴即死。对BOSS无效。",
note = "吹号者专属技能",
},
["Stinger"] = {
id = 103,
spell = 'phys',
name = "Stinger",
namezhsc = '前进突刺',
namezh = '前進突刺',
namejp = 'スティンガー',
cost = '12% HP',
effect = "对敌方单体造成中量的万能属性伤害,高会心率+有几率令目标即死。",
note = "但丁专属技能",
},
["Showtime"] = {
id = 104,
spell = 'alm',
name = "Showtime",
namezhsc = '表演时间',
namezh = '表演時間',
namejp = 'ショウタイム',
cost = '40 MP',
effect = "对敌方全体造成大量的万能属性伤害。",
note = "但丁专属技能",
},
["Dia"] = {
id = 105,
spell = 'heal',
name = "Dia",
namezhsc = '迪亚',
namezh = '迪亞',
namejp = 'ディア',
cost = '3 MP',
effect = "恢复我方单体少量的HP。",
},
["Diarama"] = {
id = 106,
spell = 'heal',
name = "Diarama",
namezhsc = '迪亚拉玛',
namezh = '迪亞拉瑪',
namejp = 'ディアラマ',
cost = '7 MP',
effect = "恢复我方单体中量的HP。",
},
["Diarahan"] = {
id = 107,
spell = 'heal',
name = "Diarahan",
namezhsc = '迪亚拉翰',
namezh = '迪亞拉翰',
namejp = 'ディアラハン',
cost = '15 MP',
effect = "恢复我方单体全部的HP。",
},
["Media"] = {
id = 108,
spell = 'heal',
name = "Media",
namezhsc = '梅迪亚',
namezh = '梅迪亞',
namejp = 'メディア',
cost = '12 MP',
effect = "恢复我方全体少量的HP。",
},
["Mediarama"] = {
id = 109,
spell = 'heal',
name = "Mediarama",
namezhsc = '梅迪拉玛',
namezh = '梅迪拉瑪',
namejp = 'メディラマ',
cost = '20 MP',
effect = "恢复我方全体中量的HP。",
},
["Mediarahan"] = {
id = 110,
spell = 'heal',
name = "Mediarahan",
namezhsc = '梅迪亚拉翰',
namezh = '梅迪亞拉翰',
namejp = 'メディアラハン',
cost = '35 MP',
effect = "恢复我方全体全部的HP。",
},
["Prayer"] = {
id = 111,
spell = 'heal',
name = "Prayer",
namezhsc = '万世祈祷',
namezh = '萬世祈禱',
namejp = '常世の祈り',
cost = '50 MP',
effect = "恢复我方全体全部的HP,并解除死亡和蝇化以外的全部异常状态。仅能在战斗中使用。",
},
["Recarm"] = {
id = 112,
spell = 'heal',
name = "Recarm",
namezhsc = '利卡姆',
namezh = '利卡姆',
namejp = 'リカーム',
cost = '20 MP',
effect = "我方单体解除死亡状态并恢复少量的HP。",
},
["Samrecarm"] = {
id = 113,
spell = 'heal',
name = "Samrecarm",
namezhsc = '萨玛利卡姆',
namezh = '薩瑪利卡姆',
namejp = 'サマリカーム',
cost = '24 MP',
effect = "我方单体解除死亡状态并恢复全部的HP。",
},
["Recarmdra"] = {
id = 114,
spell = 'heal',
name = "Recarmdra",
namezhsc = '利卡姆多拉',
namezh = '利卡姆多拉',
namejp = 'リカームドラ',
cost = '0',
effect = "我方全体解除死亡状态并恢复全部的HP·MP,使用者死亡。",
},
["Posumudi"] = {
id = 115,
spell = 'heal',
name = "Posumudi",
namezhsc = '颇斯密迪',
namezh = '頗斯密迪',
namejp = 'ポズムディ',
cost = '5 MP',
effect = "解除我方单体中毒状态。",
},
["Paraladi"] = {
id = 116,
spell = 'heal',
name = "Paraladi",
namezhsc = '帕拉拉迪',
namezh = '帕拉拉迪',
namejp = 'パララディ',
cost = '5 MP',
effect = "解除我方单体麻痹状态。",
},
["Petradi"] = {
id = 117,
spell = 'heal',
name = "Petradi",
namezhsc = '佩特拉迪',
namezh = '佩特拉迪',
namejp = 'ペトラディ',
cost = '5 MP',
effect = "解除我方单体石化状态。",
},
["Mutudi"] = {
id = 118,
spell = 'heal',
name = "Mutudi",
namezhsc = '解除魔封',
namezh = '解除魔封',
namejp = 'クロズディ',
cost = '5 MP',
effect = "解除我方单体魔封状态。",
},
["Patra"] = {
id = 119,
spell = 'heal',
name = "Patra",
namezhsc = '帕特拉',
namezh = '帕特拉',
namejp = 'パトラ',
cost = '5 MP',
effect = "解除我方单体束缚·睡眠·混乱状态。",
},
["Me Patra"] = {
id = 120,
spell = 'heal',
name = "Me Patra",
namezhsc = '梅帕特拉',
namezh = '梅帕特拉',
namejp = 'メパトラ',
cost = '12 MP',
effect = "解除我方全体束缚·睡眠·混乱状态。",
},
["Holy Melody"] = {
id = 121,
spell = 'heal',
name = "Holy Melody",
namezhsc = '神恩号角',
namezh = '神恩號角',
namejp = '神恩のラッパ',
cost = '1 MP',
effect = "场上HP最低的敌人/同伴的HP全部恢复。",
note = "吹号者专属技能",
},
["Tarukaja"] = {
id = 122,
spell = 'sup',
name = "Tarukaja",
namezhsc = '塔尔卡加',
namezh = '塔爾卡加',
namejp = 'タルカジャ',
cost = '12 MP',
effect = "我方全体的物理攻击力上升1阶。",
},
["Makakaja"] = {
id = 123,
spell = 'sup',
name = "Makakaja",
namezhsc = '玛卡卡加',
namezh = '瑪卡卡加',
namejp = 'マカカジャ',
cost = '12 MP',
effect = "我方全体的魔法威力上升1阶。",
},
["Rakukaja"] = {
id = 124,
spell = 'sup',
name = "Rakukaja",
namezhsc = '拉库卡加',
namezh = '拉庫卡加',
namejp = 'ラクカジャ',
cost = '12 MP',
effect = "我方全体的防御力上升1阶。",
},
["Sukukaja"] = {
id = 125,
spell = 'sup',
name = "Sukukaja",
namezhsc = '斯库卡加',
namezh = '斯庫卡加',
namejp = 'スクカジャ',
cost = '12 MP',
effect = "我方全体的回避率和命中率上升1阶。",
},
["Red Capote"] = {
id = 126,
spell = 'sup',
name = "Red Capote",
namezhsc = '红色斗篷',
namezh = '紅色斗篷',
namejp = '赤のカポーテ',
cost = '12 MP',
effect = "自身的回避率和命中率上升至最高阶。",
note = "斗牛士专属技能",
},
["Tarunda"] = {
id = 127,
spell = 'sup',
name = "Tarunda",
namezhsc = '塔伦达',
namezh = '塔倫達',
namejp = 'タルンダ',
cost = '20 MP',
effect = "敌方全体的物理攻击力和魔法威力下降1阶。",
},
["Rakunda"] = {
id = 128,
spell = 'sup',
name = "Rakunda",
namezhsc = '拉坤达',
namezh = '拉坤達',
namejp = 'ラクンダ',
cost = '12 MP',
effect = "敌方全体的防御力下降1阶。",
},
["Sukunda"] = {
id = 129,
spell = 'sup',
name = "Sukunda",
namezhsc = '斯坤达',
namezh = '斯坤達',
namejp = 'スクンダ',
cost = '12 MP',
effect = "敌方全体的回避率和命中率下降1阶。",
},
["War Cry"] = {
id = 130,
spell = 'sup',
name = "War Cry",
namezhsc = '吼叫',
namezh = '吼叫',
namejp = '雄叫び',
cost = '40 MP',
effect = "敌方全体的物理攻击力和魔法威力下降2阶。",
},
["Fog Breath"] = {
id = 131,
spell = 'sup',
name = "Fog Breath",
namezhsc = '烟尘吐息',
namezh = '煙塵吐息',
namejp = 'フォッグブレス',
cost = '30 MP',
effect = "敌方全体的回避率和命中率下降2阶。",
},
["Taunt"] = {
id = 132,
spell = 'sup',
name = "Taunt",
namezhsc = '挑衅',
namezh = '挑釁',
namejp = '挑発',
cost = '20 MP',
effect = "敌方全体的防御力下降2阶,但攻击力上升2阶。",
},
["Provoke"] = {
id = 133,
spell = 'sup',
name = "Provoke",
namezhsc = '挑衅(但丁专用)',
namezh = '挑釁(但丁專用)',
namejp = '挑発(ダンテ専用)',
cost = '0',
effect = "敌方全体的防御力下降2阶,但攻击力上升2阶+使用者恢复少量的MP。",
note = "但丁专属技能",
},
["Debilitate"] = {
id = 134,
spell = 'sup',
name = "Debilitate",
namezhsc = '女巫诅咒',
namezh = '女巫詛咒',
namejp = 'ランダマイザ',
cost = '48 MP',
effect = "敌方全体的攻击力·守备力·回避率·命中率下1降。",
},
["Dekaja"] = {
id = 135,
spell = 'sup',
name = "Dekaja",
namezhsc = '迪卡加',
namezh = '迪卡加',
namejp = 'デカジャ',
cost = '10 MP',
effect = "解除敌方全体的增益效果。",
},
["Dekunda"] = {
id = 136,
spell = 'sup',
name = "Dekunda",
namezhsc = '迪坤达',
namezh = '迪坤達',
namejp = 'デクンダ',
cost = '10 MP',
effect = "解除我方全体的减益效果。",
},
["Holy Star"] = {
id = 137,
spell = 'sup',
name = "Holy Star",
namezhsc = '圣洁星辰',
namezh = '聖潔星辰',
namejp = 'ホーリースター',
cost = '10 MP',
effect = "解除我方全体的减益效果。",
note = "但丁专属技能",
},
["Focus"] = {
id = 138,
spell = 'sup',
name = "Focus",
namezhsc = '振奋精神',
namezh = '振奮精神',
namejp = '気合い',
cost = '5 MP',
effect = "自身的攻击力(物理)在下回合变为2.5倍。",
},
["Tetraja"] = {
id = 139,
spell = 'sup',
name = "Tetraja",
namezhsc = '提特拉加',
namezh = '提特拉加',
namejp = 'テトラジャ',
cost = '15 MP',
effect = "我方全体免疫1次(破魔·咒杀)即死。",
},
["Tetrakarn"] = {
id = 140,
spell = 'sup',
name = "Tetrakarn",
namezhsc = '提特拉康',
namezh = '提特拉康',
namejp = 'テトラカーン',
cost = '45 MP',
effect = "下回合我方全体反射1次物理攻击。",
},
["Makarakarn"] = {
id = 141,
spell = 'sup',
name = "Makarakarn",
namezhsc = '玛卡拉康',
namezh = '瑪卡拉康',
namejp = 'マカラカーン',
cost = '45 MP',
effect = "下回合我方全体反射1次魔法攻击。",
},
["Lunge"] = {
id = 142,
spell = 'phys',
name = "Lunge",
namezhsc = '突击',
namezh = '突擊',
namejp = '突撃',
cost = '10% HP',
effect = "对敌方单体造成少量的物理属性伤害,中等会心率。",
},
["Hell Thrust"] = {
id = 143,
spell = 'phys',
name = "Hell Thrust",
namezhsc = '地狱突',
namezh = '地獄突',
namejp = '地獄突き',
cost = '12% HP',
effect = "对敌方单体造成中量的物理属性伤害,中等会心率。",
},
["Berserk"] = {
id = 144,
spell = 'phys',
name = "Berserk",
namezhsc = '横冲直撞',
namezh = '橫衝直撞',
namejp = '暴れまくり',
cost = '13% HP',
effect = "对敌方随机单体造成1~5次少量的物理属性伤害。",
},
["Tempest"] = {
id = 145,
spell = 'phys',
name = "Tempest",
namezhsc = '烈风破',
namezh = '烈風破',
namejp = '烈風破',
cost = '25% HP',
effect = "对敌方全体造成中量的物理属性伤害,中等会心率。",
},
["Hades Blast"] = {
id = 146,
spell = 'phys',
name = "Hades Blast",
namezhsc = '冥界破',
namezh = '冥界破',
namejp = '冥界破',
cost = '32% HP',
effect = "对敌方全体造成大量的物理属性伤害,高会心率。",
},
["Needle Rush"] = {
id = 147,
spell = 'phys',
name = "Needle Rush",
namezhsc = '九十九针',
namezh = '九十九針',
namejp = '九十九針',
cost = '10% HP',
effect = "对敌方单体造成中量的物理属性伤害。",
},
["Stun Needle"] = {
id = 148,
spell = 'phys',
name = "Stun Needle",
namezhsc = '麻痹针',
namezh = '麻痹針',
namejp = 'マヒ針',
cost = '6% HP',
effect = "对敌方单体造成少量的物理属性伤害+40%几率附加麻痹状态。",
},
["Toxic Sting"] = {
id = 149,
spell = 'phys',
name = "Toxic Sting",
namezhsc = '毒针',
namezh = '毒針',
namejp = '毒針',
cost = '7% HP',
effect = "对敌方单体造成少量的物理属性伤害+40%几率附加中毒状态。",
},
["Arid Needle"] = {
id = 150,
spell = 'phys',
name = "Arid Needle",
namezhsc = '石化针',
namezh = '石化針',
namejp = '石化針',
cost = '12% HP',
effect = "对敌方单体造成少量的物理属性伤害+60%几率附加石化状态。",
},
["Feral Claw"] = {
id = 151,
spell = 'phys',
name = "Feral Claw",
namezhsc = '爪击',
namezh = '爪擊',
namejp = 'ひっかき',
cost = '6% HP',
effect = "对敌方单体造成少量的物理属性伤害,高命中率。",
},
["Venom Claw"] = {
id = 152,
spell = 'phys',
name = "Venom Claw",
namezhsc = '毒爪击',
namezh = '毒爪擊',
namejp = '毒ひっかき',
cost = '18% HP',
effect = "对敌方单体造成少量的物理属性伤害,高命中率,中等会心率+40%几率附加中毒状态。",
},
["Stun Claw"] = {
id = 153,
spell = 'phys',
name = "Stun Claw",
namezhsc = '麻痹爪击',
namezh = '麻痹爪擊',
namejp = 'マヒひっかき',
cost = '17% HP',
effect = "对敌方单体造成少量的物理属性伤害,高命中率,中等会心率+40%几率附加麻痹状态。",
},
["Iron Claw"] = {
id = 154,
spell = 'phys',
name = "Iron Claw",
namezhsc = '铁爪',
namezh = '鐵爪',
namejp = 'アイアンクロウ',
cost = '15% HP',
effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率。",
},
["Feral Bite"] = {
id = 155,
spell = 'phys',
name = "Feral Bite",
namezhsc = '啃咬',
namezh = '啃咬',
namejp = 'かみつき',
cost = '12% HP',
effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率。",
},
["Stun Bite"] = {
id = 156,
spell = 'phys',
name = "Stun Bite",
namezhsc = '麻痹啃咬',
namezh = '麻痹啃咬',
namejp = 'マヒかみつき',
cost = '18% HP',
effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+40%几率附加麻痹状态。",
},
["Venom Bite"] = {
id = 157,
spell = 'phys',
name = "Venom Bite",
namezhsc = '毒啃咬',
namezh = '毒啃咬',
namejp = '毒かみつき',
cost = '18% HP',
effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+40%几率附加中毒状态。",
},
["Charm Bite"] = {
id = 158,
spell = 'phys',
name = "Charm Bite",
namezhsc = '魅惑啃咬',
namezh = '魅惑啃咬',
namejp = '魅惑かみつき',
cost = '18% HP',
effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+55%几率附加魅惑状态。",
},
["Stone Bite"] = {
id = 159,
spell = 'phys',
name = "Stone Bite",
namezhsc = '石化啃咬',
namezh = '石化啃咬',
namejp = '石化かみつき',
cost = '22% HP',
effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+60%几率附加石化状态。",
},
["Hell Fang"] = {
id = 160,
spell = 'phys',
name = "Hell Fang",
namezhsc = '地狱之牙',
namezh = '地獄之牙',
namejp = 'ヘルファング',
cost = '15% HP',
effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率。",
},
["Brutal Slash"] = {
id = 161,
spell = 'phys',
name = "Brutal Slash",
namezhsc = '绝妙剑',
namezh = '絕妙劍',
namejp = '絶妙剣',
cost = '13% HP',
effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率。使用者的HP最大值越高,威力越大。",
},
["Mighty Gust"] = {
id = 162,
spell = 'phys',
name = "Mighty Gust",
namezhsc = '落山风',
namezh = '落山風',
namejp = 'ヤマオロシ',
cost = '14% HP',
effect = "对敌方单体造成大量的物理属性伤害,中等命中率,中等会心率。使用者的HP最大值越高,威力越大。",
},
["Guillotine"] = {
id = 163,
spell = 'phys',
name = "Guillotine",
namezhsc = '断头台',
namezh = '斷頭臺',
namejp = 'ギロチンカット',
cost = '17% HP',
effect = "对敌方单体造成大量的物理属性伤害,中等命中率,中等会心率。使用者的HP最大值越高,威力越大。",
},
["Dark Sword"] = {
id = 164,
spell = 'phys',
name = "Dark Sword",
namezhsc = '暗夜剑',
namezh = '暗夜劍',
namejp = '暗夜剣',
cost = '22% HP',
effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率+40%几率附加魔封状态。使用者的HP最大值越高,威力越大。",
},
["Stasis Blade"] = {
id = 165,
spell = 'phys',
name = "Stasis Blade",
namezhsc = '不动剑',
namezh = '不動劍',
namejp = '不動剣',
cost = '22% HP',
effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率+65%几率附加束缚状态。使用者的HP最大值越高,威力越大。",
},
["Heat Wave"] = {
id = 166,
spell = 'phys',
name = "Heat Wave",
namezhsc = '热浪',
namezh = '熱浪',
namejp = 'ヒートウェーブ',
cost = '16% HP',
effect = "对敌方全体造成少量的物理属性伤害,高命中率,中等会心率。使用者的HP最大值越高,威力越大。",
},
["Blight"] = {
id = 167,
spell = 'phys',
name = "Blight",
namezhsc = '猛毒之击',
namezh = '猛毒之擊',
namejp = 'べノンザッパー',
cost = '36% HP',
effect = "对敌方全体造成少量的物理属性伤害,高命中率+20%几率附加中毒状态。使用者的HP最大值越高,威力越大。",
},
["Hassohappa"] = {
id = 168,
spell = 'phys',
name = "Hassohappa",
namezhsc = '八相发破',
namezh = '八相發破',
namejp = '八相発破',
cost = '35% HP',
effect = "对敌方全体造成少量的物理属性伤害,高命中率,高会心率。使用者的HP最大值越高,威力越大。",
},
["Chaos Blade"] = {
id = 169,
spell = 'phys',
name = "Chaos Blade",
namezhsc = '乱入剑',
namezh = '亂入劍',
namejp = '乱入剣',
cost = '32% HP',
effect = "对敌方随机单体造成1~5次少量的物理属性伤害,高命中率+30%几率附加混乱状态。使用者的HP最大值越高,威力越大。",
},
["Deathbound"] = {
id = 170,
spell = 'phys',
name = "Deathbound",
namezhsc = '抵抗反弹',
namezh = '抵抗反彈',
namejp = 'デスバウンド',
cost = '25% HP',
effect = "对敌方随机单体造成1~5次中量的物理属性伤害,高命中率。使用者的HP最大值越高,威力越大。",
},
["Divine Shot"] = {
id = 171,
spell = 'phys',
name = "Divine Shot",
namezhsc = '破邪之光弹',
namezh = '破邪之光彈',
namejp = '破邪の光弾',
cost = '13% HP',
effect = "对敌方单体造成大量的物理属性伤害,中等会心率。",
note = "人修罗专属技能",
},
["Spiral Viper"] = {
id = 172,
spell = 'phys',
name = "Spiral Viper",
namezhsc = '螺旋之蛇',
namezh = '螺旋之蛇',
namejp = '螺旋の蛇',
cost = '18% HP',
effect = "对敌方单体造成特大量的物理属性伤害,中等会心率。",
note = "人修罗专属技能",
},
["Oni-Kagura"] = {
id = 173,
spell = 'phys',
name = "Oni-Kagura",
namezhsc = '鬼神乐',
namezh = '鬼神樂',
namejp = '鬼神楽',
cost = '30% HP',
effect = "对敌方全体造成中量的物理属性伤害,中等会心率。",
note = "人修罗专属技能",
},
["Deadly Fury"] = {
id = 174,
spell = 'phys',
name = "Deadly Fury",
namezhsc = '死亡游戏',
namezh = '死亡遊戲',
namejp = '死亡遊戯',
cost = '32% HP',
effect = "对敌方全体造成大量的物理属性伤害,中等会心率。",
note = "人修罗专属技能",
},
["Javelin Rain"] = {
id = 175,
spell = 'phys',
name = "Javelin Rain",
namezhsc = '枪之雨',
namezh = '槍之雨',
namejp = 'ジャベリンレイン',
cost = '40% HP',
effect = "对敌方全体造成大量的物理属性伤害,中等会心率。",
note = "人修罗专属技能",
},
["Xeros-Beat"] = {
id = 176,
spell = 'phys',
name = "Xeros-Beat",
namezhsc = '泽洛斯节拍',
namezh = '澤洛斯節拍',
namejp = 'ゼロス・ビート',
cost = '40% HP',
effect = "对敌方全体造成中量的物理属性伤害,中等会心率。",
note = "人修罗专属技能",
},
["Freikugel"] = {
id = 177,
spell = 'phys',
name = "Freikugel",
namezhsc = '地母之晩餐',
namezh = '地母之晩餐',
namejp = '至高の魔弾',
cost = '17% HP',
effect = "对敌方单体造成特大量的物理属性伤害,高命中率,中等会心率。使用者的力量越高,威力越大。",
note = "人修罗专属技能",
},
["Gaea Rage"] = {
id = 178,
spell = 'phys',
name = "Gaea Rage",
namezhsc = '至高之魔弹',
namezh = '至高之魔彈',
namejp = '地母の晩餐',
cost = '35% HP',
effect = "对敌方全体造成特大量的物理属性伤害,中等会心率。",
note = "人修罗专属技能",
},
["Earthquake"] = {
id = 179,
spell = 'phys',
name = "Earthquake",
namezhsc = '大地震',
namezh = '大地震',
namejp = '大地震',
cost = '45% HP',
effect = "对敌方全体造成绝大量的物理属性伤害,不会发生会心。",
note = "丝卡蒂专属技能",
},
["Andalucia"] = {
id = 180,
spell = 'phys',
name = "Andalucia",
namezhsc = '血之安达卢西亚',
namezh = '血之安達盧西亞',
namejp = '血のアンダルシア',
cost = '6% HP',
effect = "对敌方随机单体造成中量的物理属性伤害。",
note = "斗牛士专属技能",
},
["Hell MPin"] = {
id = 181,
spell = 'phys',
name = "Hell MPin",
namezhsc = '地狱螺旋',
namezh = '地獄螺旋',
namejp = 'ヘルスピン',
cost = '25% HP',
effect = "对敌方全体造成中量的物理属性伤害。",
note = "地狱天使专属技能",
},
["Terrorblade"] = {
id = 182,
spell = 'phys',
name = "Terrorblade",
namezhsc = '恐惧之剑',
namezh = '恐懼之劍',
namejp = 'テラーソード',
cost = '10 MP',
effect = "对敌方随机单体造成少量的物理属性伤害+30%几率附加混乱状态。",
note = "红骑士专属技能",
},
["Rebellion"] = {
id = 183,
spell = 'phys',
name = "Rebellion",
namezhsc = '叛逆',
namezh = '叛逆',
namejp = 'リベリオン',
cost = '9% HP',
effect = "对敌方单体造成不可抵御的中量的物理属性伤害,高命中率。",
note = "但丁专属技能",
},
["Bullet Time"] = {
id = 184,
spell = 'phys',
name = "Bullet Time",
namezhsc = '双向射击',
namezh = '雙向射擊',
namejp = 'トゥーサムタイム',
cost = '10 MP',
effect = "对敌方全体造成不可抵御的中量的物理属性伤害+30%几率附加混乱状态。",
note = "但丁专属技能",
},
["E & I"] = {
id = 185,
spell = 'phys',
name = "E & I",
namezhsc = 'E&I',
namezh = 'E&I',
namejp = 'E&I',
cost = '3 MP',
effect = "对敌方随机单体造成4次少量的物理属性伤害。",
note = "但丁专属技能",
},
["Last Resort"] = {
id = 186,
spell = 'alm',
name = "Last Resort",
namezhsc = '自爆',
namezh = '自爆',
namejp = '自爆',
cost = '0',
effect = "自爆,对敌我双方造成不可抵御的万能属性伤害。",
},
["Last Resort Loa"] = {
id = 187,
spell = 'alm',
name = "Last Resort",
namezhsc = '同上',
namezh = '同上',
cost = '0',
effect = "自爆,对敌我双方造成万能属性伤害。对苍白骑士的造成的伤害改为恢复其HP。",
},
["Kamikaze"] = {
id = 188,
spell = 'alm',
name = "Kamikaze",
namezhsc = '特攻',
namezh = '特攻',
namejp = '特攻',
cost = '0',
effect = "自爆,对敌方单体造成特大量的万能属性伤害。",
},
["Sacrifice"] = {
id = 189,
spell = 'alm',
name = "Sacrifice",
namezhsc = '玉碎破',
namezh = '玉碎破',
namejp = '玉砕破',
cost = '0',
effect = "自爆,对敌方随机单体造成万能属性伤害。",
},
["Anti-Phys"] = {
id = 190,
spell = 'pas',
name = "Anti-Phys",
namezhsc = '耐物理',
namezh = '耐物理',
namejp = '耐物理',
cost = 'Passive',
effect = "受到物理属性的攻击时,伤害减半。",
},
["Anti-Fire"] = {
id = 191,
spell = 'pas',
name = "Anti-Fire",
namezhsc = '耐火焰',
namezh = '耐火焰',
namejp = '耐火炎',
cost = 'Passive',
effect = "受到火焰属性的攻击时,伤害减半。",
},
["Anti-Ice"] = {
id = 192,
spell = 'pas',
name = "Anti-Ice",
namezhsc = '耐冰冻',
namezh = '耐冰凍',
namejp = '耐氷結',
cost = 'Passive',
effect = "受到冰冻属性的攻击时,伤害减半。",
},
["Anti-Force"] = {
id = 193,
spell = 'pas',
name = "Anti-Force",
namezhsc = '耐电击',
namezh = '耐電擊',
namejp = '耐衝撃',
cost = 'Passive',
effect = "受到冲击属性的攻击时,伤害减半。",
},
["Anti-Elec"] = {
id = 194,
spell = 'pas',
name = "Anti-Elec",
namezhsc = '耐冲击',
namezh = '耐衝擊',
namejp = '耐電撃',
cost = 'Passive',
effect = "受到电击属性的攻击时,伤害减半。",
},
["Anti-Mind"] = {
id = 195,
spell = 'pas',
name = "Anti-Mind",
namezhsc = '耐精神',
namezh = '耐精神',
namejp = '耐精神',
cost = 'Passive',
effect = "受到精神属性的攻击时,伤害和陷入异常状态的几率减半。",
},
["Anti-Nerve"] = {
id = 196,
spell = 'pas',
name = "Anti-Nerve",
namezhsc = '耐神经',
namezh = '耐神經',
namejp = '耐神経',
cost = 'Passive',
effect = "受到神经属性的攻击时,伤害和陷入异常状态的几率减半。",
},
["Anti-Curse"] = {
id = 197,
spell = 'pas',
name = "Anti-Curse",
namezhsc = '耐魔力',
namezh = '耐魔力',
namejp = '耐魔力',
cost = 'Passive',
effect = "受到魔力属性的攻击时,伤害和陷入异常状态的几率减半。",
},
["Anti-Expel"] = {
id = 198,
spell = 'pas',
name = "Anti-Expel",
namezhsc = '耐破魔',
namezh = '耐破魔',
namejp = '耐破魔',
cost = 'Passive',
effect = "受到破魔属性的攻击时,伤害和即死几率减半。",
},
["Anti-Death"] = {
id = 199,
spell = 'pas',
name = "Anti-Death",
namezhsc = '耐咒杀',
namezh = '耐咒殺',
namejp = '耐呪殺',
cost = 'Passive',
effect = "受到咒杀属性的攻击时,伤害和即死几率减半。",
},
["Void Phys"] = {
id = 200,
spell = 'pas',
name = "Void Phys",
namezhsc = '物理无效',
namezh = '物理無效',
namejp = '物理無効',
cost = 'Passive',
effect = "物理属性的攻击无效。",
},
["Void Fire"] = {
id = 201,
spell = 'pas',
name = "Void Fire",
namezhsc = '火焰无效',
namezh = '火焰無效',
namejp = '火炎無効',
cost = 'Passive',
effect = "火焰属性的攻击无效。",
},
["Void Ice"] = {
id = 202,
spell = 'pas',
name = "Void Ice",
namezhsc = '冰冻无效',
namezh = '冰凍無效',
namejp = '氷結無効',
cost = 'Passive',
effect = "冰冻属性的攻击无效。",
},
["Void Force"] = {
id = 203,
spell = 'pas',
name = "Void Force",
namezhsc = '冲击无效',
namezh = '衝擊無效',
namejp = '衝撃無効',
cost = 'Passive',
effect = "冲击属性的攻击无效。",
},
["Void Elec"] = {
id = 204,
spell = 'pas',
name = "Void Elec",
namezhsc = '电击无效',
namezh = '電擊無效',
namejp = '電撃無効',
cost = 'Passive',
effect = "电击属性的攻击无效。",
},
["Void Mind"] = {
id = 205,
spell = 'pas',
name = "Void Mind",
namezhsc = '精神无效',
namezh = '精神無效',
namejp = '精神無効',
cost = 'Passive',
effect = "精神属性的攻击无效。",
},
["Void Nerve"] = {
id = 206,
spell = 'pas',
name = "Void Nerve",
namezhsc = '神经无效',
namezh = '神經無效',
namejp = '神経無効',
cost = 'Passive',
effect = "神经属性的攻击无效。",
},
["Void Curse"] = {
id = 207,
spell = 'pas',
name = "Void Curse",
namezhsc = '魔力无效',
namezh = '魔力無效',
namejp = '魔力無効',
cost = 'Passive',
effect = "魔力属性的攻击无效。",
},
["Void Expel"] = {
id = 208,
spell = 'pas',
name = "Void Expel",
namezhsc = '破魔无效',
namezh = '破魔無效',
namejp = '破魔無効',
cost = 'Passive',
effect = "破魔属性的攻击无效。",
},
["Void Death"] = {
id = 209,
spell = 'pas',
name = "Void Death",
namezhsc = '咒杀无效',
namezh = '咒殺無效',
namejp = '呪殺無効',
cost = 'Passive',
effect = "咒杀属性的攻击无效。",
},
["Phys Drain"] = {
id = 210,
spell = 'pas',
name = "Phys Drain",
namezhsc = '物理吸收',
namezh = '物理吸收',
namejp = '物理吸収',
cost = 'Passive',
effect = "受到物理属性的攻击时,恢复自身的HP。同时持有物理无效的场合,这个技能优先。",
},
["Fire Drain"] = {
id = 211,
spell = 'pas',
name = "Fire Drain",
namezhsc = '火焰吸收',
namezh = '火焰吸收',
namejp = '火炎吸収',
cost = 'Passive',
effect = "受到火焰属性的攻击时,恢复自身的HP。同时持有火焰无效的场合,这个技能优先。",
},
["Ice Drain"] = {
id = 212,
spell = 'pas',
name = "Ice Drain",
namezhsc = '冰冻吸收',
namezh = '冰凍吸收',
namejp = '氷結吸収',
cost = 'Passive',
effect = "受到冰冻属性的攻击时,恢复自身的HP。同时持有冰冻无效的场合,这个技能优先。",
},
["Force Drain"] = {
id = 213,
spell = 'pas',
name = "Force Drain",
namezhsc = '冲击吸收',
namezh = '衝擊吸收',
namejp = '衝撃吸収',
cost = 'Passive',
effect = "受到冲击属性的攻击时,恢复自身的HP。同时持有冲击无效的场合,这个技能优先。",
},
["Elec Drain"] = {
id = 214,
spell = 'pas',
name = "Elec Drain",
namezhsc = '电击吸收',
namezh = '電擊吸收',
namejp = '電撃吸収',
cost = 'Passive',
effect = "受到电击属性的攻击时,恢复自身的HP。同时持有冲击无效的场合,这个技能优先。",
},
["Phys Repel"] = {
id = 215,
spell = 'pas',
name = "Phys Repel",
namezhsc = '物理反射',
namezh = '物理反射',
namejp = '物理反射',
cost = 'Passive',
effect = "受到物理属性的攻击时,反射该攻击。同时持有物理吸收的场合,这个技能优先。",
},
["Fire Repel"] = {
id = 216,
spell = 'pas',
name = "Fire Repel",
namezhsc = '火焰反射',
namezh = '火焰反射',
namejp = '火炎反射',
cost = 'Passive',
effect = "受到火焰属性的攻击时,反射该攻击。同时持有火焰吸收的场合,这个技能优先。",
},
["Ice Repel"] = {
id = 217,
spell = 'pas',
name = "Ice Repel",
namezhsc = '冰冻反射',
namezh = '冰凍反射',
namejp = '氷結反射',
cost = 'Passive',
effect = "受到冰冻属性的攻击时,反射该攻击。同时持有冰冻吸收的场合,这个技能优先。",
},
["Force Repel"] = {
id = 218,
spell = 'pas',
name = "Force Repel",
namezhsc = '冲击反射',
namezh = '衝擊反射',
namejp = '衝撃反射',
cost = 'Passive',
effect = "受到冲击属性的攻击时,反射该攻击。同时持有电击吸收的场合,这个技能优先。",
},
["Elec Repel"] = {
id = 219,
spell = 'pas',
name = "Elec Repel",
namezhsc = '电击反射',
namezh = '電擊反射',
namejp = '電撃反射',
cost = 'Passive',
effect = "受到电击属性的攻击时,反射该攻击。同时持有冲击吸收的场合,这个技能优先。",
},
["Fire Boost"] = {
id = 220,
spell = 'pas',
name = "Fire Boost",
namezhsc = '火焰高扬',
namezh = '火焰高揚',
namejp = '火炎高揚',
cost = 'Passive',
effect = "使用火焰属性的攻击时,威力变为通常的1.5倍。",
},
["Ice Boost"] = {
id = 221,
spell = 'pas',
name = "Ice Boost",
namezhsc = '冰冻高扬',
namezh = '冰凍高揚',
namejp = '氷結高揚',
cost = 'Passive',
effect = "使用冰冻属性的攻击时,威力变为通常的1.5倍。",
},
["Force Boost"] = {
id = 222,
spell = 'pas',
name = "Force Boost",
namezhsc = '冲击高扬',
namezh = '衝擊高揚',
namejp = '衝撃高揚',
cost = 'Passive',
effect = "使用冲击属性的攻击时,威力变为通常的1.5倍。",
},
["Elec Boost"] = {
id = 223,
spell = 'pas',
name = "Elec Boost",
namezhsc = '电击高扬',
namezh = '電擊高揚',
namejp = '電撃高揚',
cost = 'Passive',
effect = "使用电击属性的攻击时,威力变为通常的1.5倍。",
},
["Life Bonus"] = {
id = 224,
spell = 'pas',
name = "Life Bonus",
namezhsc = '一分之活泉',
namezh = '一分之活泉',
namejp = '一分の活泉',
cost = 'Passive',
effect = "HP的最大值提升10%。",
},
["Life Gain"] = {
id = 225,
spell = 'pas',
name = "Life Gain",
namezhsc = '二分之活泉',
namezh = '二分之活泉',
namejp = '二分の活泉',
cost = 'Passive',
effect = "HP的最大值提升20%。",
},
["Life Surge"] = {
id = 226,
spell = 'pas',
name = "Life Surge",
namezhsc = '三分之活泉',
namezh = '三分之活泉',
namejp = '三分の活泉',
cost = 'Passive',
effect = "HP的最大值提升30%。",
},
["Mana Bonus"] = {
id = 227,
spell = 'pas',
name = "Mana Bonus",
namezhsc = '一分之魔脈',
namezh = '一分之魔脈',
namejp = '一分の魔脈',
cost = 'Passive',
effect = "MP的最大值提升10%。",
},
["Mana Gain"] = {
id = 228,
spell = 'pas',
name = "Mana Gain",
namezhsc = '二分之魔脈',
namezh = '二分之魔脈',
namejp = '二分の魔脈',
cost = 'Passive',
effect = "MP的最大值提升20%。",
},
["Mana Surge"] = {
id = 229,
spell = 'pas',
name = "Mana Surge",
namezhsc = '三分之魔脈',
namezh = '三分之魔脈',
namejp = '三分の魔脈',
cost = 'Passive',
effect = "MP的最大值提升30%。",
},
["Life Aid"] = {
id = 230,
spell = 'pas',
name = "Life Aid",
namezhsc = '胜利之气息',
namezh = '勝利之氣息',
namejp = '勝利の息吹',
cost = 'Passive',
effect = "战斗结束时,自身的HP恢复最大值的1/5。",
},
["Mana Aid"] = {
id = 231,
spell = 'pas',
name = "Mana Aid",
namezhsc = '胜利之脉轮',
namezh = '勝利之脈輪',
namejp = '勝利のチャクラ',
cost = 'Passive',
effect = "战斗结束时,自身的MP恢复最大值的1/10。",
},
["Victory Cry"] = {
id = 232,
spell = 'pas',
name = "Victory Cry",
namezhsc = '胜利之咆哮',
namezh = '勝利之咆哮',
namejp = '勝利の雄叫び',
cost = 'Passive',
effect = "战斗结束时,自身的HP·MP全部恢复。",
},
["Life Refill"] = {
id = 233,
spell = 'pas',
name = "Life Refill",
namezhsc = '气息之具足',
namezh = '氣息之具足',
namejp = '息吹の具足',
cost = 'Passive',
effect = "在移动中,每次加具土龄改变时,自身的HP恢复最大值的1/5。",
},
["Mana Refill"] = {
id = 234,
spell = 'pas',
name = "Mana Refill",
namezhsc = '脉轮具足',
namezh = '脈輪具足',
namejp = 'チャクラの具足',
cost = 'Passive',
effect = "在移动中,每次加具土龄改变时,自身的MP恢复最大值的1/10。",
},
["Watchful"] = {
id = 235,
spell = 'pas',
name = "Watchful",
namezhsc = '似曾相识的成长',
namezh = '似曾相識的成長',
namejp = '見覚えの成長',
cost = 'Passive',
effect = "持有这个技能的恶魔,即使不参与战斗都能获得主人公从战斗中得到的一半经验值。",
},
["Counter"] = {
id = 236,
spell = 'pas',
name = "Counter",
namezhsc = '反击',
namezh = '反擊',
namejp = '反撃',
cost = 'Passive',
effect = "受到物理属性的攻击时1/2几率进行反击,对攻击方造成少量的物理属性伤害。",
},
["Retaliate"] = {
id = 237,
spell = 'pas',
name = "Retaliate",
namezhsc = '猛反击',
namezh = '猛反擊',
namejp = '猛反撃',
cost = 'Passive',
effect = "受到物理属性的攻击时1/2几率进行反击,对攻击方造成中量的物理属性伤害。",
},
["Avenge"] = {
id = 238,
spell = 'pas',
name = "Avenge",
namezhsc = '抵抗反击',
namezh = '抵抗反擊',
namejp = 'デスカウンター',
cost = 'Passive',
effect = "受到物理属性的攻击时1/2几率进行反击,对攻击方造成大量的物理属性伤害。",
},
["Might"] = {
id = 239,
spell = 'pas',
name = "Might",
namezhsc = '会心',
namezh = '會心',
namejp = '会心',
cost = 'Passive',
effect = "通常攻击的暴击率提高。(5%→15%)",
},
["Bright Might"] = {
id = 240,
spell = 'pas',
name = "Bright Might",
namezhsc = '煌天的会心',
namezh = '煌天的會心',
namejp = '煌天の会心',
cost = 'Passive',
effect = "加具土龄为煌天时,物理攻击必会心。",
},
["Dark Might"] = {
id = 241,
spell = 'pas',
name = "Dark Might",
namezhsc = '静天的会心',
namezh = '靜天的會心',
namejp = '静天の会心',
cost = 'Passive',
effect = "加具土龄为静天时,物理攻击必会心。",
},
["Endure"] = {
id = 242,
spell = 'pas',
name = "Endure",
namezhsc = '强忍',
namezh = '強忍',
namejp = '食いしばり',
cost = 'Passive',
effect = "受到令HP归0 的攻击时仅1次,残留1HP。对自身陷入石化状态时受到冲击属性的攻击造成的即死,以及其他技能造成的即死无效。",
},
["Drain Attack"] = {
id = 243,
spell = 'pas',
name = "Drain Attack",
namezhsc = '吸收攻击',
namezh = '吸收攻擊',
namejp = '吸収攻撃',
cost = 'Passive',
effect = "持有这个技能的恶魔在普通攻击时,自身HP恢复其造成伤害的25%,但会降低暴击率。",
},
["Attack All"] = {
id = 244,
spell = 'pas',
name = "Attack All",
namezhsc = '全体攻击',
namezh = '全體攻擊',
namejp = '全体攻撃',
cost = 'Passive',
effect = "持有这个技能的恶魔在普通攻击时,目标变为敌方全体。",
},
["Pierce"] = {
id = 245,
spell = 'pas',
name = "Pierce",
namezhsc = '贯穿',
namezh = '貫穿',
namejp = '貫通',
cost = 'Passive',
effect = "攻击时,无视目标的【耐】【无效】【吸收】属性抗性造成伤害,对【反射】无效。",
},
["Never Yield"] = {
id = 246,
spell = 'pas',
name = "Never Yield",
namezhsc = '永不言弃',
namezh = '永不言棄',
namejp = 'ネバーギブアップ',
cost = 'Passive',
effect = "Equipper survives one fatal blow with 1 HP remaining per battle.",
note = "但丁专属技能",
},
["Son's Oath"] = {
id = 247,
spell = 'pas',
name = "Son's Oath",
namezhsc = '以父之名',
namezh = '以父之名',
namejp = '父の名に誓って',
cost = 'Passive',
effect = "持有这个技能的恶魔所造成的伤害变为1.5倍,并附带贯通效果。",
note = "但丁专属技能",
},
["Lucky Find"] = {
id = 248,
spell = 'pas',
name = "Lucky Find",
namezhsc = '探宝',
namezh = '探寶',
namejp = '宝探し',
cost = 'Passive',
effect = "在移动中,有低几率会发现物品。",
},
["Mind's Eye"] = {
id = 249,
spell = 'pas',
name = "Mind's Eye",
namezhsc = '心眼',
namezh = '心眼',
namejp = '心眼',
cost = 'Passive',
effect = "被反击的几率降低至1/3。",
note = "人修罗专属技能",
},
["Fast Retreat"] = {
id = 250,
spell = 'pas',
name = "Fast Retreat",
namezhsc = '逃走加速',
namezh = '逃走加速',
namejp = '逃走加速',
cost = 'Passive',
effect = "在战斗中逃脱的成功率变为1.5倍。",
note = "人修罗专属技能",
},
["Jive Talk"] = {
id = 251,
name = "Jive Talk",
namezhsc = '花言巧语',
namezh = '花言巧語',
namejp = 'ジャイヴトーク',
cost = 'Convo',
effect = "允许人修罗说服【外道】【幽鬼】【妖兽】族的恶魔成为仲魔。",
note = "人修罗专属技能",
},
["Scout"] = {
id = 252,
name = "Scout",
namezhsc = '交涉',
namezh = '交涉',
namejp = 'スカウト',
cost = 'Convo',
effect = "与敌人交涉,成人交涉者对女性目标使用时效果好。儿童交涉者可能会激怒女性目标。",
},
["Kidnap"] = {
id = 253,
name = "Kidnap",
namezhsc = '诱拐',
namezh = '誘拐',
namejp = '誘拐',
cost = 'Convo',
effect = "与敌人交涉,成人·青年交涉者对儿童目标使用时效果好。儿童交涉者可能会激怒成人·青少年目标。",
},
["Beseech"] = {
id = 254,
name = "Beseech",
namezhsc = '猎头',
namezh = '獵頭',
namejp = 'ヘッドハント',
cost = 'Convo',
effect = "说服敌人成为仲魔,交涉者的等级比目标低10级或以上时效果好。交涉者的等级和目标相近的场合可能会激怒目标。",
},
["Brainwash"] = {
id = 255,
name = "Brainwash",
namezhsc = '洗脑',
namezh = '洗腦',
namejp = '洗脳',
cost = 'Convo',
effect = "说服敌人成为仲魔,交涉者的等级比目标高10级或以上时效果好。",
},
["Wooing"] = {
id = 256,
name = "Wooing",
namezhsc = '追求',
namezh = '追求',
namejp = '口説き落とし',
cost = 'Convo',
effect = "说服敌人成为仲魔,男性·青年的交涉者对女性目标使用时效果好。若交涉者的等级比目标高10级或以上时,则女性·青年·成人的交涉者对女性·儿童目标使用时效果好、女性·成人的交涉者对女性·青年目标使用时效果好。男性交涉者可能会激怒男性目标。",
},
["Seduce"] = {
id = 257,
name = "Seduce",
namezhsc = '诱惑',
namezh = '誘惑',
namejp = '誘惑',
cost = 'Convo',
effect = "与敌人交涉,年轻女性交涉者对男性目标使用时效果好。男性交涉者可能会激怒男性目标。",
},
["Dark Pledge"] = {
id = 258,
name = "Dark Pledge",
namezhsc = '静天之契约',
namezh = '靜天之契約',
namejp = '静天の契り',
cost = 'Convo',
effect = "说服敌人成为仲魔,在加具土龄为静天时效果好。",
},
["Mischief"] = {
id = 259,
name = "Mischief",
namezhsc = '恶作剧',
namezh = '惡作劇',
namejp = '悪戯',
cost = 'Convo',
effect = "说服敌人成为仲魔,对女性目标使用时效果好。",
note = "洛基专属技能",
},
["Soul Recruit"] = {
id = 260,
name = "Soul Recruit",
namezhsc = '英雄狩猎',
namezh = '英雄狩獵',
namejp = '英雄狩り',
cost = 'Convo',
effect = "说服敌人成为仲魔,对男性目标使用时效果好。",
note = "瓦尔基里专属技能",
},
["Death Pact"] = {
id = 261,
name = "Death Pact",
namezhsc = '死之契约',
namezh = '死之契約',
namejp = '死の契約',
cost = 'Convo',
effect = "说服敌人成为仲魔,如果拒绝目标的要求,则有一定几率令其陷入石化状态。",
note = "密特拉专属技能",
},
["Trade"] = {
id = 262,
name = "Trade",
namezhsc = '以物易物',
namezh = '以物易物',
namejp = '物々交換',
cost = 'Convo',
effect = "向敌人提出物品交易。",
},
["Pester"] = {
id = 263,
name = "Pester",
namezhsc = '强求',
namezh = '強求',
namejp = 'おねだり',
cost = 'Convo',
effect = "向敌人索要魔货或物品,年轻女性交涉者对男性目标使用时效果好、儿童的交涉者对成人·青年目标使用时效果好。",
},
["Begging"] = {
id = 264,
name = "Begging",
namezhsc = '乞讨',
namezh = '乞討',
namejp = '物乞い',
cost = 'Convo',
effect = "向敌人索要魔货或物品,交涉者的等级比目标低10级或以上时效果好。",
},
["Threaten"] = {
id = 265,
name = "Threaten",
namezhsc = '恐吓',
namezh = '恐嚇',
namejp = '恐喝',
cost = 'Convo',
effect = "向敌人索要魔货或物品,交涉者的等级比目标高10级或以上时效果好。",
},
["Stone Hunt"] = {
id = 266,
name = "Stone Hunt",
namezhsc = '猎石',
namezh = '獵石',
namejp = 'ストーンハント',
cost = 'Convo',
effect = "向敌人索要石系物品。",
},
["Loan"] = {
id = 267,
name = "Loan",
namezhsc = '借钱',
namezh = '借錢',
namejp = '借金',
cost = 'Convo',
effect = "向敌人索要魔货。向同族恶魔使用三次以上时会发生逼债事件,在下次遇到同族恶魔时会被抢走三分之一魔货。",
},
["Persuade"] = {
id = 268,
name = "Persuade",
namezhsc = '说服',
namezh = '說服',
namejp = '説得',
cost = 'Interrupt',
effect = "促使犹豫不决的目标同意交易,对儿童目标无效。",
},
["Nag"] = {
id = 269,
name = "Nag",
namezhsc = '任性',
namezh = '任性',
namejp = 'わがまま',
cost = 'Interrupt',
effect = "促使犹豫不决的目标同意交易,年轻女性交涉者对男性目标使用时效果好、儿童的交涉者对成人·青年目标使用时效果好。",
},
["Flatter"] = {
id = 270,
name = "Flatter",
namezhsc = '见风使舵',
namezh = '見風使舵',
namejp = 'ゴマすり',
cost = 'Interrupt',
effect = "促使犹豫不决的目标同意交易,交涉者的等级比目标低10级或以上时效果好。",
},
["Intimidate"] = {
id = 271,
name = "Intimidate",
namezhsc = '威胁',
namezh = '威脅',
namejp = '脅し',
cost = 'Interrupt',
effect = "促使犹豫不决的目标同意交易,交涉者的等级比目标高10级或以上时效果好。",
},
["Gonnection"] = {
id = 272,
name = "Gonnection",
namezhsc = '同族之谊',
namezh = '同族之誼',
namejp = '同族のよしみ',
cost = 'Interrupt',
effect = "促使犹豫不决的目标同意交易,交涉者与目标同族的场合效果好。",
},
["Haggle"] = {
id = 273,
name = "Haggle",
namezhsc = '砍价',
namezh = '砍價',
namejp = '値切り',
cost = 'Interrupt',
effect = "在交涉中,若目标向玩家索要魔货,选择不给时,有一定几率令目标索要的金额下降。",
},
["Detain"] = {
id = 274,
name = "Detain",
namezhsc = '挽留',
namezh = '挽留',
namejp = '引き止め',
cost = 'Interrupt',
effect = "在交涉中若目标扬言要离开时,有一定几率挽留之",
},
["Arbitration"] = {
id = 275,
name = "Arbitration",
namezhsc = '调解',
namezh = '調解',
namejp = '執り成し',
cost = 'Interrupt',
effect = "在交涉中若目标生气时,有一定几率平息其怒火。",
},
["Maiden's Plea"] = {
id = 276,
name = "Maiden's Plea",
namezhsc = '少女的仲裁',
namezh = '少女的仲裁',
namejp = '乙女の仲裁',
cost = 'Interrupt',
effect = "在交涉中若目标生气时,有一定几率平息其怒火。对年轻女性效果好,且成功率比「執り成し」高。",
note = "菊理媛专属技能",
},
["Wine Party"] = {
id = 277,
name = "Wine Party",
namezhsc = '酒之宴',
namezh = '酒之宴',
namejp = '酒の宴',
cost = 'Interrupt',
effect = "可以平息目标的怒火、促使犹豫不决的目标同意交易,或挽留扬言要离开的目标。",
note = "狄俄尼索斯专属技能",
},
["Charisma"] = {
id = 278,
name = "Charisma",
namezhsc = '超凡魅力',
namezh = '超凡魅力',
namejp = 'カリスマ',
cost = 'Passive',
effect = "持有这个技能的恶魔,无论使用哪种会话技能、无论对方是什么类型的恶魔,都有50%几率令对方神魂颠倒。",
},
["Escape"] = {
id = 1001,
name = "Escape",
namezhsc = '逃走',
namezh = '逃走',
namejp = '逃亡',
cost = '-',
effect = "从战斗中逃脱。(仅限敌人使用)",
},
["Beast Eye"] = {
id = 1002,
name = "Beast Eye",
namezhsc = '兽之眼光',
namezh = '獸之眼光',
namejp = '獣の眼光',
cost = '1 MP',
effect = "恢复2个行动点。(仅限敌人使用)",
},
["Dragon Eye"] = {
id = 1003,
name = "Dragon Eye",
namezhsc = '龙的眼光',
namezh = '龍的眼光',
namejp = '龍の眼光',
cost = '1 MP',
effect = "恢复4个行动点。(仅限敌人使用)",
},
["Startle"] = {
id = 1004,
name = "Startle",
namezhsc = '喝破',
namezh = '喝破',
namejp = '喝破',
cost = '1 MP',
effect = "恢复3个行动点。(仅限敌人使用)",
note = "大僧正的场合",
},
["Hell Throttle"] = {
id = 1005,
name = "Hell Throttle",
namezhsc = '地狱加速',
namezh = '地獄加速',
namejp = 'ヘルスロットル',
cost = '1 MP',
effect = "恢复3个行动点。(仅限敌人使用)",
note = "地狱天使的场合",
},
["Summon Angel"] = {
id = 1006,
spell = 'phys',
name = "Summon Angel",
namezhsc = '死天召唤',
namezh = '死天召喚',
namejp = '死天召喚',
cost = '-',
effect = "Summons Divine [[Virtue]]. (Enemy-only)",
note = "白骑士的场合",
},
["Summon Soldier"] = {
id = 1007,
spell = 'phys',
name = "Summon Soldier",
namezhsc = '死兵召唤',
namezh = '死兵召喚',
namejp = '死兵召喚',
cost = '-',
effect = "Summons Divine [[Power]]. (Enemy-only)",
note = "红骑士的场合",
},
["Call Evil"] = {
id = 1008,
spell = 'phys',
name = "Call Evil",
namezhsc = '死魔召唤',
namezh = '死魔召喚',
namejp = '死魔召喚',
cost = '-',
effect = "Summons Night [[Loa]]. (Enemy-only)",
note = "青白骑士的场合",
},
["Call Souls"] = {
id = 1009,
spell = 'phys',
name = "Call Souls",
namezhsc = '死灵召唤',
namezh = '死靈召喚',
namejp = '死霊召喚',
cost = '-',
effect = "Summons Haunt [[Legion]]. (Enemy-only)",
note = "黑骑士的场合",
},
["Icy Death"] = {
id = 1010,
spell = 'ice',
name = "Icy Death",
namezhsc = '死门的流水',
namezh = '死門的流水',
namejp = '死門の流水',
cost = '8 MP',
effect = "Small ice damage and 5% freeze to all foes. (Enemy-only)",
note = "弗纽斯的场合",
},
["Foul Havoc"] = {
id = 1011,
spell = 'phys',
name = "Foul Havoc",
namezhsc = '邪灵蜂起',
namezh = '邪靈蜂起',
namejp = '邪霊蜂起',
cost = '-',
effect = "Small physical damage to all foes.",
note = "Specter",
},
["Gathering Jack Frost"] = {
id = 1012,
spell = 'phys',
name = "Gathering",
namezhsc = '群聚',
namezh = '群聚',
namejp = '群れ集い',
cost = '-',
effect = "Summons another Jack Frost.",
note = "Jack Frost",
},
["Gathering Slime"] = {
id = 1013,
spell = 'phys',
name = "Gathering",
namezhsc = '群聚',
namezh = '群聚',
namejp = '群れ集い',
cost = '-',
effect = "Summons another Slime.",
note = "Slime",
},
["Gathering Koppa"] = {
id = 1014,
spell = 'phys',
name = "Gathering",
namezhsc = '群聚',
namezh = '群聚',
namejp = '群れ集い',
cost = '-',
effect = "Summons another Koppa.",
note = "Koppa",
},
["Gathering Eligor"] = {
id = 1015,
spell = 'phys',
name = "Gathering",
namezhsc = '群聚',
namezh = '群聚',
namejp = '群れ集い',
cost = '-',
effect = 'Summons [[Dis]] <abbr title="1st and 3rd compulsory battles">(1, 3)</abbr>, [[Yaka]] <abbr title="2nd compulsory battle">(2)</abbr> or [[Incubus]] <abbr title="4th compulsory battle">(4)</abbr>.',
note = "Eligor",
},
["Gathering Pisaca"] = {
id = 1016,
spell = 'phys',
name = "Gathering",
namezhsc = '群聚',
namezh = '群聚',
namejp = '群れ集い',
cost = '-',
effect = "Summons another Pisaca.",
note = "Pisaca",
},
["Gathering Black Ooze"] = {
id = 1017,
spell = 'phys',
name = "Gathering",
namezhsc = '群聚',
namezh = '群聚',
namejp = '群れ集い',
cost = '-',
effect = "Summons another Black Ooze.",
note = "Black Ooze",
},
["Dark Howl Nue"] = {
id = 1018,
spell = 'phys',
name = "Dark Howl",
namezhsc = '黑暗远吠',
namezh = '黑暗遠吠',
namejp = '闇の遠吠え',
cost = '-',
effect = "Summons another Nue.",
note = "Nue",
},
["Laughter Shikome"] = {
id = 1019,
spell = 'phys',
name = "Laughter",
namezhsc = '哄笑',
namezh = '哄笑',
namejp = '高笑い',
cost = '-',
effect = "Summons another Shikome.",
note = "Shikome",
},
["Gathering Mada"] = {
id = 1020,
spell = 'phys',
name = "Gathering",
namezhsc = '群聚',
namezh = '群聚',
namejp = '群れ集い',
cost = '-',
effect = "Summons Vile [[Pazuzu]].",
note = "Mada",
},
["Gathering MPecter 0"] = {
id = 1021,
spell = 'phys',
name = "Gathering",
namezhsc = '群聚',
namezh = '群聚',
namejp = '群れ集い',
cost = '-',
effect = "Summons five more MPecters. Only used in the start of battle.",
note = "Specter",
},
["Gathering MPecter 1"] = {
id = 1022,
spell = 'phys',
name = "Gathering",
namezhsc = '群聚',
namezh = '群聚',
namejp = '群れ集い',
cost = '-',
effect = "Summons five more MPecters. Only used in the start of battle.",
note = "Specter",
},
["Gathering MPecter 2"] = {
id = 1023,
spell = 'phys',
name = "Gathering",
namezhsc = '群聚',
namezh = '群聚',
namejp = '群れ集い',
cost = '-',
effect = "Summons one new MPecter.",
note = "Specter",
},
["Foul Union"] = {
id = 1024,
spell = 'phys',
name = "Foul Union",
namezhsc = '邪灵乌合',
namezh = '邪靈烏合',
namejp = '邪霊鳥合',
cost = '-',
effect = "All remaining MPecters fuse into one big MPecter.<br/>Its level is dependent on how many little MPecters survived before the fusion.",
note = "Specter",
},
["Mirage"] = {
id = 1025,
spell = 'phys',
name = "Mirage",
namezhsc = '蜃气楼',
namezh = '蜃氣樓',
namejp = '蜃気楼',
cost = '-',
effect = "Medium mind damage and panic to all foes. (Enemy-only)",
note = "Mizuchi",
},
["Replicate"] = {
id = 1026,
spell = 'phys',
name = "Replicate",
namezhsc = '分身',
namezh = '分身',
namejp = '分身',
cost = '-',
effect = "Creates three fakes of the user.<br/>Fakes are identifiable during full [[Moon Phase System|Kagutsuchi phase]]. (Enemy-only)",
note = "Ongyo-Ki",
},
["Conjuration"] = {
id = 1027,
spell = 'phys',
name = "Conjuration",
namezhsc = '灵魂流出',
namezh = '靈魂流出',
namejp = '霊魂流出',
cost = '-',
effect = "Summons Zoas [[Urizen]], [[Luvah]], [[Tharmas]] and [[Urthona]] when none is present. (Enemy-only)",
note = "Albion",
},
["Samarecarm Zoa"] = {
id = 1028,
name = "Samrecarm",
namezhsc = '萨马里克',
namezh = '薩馬裡克',
namejp = 'サマリカーム',
cost = '-',
effect = "Revives [[Albion]] when it is defeated before all Zoas are slain. (Enemy-only)",
note = "Zoas",
},
["Sol Niger"] = {
id = 1029,
spell = 'phys',
name = "Sol Niger",
namezhsc = '索尔尼日尔',
namezh = '索爾尼日爾',
namejp = 'ソルニゲル',
cost = '-',
effect = "Drops all foes' remaining HP to 1. (Enemy-only)",
note = "Aciel",
},
["God's Curse"] = {
id = 1030,
spell = 'phys',
name = "God's Curse",
namezhsc = '神之恶意',
namezh = '神之惡意',
namejp = '神の悪意',
cost = '-',
effect = "Chance of inflicting charm, panic, sleep, bind or stun to all foes. (Enemy-only)",
note = "Samael",
},
["Hell's Call"] = {
id = 1031,
spell = 'phys',
name = "Hell's Call",
namezhsc = '导向地狱',
namezh = '導向地獄',
namejp = '地獄への導き',
cost = '-',
effect = "100% non-elemental instant kill to one foe<br/>who has performed action which Ahriman forbids.",
note = "阿里曼",
},
["Tentacle"] = {
id = 1032,
spell = 'phys',
name = "Tentacle",
namezhsc = '死魔的触手',
namezh = '死魔的觸手',
namejp = '死魔の触手',
cost = '-',
effect = "Heavy physical damage to all foes.",
note = "阿里曼",
},
["Apocalypse"] = {
id = 1033,
spell = 'alm',
name = "Apocalypse",
namezhsc = '末世破',
namezh = '末世破',
namejp = '末世破',
cost = '-',
effect = "Mega almighty damage to all foes.",
note = "阿野曼",
},
["Aurora"] = {
id = 1034,
spell = 'phys',
name = "Aurora",
namezhsc = '夜之极光',
namezh = '夜之極光',
namejp = '夜のオーロラ',
cost = '-',
effect = "Changes user's skill repertoire and resistances between four elements.",
note = "诺亚",
},
["Domination"] = {
id = 1035,
spell = 'phys',
name = "Domination",
namezhsc = '啸叫',
namezh = '嘯叫',
namejp = 'ウソブキ',
cost = '-',
effect = "Drains a large amount of HP and MP from one foe.",
note = "诺亚",
},
["Bael's Bane"] = {
id = 1036,
spell = 'phys',
name = "Bael's Bane",
namezhsc = '巴艾尔之咒',
namezh = '巴艾爾之咒',
namejp = 'バエルの呪い',
cost = '-',
effect = "100% morphs one foe into fly. Incurable.<br/>Target's stats drops significantly and becomes weak to expel.",
note = "巴艾尔 分身",
},
["Divine Will"] = {
id = 1037,
spell = 'phys',
name = "Divine Will",
namezhsc = '魔王的号令',
namezh = '魔王的號令',
namejp = '魔王の号令',
cost = '-',
effect = "Summons [[Flauros Hallel]] and [[Ose Hallel]].",
note = "巴艾尔 分身",
},
["Phase Shift"] = {
id = 1038,
spell = 'phys',
name = "Phase Shift",
namezhsc = '天之鼓动',
namezh = '天之鼓動',
namejp = '天の鼓動',
cost = '-',
effect = "Shifts [[Moon Phase System|Kagutsuchi phase]] forward by 2 instantly.",
note = "Kagutsuchi",
},
["Vast Light"] = {
id = 1039,
spell = 'alm',
name = "Vast Light",
namezhsc = '无尽光',
namezh = '無盡光',
namejp = '無尽光',
cost = '-',
effect = "Mega almighty damage to all foes. Undodgeable and costs 2 turn icons.<br/>Only executable during full [[Moon Phase System|Kagutsuchi phase]].",
note = "Kagutsuchi",
},
["Infinite Light"] = {
id = 1040,
spell = 'alm',
name = "Infinite Light",
namezhsc = '无尽无边光',
namezh = '無盡無邊光',
namejp = '無尽無辺光',
cost = '-',
effect = "Severe almighty damage to all foes. Undodgeable and costs 2 turn icons.",
note = "Kagutsuchi",
},
["High King"] = {
id = 1041,
spell = 'alm',
name = "High King",
namezhsc = '王中之王',
namezh = '王中之王',
namejp = '王の中の王',
cost = '-',
effect = "Heavy almighty damage and 100% bind to all foes.",
note = "路西法专属技能",
},
["Root of Evil"] = {
id = 1042,
spell = 'phys',
name = "Root of Evil",
namezhsc = '初始之暗',
namezh = '初始之暗',
namejp = '初めに闇ありき',
cost = '-',
effect = "Random effect to all foes:<br/>*Remaining HP reduced by 1/2 (40%);<br/>*Remaining HP reduced by 3/4 (20%);<br/>*Remaining HP reduced by 9/10 (10%);<br/>*Inflicts mute (10%);<br/>*Inflicts poison (10%);<br/>*Inflicts stun (10%).",
note = "路西法专属技能",
},
["Root of Evil Hard"] = {
id = 1043,
spell = 'phys',
name = "Root of Evil",
namezhsc = '同上',
namezh = '同上',
cost = '-',
effect = "Removes all buffs from all foes.<br/>Random effect to all foes:<br/>*Remaining HP reduced by 1/2 (40%);<br/>*Remaining HP reduced by 3/4 (20%);<br/>*Remaining HP reduced by 9/10 (10%);<br/>*Inflicts mute (10%);<br/>*Inflicts poison (10%);<br/>*Inflicts stun (10%).",
note = "路西法专属技能",
},
["Evil Gleam"] = {
id = 1044,
spell = 'phys',
name = "Evil Gleam",
namezhsc = '恶之辉',
namezh = '惡之輝',
namejp = '悪しき輝き',
cost = '-',
effect = "60% charm to all foes. Mind-type. (Enemy-only)",
note = "路西法专属技能",
},
["Boogie-Woogie"] = {
id = 1045,
spell = 'phys',
name = "Boogie-Woogie",
namezhsc = '布基伍基',
namezh = '布基伍基',
namejp = 'ブギウギ',
cost = '3 MP',
effect = "Small physical damage to one foe. Hits four times.",
note = "葛叶雷道专属技能",
},
["Yoshitsune Show-up"] = {
id = 1046,
spell = 'phys',
name = "Yoshitsune Show-up",
namezhsc = '源义经参见',
namezh = '源義經參見',
namejp = 'ヨシツネ見参',
cost = '9% HP',
effect = "Summons [[Yoshitsune]] to deal heavy physical damage to one foe.<br/>High critical rate and undodgeable.",
note = "葛叶雷道专属技能",
},
["Mishaguji Thunder"] = {
id = 1047,
spell = 'elec',
name = "Mishaguji Thunder",
namezhsc = '射军神雷电',
namezh = '射軍神雷電',
namejp = 'ミシャクジ雷電',
cost = '25 MP',
effect = "Summons [[Mishaguji]] to deal heavy electric damage <br>and 15% shock to all foes.",
note = "葛叶雷道专属技能",
},
["Hitokoto Gust"] = {
id = 1048,
spell = 'force',
name = "Hitokoto Gust",
namezhsc = '一言大风',
namezh = '一言大風',
namejp = 'ヒトコト大風',
cost = '25 MP',
effect = "Summons [[Hitokoto-Nushi]] to deal heavy force damage to all foes.",
note = "葛叶雷道专属技能",
},
["Guardian Raptor"] = {
id = 1049,
spell = 'sup',
name = "Guardian Raptor",
namezhsc = '凶鸟伽齐安',
namezh = '凶鳥伽齊安',
namejp = '凶鳥ガーヂアン',
cost = '10 MP',
effect = "Summons [[Moh Shuvuu]] to negate all -nda effects for all allies.",
note = "葛叶雷道专属技能",
},
["Mokoi Boomerang"] = {
id = 1050,
spell = 'phys',
name = "Mokoi Boomerang",
namezhsc = '莫考伊回旋镖',
namezh = '莫考伊回旋鏢',
namejp = 'モコイブーメラン',
cost = '10 MP',
effect = "Summons [[Mokoi]] to deal medium physical damage <br>and 30% panic to all foes. Undodgeable.",
note = "葛叶雷道专属技能",
},
["Tekisatsu"] = {
id = 1051,
spell = 'phys',
name = "Tekisatsu",
namezhsc = '的杀',
namezh = '的殺',
namejp = '的殺',
cost = '12% HP',
effect = "Medium phys-almighty damage of high critical rate <br>and chance of instant kill to one foe.",
note = "葛叶雷道专属技能",
},
["Raidou the Aeon"] = {
id = 1052,
spell = 'pas',
name = "Raidou the Aeon",
namezhsc = '永世雷道',
namezh = '永世雷道',
namejp = '永世ライドウ',
cost = 'Passive',
effect = "Multiplies equipper's all damage dealt by 1.5 and all physical/<br/>phys-almighty attacks bypass target's most resistances except for repel.",
note = "葛叶雷道专属技能",
},
["Jiraiya Tarantella"] = {
id = 1053,
spell = 'alm',
name = "Jiraiya Tarantella",
namezhsc = '自来也乱舞',
namezh = '自來也亂舞',
namejp = 'ジライヤ乱舞',
cost = '40 MP',
effect = "Summons [[Tsuchigumo]] to deal heavy almighty damage to all foes.",
note = "葛叶雷道专属技能",
},
-- 未知技能佔位符
["unknown"] = {
name = ' ?',
namezh = ' ?',
cost = ' ?',
effect = ' ?',
},
}
local aliases = {
-- 用作關鍵詞的技能替代名稱。
['God´s Curse'] = "God's Curse",
['Bael´s Bane'] = "Bael's Bane",
['God´s Bow'] = "God's Bow",
['Son´s Oath'] = "Son's Oath",
-- 中文(简/繁)、日文重定向
["亚基"] = "Agi",
["亞基"] = "Agi",
["アギ"] = "Agi",
["亚基拉欧"] = "Agilao",
["亞基拉歐"] = "Agilao",
["アギラオ"] = "Agilao",
["亚基达因"] = "Agidyne",
["亞基達因"] = "Agidyne",
["アギダイン"] = "Agidyne",
["玛哈拉基"] = "Maragi",
["瑪哈拉基"] = "Maragi",
["マハラギ"] = "Maragi",
["玛哈拉基翁"] = "Maragion",
["瑪哈拉基翁"] = "Maragion",
["マハラギオン"] = "Maragion",
["玛哈拉基达因"] = "Maragidyne",
["瑪哈拉基達因"] = "Maragidyne",
["マハラギダイン"] = "Maragidyne",
["火炎吐息"] = "Fire Breath",
["ファイアブレス"] = "Fire Breath",
["地狱之业火"] = "Hellfire",
["地獄之業火"] = "Hellfire",
["地獄の業火"] = "Hellfire",
["日珥"] = "Prominence",
["プロミネンス"] = "Prominence",
["诸神之黄昏"] = "Ragnarok",
["諸神之黃昏"] = "Ragnarok",
["ラグナロク"] = "Ragnarok",
["地狱烈火"] = "Hell Burner",
["地獄烈火"] = "Hell Burner",
["ヘルバーナー"] = "Hell Burner",
["熔岩之雨"] = "Magma Axis",
["マグマ・アクシス"] = "Magma Axis",
["布芙"] = "Bufu",
["ブフ"] = "Bufu",
["布芙拉"] = "Bufula",
["ブフーラ"] = "Bufula",
["布芙达因"] = "Bufudyne",
["布芙達因"] = "Bufudyne",
["ブフダイン"] = "Bufudyne",
["玛哈布芙"] = "Mabufu",
["瑪哈布芙"] = "Mabufu",
["マハブフラ"] = "Mabufu",
["玛哈布芙拉"] = "Mabufula",
["瑪哈布芙拉"] = "Mabufula",
["ブフダイン"] = "Mabufula",
["玛哈布芙达因"] = "Mabufudyne",
["瑪哈布芙達因"] = "Mabufudyne",
["マハブフダイン"] = "Mabufudyne",
["冰霜吐息"] = "Ice Breath",
["アイスブレス"] = "Ice Breath",
["绝対零度"] = "Glacial Blast",
["絕対零度"] = "Glacial Blast",
["絶対零度"] = "Glacial Blast",
["加恩"] = "Zan",
["ザン"] = "Zan",
["加恩玛"] = "Zanma",
["加恩瑪"] = "Zanma",
["ザンマ"] = "Zanma",
["加恩达因"] = "Zandyne",
["加恩達因"] = "Zandyne",
["ザンダイン"] = "Zandyne",
["玛哈加恩"] = "Mazan",
["瑪哈加恩"] = "Mazan",
["マハザン"] = "Mazan",
["玛哈加恩玛"] = "Mazanma",
["瑪哈加恩瑪"] = "Mazanma",
["マハザンマ"] = "Mazanma",
["玛哈加恩达因"] = "Mazandyne",
["瑪哈加恩達因"] = "Mazandyne",
["マハザンダイン"] = "Mazandyne",
["振翅"] = "Wing Buffet",
["羽ばたき"] = "Wing Buffet",
["龙卷"] = "Tornado",
["龍卷"] = "Tornado",
["竜巻"] = "Tornado",
["真空刃"] = "Wind Cutter",
["地狱气旋"] = "Hell Exhaust",
["地獄氣旋"] = "Hell Exhaust",
["ヘルエギゾースト"] = "Hell Exhaust",
["湿风"] = "Wet Wind",
["濕風"] = "Wet Wind",
["湿った風"] = "Wet Wind",
["旋风"] = "Whirlwind",
["旋風"] = "Whirlwind",
["ワールウインド"] = "Whirlwind",
["吉欧"] = "Zio",
["吉歐"] = "Zio",
["ジオ"] = "Zio",
["吉欧加"] = "Zionga",
["吉歐加"] = "Zionga",
["ジオンガ"] = "Zionga",
["吉欧达因"] = "Ziodyne",
["吉歐達因"] = "Ziodyne",
["ジオダイン"] = "Ziodyne",
["玛哈吉欧"] = "Mazio",
["瑪哈吉歐"] = "Mazio",
["マハジオ"] = "Mazio",
["玛哈吉欧加"] = "Mazionga",
["瑪哈吉歐加"] = "Mazionga",
["マハジオンガ"] = "Mazionga",
["玛哈吉欧达因"] = "Maziodyne",
["瑪哈吉歐達因"] = "Maziodyne",
["マハジオダイン"] = "Maziodyne",
["放电"] = "Shock",
["放電"] = "Shock",
["冲击波"] = "Bolt Storm",
["衝擊波"] = "Bolt Storm",
["ショックウェーブ"] = "Bolt Storm",
["回旋飞剑"] = "Roundtrip",
["回旋飛劍"] = "Roundtrip",
["ラウンドトリップ"] = "Roundtrip",
["哈玛"] = "Hama",
["哈瑪"] = "Hama",
["マハジオダイン"] = "Hama",
["哈玛翁"] = "Hamaon",
["哈瑪翁"] = "Hamaon",
["ハマオン"] = "Hamaon",
["玛翰玛"] = "Mahama",
["瑪翰瑪"] = "Mahama",
["マハンマ"] = "Mahama",
["玛翰玛翁"] = "Mahamaon",
["瑪翰瑪翁"] = "Mahamaon",
["マハンマオン"] = "Mahamaon",
["神之箭"] = "God's Bow",
["ゴッドアロー"] = "God's Bow",
["破魔之雷光"] = "Violet Flash",
["破魔の雷光"] = "Violet Flash",
["无垢威光"] = "Starlight",
["無垢威光"] = "Starlight",
["汚れ無き威光"] = "Starlight",
["明星光"] = "Radiance",
["制裁之雷火"] = "Thunderclap",
["裁きの雷火"] = "Thunderclap",
["天罚"] = "Holy Wrath",
["天罰"] = "Holy Wrath",
["神光破"] = "Godly Light",
["姆多"] = "Mudo",
["ムド"] = "Mudo",
["姆多翁"] = "Mudoon",
["ムドオン"] = "Mudoon",
["玛哈姆多"] = "Mamudo",
["瑪哈姆多"] = "Mamudo",
["マハムド"] = "Mamudo",
["玛哈姆多翁"] = "Mamudoon",
["瑪哈姆多翁"] = "Mamudoon",
["マハムドオン"] = "Mamudoon",
["地狱之眼"] = "Hell Gaze",
["地獄之眼"] = "Hell Gaze",
["ヘルズアイ"] = "Hell Gaze",
["邪眼"] = "Evil Gaze",
["イービルアイ"] = "Evil Gaze",
["佩特拉眼"] = "Stone Gaze",
["ペトラアイ"] = "Stone Gaze",
["毒气吐息"] = "Toxic Cloud",
["毒氣吐息"] = "Toxic Cloud",
["毒ガスブレス"] = "Toxic Cloud",
["交错之眼"] = "Mute Gaze",
["交錯之眼"] = "Mute Gaze",
["クロスアイ"] = "Mute Gaze",
["玛卡加玛"] = "Makajam",
["瑪卡加瑪"] = "Makajam",
["マカジャマ"] = "Makajam",
["玛卡加玛翁"] = "Makajamon",
["瑪卡加瑪翁"] = "Makajamon",
["マカジャマオン"] = "Makajamon",
["魔界之音"] = "Dismal Tune",
["魔界のしらべ"] = "Dismal Tune",
["灵魂天秤"] = "Soul Divide",
["靈魂天秤"] = "Soul Divide",
["ソウルバランス"] = "Soul Divide",
["帕拉拉之眼"] = "Stun Gaze",
["パララアイ"] = "Stun Gaze",
["麻痹之术"] = "Shibaboo",
["麻痹之術"] = "Shibaboo",
["シバブー"] = "Shibaboo",
["束缚之音"] = "Binding Cry",
["束縛之音"] = "Binding Cry",
["バインドボイス"] = "Binding Cry",
["摇篮曲"] = "Lullaby",
["搖籃曲"] = "Lullaby",
["子守り歌"] = "Lullaby",
["幻眠之术"] = "Dormina",
["幻眠之術"] = "Dormina",
["ドルミナー"] = "Dormina",
["永眠之诱惑"] = "Eternal Rest",
["永眠之誘惑"] = "Eternal Rest",
["永眠の誘い"] = "Eternal Rest",
["性感之眼"] = "Sexy Gaze",
["セクシーアイ"] = "Sexy Gaze",
["魅惑之术"] = "Marin Karin",
["魅惑之術"] = "Marin Karin",
["マリンカリン"] = "Marin Karin",
["肉体之解放"] = "Allure",
["肉體之解放"] = "Allure",
["肉体の解放"] = "Allure",
["女帝之欲"] = "Death Lust",
["女帝のリビドー"] = "Death Lust",
["普林帕"] = "Pulinpa",
["プリンパ"] = "Pulinpa",
["混乱之音"] = "Panic Voice",
["混亂之音"] = "Panic Voice",
["パニックボイス"] = "Panic Voice",
["怪音波"] = "Sonic Wave",
["天塔拉夫"] = "Tentarafoo",
["テンタラフー"] = "Tentarafoo",
["酩酊大醉"] = "Intoxicate",
["大いなる酩酊"] = "Intoxicate",
["原色之舞蹈"] = "Wild Dance",
["原色の舞踏"] = "Wild Dance",
["烦恼即菩提"] = "Preach",
["煩惱即菩提"] = "Preach",
["煩悩即菩堤"] = "Preach",
["解析"] = "Analyze",
["アナライズ"] = "Analyze",
["艾斯托玛"] = "Estoma",
["艾斯托瑪"] = "Estoma",
["エストマ"] = "Estoma",
["利悖拉玛"] = "Riberama",
["利悖拉瑪"] = "Riberama",
["リベラマ"] = "Riberama",
["莱托玛"] = "Lightoma",
["萊托瑪"] = "Lightoma",
["ライトマ"] = "Lightoma",
["浮空术"] = "Liftoma",
["浮空術"] = "Liftoma",
["リフトマ"] = "Liftoma",
["玛卡特拉"] = "Makatora",
["瑪卡特拉"] = "Makatora",
["マカトラ"] = "Makatora",
["特拉芙里"] = "Trafuri",
["特拉芙裡"] = "Trafuri",
["トラフーリ"] = "Trafuri",
["召唤"] = "Beckon Call",
["召喚"] = "Beckon Call",
["召し寄せ"] = "Beckon Call",
["米吉多"] = "Megido",
["メギド"] = "Megido",
["米吉多拉"] = "Megidola",
["メギドラ"] = "Megidola",
["米吉多拉翁"] = "Megidolaon",
["メギドラオン"] = "Megidolaon",
["反抗触摸"] = "Deathtouch",
["反抗觸摸"] = "Deathtouch",
["デスタッチ"] = "Deathtouch",
["吸魔"] = "Mana Drain",
["吸血"] = "Life Drain",
["冥想"] = "Meditation",
["瞑想"] = "Meditation",
["邪神蛮声"] = "Beast Roar",
["邪神蠻聲"] = "Beast Roar",
["邪神の蛮声"] = "Beast Roar",
["死蝿的送葬"] = "Death Flies",
["死蝿の葬列"] = "Death Flies",
["西奈神火"] = "Fire of Sinai",
["シナイの神火"] = "Fire of Sinai",
["黑死之镰"] = "Pestilence",
["黑死之鐮"] = "Pestilence",
["ぺストクロップ"] = "Pestilence",
["魔缘号角"] = "Evil Melody",
["魔緣號角"] = "Evil Melody",
["魔縁のラッパ"] = "Evil Melody",
["前进突刺"] = "Stinger",
["前進突刺"] = "Stinger",
["スティンガー"] = "Stinger",
["表演时间"] = "Showtime",
["表演時間"] = "Showtime",
["ショウタイム"] = "Showtime",
["迪亚"] = "Dia",
["迪亞"] = "Dia",
["ディア"] = "Dia",
["迪亚拉玛"] = "Diarama",
["迪亞拉瑪"] = "Diarama",
["ディアラマ"] = "Diarama",
["迪亚拉翰"] = "Diarahan",
["迪亞拉翰"] = "Diarahan",
["ディアラハン"] = "Diarahan",
["梅迪亚"] = "Media",
["梅迪亞"] = "Media",
["メディア"] = "Media",
["梅迪拉玛"] = "Mediarama",
["梅迪拉瑪"] = "Mediarama",
["メディラマ"] = "Mediarama",
["梅迪亚拉翰"] = "Mediarahan",
["梅迪亞拉翰"] = "Mediarahan",
["メディアラハン"] = "Mediarahan",
["万世祈祷"] = "Prayer",
["萬世祈禱"] = "Prayer",
["常世の祈り"] = "Prayer",
["利卡姆"] = "Recarm",
["リカーム"] = "Recarm",
["萨玛利卡姆"] = "Samrecarm",
["薩瑪利卡姆"] = "Samrecarm",
["サマリカーム"] = "Samrecarm",
["利卡姆多拉"] = "Recarmdra",
["リカームドラ"] = "Recarmdra",
["颇斯密迪"] = "Posumudi",
["頗斯密迪"] = "Posumudi",
["ポズムディ"] = "Posumudi",
["帕拉拉迪"] = "Paraladi",
["パララディ"] = "Paraladi",
["佩特拉迪"] = "Petradi",
["ペトラディ"] = "Petradi",
["解除魔封"] = "Mutudi",
["クロズディ"] = "Mutudi",
["帕特拉"] = "Patra",
["パトラ"] = "Patra",
["梅帕特拉"] = "Me Patra",
["メパトラ"] = "Me Patra",
["神恩号角"] = "Holy Melody",
["神恩號角"] = "Holy Melody",
["神恩のラッパ"] = "Holy Melody",
["塔尔卡加"] = "Tarukaja",
["塔爾卡加"] = "Tarukaja",
["タルカジャ"] = "Tarukaja",
["玛卡卡加"] = "Makakaja",
["瑪卡卡加"] = "Makakaja",
["マカカジャ"] = "Makakaja",
["拉库卡加"] = "Rakukaja",
["拉庫卡加"] = "Rakukaja",
["ラクカジャ"] = "Rakukaja",
["斯库卡加"] = "Sukukaja",
["斯庫卡加"] = "Sukukaja",
["スクカジャ"] = "Sukukaja",
["红色斗篷"] = "Red Capote",
["紅色斗篷"] = "Red Capote",
["赤のカポーテ"] = "Red Capote",
["塔伦达"] = "Tarunda",
["塔倫達"] = "Tarunda",
["タルンダ"] = "Tarunda",
["拉坤达"] = "Rakunda",
["拉坤達"] = "Rakunda",
["ラクンダ"] = "Rakunda",
["斯坤达"] = "Sukunda",
["斯坤達"] = "Sukunda",
["スクンダ"] = "Sukunda",
["吼叫"] = "War Cry",
["雄叫び"] = "War Cry",
["烟尘吐息"] = "Fog Breath",
["煙塵吐息"] = "Fog Breath",
["フォッグブレス"] = "Fog Breath",
["挑衅"] = "Taunt",
["挑釁"] = "Taunt",
["挑発"] = "Taunt",
["挑衅(但丁专用)"] = "Provoke",
["挑釁(但丁專用)"] = "Provoke",
["挑発(ダンテ専用)"] = "Provoke",
["女巫诅咒"] = "Debilitate",
["女巫詛咒"] = "Debilitate",
["ランダマイザ"] = "Debilitate",
["迪卡加"] = "Dekaja",
["デカジャ"] = "Dekaja",
["迪坤达"] = "Dekunda",
["迪坤達"] = "Dekunda",
["デクンダ"] = "Dekunda",
["圣洁星辰"] = "Holy Star",
["聖潔星辰"] = "Holy Star",
["ホーリースター"] = "Holy Star",
["振奋精神"] = "Focus",
["振奮精神"] = "Focus",
["気合い"] = "Focus",
["提特拉加"] = "Tetraja",
["テトラジャ"] = "Tetraja",
["提特拉康"] = "Tetrakarn",
["テトラカーン"] = "Tetrakarn",
["玛卡拉康"] = "Makarakarn",
["瑪卡拉康"] = "Makarakarn",
["マカラカーン"] = "Makarakarn",
["突击"] = "Lunge",
["突擊"] = "Lunge",
["突撃"] = "Lunge",
["地狱突"] = "Hell Thrust",
["地獄突"] = "Hell Thrust",
["地獄突き"] = "Hell Thrust",
["横冲直撞"] = "Berserk",
["橫衝直撞"] = "Berserk",
["暴れまくり"] = "Berserk",
["烈风破"] = "Tempest",
["烈風破"] = "Tempest",
["冥界破"] = "Hades Blast",
["九十九针"] = "Needle Rush",
["九十九針"] = "Needle Rush",
["麻痹针"] = "Stun Needle",
["麻痹針"] = "Stun Needle",
["マヒ針"] = "Stun Needle",
["毒针"] = "Toxic Sting",
["毒針"] = "Toxic Sting",
["石化针"] = "Arid Needle",
["石化針"] = "Arid Needle",
["爪击"] = "Feral Claw",
["爪擊"] = "Feral Claw",
["ひっかき"] = "Feral Claw",
["毒爪击"] = "Venom Claw",
["毒爪擊"] = "Venom Claw",
["毒ひっかき"] = "Venom Claw",
["麻痹爪击"] = "Stun Claw",
["麻痹爪擊"] = "Stun Claw",
["マヒひっかき"] = "Stun Claw",
["铁爪"] = "Iron Claw",
["鐵爪"] = "Iron Claw",
["アイアンクロウ"] = "Iron Claw",
["啃咬"] = "Feral Bite",
["かみつき"] = "Feral Bite",
["麻痹啃咬"] = "Stun Bite",
["マヒかみつき"] = "Stun Bite",
["毒啃咬"] = "Venom Bite",
["毒かみつき"] = "Venom Bite",
["魅惑啃咬"] = "Charm Bite",
["魅惑かみつき"] = "Charm Bite",
["石化啃咬"] = "Stone Bite",
["石化かみつき"] = "Stone Bite",
["地狱之牙"] = "Hell Fang",
["地獄之牙"] = "Hell Fang",
["ヘルファング"] = "Hell Fang",
["绝妙剑"] = "Brutal Slash",
["絕妙劍"] = "Brutal Slash",
["絶妙剣"] = "Brutal Slash",
["落山风"] = "Mighty Gust",
["落山風"] = "Mighty Gust",
["ヤマオロシ"] = "Mighty Gust",
["断头台"] = "Guillotine",
["斷頭臺"] = "Guillotine",
["ギロチンカット"] = "Guillotine",
["暗夜剑"] = "Dark Sword",
["暗夜劍"] = "Dark Sword",
["暗夜剣"] = "Dark Sword",
["不动剑"] = "Stasis Blade",
["不動劍"] = "Stasis Blade",
["不動剣"] = "Stasis Blade",
["热浪"] = "Heat Wave",
["熱浪"] = "Heat Wave",
["ヒートウェーブ"] = "Heat Wave",
["猛毒之击"] = "Blight",
["猛毒之擊"] = "Blight",
["べノンザッパー"] = "Blight",
["八相发破"] = "Hassohappa",
["八相發破"] = "Hassohappa",
["八相発破"] = "Hassohappa",
["乱入剑"] = "Chaos Blade",
["亂入劍"] = "Chaos Blade",
["乱入剣"] = "Chaos Blade",
["抵抗反弹"] = "Deathbound",
["抵抗反彈"] = "Deathbound",
["デスバウンド"] = "Deathbound",
["破邪之光弹"] = "Divine Shot",
["破邪之光彈"] = "Divine Shot",
["破邪の光弾"] = "Divine Shot",
["螺旋之蛇"] = "Spiral Viper",
["螺旋の蛇"] = "Spiral Viper",
["鬼神乐"] = "Oni-Kagura",
["鬼神樂"] = "Oni-Kagura",
["鬼神楽"] = "Oni-Kagura",
["死亡游戏"] = "Deadly Fury",
["死亡遊戲"] = "Deadly Fury",
["死亡遊戯"] = "Deadly Fury",
["枪之雨"] = "Javelin Rain",
["槍之雨"] = "Javelin Rain",
["ジャベリンレイン"] = "Javelin Rain",
["泽洛斯节拍"] = "Xeros-Beat",
["澤洛斯節拍"] = "Xeros-Beat",
["ゼロス・ビート"] = "Xeros-Beat",
["地母之晩餐"] = "Freikugel",
["至高の魔弾"] = "Freikugel",
["至高之魔弹"] = "Gaea Rage",
["至高之魔彈"] = "Gaea Rage",
["地母の晩餐"] = "Gaea Rage",
["大地震"] = "Earthquake",
["血之安达卢西亚"] = "Andalucia",
["血之安達盧西亞"] = "Andalucia",
["血のアンダルシア"] = "Andalucia",
["地狱螺旋"] = "Hell MPin",
["地獄螺旋"] = "Hell MPin",
["ヘルスピン"] = "Hell MPin",
["恐惧之剑"] = "Terrorblade",
["恐懼之劍"] = "Terrorblade",
["テラーソード"] = "Terrorblade",
["叛逆"] = "Rebellion",
["リベリオン"] = "Rebellion",
["双向射击"] = "Bullet Time",
["雙向射擊"] = "Bullet Time",
["トゥーサムタイム"] = "Bullet Time",
["E&I"] = "E & I",
["E&I"] = "E & I",
["自爆"] = "Last Resort",
["同上"] = "Last Resort Loa",
["特攻"] = "Kamikaze",
["玉碎破"] = "Sacrifice",
["玉砕破"] = "Sacrifice",
["耐物理"] = "Anti-Phys",
["耐火焰"] = "Anti-Fire",
["耐火炎"] = "Anti-Fire",
["耐冰冻"] = "Anti-Ice",
["耐冰凍"] = "Anti-Ice",
["耐氷結"] = "Anti-Ice",
["耐电击"] = "Anti-Force",
["耐電擊"] = "Anti-Force",
["耐衝撃"] = "Anti-Force",
["耐冲击"] = "Anti-Elec",
["耐衝擊"] = "Anti-Elec",
["耐電撃"] = "Anti-Elec",
["耐精神"] = "Anti-Mind",
["耐神经"] = "Anti-Nerve",
["耐神經"] = "Anti-Nerve",
["耐神経"] = "Anti-Nerve",
["耐魔力"] = "Anti-Curse",
["耐破魔"] = "Anti-Expel",
["耐咒杀"] = "Anti-Death",
["耐咒殺"] = "Anti-Death",
["耐呪殺"] = "Anti-Death",
["物理无效"] = "Void Phys",
["物理無效"] = "Void Phys",
["物理無効"] = "Void Phys",
["火焰无效"] = "Void Fire",
["火焰無效"] = "Void Fire",
["火炎無効"] = "Void Fire",
["冰冻无效"] = "Void Ice",
["冰凍無效"] = "Void Ice",
["氷結無効"] = "Void Ice",
["冲击无效"] = "Void Force",
["衝擊無效"] = "Void Force",
["衝撃無効"] = "Void Force",
["电击无效"] = "Void Elec",
["電擊無效"] = "Void Elec",
["電撃無効"] = "Void Elec",
["精神无效"] = "Void Mind",
["精神無效"] = "Void Mind",
["精神無効"] = "Void Mind",
["神经无效"] = "Void Nerve",
["神經無效"] = "Void Nerve",
["神経無効"] = "Void Nerve",
["魔力无效"] = "Void Curse",
["魔力無效"] = "Void Curse",
["魔力無効"] = "Void Curse",
["破魔无效"] = "Void Expel",
["破魔無效"] = "Void Expel",
["破魔無効"] = "Void Expel",
["咒杀无效"] = "Void Death",
["咒殺無效"] = "Void Death",
["呪殺無効"] = "Void Death",
["物理吸收"] = "Phys Drain",
["物理吸収"] = "Phys Drain",
["火焰吸收"] = "Fire Drain",
["火炎吸収"] = "Fire Drain",
["冰冻吸收"] = "Ice Drain",
["冰凍吸收"] = "Ice Drain",
["氷結吸収"] = "Ice Drain",
["冲击吸收"] = "Force Drain",
["衝擊吸收"] = "Force Drain",
["衝撃吸収"] = "Force Drain",
["电击吸收"] = "Elec Drain",
["電擊吸收"] = "Elec Drain",
["電撃吸収"] = "Elec Drain",
["物理反射"] = "Phys Repel",
["火焰反射"] = "Fire Repel",
["火炎反射"] = "Fire Repel",
["冰冻反射"] = "Ice Repel",
["冰凍反射"] = "Ice Repel",
["氷結反射"] = "Ice Repel",
["冲击反射"] = "Force Repel",
["衝擊反射"] = "Force Repel",
["衝撃反射"] = "Force Repel",
["电击反射"] = "Elec Repel",
["電擊反射"] = "Elec Repel",
["電撃反射"] = "Elec Repel",
["火焰高扬"] = "Fire Boost",
["火焰高揚"] = "Fire Boost",
["火炎高揚"] = "Fire Boost",
["冰冻高扬"] = "Ice Boost",
["冰凍高揚"] = "Ice Boost",
["氷結高揚"] = "Ice Boost",
["冲击高扬"] = "Force Boost",
["衝擊高揚"] = "Force Boost",
["衝撃高揚"] = "Force Boost",
["电击高扬"] = "Elec Boost",
["電擊高揚"] = "Elec Boost",
["電撃高揚"] = "Elec Boost",
["一分之活泉"] = "Life Bonus",
["一分の活泉"] = "Life Bonus",
["二分之活泉"] = "Life Gain",
["二分の活泉"] = "Life Gain",
["三分之活泉"] = "Life Surge",
["三分の活泉"] = "Life Surge",
["一分之魔脈"] = "Mana Bonus",
["一分の魔脈"] = "Mana Bonus",
["二分之魔脈"] = "Mana Gain",
["二分の魔脈"] = "Mana Gain",
["三分之魔脈"] = "Mana Surge",
["三分の魔脈"] = "Mana Surge",
["胜利之气息"] = "Life Aid",
["勝利之氣息"] = "Life Aid",
["勝利の息吹"] = "Life Aid",
["胜利之脉轮"] = "Mana Aid",
["勝利之脈輪"] = "Mana Aid",
["勝利のチャクラ"] = "Mana Aid",
["胜利之咆哮"] = "Victory Cry",
["勝利之咆哮"] = "Victory Cry",
["勝利の雄叫び"] = "Victory Cry",
["气息之具足"] = "Life Refill",
["氣息之具足"] = "Life Refill",
["息吹の具足"] = "Life Refill",
["脉轮具足"] = "Mana Refill",
["脈輪具足"] = "Mana Refill",
["チャクラの具足"] = "Mana Refill",
["似曾相识的成长"] = "Watchful",
["似曾相識的成長"] = "Watchful",
["見覚えの成長"] = "Watchful",
["反击"] = "Counter",
["反擊"] = "Counter",
["反撃"] = "Counter",
["猛反击"] = "Retaliate",
["猛反擊"] = "Retaliate",
["猛反撃"] = "Retaliate",
["抵抗反击"] = "Avenge",
["抵抗反擊"] = "Avenge",
["デスカウンター"] = "Avenge",
["会心"] = "Might",
["會心"] = "Might",
["会心"] = "Might",
["煌天的会心"] = "Bright Might",
["煌天的會心"] = "Bright Might",
["煌天の会心"] = "Bright Might",
["静天的会心"] = "Dark Might",
["靜天的會心"] = "Dark Might",
["静天の会心"] = "Dark Might",
["强忍"] = "Endure",
["強忍"] = "Endure",
["食いしばり"] = "Endure",
["吸收攻击"] = "Drain Attack",
["吸收攻擊"] = "Drain Attack",
["吸収攻撃"] = "Drain Attack",
["全体攻击"] = "Attack All",
["全體攻擊"] = "Attack All",
["全体攻撃"] = "Attack All",
["贯穿"] = "Pierce",
["貫穿"] = "Pierce",
["貫通"] = "Pierce",
["永不言弃"] = "Never Yield",
["永不言棄"] = "Never Yield",
["ネバーギブアップ"] = "Never Yield",
["以父之名"] = "Son's Oath",
["父の名に誓って"] = "Son's Oath",
["探宝"] = "Lucky Find",
["探寶"] = "Lucky Find",
["宝探し"] = "Lucky Find",
["心眼"] = "Mind's Eye",
["逃走加速"] = "Fast Retreat",
["花言巧语"] = "Jive Talk",
["花言巧語"] = "Jive Talk",
["ジャイヴトーク"] = "Jive Talk",
["交涉"] = "Scout",
["スカウト"] = "Scout",
["诱拐"] = "Kidnap",
["誘拐"] = "Kidnap",
["猎头"] = "Beseech",
["獵頭"] = "Beseech",
["ヘッドハント"] = "Beseech",
["洗脑"] = "Brainwash",
["洗腦"] = "Brainwash",
["洗脳"] = "Brainwash",
["追求"] = "Wooing",
["口説き落とし"] = "Wooing",
["诱惑"] = "Seduce",
["誘惑"] = "Seduce",
["静天之契约"] = "Dark Pledge",
["靜天之契約"] = "Dark Pledge",
["静天の契り"] = "Dark Pledge",
["恶作剧"] = "Mischief",
["惡作劇"] = "Mischief",
["悪戯"] = "Mischief",
["英雄狩猎"] = "Soul Recruit",
["英雄狩獵"] = "Soul Recruit",
["英雄狩り"] = "Soul Recruit",
["死之契约"] = "Death Pact",
["死之契約"] = "Death Pact",
["死の契約"] = "Death Pact",
["以物易物"] = "Trade",
["物々交換"] = "Trade",
["强求"] = "Pester",
["強求"] = "Pester",
["おねだり"] = "Pester",
["乞讨"] = "Begging",
["乞討"] = "Begging",
["物乞い"] = "Begging",
["恐吓"] = "Threaten",
["恐嚇"] = "Threaten",
["恐喝"] = "Threaten",
["猎石"] = "Stone Hunt",
["獵石"] = "Stone Hunt",
["ストーンハント"] = "Stone Hunt",
["借钱"] = "Loan",
["借錢"] = "Loan",
["借金"] = "Loan",
["说服"] = "Persuade",
["說服"] = "Persuade",
["説得"] = "Persuade",
["任性"] = "Nag",
["わがまま"] = "Nag",
["见风使舵"] = "Flatter",
["見風使舵"] = "Flatter",
["ゴマすり"] = "Flatter",
["威胁"] = "Intimidate",
["威脅"] = "Intimidate",
["脅し"] = "Intimidate",
["同族之谊"] = "Gonnection",
["同族之誼"] = "Gonnection",
["同族のよしみ"] = "Gonnection",
["砍价"] = "Haggle",
["砍價"] = "Haggle",
["値切り"] = "Haggle",
["挽留"] = "Detain",
["引き止め"] = "Detain",
["调解"] = "Arbitration",
["調解"] = "Arbitration",
["執り成し"] = "Arbitration",
["少女的仲裁"] = "Maiden's Plea",
["乙女の仲裁"] = "Maiden's Plea",
["酒之宴"] = "Wine Party",
["酒の宴"] = "Wine Party",
["超凡魅力"] = "Charisma",
["カリスマ"] = "Charisma",
["逃走"] = "Escape",
["逃亡"] = "Escape",
["兽之眼光"] = "Beast Eye",
["獸之眼光"] = "Beast Eye",
["獣の眼光"] = "Beast Eye",
["龙的眼光"] = "Dragon Eye",
["龍的眼光"] = "Dragon Eye",
["龍の眼光"] = "Dragon Eye",
["喝破"] = "Startle",
["地狱加速"] = "Hell Throttle",
["地獄加速"] = "Hell Throttle",
["ヘルスロットル"] = "Hell Throttle",
["死天召唤"] = "Summon Angel",
["死天召喚"] = "Summon Angel",
["死兵召唤"] = "Summon Soldier",
["死兵召喚"] = "Summon Soldier",
["死魔召唤"] = "Call Evil",
["死魔召喚"] = "Call Evil",
["死灵召唤"] = "Call Souls",
["死靈召喚"] = "Call Souls",
["死霊召喚"] = "Call Souls",
["死门的流水"] = "Icy Death",
["死門的流水"] = "Icy Death",
["死門の流水"] = "Icy Death",
["邪灵蜂起"] = "Foul Havoc",
["邪靈蜂起"] = "Foul Havoc",
["邪霊蜂起"] = "Foul Havoc",
["群聚"] = "Gathering Jack Frost",
["群れ集い"] = "Gathering Jack Frost",
["群聚"] = "Gathering Slime",
["群れ集い"] = "Gathering Slime",
["群聚"] = "Gathering Koppa",
["群れ集い"] = "Gathering Koppa",
["群聚"] = "Gathering Eligor",
["群れ集い"] = "Gathering Eligor",
["群聚"] = "Gathering Pisaca",
["群れ集い"] = "Gathering Pisaca",
["群聚"] = "Gathering Black Ooze",
["群れ集い"] = "Gathering Black Ooze",
["黑暗远吠"] = "Dark Howl Nue",
["黑暗遠吠"] = "Dark Howl Nue",
["闇の遠吠え"] = "Dark Howl Nue",
["哄笑"] = "Laughter Shikome",
["高笑い"] = "Laughter Shikome",
["群聚"] = "Gathering Mada",
["群れ集い"] = "Gathering Mada",
["群聚"] = "Gathering MPecter 0",
["群れ集い"] = "Gathering MPecter 0",
["群聚"] = "Gathering MPecter 1",
["群れ集い"] = "Gathering MPecter 1",
["群聚"] = "Gathering MPecter 2",
["群れ集い"] = "Gathering MPecter 2",
["邪灵乌合"] = "Foul Union",
["邪靈烏合"] = "Foul Union",
["邪霊鳥合"] = "Foul Union",
["蜃气楼"] = "Mirage",
["蜃氣樓"] = "Mirage",
["蜃気楼"] = "Mirage",
["分身"] = "Replicate",
["灵魂流出"] = "Conjuration",
["靈魂流出"] = "Conjuration",
["霊魂流出"] = "Conjuration",
["萨马里克"] = "Samarecarm Zoa",
["薩馬裡克"] = "Samarecarm Zoa",
["サマリカーム"] = "Samarecarm Zoa",
["索尔尼日尔"] = "Sol Niger",
["索爾尼日爾"] = "Sol Niger",
["ソルニゲル"] = "Sol Niger",
["神之恶意"] = "God's Curse",
["神之惡意"] = "God's Curse",
["神の悪意"] = "God's Curse",
["导向地狱"] = "Hell's Call",
["導向地獄"] = "Hell's Call",
["地獄への導き"] = "Hell's Call",
["死魔的触手"] = "Tentacle",
["死魔的觸手"] = "Tentacle",
["死魔の触手"] = "Tentacle",
["末世破"] = "Apocalypse",
["夜之极光"] = "Aurora",
["夜之極光"] = "Aurora",
["夜のオーロラ"] = "Aurora",
["啸叫"] = "Domination",
["嘯叫"] = "Domination",
["ウソブキ"] = "Domination",
["巴艾尔之咒"] = "Bael's Bane",
["巴艾爾之咒"] = "Bael's Bane",
["バエルの呪い"] = "Bael's Bane",
["魔王的号令"] = "Divine Will",
["魔王的號令"] = "Divine Will",
["魔王の号令"] = "Divine Will",
["天之鼓动"] = "Phase Shift",
["天之鼓動"] = "Phase Shift",
["天の鼓動"] = "Phase Shift",
["无尽光"] = "Vast Light",
["無盡光"] = "Vast Light",
["無尽光"] = "Vast Light",
["无尽无边光"] = "Infinite Light",
["無盡無邊光"] = "Infinite Light",
["無尽無辺光"] = "Infinite Light",
["王中之王"] = "High King",
["王の中の王"] = "High King",
["初始之暗"] = "Root of Evil",
["初めに闇ありき"] = "Root of Evil",
["同上"] = "Root of Evil Hard",
["恶之辉"] = "Evil Gleam",
["惡之輝"] = "Evil Gleam",
["悪しき輝き"] = "Evil Gleam",
["布基伍基"] = "Boogie-Woogie",
["ブギウギ"] = "Boogie-Woogie",
["源义经参见"] = "Yoshitsune Show-up",
["源義經參見"] = "Yoshitsune Show-up",
["ヨシツネ見参"] = "Yoshitsune Show-up",
["射军神雷电"] = "Mishaguji Thunder",
["射軍神雷電"] = "Mishaguji Thunder",
["ミシャクジ雷電"] = "Mishaguji Thunder",
["一言大风"] = "Hitokoto Gust",
["一言大風"] = "Hitokoto Gust",
["ヒトコト大風"] = "Hitokoto Gust",
["凶鸟伽齐安"] = "Guardian Raptor",
["凶鳥伽齊安"] = "Guardian Raptor",
["凶鳥ガーヂアン"] = "Guardian Raptor",
["莫考伊回旋镖"] = "Mokoi Boomerang",
["莫考伊回旋鏢"] = "Mokoi Boomerang",
["モコイブーメラン"] = "Mokoi Boomerang",
["的杀"] = "Tekisatsu",
["的殺"] = "Tekisatsu",
["永世雷道"] = "Raidou the Aeon",
["永世ライドウ"] = "Raidou the Aeon",
["自来也乱舞"] = "Jiraiya Tarantella",
["自來也亂舞"] = "Jiraiya Tarantella",
["ジライヤ乱舞"] = "Jiraiya Tarantella",
}
return {
skills = skills,
aliases = aliases,
}